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Implement BundleColorMap in SSE2.
Change-Id: I44cd23647bd0a49330b6b2b3ed08050a5500e58e
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@ -211,8 +211,11 @@ typedef int (*VP8LVectorMismatchFunc)(const uint32_t* const array1,
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// Returns the first index where array1 and array2 are different.
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extern VP8LVectorMismatchFunc VP8LVectorMismatch;
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void VP8LBundleColorMap(const uint8_t* const row, int width,
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int xbits, uint32_t* const dst);
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typedef void (*VP8LBundleColorMapFunc)(const uint8_t* const row, int width,
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int xbits, uint32_t* dst);
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extern VP8LBundleColorMapFunc VP8LBundleColorMap;
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void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits,
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uint32_t* dst);
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// Must be called before calling any of the above methods.
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void VP8LEncDspInit(void);
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