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https://github.com/webmproject/libwebp.git
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~30% encoding speedup: use NEON for QuantizeBlock()
also revamped the signature to avoid having to pass the 'first' parameter Change-Id: Ief9af1747dcfb5db0700b595d0073cebd57542a5
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@ -88,7 +88,7 @@ extern VP8BlockCopy VP8Copy4x4;
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// Quantization
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struct VP8Matrix; // forward declaration
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typedef int (*VP8QuantizeBlock)(int16_t in[16], int16_t out[16],
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int n, const struct VP8Matrix* const mtx);
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const struct VP8Matrix* const mtx);
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extern VP8QuantizeBlock VP8EncQuantizeBlock;
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// specific to 2nd transform:
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@ -600,9 +600,10 @@ static const uint8_t kZigzag[16] = {
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// Simple quantization
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static int QuantizeBlock(int16_t in[16], int16_t out[16],
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int n, const VP8Matrix* const mtx) {
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const VP8Matrix* const mtx) {
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int last = -1;
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for (; n < 16; ++n) {
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int n;
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for (n = 0; n < 16; ++n) {
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const int j = kZigzag[n];
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const int sign = (in[j] < 0);
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const uint32_t coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
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@ -186,8 +186,7 @@ static void ITransformMIPS32(const uint8_t* ref, const int16_t* in,
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"sh %[level], "#N"(%[pout]) \n\t"
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static int QuantizeBlockMIPS32(int16_t in[16], int16_t out[16],
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int n, const VP8Matrix* const mtx) {
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int last;
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const VP8Matrix* const mtx) {
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int temp0, temp1, temp2, temp3, temp4, temp5;
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int sign, coeff, level, i;
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int max_level = MAX_LEVEL;
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@ -201,9 +200,7 @@ static int QuantizeBlockMIPS32(int16_t in[16], int16_t out[16],
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const uint32_t* ppbias = &mtx->bias_[0];
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__asm__ volatile(
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"bnez %[n], 1f \n\t"
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QUANTIZE_ONE( 0, 0, 0)
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"1: \n\t"
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QUANTIZE_ONE( 2, 4, 2)
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QUANTIZE_ONE( 8, 16, 4)
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QUANTIZE_ONE(16, 32, 6)
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@ -225,7 +222,7 @@ static int QuantizeBlockMIPS32(int16_t in[16], int16_t out[16],
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[temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
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[sign]"=&r"(sign), [coeff]"=&r"(coeff),
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[level]"=&r"(level)
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: [n]"r"(n), [pout]"r"(pout), [ppin]"r"(ppin),
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: [pout]"r"(pout), [ppin]"r"(ppin),
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[ppiq]"r"(ppiq), [max_level]"r"(max_level),
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[ppbias]"r"(ppbias), [ppzthresh]"r"(ppzthresh),
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[ppsharpen]"r"(ppsharpen), [ppq]"r"(ppq)
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@ -233,14 +230,10 @@ static int QuantizeBlockMIPS32(int16_t in[16], int16_t out[16],
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);
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// moved out from macro to increase possibility for earlier breaking
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last = -1;
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for (i = 15; i >= n; i--) {
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if (out[i]) {
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last = i;
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break;
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}
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for (i = 15; i >= 0; i--) {
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if (out[i]) return 1;
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}
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return (last >= 0);
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return 0;
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}
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#undef QUANTIZE_ONE
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@ -17,10 +17,10 @@
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#define USE_INTRINSICS // use intrinsics when possible
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#include <assert.h>
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#include <arm_neon.h>
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#include "../enc/vp8enci.h"
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//------------------------------------------------------------------------------
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// Transforms (Paragraph 14.4)
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@ -766,6 +766,72 @@ static int SSE4x4(const uint8_t* a, const uint8_t* b) {
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#undef LOAD_LANE_32b
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//------------------------------------------------------------------------------
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// Compilation with gcc4.6.3 is problematic for now. Disable this function then.
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#if (__GNUC__ <= 4 && __GNUC_MINOR__ < 8)
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#define SKIP_QUANTIZE
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#endif
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#if !defined(SKIP_QUANTIZE)
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static int16x8_t Quantize(int16_t* const in,
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const VP8Matrix* const mtx, int offset) {
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const uint16x8_t sharp = vld1q_u16(&mtx->sharpen_[offset]);
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const uint16x8_t q = vld1q_u16(&mtx->q_[offset]);
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const uint16x8_t iq = vld1q_u16(&mtx->iq_[offset]);
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const uint32x4_t bias0 = vld1q_u32(&mtx->bias_[offset + 0]);
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const uint32x4_t bias1 = vld1q_u32(&mtx->bias_[offset + 4]);
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const int16x8_t a = vld1q_s16(in + offset); // in
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const uint16x8_t b = vreinterpretq_u16_s16(vabsq_s16(a)); // coeff = abs(in)
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const int16x8_t sign = vshrq_n_s16(a, 15); // sign
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const uint16x8_t c = vaddq_u16(b, sharp); // + sharpen
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const uint32x4_t m0 = vmull_u16(vget_low_u16(c), vget_low_u16(iq));
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const uint32x4_t m1 = vmull_u16(vget_high_u16(c), vget_high_u16(iq));
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const uint32x4_t m2 = vhaddq_u32(m0, bias0);
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const uint32x4_t m3 = vhaddq_u32(m1, bias1); // (coeff * iQ + bias) >> 1
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const uint16x8_t c0 = vcombine_u16(vshrn_n_u32(m2, 16),
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vshrn_n_u32(m3, 16)); // QFIX=17 = 16+1
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const uint16x8_t c1 = vminq_u16(c0, vdupq_n_u16(MAX_LEVEL));
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const int16x8_t c2 = veorq_s16(vreinterpretq_s16_u16(c1), sign);
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const int16x8_t c3 = vsubq_s16(c2, sign); // restore sign
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const int16x8_t c4 = vmulq_s16(c3, vreinterpretq_s16_u16(q));
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vst1q_s16(in + offset, c4);
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assert(QFIX == 17); // this function can't work as is if QFIX != 16+1
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return c3;
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}
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static const uint8_t kShuffles[4][8] = {
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{ 0, 1, 2, 3, 8, 9, 16, 17 },
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{ 10, 11, 4, 5, 6, 7, 12, 13 },
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{ 18, 19, 24, 25, 26, 27, 20, 21 },
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{ 14, 15, 22, 23, 28, 29, 30, 31 }
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};
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static int QuantizeBlock(int16_t in[16], int16_t out[16],
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const VP8Matrix* const mtx) {
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const int16x8_t out0 = Quantize(in, mtx, 0);
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const int16x8_t out1 = Quantize(in, mtx, 8);
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const uint8x8x4_t all_out = {{
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vreinterpret_u8_s16(vget_low_s16(out0)),
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vreinterpret_u8_s16(vget_high_s16(out0)),
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vreinterpret_u8_s16(vget_low_s16(out1)),
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vreinterpret_u8_s16(vget_high_s16(out1)) }};
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// Zigzag reordering
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vst1_u8((uint8_t*)(out + 0), vtbl4_u8(all_out, vld1_u8(kShuffles[0])));
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vst1_u8((uint8_t*)(out + 4), vtbl4_u8(all_out, vld1_u8(kShuffles[1])));
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vst1_u8((uint8_t*)(out + 8), vtbl4_u8(all_out, vld1_u8(kShuffles[2])));
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vst1_u8((uint8_t*)(out + 12), vtbl4_u8(all_out, vld1_u8(kShuffles[3])));
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// test zeros
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if (*(uint64_t*)(out + 0) != 0) return 1;
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if (*(uint64_t*)(out + 4) != 0) return 1;
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if (*(uint64_t*)(out + 8) != 0) return 1;
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if (*(uint64_t*)(out + 12) != 0) return 1;
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return 0;
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}
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#endif // SKIP_QUANTIZE
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#endif // WEBP_USE_NEON
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//------------------------------------------------------------------------------
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@ -788,5 +854,8 @@ void VP8EncDspInitNEON(void) {
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VP8SSE8x8 = SSE8x8;
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VP8SSE4x4 = SSE4x4;
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#endif
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#if !defined(SKIP_QUANTIZE)
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VP8EncQuantizeBlock = QuantizeBlock;
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#endif
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#endif // WEBP_USE_NEON
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}
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@ -805,7 +805,7 @@ static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
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#define QFIX2 0
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static WEBP_INLINE int DoQuantizeBlock(int16_t in[16], int16_t out[16],
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int n, int shift,
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int shift,
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const uint16_t* const sharpen,
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const VP8Matrix* const mtx) {
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const __m128i max_coeff_2047 = _mm_set1_epi16(MAX_LEVEL);
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@ -916,18 +916,17 @@ static WEBP_INLINE int DoQuantizeBlock(int16_t in[16], int16_t out[16],
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}
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// detect if all 'out' values are zeroes or not
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if (n) packed_out = _mm_srli_si128(packed_out, 1); // ignore DC for n == 1
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return (_mm_movemask_epi8(_mm_cmpeq_epi8(packed_out, zero)) != 0xffff);
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}
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static int QuantizeBlock(int16_t in[16], int16_t out[16],
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int n, const VP8Matrix* const mtx) {
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return DoQuantizeBlock(in, out, n, 0, &mtx->sharpen_[0], mtx);
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const VP8Matrix* const mtx) {
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return DoQuantizeBlock(in, out, 0, &mtx->sharpen_[0], mtx);
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}
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static int QuantizeBlockWHT(int16_t in[16], int16_t out[16],
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const VP8Matrix* const mtx) {
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return DoQuantizeBlock(in, out, 0, 0, &mtx->sharpen_[0], mtx);
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return DoQuantizeBlock(in, out, 0, &mtx->sharpen_[0], mtx);
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}
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#endif // WEBP_USE_SSE2
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@ -746,7 +746,8 @@ static int ReconstructIntra16(VP8EncIterator* const it,
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}
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} else {
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for (n = 0; n < 16; ++n) {
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nz |= VP8EncQuantizeBlock(tmp[n], rd->y_ac_levels[n], 1, &dqm->y1_) << n;
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tmp[n][0] = 0; // so that nz is correct below
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nz |= VP8EncQuantizeBlock(tmp[n], rd->y_ac_levels[n], &dqm->y1_) << n;
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}
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}
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@ -777,7 +778,7 @@ static int ReconstructIntra4(VP8EncIterator* const it,
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nz = TrellisQuantizeBlock(enc, tmp, levels, ctx, 3, &dqm->y1_,
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dqm->lambda_trellis_i4_);
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} else {
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nz = VP8EncQuantizeBlock(tmp, levels, 0, &dqm->y1_);
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nz = VP8EncQuantizeBlock(tmp, levels, &dqm->y1_);
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}
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VP8ITransform(ref, tmp, yuv_out, 0);
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return nz;
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@ -812,7 +813,7 @@ static int ReconstructUV(VP8EncIterator* const it, VP8ModeScore* const rd,
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}
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} else {
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for (n = 0; n < 8; ++n) {
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nz |= VP8EncQuantizeBlock(tmp[n], rd->uv_levels[n], 0, &dqm->uv_) << n;
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nz |= VP8EncQuantizeBlock(tmp[n], rd->uv_levels[n], &dqm->uv_) << n;
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}
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}
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