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Add EncodeImageInternal() method.
Most of changes in enc/vp8l.c is cherry-picked from src/lossless/encode.c Change-Id: I27938cb2590eccbfe1db0a454343e856bd483e75
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@ -70,9 +70,9 @@ static void SetDepth(const HuffmanTree* p,
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// we are not planning to use this with extremely long blocks.
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//
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// See http://en.wikipedia.org/wiki/Huffman_coding
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int CreateHuffmanTree(const int* const histogram, int histogram_size,
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int tree_depth_limit,
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uint8_t* const bit_depths) {
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int VP8LCreateHuffmanTree(const int* const histogram, int histogram_size,
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int tree_depth_limit,
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uint8_t* const bit_depths) {
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HuffmanTree* tree;
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HuffmanTree* tree_pool;
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int tree_pool_size;
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@ -241,11 +241,11 @@ static void WriteHuffmanTreeRepetitionsZeros(
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}
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}
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void CreateCompressedHuffmanTree(const uint8_t* depth,
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int depth_size,
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int* num_symbols,
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uint8_t* tree,
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uint8_t* extra_bits_data) {
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void VP8LCreateCompressedHuffmanTree(const uint8_t* depth,
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int depth_size,
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int* num_symbols,
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uint8_t* tree,
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uint8_t* extra_bits_data) {
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int prev_value = 8; // 8 is the initial value for rle.
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int i;
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for (i = 0; i < depth_size;) {
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@ -280,8 +280,8 @@ static uint32_t ReverseBits(int num_bits, uint32_t bits) {
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return retval;
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}
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void ConvertBitDepthsToSymbols(const uint8_t* depth, int len,
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uint16_t* bits) {
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void VP8LConvertBitDepthsToSymbols(const uint8_t* depth, int len,
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uint16_t* bits) {
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// This function is based on RFC 1951.
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//
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// In deflate, all bit depths are [1..15]
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@ -313,5 +313,6 @@ void ConvertBitDepthsToSymbols(const uint8_t* depth, int len,
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}
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}
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}
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#undef MAX_BITS
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#endif
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