Formatting fixes in lossless bitstream spec

- Escape brackets for which kramdown was generating a warning.
Note: This only changes this source file; output HTML would look exactly
the same.
- Also write '5' in words ('five').

Change-Id: I472a03c090a12eb7520719ea463469b36a2736b9
This commit is contained in:
Urvang Joshi 2012-12-20 11:25:59 -08:00
parent 18e9167ea6
commit 8425aaee8f

View File

@ -361,14 +361,14 @@ int ClampAddSubtractHalf(int a, int b) {
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are special handling rules for some border pixels. If there is a There are special handling rules for some border pixels. If there is a
prediction transform, regardless of the mode [0..13] for these pixels, prediction transform, regardless of the mode \[0..13\] for these pixels,
the predicted value for the left-topmost pixel of the image is the predicted value for the left-topmost pixel of the image is
0xff000000, L-pixel for all pixels on the top row, and T-pixel for all 0xff000000, L-pixel for all pixels on the top row, and T-pixel for all
pixels on the leftmost column. pixels on the leftmost column.
Addressing the TR-pixel for pixels on the rightmost column is Addressing the TR-pixel for pixels on the rightmost column is
exceptional. The pixels on the rightmost column are predicted by using exceptional. The pixels on the rightmost column are predicted by using
the modes [0..13] just like pixels not on border, but by using the the modes \[0..13\] just like pixels not on border, but by using the
leftmost pixel on the same row as the current TR-pixel. The TR-pixel leftmost pixel on the same row as the current TR-pixel. The TR-pixel
offset in memory is the same for border and non-border pixels. offset in memory is the same for border and non-border pixels.
@ -420,7 +420,7 @@ void ColorTransform(uint8 red, uint8 blue, uint8 green,
`ColorTransformDelta` is computed using a signed 8-bit integer `ColorTransformDelta` is computed using a signed 8-bit integer
representing a 3.5-fixed-point number, and a signed 8-bit RGB color representing a 3.5-fixed-point number, and a signed 8-bit RGB color
channel (c) [-128..127] and is defined as follows: channel (c) \[-128..127\] and is defined as follows:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
int8 ColorTransformDelta(int8 t, int8 c) { int8 ColorTransformDelta(int8 t, int8 c) {
@ -567,10 +567,10 @@ if (color_table_size <= 2) {
`width_bits` has a value of 0, 1, 2 or 3. A value of 0 indicates no `width_bits` has a value of 0, 1, 2 or 3. A value of 0 indicates no
pixel bundling to be done for the image. A value of 1 indicates that two pixel bundling to be done for the image. A value of 1 indicates that two
pixels are combined together, and each pixel has a range of [0..15]. A pixels are combined together, and each pixel has a range of \[0..15\]. A
value of 2 indicates that four pixels are combined together, and each value of 2 indicates that four pixels are combined together, and each
pixel has a range of [0..3]. A value of 3 indicates that eight pixels pixel has a range of \[0..3\]. A value of 3 indicates that eight pixels
are combined together and each pixel has a range of [0..1], i.e., a are combined together and each pixel has a range of \[0..1\], i.e., a
binary value. binary value.
The values are packed into the green component as follows: The values are packed into the green component as follows:
@ -714,7 +714,7 @@ pixel.
The distance codes larger than 120 denote the pixel-distance in scan-line The distance codes larger than 120 denote the pixel-distance in scan-line
order, offset by 120. order, offset by 120.
The smallest distance codes [1..120] are special, and are reserved for a close The smallest distance codes \[1..120\] are special, and are reserved for a close
neighborhood of the current pixel. This neighborhood consists of 120 pixels: neighborhood of the current pixel. This neighborhood consists of 120 pixels:
* Pixels that are 1 to 7 rows above the current pixel, and are up to 8 columns * Pixels that are 1 to 7 rows above the current pixel, and are up to 8 columns
@ -785,7 +785,7 @@ int color_cache_size = 1 << color_cache_code_bits;
`color_cache_code_bits` defines the size of the color_cache by (1 << `color_cache_code_bits` defines the size of the color_cache by (1 <<
`color_cache_code_bits`). The range of allowed values for `color_cache_code_bits`). The range of allowed values for
`color_cache_code_bits` is [1..11]. Compliant decoders must indicate a `color_cache_code_bits` is \[1..11\]. Compliant decoders must indicate a
corrupted bitstream for other values. corrupted bitstream for other values.
A color cache is an array of size `color_cache_size`. Each entry A color cache is an array of size `color_cache_size`. Each entry
@ -953,7 +953,7 @@ by a 1-bit value.
**(i) Simple Code Length Code:** **(i) Simple Code Length Code:**
This variant is used in the special case when only 1 or 2 Huffman code lengths This variant is used in the special case when only 1 or 2 Huffman code lengths
are non-zero, and are in the range of [0, 255]. All other Huffman code lengths are non-zero, and are in the range of \[0, 255\]. All other Huffman code lengths
are implicitly zeros. are implicitly zeros.
The first bit indicates the number of non-zero code lengths: The first bit indicates the number of non-zero code lengths:
@ -963,7 +963,7 @@ int num_code_lengths = ReadBits(1) + 1;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The first code length is stored either using a 1-bit code for values of 0 and 1, The first code length is stored either using a 1-bit code for values of 0 and 1,
or using an 8-bit code for values in range [0, 255]. The second code length, or using an 8-bit code for values in range \[0, 255\]. The second code length,
when present, is coded as an 8-bit code. when present, is coded as an 8-bit code.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -1000,15 +1000,15 @@ for (i = 0; i < num_code_lengths; ++i) {
} }
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Code length code [0..15] indicates literal code lengths. * Code length code \[0..15\] indicates literal code lengths.
* Value 0 means no symbols have been coded. * Value 0 means no symbols have been coded.
* Values [1..15] indicate the bit length of the respective code. * Values \[1..15\] indicate the bit length of the respective code.
* Code 16 repeats the previous non-zero value [3..6] times, i.e., * Code 16 repeats the previous non-zero value \[3..6\] times, i.e.,
3 + `ReadBits(2)` times. If code 16 is used before a non-zero 3 + `ReadBits(2)` times. If code 16 is used before a non-zero
value has been emitted, a value of 8 is repeated. value has been emitted, a value of 8 is repeated.
* Code 17 emits a streak of zeros [3..10], i.e., 3 + `ReadBits(3)` * Code 17 emits a streak of zeros \[3..10\], i.e., 3 + `ReadBits(3)`
times. times.
* Code 18 emits a streak of zeros of length [11..138], i.e., * Code 18 emits a streak of zeros of length \[11..138\], i.e.,
11 + `ReadBits(7)` times. 11 + `ReadBits(7)` times.
@ -1059,7 +1059,8 @@ of pixels (xsize * ysize).
<huffman code group> ::= <huffman code><huffman code><huffman code> <huffman code group> ::= <huffman code><huffman code><huffman code>
<huffman code><huffman code> <huffman code><huffman code>
See "Interpretation of Meta Huffman codes" to See "Interpretation of Meta Huffman codes" to
understand what each of these 5 Huffman codes are for. understand what each of these five Huffman codes are
for.
<huffman code> ::= <simple huffman code> | <normal huffman code> <huffman code> ::= <simple huffman code> | <normal huffman code>
<simple huffman code> ::= see "Simple code length code" for details <simple huffman code> ::= see "Simple code length code" for details
<normal huffman code> ::= <code length code>; encoded code lengths <normal huffman code> ::= <code length code>; encoded code lengths