add a dec/common.h header to collect common enc/dec #defines

had to rename few structs.

-> we can now include both vp8i.h and vp8enci.h without naming
conflicts.

Change-Id: Ib41b498f1b57aab3d6b796361afc45210ec75174
This commit is contained in:
Pascal Massimino
2015-03-30 01:07:36 -07:00
parent 5d4744a253
commit 82d980209b
15 changed files with 155 additions and 154 deletions

View File

@ -71,9 +71,9 @@ void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) {
it->y_stride_ = enc->pic_->y_stride;
it->uv_stride_ = enc->pic_->uv_stride;
it->yuv_in_ = (uint8_t*)DO_ALIGN(it->yuv_mem_);
it->yuv_out_ = it->yuv_in_ + YUV_SIZE;
it->yuv_out2_ = it->yuv_out_ + YUV_SIZE;
it->yuv_p_ = it->yuv_out2_ + YUV_SIZE;
it->yuv_out_ = it->yuv_in_ + YUV_SIZE_ENC;
it->yuv_out2_ = it->yuv_out_ + YUV_SIZE_ENC;
it->yuv_p_ = it->yuv_out2_ + YUV_SIZE_ENC;
it->lf_stats_ = enc->lf_stats_;
it->percent0_ = enc->percent_;
it->y_left_ = (uint8_t*)DO_ALIGN(it->yuv_left_mem_ + 1);
@ -136,9 +136,9 @@ void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32) {
const int uv_w = (w + 1) >> 1;
const int uv_h = (h + 1) >> 1;
ImportBlock(ysrc, pic->y_stride, it->yuv_in_ + Y_OFF, w, h, 16);
ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF, uv_w, uv_h, 8);
ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF, uv_w, uv_h, 8);
ImportBlock(ysrc, pic->y_stride, it->yuv_in_ + Y_OFF_ENC, w, h, 16);
ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF_ENC, uv_w, uv_h, 8);
ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF_ENC, uv_w, uv_h, 8);
if (tmp_32 == NULL) return;
@ -185,9 +185,9 @@ void VP8IteratorExport(const VP8EncIterator* const it) {
const VP8Encoder* const enc = it->enc_;
if (enc->config_->show_compressed) {
const int x = it->x_, y = it->y_;
const uint8_t* const ysrc = it->yuv_out_ + Y_OFF;
const uint8_t* const usrc = it->yuv_out_ + U_OFF;
const uint8_t* const vsrc = it->yuv_out_ + V_OFF;
const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC;
const uint8_t* const usrc = it->yuv_out_ + U_OFF_ENC;
const uint8_t* const vsrc = it->yuv_out_ + V_OFF_ENC;
const WebPPicture* const pic = enc->pic_;
uint8_t* const ydst = pic->y + (y * pic->y_stride + x) * 16;
uint8_t* const udst = pic->u + (y * pic->uv_stride + x) * 8;
@ -286,8 +286,8 @@ void VP8IteratorBytesToNz(VP8EncIterator* const it) {
void VP8IteratorSaveBoundary(VP8EncIterator* const it) {
VP8Encoder* const enc = it->enc_;
const int x = it->x_, y = it->y_;
const uint8_t* const ysrc = it->yuv_out_ + Y_OFF;
const uint8_t* const uvsrc = it->yuv_out_ + U_OFF;
const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC;
const uint8_t* const uvsrc = it->yuv_out_ + U_OFF_ENC;
if (x < enc->mb_w_ - 1) { // left
int i;
for (i = 0; i < 16; ++i) {