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Have the color cache computation be u32-bit only.
BUG=webp:412 Change-Id: I18a3acb1b7f5d64f538b5c27521bc9e8dd599f5e
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@ -191,13 +191,13 @@ void VP8LHashChainClear(VP8LHashChain* const p) {
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// -----------------------------------------------------------------------------
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#define HASH_MULTIPLIER_HI (0xc6a4a793ULL)
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#define HASH_MULTIPLIER_LO (0x5bd1e996ULL)
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static const uint32_t kHashMultiplierHi = 0xc6a4a793u;
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static const uint32_t kHashMultiplierLo = 0x5bd1e996u;
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static WEBP_INLINE uint32_t GetPixPairHash64(const uint32_t* const argb) {
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uint32_t key;
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key = (argb[1] * HASH_MULTIPLIER_HI) & 0xffffffffu;
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key += (argb[0] * HASH_MULTIPLIER_LO) & 0xffffffffu;
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key = argb[1] * kHashMultiplierHi;
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key += argb[0] * kHashMultiplierLo;
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key = key >> (32 - HASH_BITS);
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return key;
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}
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@ -30,10 +30,10 @@ typedef struct {
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int hash_bits_;
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} VP8LColorCache;
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static const uint64_t kHashMul = 0x1e35a7bdull;
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static const uint32_t kHashMul = 0x1e35a7bdu;
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static WEBP_INLINE int VP8LHashPix(uint32_t argb, int shift) {
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return (int)(((argb * kHashMul) & 0xffffffffu) >> shift);
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return (int)((argb * kHashMul) >> shift);
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}
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static WEBP_INLINE uint32_t VP8LColorCacheLookup(
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