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Tune lossless compression to get better gains.
Tune compression heuristics to get better gains across wide quality range. Change-Id: Ic342d4dbcf83fe2086a34e5c184aef0714109430
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@ -152,9 +152,9 @@ static int HashChainFindCopy(const HashChain* const p,
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int best_length = 0;
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int best_distance = 0;
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const uint32_t* const argb_start = argb + index;
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const int iter_min_mult = (quality < 50) ? 2 : (quality < 75) ? 4 : 8;
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const int iter_min_mult = (quality < 36) ? 1 : 1 + ((quality - 36) >> 3);
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const int iter_min = -quality * iter_min_mult;
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int iter_cnt = 10 + (quality >> 1);
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int iter_cnt = 10 + (quality >> 2);
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const int min_pos = (index > WINDOW_SIZE) ? index - WINDOW_SIZE : 0;
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int pos;
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@ -362,7 +362,8 @@ typedef struct {
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static int BackwardReferencesTraceBackwards(
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int xsize, int ysize, int recursive_cost_model,
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const uint32_t* const argb, int cache_bits, VP8LBackwardRefs* const refs);
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const uint32_t* const argb, int quality, int cache_bits,
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VP8LBackwardRefs* const refs);
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static void ConvertPopulationCountTableToBitEstimates(
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int num_symbols, const int population_counts[], double output[]) {
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@ -387,17 +388,16 @@ static void ConvertPopulationCountTableToBitEstimates(
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static int CostModelBuild(CostModel* const m, int xsize, int ysize,
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int recursion_level, const uint32_t* const argb,
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int cache_bits) {
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int quality, int cache_bits) {
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int ok = 0;
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VP8LHistogram histo;
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VP8LBackwardRefs refs;
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const int quality = 100;
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if (!VP8LBackwardRefsAlloc(&refs, xsize * ysize)) goto Error;
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if (recursion_level > 0) {
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if (!BackwardReferencesTraceBackwards(xsize, ysize, recursion_level - 1,
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argb, cache_bits, &refs)) {
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argb, quality, cache_bits, &refs)) {
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goto Error;
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}
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} else {
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@ -452,11 +452,10 @@ static WEBP_INLINE double GetDistanceCost(const CostModel* const m,
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static int BackwardReferencesHashChainDistanceOnly(
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int xsize, int ysize, int recursive_cost_model, const uint32_t* const argb,
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int cache_bits, uint32_t* const dist_array) {
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int quality, int cache_bits, uint32_t* const dist_array) {
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int i;
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int ok = 0;
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int cc_init = 0;
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const int quality = 100;
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const int pix_count = xsize * ysize;
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const int use_color_cache = (cache_bits > 0);
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float* const cost =
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@ -477,7 +476,7 @@ static int BackwardReferencesHashChainDistanceOnly(
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}
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if (!CostModelBuild(cost_model, xsize, ysize, recursive_cost_model, argb,
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cache_bits)) {
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quality, cache_bits)) {
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goto Error;
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}
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@ -601,10 +600,10 @@ static int TraceBackwards(const uint32_t* const dist_array,
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}
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static int BackwardReferencesHashChainFollowChosenPath(
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int xsize, int ysize, const uint32_t* const argb, int cache_bits,
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int xsize, int ysize, const uint32_t* const argb,
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int quality, int cache_bits,
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const uint32_t* const chosen_path, int chosen_path_size,
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VP8LBackwardRefs* const refs) {
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const int quality = 100;
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const int pix_count = xsize * ysize;
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const int use_color_cache = (cache_bits > 0);
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int size = 0;
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@ -674,7 +673,7 @@ Error:
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static int BackwardReferencesTraceBackwards(int xsize, int ysize,
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int recursive_cost_model,
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const uint32_t* const argb,
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int cache_bits,
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int quality, int cache_bits,
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VP8LBackwardRefs* const refs) {
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int ok = 0;
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const int dist_array_size = xsize * ysize;
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@ -686,7 +685,8 @@ static int BackwardReferencesTraceBackwards(int xsize, int ysize,
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if (dist_array == NULL) goto Error;
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if (!BackwardReferencesHashChainDistanceOnly(
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xsize, ysize, recursive_cost_model, argb, cache_bits, dist_array)) {
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xsize, ysize, recursive_cost_model, argb, quality, cache_bits,
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dist_array)) {
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goto Error;
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}
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if (!TraceBackwards(dist_array, dist_array_size,
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@ -696,7 +696,8 @@ static int BackwardReferencesTraceBackwards(int xsize, int ysize,
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free(dist_array); // no need to retain this memory any longer
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dist_array = NULL;
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if (!BackwardReferencesHashChainFollowChosenPath(
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xsize, ysize, argb, cache_bits, chosen_path, chosen_path_size, refs)) {
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xsize, ysize, argb, quality, cache_bits, chosen_path, chosen_path_size,
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refs)) {
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goto Error;
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}
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ok = 1;
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@ -761,8 +762,8 @@ int VP8LGetBackwardReferences(int width, int height,
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// Choose appropriate backward reference.
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if (lz77_is_useful) {
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// TraceBackwards is costly. Run it for higher qualities.
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const int try_lz77_trace_backwards = (quality >= 75);
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// TraceBackwards is costly. Don't execute it at lower quality (q <= 25).
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const int try_lz77_trace_backwards = (quality > 25);
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*best = refs_lz77; // default guess: lz77 is better
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VP8LClearBackwardRefs(&refs_rle);
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if (try_lz77_trace_backwards) {
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@ -771,8 +772,8 @@ int VP8LGetBackwardReferences(int width, int height,
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if (!VP8LBackwardRefsAlloc(&refs_trace, num_pix)) {
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goto End;
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}
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if (BackwardReferencesTraceBackwards(
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width, height, recursion_level, argb, cache_bits, &refs_trace)) {
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if (BackwardReferencesTraceBackwards(width, height, recursion_level, argb,
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quality, cache_bits, &refs_trace)) {
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VP8LClearBackwardRefs(&refs_lz77);
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*best = refs_trace;
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}
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