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Remove memcpy in lossless decoding.
Change-Id: Iba694b306486d67764e2fc5576c98a974c9b886c
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@ -712,13 +712,15 @@ static void ApplyInverseTransforms(VP8LDecoder* const dec, int num_rows,
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uint32_t* const rows_out = dec->argb_cache_;
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// Inverse transforms.
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// TODO: most transforms only need to operate on the cropped region only.
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memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out));
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while (n-- > 0) {
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VP8LTransform* const transform = &dec->transforms_[n];
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VP8LInverseTransform(transform, start_row, end_row, rows_in, rows_out);
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rows_in = rows_out;
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}
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if (rows_in != rows_out) {
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// No transform called, hence just copy.
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memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out));
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}
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}
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// Processes (transforms, scales & color-converts) the rows decoded after the
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