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Decoder: handle fragments case correctly too.
Exit early from ParseHeaderInternal() in case of fragmented image too. Change-Id: I3e24be2c869cc2d87c43b705257f21be81127dbd
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@ -313,12 +313,14 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
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{
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{
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uint32_t flags = 0;
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uint32_t flags = 0;
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int animation_present;
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int animation_present;
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int fragments_present;
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status = ParseVP8X(&data, &data_size, &found_vp8x,
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status = ParseVP8X(&data, &data_size, &found_vp8x,
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&canvas_width, &canvas_height, &flags);
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&canvas_width, &canvas_height, &flags);
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if (status != VP8_STATUS_OK) {
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if (status != VP8_STATUS_OK) {
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return status; // Wrong VP8X / insufficient data.
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return status; // Wrong VP8X / insufficient data.
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}
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}
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animation_present = !!(flags & ANIMATION_FLAG);
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animation_present = !!(flags & ANIMATION_FLAG);
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fragments_present = !!(flags & FRAGMENTS_FLAG);
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if (!found_riff && found_vp8x) {
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if (!found_riff && found_vp8x) {
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// Note: This restriction may be removed in the future, if it becomes
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// Note: This restriction may be removed in the future, if it becomes
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// necessary to send VP8X chunk to the decoder.
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// necessary to send VP8X chunk to the decoder.
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@ -327,7 +329,8 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
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if (has_alpha != NULL) *has_alpha = !!(flags & ALPHA_FLAG);
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if (has_alpha != NULL) *has_alpha = !!(flags & ALPHA_FLAG);
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if (has_animation != NULL) *has_animation = animation_present;
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if (has_animation != NULL) *has_animation = animation_present;
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if (found_vp8x && animation_present && headers == NULL) {
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if (found_vp8x && (animation_present || fragments_present) &&
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headers == NULL) {
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if (width != NULL) *width = canvas_width;
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if (width != NULL) *width = canvas_width;
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if (height != NULL) *height = canvas_height;
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if (height != NULL) *height = canvas_height;
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return VP8_STATUS_OK; // Just return features from VP8X header.
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return VP8_STATUS_OK; // Just return features from VP8X header.
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@ -374,7 +377,7 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
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return VP8_STATUS_BITSTREAM_ERROR;
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return VP8_STATUS_BITSTREAM_ERROR;
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}
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}
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}
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}
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// Validates image size coherency. TODO(urvang): what about FRGM?
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// Validates image size coherency.
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if (found_vp8x) {
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if (found_vp8x) {
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if (canvas_width != image_width || canvas_height != image_height) {
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if (canvas_width != image_width || canvas_height != image_height) {
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return VP8_STATUS_BITSTREAM_ERROR;
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return VP8_STATUS_BITSTREAM_ERROR;
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