mv SharpYuvEstimate420Risk to extras/

There's no need for this in libsharpyuv currently. This avoids an ABI
bump and library size increase.

Change-Id: I3e4c79052fdb4d628a2d36491547233dd0b6dc34
This commit is contained in:
James Zern 2024-01-11 18:02:16 -08:00
parent e78e924f84
commit 5efd6300dc
14 changed files with 207 additions and 217 deletions

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@ -42,7 +42,6 @@ sharpyuv_srcs := \
sharpyuv/sharpyuv_dsp.c \
sharpyuv/sharpyuv_gamma.c \
sharpyuv/sharpyuv_neon.$(NEON) \
sharpyuv/sharpyuv_risk_table.c \
sharpyuv/sharpyuv_sse2.c \
dec_srcs := \

View File

@ -185,7 +185,6 @@ SHARPYUV_OBJS = \
$(DIROBJ)\sharpyuv\sharpyuv_dsp.obj \
$(DIROBJ)\sharpyuv\sharpyuv_gamma.obj \
$(DIROBJ)\sharpyuv\sharpyuv_neon.obj \
$(DIROBJ)\sharpyuv\sharpyuv_risk_table.obj \
$(DIROBJ)\sharpyuv\sharpyuv_sse2.obj \
DEC_OBJS = \
@ -322,6 +321,7 @@ ENC_OBJS = \
EXTRAS_OBJS = \
$(DIROBJ)\extras\extras.obj \
$(DIROBJ)\extras\quality_estimate.obj \
$(DIROBJ)\extras\sharpyuv_risk_table.obj \
IMAGEIO_UTIL_OBJS = \
$(DIROBJ)\imageio\imageio_util.obj \

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@ -112,7 +112,6 @@ model {
include "sharpyuv_dsp.c"
include "sharpyuv_gamma.c"
include "sharpyuv_neon.c"
include "sharpyuv_risk_table.c"
include "sharpyuv_sse2.c"
srcDir "src/dec"
include "alpha_dec.c"

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@ -7,6 +7,7 @@ noinst_HEADERS += ../src/webp/types.h
libwebpextras_la_SOURCES =
libwebpextras_la_SOURCES += extras.c extras.h quality_estimate.c
libwebpextras_la_SOURCES += sharpyuv_risk_table.c sharpyuv_risk_table.h
libwebpextras_la_CPPFLAGS = $(AM_CPPFLAGS)
libwebpextras_la_LDFLAGS = -lm

View File

@ -11,12 +11,18 @@
//
#include "extras/extras.h"
#include "webp/format_constants.h"
#include "src/dsp/dsp.h"
#include <assert.h>
#include <limits.h>
#include <string.h>
#include "extras/sharpyuv_risk_table.h"
#include "sharpyuv/sharpyuv.h"
#include "src/dsp/dsp.h"
#include "src/utils/utils.h"
#include "webp/format_constants.h"
#include "webp/types.h"
#define XTRA_MAJ_VERSION 1
#define XTRA_MIN_VERSION 3
#define XTRA_REV_VERSION 2
@ -160,3 +166,159 @@ int WebPUnmultiplyARGB(WebPPicture* pic) {
}
//------------------------------------------------------------------------------
// 420 risk metric
#define YUV_FIX 16 // fixed-point precision for RGB->YUV
static const int kYuvHalf = 1 << (YUV_FIX - 1);
// Maps a value in [0, (256 << YUV_FIX) - 1] to [0,
// precomputed_scores_table_sampling - 1]. It is important that the extremal
// values are preserved and 1:1 mapped:
// ConvertValue(0) = 0
// ConvertValue((256 << 16) - 1) = rgb_sampling_size - 1
static int SharpYuvConvertValueToSampledIdx(int v, int rgb_sampling_size) {
v = (v + kYuvHalf) >> YUV_FIX;
v = (v < 0) ? 0 : (v > 255) ? 255 : v;
return (v * (rgb_sampling_size - 1)) / 255;
}
#undef YUV_FIX
// For each pixel, computes the index to look up that color in a precomputed
// risk score table where the YUV space is subsampled to a size of
// precomputed_scores_table_sampling^3 (see sharpyuv_risk_table.h)
static int SharpYuvConvertToYuvSharpnessIndex(
int r, int g, int b, const SharpYuvConversionMatrix* matrix,
int precomputed_scores_table_sampling) {
const int y = SharpYuvConvertValueToSampledIdx(
matrix->rgb_to_y[0] * r + matrix->rgb_to_y[1] * g +
matrix->rgb_to_y[2] * b + matrix->rgb_to_y[3],
precomputed_scores_table_sampling);
const int u = SharpYuvConvertValueToSampledIdx(
matrix->rgb_to_u[0] * r + matrix->rgb_to_u[1] * g +
matrix->rgb_to_u[2] * b + matrix->rgb_to_u[3],
precomputed_scores_table_sampling);
const int v = SharpYuvConvertValueToSampledIdx(
matrix->rgb_to_v[0] * r + matrix->rgb_to_v[1] * g +
matrix->rgb_to_v[2] * b + matrix->rgb_to_v[3],
precomputed_scores_table_sampling);
return y + u * precomputed_scores_table_sampling +
v * precomputed_scores_table_sampling *
precomputed_scores_table_sampling;
}
static void SharpYuvRowToYuvSharpnessIndex(
const uint8_t* r_ptr, const uint8_t* g_ptr, const uint8_t* b_ptr,
int rgb_step, int rgb_bit_depth, int width, uint16_t* dst,
const SharpYuvConversionMatrix* matrix,
int precomputed_scores_table_sampling) {
int i;
assert(rgb_bit_depth == 8);
(void)rgb_bit_depth; // Unused for now.
for (i = 0; i < width;
++i, r_ptr += rgb_step, g_ptr += rgb_step, b_ptr += rgb_step) {
dst[i] =
SharpYuvConvertToYuvSharpnessIndex(r_ptr[0], g_ptr[0], b_ptr[0], matrix,
precomputed_scores_table_sampling);
}
}
#define SAFE_ALLOC(W, H, T) ((T*)WebPSafeMalloc((uint64_t)(W) * (H), sizeof(T)))
static int DoEstimateRisk(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, int width, int height,
const SharpYuvOptions* options,
const uint8_t precomputed_scores_table[],
int precomputed_scores_table_sampling,
float* score_out) {
const int sampling3 = precomputed_scores_table_sampling *
precomputed_scores_table_sampling *
precomputed_scores_table_sampling;
const int kNoiseLevel = 4;
double total_score = 0;
double count = 0;
// Rows of indices in
uint16_t* row1 = SAFE_ALLOC(width, 1, uint16_t);
uint16_t* row2 = SAFE_ALLOC(width, 1, uint16_t);
uint16_t* tmp;
int i, j;
if (row1 == NULL || row2 == NULL) {
WebPFree(row1);
WebPFree(row2);
return 0;
}
// Convert the first row ahead.
SharpYuvRowToYuvSharpnessIndex(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth,
width, row2, options->yuv_matrix,
precomputed_scores_table_sampling);
for (j = 1; j < height; ++j) {
r_ptr += rgb_stride;
g_ptr += rgb_stride;
b_ptr += rgb_stride;
// Swap row 1 and row 2.
tmp = row1;
row1 = row2;
row2 = tmp;
// Convert the row below.
SharpYuvRowToYuvSharpnessIndex(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth,
width, row2, options->yuv_matrix,
precomputed_scores_table_sampling);
for (i = 0; i < width - 1; ++i) {
const int idx0 = row1[i + 0];
const int idx1 = row1[i + 1];
const int idx2 = row2[i + 0];
const int score = precomputed_scores_table[idx0 + sampling3 * idx1] +
precomputed_scores_table[idx0 + sampling3 * idx2] +
precomputed_scores_table[idx1 + sampling3 * idx2];
if (score > kNoiseLevel) {
total_score += score;
count += 1.0;
}
}
}
if (count > 0.) total_score /= count;
// If less than 1% of pixels were evaluated -> below noise level.
if (100. * count / (width * height) < 1.) total_score = 0.;
// Rescale to [0:100]
total_score = (total_score > 25.) ? 100. : total_score * 100. / 25.;
WebPFree(row1);
WebPFree(row2);
*score_out = (float)total_score;
return 1;
}
#undef SAFE_ALLOC
int SharpYuvEstimate420Risk(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, int width, int height,
const SharpYuvOptions* options, float* score) {
if (width < 1 || height < 1 || width == INT_MAX || height == INT_MAX ||
r_ptr == NULL || g_ptr == NULL || b_ptr == NULL || options == NULL ||
score == NULL) {
return 0;
}
if (rgb_bit_depth != 8) {
return 0;
}
if (width <= 4 || height <= 4) {
*score = 0.0f; // too small, no real risk.
return 1;
}
return DoEstimateRisk(
(const uint8_t*)r_ptr, (const uint8_t*)g_ptr, (const uint8_t*)b_ptr,
rgb_step, rgb_stride, rgb_bit_depth, width, height, options,
kSharpYuvPrecomputedRisk, kSharpYuvPrecomputedRiskYuvSampling, score);
}
//------------------------------------------------------------------------------

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@ -17,9 +17,10 @@
extern "C" {
#endif
#include "sharpyuv/sharpyuv.h"
#include "webp/encode.h"
#define WEBP_EXTRAS_ABI_VERSION 0x0002 // MAJOR(8b) + MINOR(8b)
#define WEBP_EXTRAS_ABI_VERSION 0x0003 // MAJOR(8b) + MINOR(8b)
//------------------------------------------------------------------------------
@ -70,6 +71,38 @@ WEBP_EXTERN int VP8EstimateQuality(const uint8_t* const data, size_t size);
//------------------------------------------------------------------------------
// Computes a score between 0 and 100 which represents the risk of having visual
// quality loss from converting an RGB image to YUV420.
// A low score, typically < 40, means there is a low risk of artifacts from
// chroma subsampling and a simple averaging algorithm can be used instead of
// the more expensive SharpYuvConvert function.
// A medium score, typically >= 40 and < 70, means that simple chroma
// subsampling will produce artifacts and it may be advisable to use the more
// costly SharpYuvConvert for YUV420 conversion.
// A high score, typically >= 70, means there is a very high risk of artifacts
// from chroma subsampling even with SharpYuvConvert, and best results might be
// achieved by using YUV444.
// If not using SharpYuvConvert, a threshold of about 50 can be used to decide
// between (simple averaging) 420 and 444.
// r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point
// to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise.
// rgb_step: distance in bytes between two horizontally adjacent pixels on the
// r, g and b channels. If rgb_bit_depth is > 8, it should be a
// multiple of 2.
// rgb_stride: distance in bytes between two vertically adjacent pixels on the
// r, g, and b channels. If rgb_bit_depth is > 8, it should be a
// multiple of 2.
// rgb_bit_depth: number of bits for each r/g/b value. Only a value of 8 is
// currently supported.
// width, height: width and height of the image in pixels
// Returns 0 on failure.
WEBP_EXTERN int SharpYuvEstimate420Risk(
const void* r_ptr, const void* g_ptr, const void* b_ptr, int rgb_step,
int rgb_stride, int rgb_bit_depth, int width, int height,
const SharpYuvOptions* options, float* score);
//------------------------------------------------------------------------------
#ifdef __cplusplus
} // extern "C"
#endif

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@ -9,8 +9,8 @@
//
// Precomputed data for 420 risk estimation.
#ifndef WEBP_SHARPYUV_SHARPYUV_RISK_TABLE_H_
#define WEBP_SHARPYUV_SHARPYUV_RISK_TABLE_H_
#ifndef WEBP_EXTRAS_SHARPYUV_RISK_TABLE_H_
#define WEBP_EXTRAS_SHARPYUV_RISK_TABLE_H_
#include "src/webp/types.h"
@ -24,4 +24,4 @@ extern const int kSharpYuvPrecomputedRiskYuvSampling;
// Table size: kSharpYuvPrecomputedRiskYuvSampling^6 bytes or 114 KiB
extern const uint8_t kSharpYuvPrecomputedRisk[];
#endif // WEBP_SHARPYUV_SHARPYUV_RISK_TABLE_H_
#endif // WEBP_EXTRAS_SHARPYUV_RISK_TABLE_H_

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@ -133,7 +133,6 @@ SHARPYUV_OBJS = \
sharpyuv/sharpyuv_dsp.o \
sharpyuv/sharpyuv_gamma.o \
sharpyuv/sharpyuv_neon.o \
sharpyuv/sharpyuv_risk_table.o \
sharpyuv/sharpyuv_sse2.o \
DEC_OBJS = \
@ -292,6 +291,7 @@ UTILS_ENC_OBJS = \
EXTRA_OBJS = \
extras/extras.o \
extras/quality_estimate.o \
extras/sharpyuv_risk_table.o \
LIBWEBPDECODER_OBJS = $(DEC_OBJS) $(DSP_DEC_OBJS) $(UTILS_DEC_OBJS)
LIBWEBP_OBJS = $(LIBWEBPDECODER_OBJS) $(ENC_OBJS) \

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@ -30,7 +30,6 @@ libsharpyuv_la_SOURCES += sharpyuv_cpu.c sharpyuv_cpu.h
libsharpyuv_la_SOURCES += sharpyuv_csp.c sharpyuv_csp.h
libsharpyuv_la_SOURCES += sharpyuv_dsp.c sharpyuv_dsp.h
libsharpyuv_la_SOURCES += sharpyuv_gamma.c sharpyuv_gamma.h
libsharpyuv_la_SOURCES += sharpyuv_risk_table.c sharpyuv_risk_table.h
libsharpyuv_la_SOURCES += sharpyuv.c sharpyuv.h
libsharpyuv_la_CPPFLAGS = $(AM_CPPFLAGS)

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@ -23,7 +23,6 @@
#include "sharpyuv/sharpyuv_cpu.h"
#include "sharpyuv/sharpyuv_dsp.h"
#include "sharpyuv/sharpyuv_gamma.h"
#include "sharpyuv/sharpyuv_risk_table.h"
//------------------------------------------------------------------------------
@ -436,6 +435,8 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
return ok;
}
#undef SAFE_ALLOC
#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
#include <pthread.h> // NOLINT
@ -571,105 +572,3 @@ int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
}
//------------------------------------------------------------------------------
// 420 risk metric
static int DoEstimateRisk(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, int width, int height,
const SharpYuvOptions* options,
const uint8_t precomputed_scores_table[],
int precomputed_scores_table_sampling,
float* score_out) {
const int sampling3 = precomputed_scores_table_sampling *
precomputed_scores_table_sampling *
precomputed_scores_table_sampling;
const int kNoiseLevel = 4;
double total_score = 0;
double count = 0;
// Rows of indices in
uint16_t* row1 = SAFE_ALLOC(width, 1, uint16_t);
uint16_t* row2 = SAFE_ALLOC(width, 1, uint16_t);
uint16_t* tmp;
int i, j;
if (row1 == NULL || row2 == NULL) {
free(row1);
free(row2);
return 0;
}
// Convert the first row ahead.
SharpYuvRowToYuvSharpnessIndex(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth,
width, row2, options->yuv_matrix,
precomputed_scores_table_sampling);
for (j = 1; j < height; ++j) {
r_ptr += rgb_stride;
g_ptr += rgb_stride;
b_ptr += rgb_stride;
// Swap row 1 and row 2.
tmp = row1;
row1 = row2;
row2 = tmp;
// Convert the row below.
SharpYuvRowToYuvSharpnessIndex(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth,
width, row2, options->yuv_matrix,
precomputed_scores_table_sampling);
for (i = 0; i < width - 1; ++i) {
const int idx0 = row1[i + 0];
const int idx1 = row1[i + 1];
const int idx2 = row2[i + 0];
const int score = precomputed_scores_table[idx0 + sampling3 * idx1] +
precomputed_scores_table[idx0 + sampling3 * idx2] +
precomputed_scores_table[idx1 + sampling3 * idx2];
if (score > kNoiseLevel) {
total_score += score;
count += 1.0;
}
}
}
if (count > 0.) total_score /= count;
// If less than 1% of pixels were evaluated -> below noise level.
if (100. * count / (width * height) < 1.) total_score = 0.;
// Rescale to [0:100]
total_score = (total_score > 25.) ? 100. : total_score * 100. / 25.;
free(row1);
free(row2);
*score_out = (float)total_score;
return 1;
}
int SharpYuvEstimate420Risk(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, int width, int height,
const SharpYuvOptions* options, float* score) {
if (width < 1 || height < 1 || width == INT_MAX || height == INT_MAX ||
r_ptr == NULL || g_ptr == NULL || b_ptr == NULL || options == NULL ||
score == NULL) {
return 0;
}
if (rgb_bit_depth != 8) {
return 0;
}
if (width <= 4 || height <= 4) {
*score = 0.0f; // too small, no real risk.
return 1;
}
// The address of the function pointer is used to avoid a read race.
SharpYuvInit((VP8CPUInfo)&SharpYuvGetCPUInfo);
return DoEstimateRisk(
(const uint8_t*)r_ptr, (const uint8_t*)g_ptr, (const uint8_t*)b_ptr,
rgb_step, rgb_stride, rgb_bit_depth, width, height, options,
kSharpYuvPrecomputedRisk, kSharpYuvPrecomputedRiskYuvSampling, score);
}
#undef SAFE_ALLOC
//------------------------------------------------------------------------------

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@ -53,7 +53,7 @@ extern "C" {
// SharpYUV API version following the convention from semver.org
#define SHARPYUV_VERSION_MAJOR 0
#define SHARPYUV_VERSION_MINOR 5
#define SHARPYUV_VERSION_MINOR 4
#define SHARPYUV_VERSION_PATCH 0
// Version as a uint32_t. The major number is the high 8 bits.
// The minor number is the middle 8 bits. The patch number is the low 16 bits.
@ -164,36 +164,6 @@ SHARPYUV_EXTERN int SharpYuvConvertWithOptions(
int u_stride, void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvOptions* options);
// Computes a score between 0 and 100 which represents the risk of having visual
// quality loss from converting an RGB image to YUV420.
// A low score, typically < 40, means there is a low risk of artifacts from
// chroma subsampling and a simple averaging algorithm can be used instead of
// the more expensive SharpYuvConvert function.
// A medium score, typically >= 40 and < 70, means that simple chroma
// subsampling will produce artifacts and it may be advisable to use the more
// costly SharpYuvConvert for YUV420 conversion.
// A high score, typically >= 70, means there is a very high risk of artifacts
// from chroma subsampling even with SharpYuvConvert, and best results might be
// achieved by using YUV444.
// If not using SharpYuvConvert, a threshold of about 50 can be used to decide
// between (simple averaging) 420 and 444.
// r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point
// to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise.
// rgb_step: distance in bytes between two horizontally adjacent pixels on the
// r, g and b channels. If rgb_bit_depth is > 8, it should be a
// multiple of 2.
// rgb_stride: distance in bytes between two vertically adjacent pixels on the
// r, g, and b channels. If rgb_bit_depth is > 8, it should be a
// multiple of 2.
// rgb_bit_depth: number of bits for each r/g/b value. Only a value of 8 is
// currently supported.
// width, height: width and height of the image in pixels
// Returns 0 on failure.
SHARPYUV_EXTERN int SharpYuvEstimate420Risk(
const void* r_ptr, const void* g_ptr, const void* b_ptr, int rgb_step,
int rgb_stride, int rgb_bit_depth, int width, int height,
const SharpYuvOptions* options, float* score);
// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422
// support (it's rarely used in practice, especially for images).

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@ -16,7 +16,6 @@
#include <assert.h>
#include <stdlib.h>
#include "sharpyuv/sharpyuv.h"
#include "sharpyuv/sharpyuv_cpu.h"
#include "src/webp/types.h"
@ -64,58 +63,6 @@ static void SharpYuvFilterRow_C(const int16_t* A, const int16_t* B, int len,
}
#endif // !WEBP_NEON_OMIT_C_CODE
#define YUV_FIX 16 // fixed-point precision for RGB->YUV
static const int kYuvHalf = 1 << (YUV_FIX - 1);
// Maps a value in [0, (256 << YUV_FIX) - 1] to [0,
// precomputed_scores_table_sampling - 1]. It is important that the extremal
// values are preserved and 1:1 mapped:
// ConvertValue(0) = 0
// ConvertValue((256 << 16) - 1) = rgb_sampling_size - 1
static int SharpYuvConvertValueToSampledIdx(int v, int rgb_sampling_size) {
v = (v + kYuvHalf) >> YUV_FIX;
v = (v < 0) ? 0 : (v > 255) ? 255 : v;
return (v * (rgb_sampling_size - 1)) / 255;
}
#undef YUV_FIX
static int SharpYuvConvertToYuvSharpnessIndex(
int r, int g, int b, const SharpYuvConversionMatrix* matrix,
int precomputed_scores_table_sampling) {
const int y = SharpYuvConvertValueToSampledIdx(
matrix->rgb_to_y[0] * r + matrix->rgb_to_y[1] * g +
matrix->rgb_to_y[2] * b + matrix->rgb_to_y[3],
precomputed_scores_table_sampling);
const int u = SharpYuvConvertValueToSampledIdx(
matrix->rgb_to_u[0] * r + matrix->rgb_to_u[1] * g +
matrix->rgb_to_u[2] * b + matrix->rgb_to_u[3],
precomputed_scores_table_sampling);
const int v = SharpYuvConvertValueToSampledIdx(
matrix->rgb_to_v[0] * r + matrix->rgb_to_v[1] * g +
matrix->rgb_to_v[2] * b + matrix->rgb_to_v[3],
precomputed_scores_table_sampling);
return y + u * precomputed_scores_table_sampling +
v * precomputed_scores_table_sampling *
precomputed_scores_table_sampling;
}
static void SharpYuvRowToYuvSharpnessIndex_C(
const uint8_t* r_ptr, const uint8_t* g_ptr, const uint8_t* b_ptr,
int rgb_step, int rgb_bit_depth, int width, uint16_t* dst,
const SharpYuvConversionMatrix* matrix,
int precomputed_scores_table_sampling) {
int i;
assert(rgb_bit_depth == 8);
(void)rgb_bit_depth; // Unused for now.
for (i = 0; i < width;
++i, r_ptr += rgb_step, g_ptr += rgb_step, b_ptr += rgb_step) {
dst[i] =
SharpYuvConvertToYuvSharpnessIndex(r_ptr[0], g_ptr[0], b_ptr[0], matrix,
precomputed_scores_table_sampling);
}
}
//-----------------------------------------------------------------------------
uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref,
@ -124,13 +71,6 @@ void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref, int16_t* dst,
int len);
void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len,
const uint16_t* best_y, uint16_t* out, int bit_depth);
void (*SharpYuvRowToYuvSharpnessIndex)(const uint8_t* r_ptr,
const uint8_t* g_ptr,
const uint8_t* b_ptr, int rgb_step,
int rgb_bit_depth, int width,
uint16_t* dst,
const SharpYuvConversionMatrix* matrix,
int precomputed_scores_table_sampling);
extern VP8CPUInfo SharpYuvGetCPUInfo;
extern void InitSharpYuvSSE2(void);
@ -142,8 +82,6 @@ void SharpYuvInitDsp(void) {
SharpYuvUpdateRGB = SharpYuvUpdateRGB_C;
SharpYuvFilterRow = SharpYuvFilterRow_C;
#endif
// There is only a C version for now so always include it.
SharpYuvRowToYuvSharpnessIndex = SharpYuvRowToYuvSharpnessIndex_C;
if (SharpYuvGetCPUInfo != NULL) {
#if defined(WEBP_HAVE_SSE2)

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@ -12,7 +12,6 @@
#ifndef WEBP_SHARPYUV_SHARPYUV_DSP_H_
#define WEBP_SHARPYUV_SHARPYUV_DSP_H_
#include "sharpyuv/sharpyuv.h"
#include "sharpyuv/sharpyuv_cpu.h"
#include "src/webp/types.h"
@ -24,15 +23,6 @@ extern void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len,
const uint16_t* best_y, uint16_t* out,
int bit_depth);
// For each pixel, computes the index to look up that color in a precomputed
// risk score table where the YUV space is subsampled to a size of
// precomputed_scores_table_sampling^3 (see sharpyuv_risk_table.h)
extern void (*SharpYuvRowToYuvSharpnessIndex)(
const uint8_t* r_ptr, const uint8_t* g_ptr, const uint8_t* b_ptr,
int rgb_step, int rgb_bit_depth, int width, uint16_t* dst,
const SharpYuvConversionMatrix* matrix,
int precomputed_scores_table_sampling);
void SharpYuvInitDsp(void);
#endif // WEBP_SHARPYUV_SHARPYUV_DSP_H_