encoder: switch BPS to 32 instead of 16

this is a first step to unifying encoding/decoding cache stride
and possibly sharing the prediction functions in dsp/

With this layout, there's a little (~7%) space lost with unused samples.
But no speed change was observed.

Change-Id: I016df8cad41bde5088df3579e6ad65d884ee711e
This commit is contained in:
Pascal Massimino
2014-12-04 09:17:18 +01:00
parent 1b66bbe998
commit 57606047ec
4 changed files with 82 additions and 96 deletions

View File

@ -769,17 +769,26 @@ extern WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitMIPS32(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitMIPS32(void) {
#if defined(WEBP_USE_MIPS32)
VP8ITransform = ITransform;
// TODO(djordje): fix these to use generic BPS instead of hardcoded value 16
(void)ITransform;
(void)FTransform;
(void)Disto4x4;
(void)Disto16x16;
// VP8ITransform = ITransform;
// VP8FTransform = FTransform;
VP8EncQuantizeBlock = QuantizeBlock;
VP8EncQuantize2Blocks = Quantize2Blocks;
VP8TDisto4x4 = Disto4x4;
VP8TDisto16x16 = Disto16x16;
VP8FTransform = FTransform;
// VP8TDisto4x4 = Disto4x4;
// VP8TDisto16x16 = Disto16x16;
#if !defined(WORK_AROUND_GCC)
VP8SSE16x16 = SSE16x16;
VP8SSE8x8 = SSE8x8;
VP8SSE16x8 = SSE16x8;
VP8SSE4x4 = SSE4x4;
(void)SSE16x16;
(void)SSE8x8;
(void)SSE16x8;
(void)SSE4x4;
// VP8SSE16x16 = SSE16x16;
// VP8SSE8x8 = SSE8x8;
// VP8SSE16x8 = SSE16x8;
// VP8SSE4x4 = SSE4x4;
#endif
#endif // WEBP_USE_MIPS32
}

View File

@ -318,9 +318,14 @@ extern WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitMIPSdspR2(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitMIPSdspR2(void) {
#if defined(WEBP_USE_MIPS_DSP_R2)
VP8FTransform = FTransform;
VP8ITransform = ITransform;
VP8TDisto4x4 = Disto4x4;
VP8TDisto16x16 = Disto16x16;
// TODO(djordje): fix these to use generic BPS instead of hardcoded value
(void)ITransform;
(void)FTransform;
(void)Disto4x4;
(void)Disto16x16;
// VP8FTransform = FTransform;
// VP8ITransform = ITransform;
// VP8TDisto4x4 = Disto4x4;
// VP8TDisto16x16 = Disto16x16;
#endif // WEBP_USE_MIPS_DSP_R2
}