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https://github.com/webmproject/libwebp.git
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WebPPictureDistortion: support ARGB format for 'pic' when computing distortion.
using a *tmp_plane buffer to split a/r/g/b planes up appeared to be the easiest route, compared to copy-pasting the whole code and making it x_stride aware... Change-Id: I0898ef1df62bd3e1713b77187b31b5eeef3832fe
This commit is contained in:
@ -12,8 +12,10 @@
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// Author: Skal (pascal.massimino@gmail.com)
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#include <math.h>
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#include <stdlib.h>
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#include "./vp8enci.h"
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#include "../utils/utils.h"
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//------------------------------------------------------------------------------
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// local-min distortion
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@ -23,9 +25,9 @@
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#define RADIUS 2 // search radius. Shouldn't be too large.
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static float AccumulateLSIM(const uint8_t* src, int src_stride,
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const uint8_t* ref, int ref_stride,
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int w, int h) {
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static void AccumulateLSIM(const uint8_t* src, int src_stride,
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const uint8_t* ref, int ref_stride,
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int w, int h, DistoStats* stats) {
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int x, y;
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double total_sse = 0.;
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for (y = 0; y < h; ++y) {
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@ -38,16 +40,22 @@ static float AccumulateLSIM(const uint8_t* src, int src_stride,
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const double value = (double)ref[y * ref_stride + x];
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int i, j;
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for (j = y_0; j < y_1; ++j) {
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const uint8_t* s = src + j * src_stride;
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const uint8_t* const s = src + j * src_stride;
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for (i = x_0; i < x_1; ++i) {
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const double sse = (double)(s[i] - value) * (s[i] - value);
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const double diff = s[i] - value;
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const double sse = diff * diff;
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if (sse < best_sse) best_sse = sse;
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}
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}
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total_sse += best_sse;
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}
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}
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return (float)total_sse;
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stats->w = w * h;
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stats->xm = 0;
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stats->ym = 0;
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stats->xxm = total_sse;
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stats->yym = 0;
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stats->xxm = 0;
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}
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#undef RADIUS
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@ -64,73 +72,90 @@ static float GetPSNR(const double v) {
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int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref,
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int type, float result[5]) {
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DistoStats stats[5];
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int has_alpha;
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int uv_w, uv_h;
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if (src == NULL || ref == NULL ||
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src->width != ref->width || src->height != ref->height ||
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src->y == NULL || ref->y == NULL ||
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src->u == NULL || ref->u == NULL ||
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src->v == NULL || ref->v == NULL ||
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result == NULL) {
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return 0;
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}
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// TODO(skal): provide distortion for ARGB too.
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if (src->use_argb == 1 || src->use_argb != ref->use_argb) {
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return 0;
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}
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has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT);
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if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) ||
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(has_alpha && (src->a == NULL || ref->a == NULL))) {
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return 0;
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}
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int w, h;
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memset(stats, 0, sizeof(stats));
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uv_w = (src->width + 1) >> 1;
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uv_h = (src->height + 1) >> 1;
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if (type >= 2) {
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float sse[4];
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sse[0] = AccumulateLSIM(src->y, src->y_stride,
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ref->y, ref->y_stride, src->width, src->height);
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sse[1] = AccumulateLSIM(src->u, src->uv_stride,
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ref->u, ref->uv_stride, uv_w, uv_h);
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sse[2] = AccumulateLSIM(src->v, src->uv_stride,
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ref->v, ref->uv_stride, uv_w, uv_h);
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sse[3] = has_alpha ? AccumulateLSIM(src->a, src->a_stride,
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ref->a, ref->a_stride,
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src->width, src->height)
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: 0.f;
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result[0] = GetPSNR(sse[0] / (src->width * src->height));
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result[1] = GetPSNR(sse[1] / (uv_w * uv_h));
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result[2] = GetPSNR(sse[2] / (uv_w * uv_h));
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result[3] = GetPSNR(sse[3] / (src->width * src->height));
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{
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double total_sse = sse[0] + sse[1] + sse[2];
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int total_pixels = src->width * src->height + 2 * uv_w * uv_h;
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if (has_alpha) {
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total_pixels += src->width * src->height;
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total_sse += sse[3];
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if (src == NULL || ref == NULL ||
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src->width != ref->width || src->height != ref->height ||
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src->use_argb != ref->use_argb || result == NULL) {
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return 0;
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}
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w = src->width;
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h = src->height;
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if (src->use_argb == 1) {
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if (src->argb == NULL || ref->argb == NULL) {
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return 0;
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} else {
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int i, j, c;
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uint8_t* tmp1, *tmp2;
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uint8_t* const tmp_plane =
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(uint8_t*)WebPSafeMalloc(2ULL * w * h, sizeof(*tmp_plane));
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if (tmp_plane == NULL) return 0;
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tmp1 = tmp_plane;
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tmp2 = tmp_plane + w * h;
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for (c = 0; c < 4; ++c) {
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for (j = 0; j < h; ++j) {
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for (i = 0; i < w; ++i) {
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tmp1[j * w + i] = src->argb[i + j * src->argb_stride] >> (c * 8);
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tmp2[j * w + i] = ref->argb[i + j * ref->argb_stride] >> (c * 8);
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}
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}
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if (type >= 2) {
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AccumulateLSIM(tmp1, w, tmp2, w, w, h, &stats[c]);
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} else {
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VP8SSIMAccumulatePlane(tmp1, w, tmp2, w, w, h, &stats[c]);
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}
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}
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result[4] = GetPSNR(total_sse / total_pixels);
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free(tmp_plane);
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}
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} else {
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int c;
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VP8SSIMAccumulatePlane(src->y, src->y_stride,
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ref->y, ref->y_stride,
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src->width, src->height, &stats[0]);
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VP8SSIMAccumulatePlane(src->u, src->uv_stride,
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ref->u, ref->uv_stride,
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uv_w, uv_h, &stats[1]);
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VP8SSIMAccumulatePlane(src->v, src->uv_stride,
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ref->v, ref->uv_stride,
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uv_w, uv_h, &stats[2]);
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if (has_alpha) {
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VP8SSIMAccumulatePlane(src->a, src->a_stride,
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ref->a, ref->a_stride,
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src->width, src->height, &stats[3]);
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int has_alpha, uv_w, uv_h;
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if (src->y == NULL || ref->y == NULL ||
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src->u == NULL || ref->u == NULL ||
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src->v == NULL || ref->v == NULL) {
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return 0;
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}
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has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT);
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if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) ||
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(has_alpha && (src->a == NULL || ref->a == NULL))) {
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return 0;
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}
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uv_w = (src->width + 1) >> 1;
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uv_h = (src->height + 1) >> 1;
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if (type >= 2) {
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AccumulateLSIM(src->y, src->y_stride, ref->y, ref->y_stride,
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w, h, &stats[0]);
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AccumulateLSIM(src->u, src->uv_stride, ref->u, ref->uv_stride,
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uv_w, uv_h, &stats[1]);
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AccumulateLSIM(src->v, src->uv_stride, ref->v, ref->uv_stride,
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uv_w, uv_h, &stats[2]);
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if (has_alpha) {
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AccumulateLSIM(src->a, src->a_stride, ref->a, ref->a_stride,
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w, h, &stats[3]);
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}
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} else {
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VP8SSIMAccumulatePlane(src->y, src->y_stride,
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ref->y, ref->y_stride,
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w, h, &stats[0]);
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VP8SSIMAccumulatePlane(src->u, src->uv_stride,
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ref->u, ref->uv_stride,
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uv_w, uv_h, &stats[1]);
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VP8SSIMAccumulatePlane(src->v, src->uv_stride,
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ref->v, ref->uv_stride,
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uv_w, uv_h, &stats[2]);
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if (has_alpha) {
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VP8SSIMAccumulatePlane(src->a, src->a_stride,
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ref->a, ref->a_stride,
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w, h, &stats[3]);
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}
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}
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}
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// Final stat calculations.
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{
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int c;
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for (c = 0; c <= 4; ++c) {
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if (type == 1) {
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const double v = VP8SSIMGet(&stats[c]);
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