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neon IsFlat
Move IsFlat to its own header. This allows it to continue to be inlined. Using the RTCD and creating a distinct function slows down arm builds. flower mug C 3.59 2.12 NEON 3.47 2.01 BUG=b/118740850 Change-Id: Id77e8f76d9e9790c498806e7070bbe37c10bc2e9
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@ -15,6 +15,7 @@
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#include <math.h>
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#include <stdlib.h> // for abs()
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#include "src/dsp/quant.h"
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#include "src/enc/vp8i_enc.h"
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#include "src/enc/cost_enc.h"
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@ -977,20 +978,6 @@ static void SwapOut(VP8EncIterator* const it) {
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SwapPtr(&it->yuv_out_, &it->yuv_out2_);
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}
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static WEBP_INLINE int IsFlat(const int16_t* levels, int num_blocks,
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int thresh) {
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int score = 0;
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while (num_blocks-- > 0) { // TODO(skal): refine positional scoring?
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int i;
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for (i = 1; i < 16; ++i) { // omit DC, we're only interested in AC
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score += (levels[i] != 0);
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if (score > thresh) return 0;
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}
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levels += 16;
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}
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return 1;
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}
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static void PickBestIntra16(VP8EncIterator* const it, VP8ModeScore* rd) {
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const int kNumBlocks = 16;
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VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_];
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