diff --git a/src/dsp/dec_neon.c b/src/dsp/dec_neon.c index 43b799c8..75628b16 100644 --- a/src/dsp/dec_neon.c +++ b/src/dsp/dec_neon.c @@ -235,6 +235,87 @@ static WEBP_INLINE void Load16x8(const uint8_t* const src, int stride, Load16x4(src + 2 * stride, stride, q0, q1, q2, q3); } +static WEBP_INLINE void Load8x8x2(const uint8_t* const u, + const uint8_t* const v, + int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination + // and the v-samples on the higher half. + *p3 = vcombine_u8(vld1_u8(u - 4 * stride), vld1_u8(v - 4 * stride)); + *p2 = vcombine_u8(vld1_u8(u - 3 * stride), vld1_u8(v - 3 * stride)); + *p1 = vcombine_u8(vld1_u8(u - 2 * stride), vld1_u8(v - 2 * stride)); + *p0 = vcombine_u8(vld1_u8(u - 1 * stride), vld1_u8(v - 1 * stride)); + *q0 = vcombine_u8(vld1_u8(u + 0 * stride), vld1_u8(v + 0 * stride)); + *q1 = vcombine_u8(vld1_u8(u + 1 * stride), vld1_u8(v + 1 * stride)); + *q2 = vcombine_u8(vld1_u8(u + 2 * stride), vld1_u8(v + 2 * stride)); + *q3 = vcombine_u8(vld1_u8(u + 3 * stride), vld1_u8(v + 3 * stride)); +} + +#define LOAD_UV_8(ROW) \ + vcombine_u8(vld1_u8(u - 4 + (ROW) * stride), vld1_u8(v - 4 + (ROW) * stride)) + +static WEBP_INLINE void Load8x8x2T(const uint8_t* const u, + const uint8_t* const v, + int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination + // and the v-samples on the higher half. + const uint8x16_t row0 = LOAD_UV_8(0); + const uint8x16_t row1 = LOAD_UV_8(1); + const uint8x16_t row2 = LOAD_UV_8(2); + const uint8x16_t row3 = LOAD_UV_8(3); + const uint8x16_t row4 = LOAD_UV_8(4); + const uint8x16_t row5 = LOAD_UV_8(5); + const uint8x16_t row6 = LOAD_UV_8(6); + const uint8x16_t row7 = LOAD_UV_8(7); + // Perform two side-by-side 8x8 transposes + // u00 u01 u02 u03 u04 u05 u06 u07 | v00 v01 v02 v03 v04 v05 v06 v07 + // u10 u11 u12 u13 u14 u15 u16 u17 | v10 v11 v12 ... + // u20 u21 u22 u23 u24 u25 u26 u27 | v20 v21 ... + // u30 u31 u32 u33 u34 u35 u36 u37 | ... + // u40 u41 u42 u43 u44 u45 u46 u47 | ... + // u50 u51 u52 u53 u54 u55 u56 u57 | ... + // u60 u61 u62 u63 u64 u65 u66 u67 | v60 ... + // u70 u71 u72 u73 u74 u75 u76 u77 | v70 v71 v72 ... + const uint8x16x2_t row01 = vtrnq_u8(row0, row1); // u00 u10 u02 u12 ... + // u01 u11 u03 u13 ... + const uint8x16x2_t row23 = vtrnq_u8(row2, row3); // u20 u30 u22 u32 ... + // u21 u31 u23 u33 ... + const uint8x16x2_t row45 = vtrnq_u8(row4, row5); // ... + const uint8x16x2_t row67 = vtrnq_u8(row6, row7); // ... + const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), + vreinterpretq_u16_u8(row23.val[0])); + const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), + vreinterpretq_u16_u8(row23.val[1])); + const uint16x8x2_t row46 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[0]), + vreinterpretq_u16_u8(row67.val[0])); + const uint16x8x2_t row57 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[1]), + vreinterpretq_u16_u8(row67.val[1])); + const uint32x4x2_t row04 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[0]), + vreinterpretq_u32_u16(row46.val[0])); + const uint32x4x2_t row26 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[1]), + vreinterpretq_u32_u16(row46.val[1])); + const uint32x4x2_t row15 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[0]), + vreinterpretq_u32_u16(row57.val[0])); + const uint32x4x2_t row37 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[1]), + vreinterpretq_u32_u16(row57.val[1])); + *p3 = vreinterpretq_u8_u32(row04.val[0]); + *p2 = vreinterpretq_u8_u32(row15.val[0]); + *p1 = vreinterpretq_u8_u32(row26.val[0]); + *p0 = vreinterpretq_u8_u32(row37.val[0]); + *q0 = vreinterpretq_u8_u32(row04.val[1]); + *q1 = vreinterpretq_u8_u32(row15.val[1]); + *q2 = vreinterpretq_u8_u32(row26.val[1]); + *q3 = vreinterpretq_u8_u32(row37.val[1]); +} +#undef LOAD_UV_8 + static WEBP_INLINE void Store2x8(const uint8x8x2_t v, uint8_t* const dst, int stride) { vst2_lane_u8(dst + 0 * stride, v, 0); @@ -294,6 +375,87 @@ static WEBP_INLINE void Store16x4(const uint8x16_t p1, const uint8x16_t p0, Store16x2(q0, q1, dst + stride, stride); } +static WEBP_INLINE void Store8x2x2(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const u, uint8_t* const v, + int stride) { + // p0 and q0 contain the u+v samples packed in low/high halves. + vst1_u8(u - stride, vget_low_u8(p0)); + vst1_u8(u, vget_low_u8(q0)); + vst1_u8(v - stride, vget_high_u8(p0)); + vst1_u8(v, vget_high_u8(q0)); +} + +static WEBP_INLINE void Store8x4x2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { + // The p1...q1 registers contain the u+v samples packed in low/high halves. + Store8x2x2(p1, p0, u - stride, v - stride, stride); + Store8x2x2(q0, q1, u + stride, v + stride, stride); +} + +#define STORE6_LANE(DST, VAL0, VAL1, LANE) do { \ + vst3_lane_u8((DST) - 3, (VAL0), (LANE)); \ + vst3_lane_u8((DST) + 0, (VAL1), (LANE)); \ + (DST) += stride; \ +} while (0) + +static WEBP_INLINE void Store6x8x2(const uint8x16_t p2, const uint8x16_t p1, + const uint8x16_t p0, const uint8x16_t q0, + const uint8x16_t q1, const uint8x16_t q2, + uint8_t* u, uint8_t* v, + int stride) { + const uint8x8x3_t u0 = {{vget_low_u8(p2), vget_low_u8(p1), vget_low_u8(p0)}}; + const uint8x8x3_t u1 = {{vget_low_u8(q0), vget_low_u8(q1), vget_low_u8(q2)}}; + const uint8x8x3_t v0 = + {{vget_high_u8(p2), vget_high_u8(p1), vget_high_u8(p0)}}; + const uint8x8x3_t v1 = + {{vget_high_u8(q0), vget_high_u8(q1), vget_high_u8(q2)}}; + STORE6_LANE(u, u0, u1, 0); + STORE6_LANE(u, u0, u1, 1); + STORE6_LANE(u, u0, u1, 2); + STORE6_LANE(u, u0, u1, 3); + STORE6_LANE(u, u0, u1, 4); + STORE6_LANE(u, u0, u1, 5); + STORE6_LANE(u, u0, u1, 6); + STORE6_LANE(u, u0, u1, 7); + STORE6_LANE(v, v0, v1, 0); + STORE6_LANE(v, v0, v1, 1); + STORE6_LANE(v, v0, v1, 2); + STORE6_LANE(v, v0, v1, 3); + STORE6_LANE(v, v0, v1, 4); + STORE6_LANE(v, v0, v1, 5); + STORE6_LANE(v, v0, v1, 6); + STORE6_LANE(v, v0, v1, 7); +} +#undef STORE6_LANE + +static WEBP_INLINE void Store4x8x2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { + const uint8x8x4_t u0 = + {{vget_low_u8(p1), vget_low_u8(p0), vget_low_u8(q0), vget_low_u8(q1)}}; + const uint8x8x4_t v0 = + {{vget_high_u8(p1), vget_high_u8(p0), vget_high_u8(q0), vget_high_u8(q1)}}; + vst4_lane_u8(u - 2 + 0 * stride, u0, 0); + vst4_lane_u8(u - 2 + 1 * stride, u0, 1); + vst4_lane_u8(u - 2 + 2 * stride, u0, 2); + vst4_lane_u8(u - 2 + 3 * stride, u0, 3); + vst4_lane_u8(u - 2 + 4 * stride, u0, 4); + vst4_lane_u8(u - 2 + 5 * stride, u0, 5); + vst4_lane_u8(u - 2 + 6 * stride, u0, 6); + vst4_lane_u8(u - 2 + 7 * stride, u0, 7); + vst4_lane_u8(v - 2 + 0 * stride, v0, 0); + vst4_lane_u8(v - 2 + 1 * stride, v0, 1); + vst4_lane_u8(v - 2 + 2 * stride, v0, 2); + vst4_lane_u8(v - 2 + 3 * stride, v0, 3); + vst4_lane_u8(v - 2 + 4 * stride, v0, 4); + vst4_lane_u8(v - 2 + 5 * stride, v0, 5); + vst4_lane_u8(v - 2 + 6 * stride, v0, 6); + vst4_lane_u8(v - 2 + 7 * stride, v0, 7); +} + //------------------------------------------------------------------------------ static uint8x16_t NeedsFilter(const uint8x16_t p1, const uint8x16_t p0, @@ -749,6 +911,70 @@ static void HFilter16i(uint8_t* p, int stride, } #endif +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store8x2x2(op2, op1, u - 2 * stride, v - 2 * stride, stride); + Store8x2x2(op0, oq0, u + 0 * stride, v + 0 * stride, stride); + Store8x2x2(oq1, oq2, u + 2 * stride, v + 2 * stride, stride); + } +} +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + u += 4 * stride; + v += 4 * stride; + Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op1, op0, oq0, oq1; + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store8x4x2(op1, op0, oq0, oq1, u, v, stride); + } +} + +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store6x8x2(op2, op1, op0, oq0, oq1, oq2, u, v, stride); + } +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + u += 4; + v += 4; + Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op1, op0, oq0, oq1; + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store4x8x2(op1, op0, oq0, oq1, u, v, stride); + } +} + #endif // USE_INTRINSICS //----------------------------------------------------------------------------- @@ -1062,6 +1288,10 @@ void VP8DspInitNEON(void) { #if !defined(WORK_AROUND_GCC) VP8HFilter16i = HFilter16i; #endif + VP8VFilter8 = VFilter8; + VP8VFilter8i = VFilter8i; + VP8HFilter8 = HFilter8; + VP8HFilter8i = HFilter8i; #endif VP8SimpleVFilter16 = SimpleVFilter16; VP8SimpleHFilter16 = SimpleHFilter16;