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SSE2: 46% speed-up of TransformColor[Inverse]
Change-Id: If3bf26dc8ed32a7c03cb438e5d5fc996e2e96b5e
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@ -40,56 +40,33 @@ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
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//------------------------------------------------------------------------------
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// Color Transform
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static WEBP_INLINE __m128i ColorTransformDelta(__m128i color_pred,
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__m128i color) {
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// We simulate signed 8-bit multiplication as:
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// * Left shift the two (8-bit) numbers by 8 bits,
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// * Perform a 16-bit signed multiplication and retain the higher 16-bits.
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const __m128i color_pred_shifted = _mm_slli_epi32(color_pred, 8);
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const __m128i color_shifted = _mm_slli_epi32(color, 8);
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// Note: This performs multiplication on 8 packed 16-bit numbers, 4 of which
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// happen to be zeroes.
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const __m128i signed_mult =
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_mm_mulhi_epi16(color_pred_shifted, color_shifted);
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return _mm_srli_epi32(signed_mult, 5);
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}
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static WEBP_INLINE void TransformColor(const VP8LMultipliers* const m,
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uint32_t* argb_data,
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int num_pixels) {
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const __m128i g_to_r = _mm_set1_epi32(m->green_to_red_); // multipliers
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const __m128i g_to_b = _mm_set1_epi32(m->green_to_blue_);
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const __m128i r_to_b = _mm_set1_epi32(m->red_to_blue_);
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// Used to collect the two parts of the delta (horizontal add) with madd.
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const __m128i kCstAdd = _mm_set1_epi16(1);
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// sign-extended multiplying constants, pre-shifted by 5.
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#define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend
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const __m128i mults = _mm_set_epi16(
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CST(green_to_red_), 0, CST(red_to_blue_), CST(green_to_blue_),
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CST(green_to_red_), 0, CST(red_to_blue_), CST(green_to_blue_));
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#undef CST
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const __m128i zero = _mm_setzero_si128();
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const __m128i mask = _mm_set1_epi32(0xff);
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int i;
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for (i = 0; i + 4 <= num_pixels; i += 4) {
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const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]);
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const __m128i alpha_green_mask = _mm_set1_epi32(0xff00ff00); // masks
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const __m128i red_mask = _mm_set1_epi32(0x00ff0000);
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const __m128i green_mask = _mm_set1_epi32(0x0000ff00);
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const __m128i lower_8bit_mask = _mm_set1_epi32(0x000000ff);
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const __m128i ag = _mm_and_si128(in, alpha_green_mask); // alpha, green
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const __m128i r = _mm_srli_epi32(_mm_and_si128(in, red_mask), 16);
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const __m128i g = _mm_srli_epi32(_mm_and_si128(in, green_mask), 8);
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const __m128i b = in;
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const __m128i r_delta = ColorTransformDelta(g_to_r, g); // red
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const __m128i r_new =
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_mm_and_si128(_mm_sub_epi32(r, r_delta), lower_8bit_mask);
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const __m128i r_new_shifted = _mm_slli_epi32(r_new, 16);
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const __m128i b_delta_1 = ColorTransformDelta(g_to_b, g); // blue
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const __m128i b_delta_2 = ColorTransformDelta(r_to_b, r);
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const __m128i b_delta = _mm_add_epi32(b_delta_1, b_delta_2);
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const __m128i b_new =
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_mm_and_si128(_mm_sub_epi32(b, b_delta), lower_8bit_mask);
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const __m128i out = _mm_or_si128(_mm_or_si128(ag, r_new_shifted), b_new);
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_mm_storeu_si128((__m128i*)&argb_data[i], out);
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for (i = 0; i + 2 <= num_pixels; i += 2) {
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const __m128i in = _mm_loadl_epi64((__m128i*)&argb_data[i]); // argb
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const __m128i A = _mm_unpacklo_epi8(zero, in);
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const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(1, 0, 2, 1)); // gxrg
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const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(1, 0, 2, 1));
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const __m128i D = _mm_mulhi_epi16(C, mults); // dr | 0 | db1 | db2
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const __m128i E = _mm_madd_epi16(D, kCstAdd); // 0 | dr | 0 | db
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const __m128i F = _mm_and_si128(E, mask);
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const __m128i G = _mm_packus_epi16(F, zero); // dr | 0 | db | 0
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const __m128i out = _mm_sub_epi8(in, G);
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_mm_storel_epi64((__m128i*)&argb_data[i], out);
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}
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// Fall-back to C-version for left-overs.
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// fallthrough and finish off with plain-C
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VP8LTransformColor_C(m, argb_data + i, num_pixels - i);
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}
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@ -174,55 +174,40 @@ static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
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//------------------------------------------------------------------------------
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// Color Transform
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static WEBP_INLINE __m128i ColorTransformDelta(__m128i color_pred,
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__m128i color) {
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// We simulate signed 8-bit multiplication as:
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// * Left shift the two (8-bit) numbers by 8 bits,
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// * Perform a 16-bit signed multiplication and retain the higher 16-bits.
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const __m128i color_pred_shifted = _mm_slli_epi32(color_pred, 8);
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const __m128i color_shifted = _mm_slli_epi32(color, 8);
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// Note: This performs multiplication on 8 packed 16-bit numbers, 4 of which
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// happen to be zeroes.
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const __m128i signed_mult =
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_mm_mulhi_epi16(color_pred_shifted, color_shifted);
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return _mm_srli_epi32(signed_mult, 5);
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}
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static WEBP_INLINE void TransformColorInverse(const VP8LMultipliers* const m,
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uint32_t* argb_data,
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int num_pixels) {
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const __m128i g_to_r = _mm_set1_epi32(m->green_to_red_); // multipliers
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const __m128i g_to_b = _mm_set1_epi32(m->green_to_blue_);
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const __m128i r_to_b = _mm_set1_epi32(m->red_to_blue_);
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// sign-extended multiplying constants, pre-shifted by 5.
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#define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend
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const __m128i mults_r = _mm_set_epi16(
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0, CST(green_to_red_), 0, CST(green_to_red_),
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0, CST(green_to_red_), 0, CST(green_to_red_));
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const __m128i mults_b1 = _mm_set_epi16(
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0, CST(green_to_blue_), 0, CST(green_to_blue_),
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0, CST(green_to_blue_), 0, CST(green_to_blue_));
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const __m128i mults_b2 = _mm_set_epi16(
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CST(red_to_blue_), 0, CST(red_to_blue_), 0,
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CST(red_to_blue_), 0, CST(red_to_blue_), 0);
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#undef CST
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const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks
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const __m128i mask_b = _mm_set1_epi32(0x000000ff); // blue mask
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const __m128i mask_r = _mm_set1_epi32(0x00ff0000); // red mask
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int i;
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for (i = 0; i + 4 <= num_pixels; i += 4) {
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const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]);
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const __m128i alpha_green_mask = _mm_set1_epi32(0xff00ff00); // masks
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const __m128i red_mask = _mm_set1_epi32(0x00ff0000);
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const __m128i green_mask = _mm_set1_epi32(0x0000ff00);
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const __m128i lower_8bit_mask = _mm_set1_epi32(0x000000ff);
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const __m128i ag = _mm_and_si128(in, alpha_green_mask); // alpha, green
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const __m128i r = _mm_srli_epi32(_mm_and_si128(in, red_mask), 16);
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const __m128i g = _mm_srli_epi32(_mm_and_si128(in, green_mask), 8);
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const __m128i b = in;
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const __m128i r_delta = ColorTransformDelta(g_to_r, g); // red
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const __m128i r_new =
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_mm_and_si128(_mm_add_epi32(r, r_delta), lower_8bit_mask);
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const __m128i r_new_shifted = _mm_slli_epi32(r_new, 16);
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const __m128i b_delta_1 = ColorTransformDelta(g_to_b, g); // blue
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const __m128i b_delta_2 = ColorTransformDelta(r_to_b, r_new);
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const __m128i b_delta = _mm_add_epi32(b_delta_1, b_delta_2);
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const __m128i b_new =
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_mm_and_si128(_mm_add_epi32(b, b_delta), lower_8bit_mask);
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const __m128i out = _mm_or_si128(_mm_or_si128(ag, r_new_shifted), b_new);
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const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb
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const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0
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const __m128i C = _mm_mulhi_epi16(A, mults_r); // 0 0 x dr1
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const __m128i D = _mm_mulhi_epi16(A, mults_b1); // 0 0 x db1
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const __m128i E = _mm_and_si128(_mm_slli_epi32(C, 16), mask_r); // 0 dr 0 0
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const __m128i F = _mm_and_si128(D, mask_b); // 0 0 0 db1
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const __m128i G = _mm_add_epi8(in, E); // a r' g b
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const __m128i H = _mm_slli_epi16(G, 8); // r' 0 b 0
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const __m128i I = _mm_mulhi_epi16(H, mults_b2); // x db2 0 0
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const __m128i J = _mm_and_si128(_mm_srli_epi32(I, 16), mask_b); // db2
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const __m128i K = _mm_add_epi8(G, F);
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const __m128i out = _mm_add_epi8(K, J);
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_mm_storeu_si128((__m128i*)&argb_data[i], out);
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}
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// Fall-back to C-version for left-overs.
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VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i);
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}
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