dsp/lossless_*sse2: remove some unnecessary inlines

TransformColor / TransformColorInverse are the top-level function
pointer calls

Change-Id: Ieabdb4005ff3e4f9bb3ebcb140ccb6bef5d28f8b
This commit is contained in:
James Zern
2015-06-25 21:02:01 -07:00
parent 1819965e0a
commit 4741fac42e
2 changed files with 4 additions and 5 deletions

View File

@ -41,8 +41,8 @@ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
//------------------------------------------------------------------------------
// Color Transform
static WEBP_INLINE void TransformColor(const VP8LMultipliers* const m,
uint32_t* argb_data, int num_pixels) {
static void TransformColor(const VP8LMultipliers* const m,
uint32_t* argb_data, int num_pixels) {
const __m128i mults_rb = _mm_set_epi16(
CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_),
CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_),