mirror of
https://github.com/webmproject/libwebp.git
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move ReconstructRow to top
(one less TODO) Change-Id: Iaf36d28ab10633faaaa25f2c37ac799747456adc
This commit is contained in:
parent
82d980209b
commit
43f010dd6d
345
src/dec/frame.c
345
src/dec/frame.c
@ -18,8 +18,177 @@
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#define ALIGN_CST (32 - 1)
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#define DO_ALIGN(PTR) ((uintptr_t)((PTR) + ALIGN_CST) & ~ALIGN_CST)
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//------------------------------------------------------------------------------
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// Main reconstruction function.
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static const int kScan[16] = {
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0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS,
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0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS,
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0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS,
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0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS
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};
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static int CheckMode(int mb_x, int mb_y, int mode) {
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if (mode == B_DC_PRED) {
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if (mb_x == 0) {
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return (mb_y == 0) ? B_DC_PRED_NOTOPLEFT : B_DC_PRED_NOLEFT;
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} else {
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return (mb_y == 0) ? B_DC_PRED_NOTOP : B_DC_PRED;
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}
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}
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return mode;
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}
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static void Copy32b(uint8_t* dst, uint8_t* src) {
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memcpy(dst, src, 4);
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}
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static WEBP_INLINE void DoTransform(uint32_t bits, const int16_t* const src,
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uint8_t* const dst) {
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switch (bits >> 30) {
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case 3:
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VP8Transform(src, dst, 0);
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break;
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case 2:
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VP8TransformAC3(src, dst);
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break;
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case 1:
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VP8TransformDC(src, dst);
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break;
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default:
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break;
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}
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}
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static void DoUVTransform(uint32_t bits, const int16_t* const src,
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uint8_t* const dst) {
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if (bits & 0xff) { // any non-zero coeff at all?
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if (bits & 0xaa) { // any non-zero AC coefficient?
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VP8TransformUV(src, dst); // note we don't use the AC3 variant for U/V
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} else {
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VP8TransformDCUV(src, dst);
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}
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}
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}
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static void ReconstructRow(const VP8Decoder* const dec,
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const VP8ThreadContext* ctx); // TODO(skal): remove
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const VP8ThreadContext* ctx) {
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int j;
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int mb_x;
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const int mb_y = ctx->mb_y_;
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const int cache_id = ctx->id_;
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uint8_t* const y_dst = dec->yuv_b_ + Y_OFF;
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uint8_t* const u_dst = dec->yuv_b_ + U_OFF;
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uint8_t* const v_dst = dec->yuv_b_ + V_OFF;
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for (mb_x = 0; mb_x < dec->mb_w_; ++mb_x) {
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const VP8MBData* const block = ctx->mb_data_ + mb_x;
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// Rotate in the left samples from previously decoded block. We move four
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// pixels at a time for alignment reason, and because of in-loop filter.
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if (mb_x > 0) {
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for (j = -1; j < 16; ++j) {
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Copy32b(&y_dst[j * BPS - 4], &y_dst[j * BPS + 12]);
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}
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for (j = -1; j < 8; ++j) {
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Copy32b(&u_dst[j * BPS - 4], &u_dst[j * BPS + 4]);
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Copy32b(&v_dst[j * BPS - 4], &v_dst[j * BPS + 4]);
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}
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} else {
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for (j = 0; j < 16; ++j) {
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y_dst[j * BPS - 1] = 129;
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}
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for (j = 0; j < 8; ++j) {
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u_dst[j * BPS - 1] = 129;
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v_dst[j * BPS - 1] = 129;
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}
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// Init top-left sample on left column too
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if (mb_y > 0) {
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y_dst[-1 - BPS] = u_dst[-1 - BPS] = v_dst[-1 - BPS] = 129;
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}
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}
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{
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// bring top samples into the cache
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VP8TopSamples* const top_yuv = dec->yuv_t_ + mb_x;
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const int16_t* const coeffs = block->coeffs_;
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uint32_t bits = block->non_zero_y_;
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int n;
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if (mb_y > 0) {
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memcpy(y_dst - BPS, top_yuv[0].y, 16);
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memcpy(u_dst - BPS, top_yuv[0].u, 8);
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memcpy(v_dst - BPS, top_yuv[0].v, 8);
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} else if (mb_x == 0) {
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// we only need to do this init once at block (0,0).
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// Afterward, it remains valid for the whole topmost row.
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memset(y_dst - BPS - 1, 127, 16 + 4 + 1);
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memset(u_dst - BPS - 1, 127, 8 + 1);
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memset(v_dst - BPS - 1, 127, 8 + 1);
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}
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// predict and add residuals
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if (block->is_i4x4_) { // 4x4
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uint32_t* const top_right = (uint32_t*)(y_dst - BPS + 16);
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if (mb_y > 0) {
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if (mb_x >= dec->mb_w_ - 1) { // on rightmost border
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memset(top_right, top_yuv[0].y[15], sizeof(*top_right));
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} else {
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memcpy(top_right, top_yuv[1].y, sizeof(*top_right));
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}
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}
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// replicate the top-right pixels below
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top_right[BPS] = top_right[2 * BPS] = top_right[3 * BPS] = top_right[0];
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// predict and add residuals for all 4x4 blocks in turn.
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for (n = 0; n < 16; ++n, bits <<= 2) {
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uint8_t* const dst = y_dst + kScan[n];
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VP8PredLuma4[block->imodes_[n]](dst);
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DoTransform(bits, coeffs + n * 16, dst);
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}
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} else { // 16x16
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const int pred_func = CheckMode(mb_x, mb_y,
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block->imodes_[0]);
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VP8PredLuma16[pred_func](y_dst);
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if (bits != 0) {
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for (n = 0; n < 16; ++n, bits <<= 2) {
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DoTransform(bits, coeffs + n * 16, y_dst + kScan[n]);
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}
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}
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}
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{
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// Chroma
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const uint32_t bits_uv = block->non_zero_uv_;
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const int pred_func = CheckMode(mb_x, mb_y, block->uvmode_);
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VP8PredChroma8[pred_func](u_dst);
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VP8PredChroma8[pred_func](v_dst);
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DoUVTransform(bits_uv >> 0, coeffs + 16 * 16, u_dst);
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DoUVTransform(bits_uv >> 8, coeffs + 20 * 16, v_dst);
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}
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// stash away top samples for next block
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if (mb_y < dec->mb_h_ - 1) {
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memcpy(top_yuv[0].y, y_dst + 15 * BPS, 16);
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memcpy(top_yuv[0].u, u_dst + 7 * BPS, 8);
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memcpy(top_yuv[0].v, v_dst + 7 * BPS, 8);
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}
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}
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// Transfer reconstructed samples from yuv_b_ cache to final destination.
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{
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const int y_offset = cache_id * 16 * dec->cache_y_stride_;
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const int uv_offset = cache_id * 8 * dec->cache_uv_stride_;
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uint8_t* const y_out = dec->cache_y_ + mb_x * 16 + y_offset;
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uint8_t* const u_out = dec->cache_u_ + mb_x * 8 + uv_offset;
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uint8_t* const v_out = dec->cache_v_ + mb_x * 8 + uv_offset;
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for (j = 0; j < 16; ++j) {
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memcpy(y_out + j * dec->cache_y_stride_, y_dst + j * BPS, 16);
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}
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for (j = 0; j < 8; ++j) {
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memcpy(u_out + j * dec->cache_uv_stride_, u_dst + j * BPS, 8);
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memcpy(v_out + j * dec->cache_uv_stride_, v_dst + j * BPS, 8);
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}
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}
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}
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}
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//------------------------------------------------------------------------------
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// Filtering
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@ -113,7 +282,6 @@ static void PrecomputeFilterStrengths(VP8Decoder* const dec) {
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VP8FInfo* const info = &dec->fstrengths_[s][i4x4];
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int level = base_level;
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if (hdr->use_lf_delta_) {
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// TODO(skal): only CURRENT is handled for now.
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level += hdr->ref_lf_delta_[0];
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if (i4x4) {
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level += hdr->mode_lf_delta_[0];
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@ -652,176 +820,3 @@ int VP8InitFrame(VP8Decoder* const dec, VP8Io* io) {
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}
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//------------------------------------------------------------------------------
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// Main reconstruction function.
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static const int kScan[16] = {
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0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS,
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0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS,
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0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS,
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0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS
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};
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static int CheckMode(int mb_x, int mb_y, int mode) {
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if (mode == B_DC_PRED) {
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if (mb_x == 0) {
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return (mb_y == 0) ? B_DC_PRED_NOTOPLEFT : B_DC_PRED_NOLEFT;
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} else {
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return (mb_y == 0) ? B_DC_PRED_NOTOP : B_DC_PRED;
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}
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}
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return mode;
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}
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static void Copy32b(uint8_t* dst, uint8_t* src) {
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memcpy(dst, src, 4);
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}
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static WEBP_INLINE void DoTransform(uint32_t bits, const int16_t* const src,
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uint8_t* const dst) {
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switch (bits >> 30) {
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case 3:
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VP8Transform(src, dst, 0);
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break;
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case 2:
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VP8TransformAC3(src, dst);
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break;
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case 1:
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VP8TransformDC(src, dst);
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break;
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default:
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break;
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}
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}
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static void DoUVTransform(uint32_t bits, const int16_t* const src,
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uint8_t* const dst) {
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if (bits & 0xff) { // any non-zero coeff at all?
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if (bits & 0xaa) { // any non-zero AC coefficient?
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VP8TransformUV(src, dst); // note we don't use the AC3 variant for U/V
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} else {
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VP8TransformDCUV(src, dst);
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}
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}
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}
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static void ReconstructRow(const VP8Decoder* const dec,
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const VP8ThreadContext* ctx) {
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int j;
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int mb_x;
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const int mb_y = ctx->mb_y_;
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const int cache_id = ctx->id_;
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uint8_t* const y_dst = dec->yuv_b_ + Y_OFF;
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uint8_t* const u_dst = dec->yuv_b_ + U_OFF;
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uint8_t* const v_dst = dec->yuv_b_ + V_OFF;
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for (mb_x = 0; mb_x < dec->mb_w_; ++mb_x) {
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const VP8MBData* const block = ctx->mb_data_ + mb_x;
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// Rotate in the left samples from previously decoded block. We move four
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// pixels at a time for alignment reason, and because of in-loop filter.
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if (mb_x > 0) {
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for (j = -1; j < 16; ++j) {
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Copy32b(&y_dst[j * BPS - 4], &y_dst[j * BPS + 12]);
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}
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for (j = -1; j < 8; ++j) {
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Copy32b(&u_dst[j * BPS - 4], &u_dst[j * BPS + 4]);
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Copy32b(&v_dst[j * BPS - 4], &v_dst[j * BPS + 4]);
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}
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} else {
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for (j = 0; j < 16; ++j) {
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y_dst[j * BPS - 1] = 129;
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}
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for (j = 0; j < 8; ++j) {
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u_dst[j * BPS - 1] = 129;
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v_dst[j * BPS - 1] = 129;
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}
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// Init top-left sample on left column too
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if (mb_y > 0) {
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y_dst[-1 - BPS] = u_dst[-1 - BPS] = v_dst[-1 - BPS] = 129;
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}
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}
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{
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// bring top samples into the cache
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VP8TopSamples* const top_yuv = dec->yuv_t_ + mb_x;
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const int16_t* const coeffs = block->coeffs_;
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uint32_t bits = block->non_zero_y_;
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int n;
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if (mb_y > 0) {
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memcpy(y_dst - BPS, top_yuv[0].y, 16);
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memcpy(u_dst - BPS, top_yuv[0].u, 8);
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memcpy(v_dst - BPS, top_yuv[0].v, 8);
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} else if (mb_x == 0) {
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// we only need to do this init once at block (0,0).
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// Afterward, it remains valid for the whole topmost row.
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memset(y_dst - BPS - 1, 127, 16 + 4 + 1);
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memset(u_dst - BPS - 1, 127, 8 + 1);
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memset(v_dst - BPS - 1, 127, 8 + 1);
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}
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// predict and add residuals
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if (block->is_i4x4_) { // 4x4
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uint32_t* const top_right = (uint32_t*)(y_dst - BPS + 16);
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if (mb_y > 0) {
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if (mb_x >= dec->mb_w_ - 1) { // on rightmost border
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memset(top_right, top_yuv[0].y[15], sizeof(*top_right));
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} else {
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memcpy(top_right, top_yuv[1].y, sizeof(*top_right));
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}
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}
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// replicate the top-right pixels below
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top_right[BPS] = top_right[2 * BPS] = top_right[3 * BPS] = top_right[0];
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// predict and add residuals for all 4x4 blocks in turn.
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for (n = 0; n < 16; ++n, bits <<= 2) {
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uint8_t* const dst = y_dst + kScan[n];
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VP8PredLuma4[block->imodes_[n]](dst);
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DoTransform(bits, coeffs + n * 16, dst);
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}
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} else { // 16x16
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const int pred_func = CheckMode(mb_x, mb_y,
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block->imodes_[0]);
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VP8PredLuma16[pred_func](y_dst);
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if (bits != 0) {
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for (n = 0; n < 16; ++n, bits <<= 2) {
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DoTransform(bits, coeffs + n * 16, y_dst + kScan[n]);
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}
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}
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}
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{
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// Chroma
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const uint32_t bits_uv = block->non_zero_uv_;
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const int pred_func = CheckMode(mb_x, mb_y, block->uvmode_);
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VP8PredChroma8[pred_func](u_dst);
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VP8PredChroma8[pred_func](v_dst);
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DoUVTransform(bits_uv >> 0, coeffs + 16 * 16, u_dst);
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DoUVTransform(bits_uv >> 8, coeffs + 20 * 16, v_dst);
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}
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// stash away top samples for next block
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if (mb_y < dec->mb_h_ - 1) {
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memcpy(top_yuv[0].y, y_dst + 15 * BPS, 16);
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memcpy(top_yuv[0].u, u_dst + 7 * BPS, 8);
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memcpy(top_yuv[0].v, v_dst + 7 * BPS, 8);
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}
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}
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// Transfer reconstructed samples from yuv_b_ cache to final destination.
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{
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const int y_offset = cache_id * 16 * dec->cache_y_stride_;
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const int uv_offset = cache_id * 8 * dec->cache_uv_stride_;
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uint8_t* const y_out = dec->cache_y_ + mb_x * 16 + y_offset;
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uint8_t* const u_out = dec->cache_u_ + mb_x * 8 + uv_offset;
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uint8_t* const v_out = dec->cache_v_ + mb_x * 8 + uv_offset;
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for (j = 0; j < 16; ++j) {
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memcpy(y_out + j * dec->cache_y_stride_, y_dst + j * BPS, 16);
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}
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for (j = 0; j < 8; ++j) {
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memcpy(u_out + j * dec->cache_uv_stride_, u_dst + j * BPS, 8);
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memcpy(v_out + j * dec->cache_uv_stride_, v_dst + j * BPS, 8);
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}
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}
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}
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}
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//------------------------------------------------------------------------------
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