Merge "libsharpyuv: add colorspace utilities" into main

This commit is contained in:
Maryla Ustarroz-Calonge 2022-04-08 09:06:23 +00:00 committed by Gerrit Code Review
commit 40e8aa57f8
11 changed files with 185 additions and 22 deletions

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@ -35,6 +35,7 @@ endif
sharpyuv_srcs := \ sharpyuv_srcs := \
sharpyuv/sharpyuv.c \ sharpyuv/sharpyuv.c \
sharpyuv/sharpyuv_csp.c \
sharpyuv/sharpyuv_dsp.c \ sharpyuv/sharpyuv_dsp.c \
sharpyuv/sharpyuv_neon.$(NEON) \ sharpyuv/sharpyuv_neon.$(NEON) \
sharpyuv/sharpyuv_sse2.c \ sharpyuv/sharpyuv_sse2.c \

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@ -220,6 +220,7 @@ target_include_directories(sharpyuv
set_target_properties( set_target_properties(
sharpyuv sharpyuv
PROPERTIES PUBLIC_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/sharpyuv/sharpyuv.h;\ PROPERTIES PUBLIC_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/sharpyuv/sharpyuv.h;\
${CMAKE_CURRENT_SOURCE_DIR}/sharpyuv/sharpyuv_csp.h;\
${CMAKE_CURRENT_SOURCE_DIR}/src/webp/types.h") ${CMAKE_CURRENT_SOURCE_DIR}/src/webp/types.h")
if(MSVC) if(MSVC)

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@ -107,6 +107,7 @@ model {
source { source {
srcDir "sharpyuv" srcDir "sharpyuv"
include "sharpyuv.c" include "sharpyuv.c"
include "sharpyuv_csp.c"
include "sharpyuv_dsp.c" include "sharpyuv_dsp.c"
include "sharpyuv_neon.c" include "sharpyuv_neon.c"
include "sharpyuv_sse2.c" include "sharpyuv_sse2.c"

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@ -127,6 +127,7 @@ ANIM_UTIL_OBJS = \
SHARPYUV_OBJS = \ SHARPYUV_OBJS = \
sharpyuv/sharpyuv.o \ sharpyuv/sharpyuv.o \
sharpyuv/sharpyuv_csp.o \
sharpyuv/sharpyuv_dsp.o \ sharpyuv/sharpyuv_dsp.o \
sharpyuv/sharpyuv_neon.o \ sharpyuv/sharpyuv_neon.o \
sharpyuv/sharpyuv_sse2.o \ sharpyuv/sharpyuv_sse2.o \

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@ -20,6 +20,7 @@ libsharpyuv_neon_la_CPPFLAGS = $(libsharpyuv_la_CPPFLAGS)
libsharpyuv_neon_la_CFLAGS = $(AM_CFLAGS) $(NEON_FLAGS) libsharpyuv_neon_la_CFLAGS = $(AM_CFLAGS) $(NEON_FLAGS)
libsharpyuv_la_SOURCES = libsharpyuv_la_SOURCES =
libsharpyuv_la_SOURCES += sharpyuv_csp.c sharpyuv_csp.h
libsharpyuv_la_SOURCES += sharpyuv_dsp.c sharpyuv_dsp.h libsharpyuv_la_SOURCES += sharpyuv_dsp.c sharpyuv_dsp.h
libsharpyuv_la_SOURCES += sharpyuv.c sharpyuv.h libsharpyuv_la_SOURCES += sharpyuv.c sharpyuv.h

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@ -11,7 +11,7 @@
// //
// Author: Skal (pascal.massimino@gmail.com) // Author: Skal (pascal.massimino@gmail.com)
#include "./sharpyuv.h" #include "sharpyuv/sharpyuv.h"
#include <assert.h> #include <assert.h>
#include <stdlib.h> #include <stdlib.h>
@ -455,17 +455,6 @@ void SharpYuvInit(VP8CPUInfo cpu_info_func) {
sharpyuv_last_cpuinfo_used = cpu_info_func; sharpyuv_last_cpuinfo_used = cpu_info_func;
} }
// In YUV_FIX fixed point precision.
static const SharpYuvConversionMatrix kWebpYuvMatrix = {
{16839, 33059, 6420, 16 << 16},
{-9719, -19081, 28800, 128 << 16},
{28800, -24116, -4684, 128 << 16},
};
const SharpYuvConversionMatrix* SharpYuvGetWebpMatrix(void) {
return &kWebpYuvMatrix;
}
int SharpYuvConvert(const uint8_t* r_ptr, const uint8_t* g_ptr, int SharpYuvConvert(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int step, int rgb_stride, const uint8_t* b_ptr, int step, int rgb_stride,
uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u,

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@ -29,18 +29,15 @@ typedef struct {
int rgb_to_v[4]; int rgb_to_v[4];
} SharpYuvConversionMatrix; } SharpYuvConversionMatrix;
// Returns the RGB to YUV matrix used by WebP.
const SharpYuvConversionMatrix* SharpYuvGetWebpMatrix(void);
// Converts RGB to YUV420 using a downsampling algorithm that minimizes // Converts RGB to YUV420 using a downsampling algorithm that minimizes
// artefacts caused by chroma subsampling. // artefacts caused by chroma subsampling.
// This is slower than standard downsampling (averaging of 4 UV values). // This is slower than standard downsampling (averaging of 4 UV values).
// Assumes that the image will be upsampled using a bilinear filter. If nearest // Assumes that the image will be upsampled using a bilinear filter. If nearest
// neighbor is used instead, the upsampled image might look worse than with // neighbor is used instead, the upsampled image might look worse than with
// standard downsampling. // standard downsampling.
// TODO(maryla): add 10 bits and handling of various colorspaces. Add YUV444 to // TODO(maryla): add 10 bits support. Add YUV444 to YUV420 conversion.
// YUV420 conversion. Maybe also add 422 support (it's rarely used in practice, // Maybe also add 422 support (it's rarely used in practice, especially for
// especially for images). // images).
int SharpYuvConvert(const uint8_t* r_ptr, const uint8_t* g_ptr, int SharpYuvConvert(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int step, int rgb_stride, const uint8_t* b_ptr, int step, int rgb_stride,
uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u,

111
sharpyuv/sharpyuv_csp.c Normal file
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@ -0,0 +1,111 @@
// Copyright 2022 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Colorspace utilities.
#include "sharpyuv/sharpyuv_csp.h"
#include <assert.h>
#include <math.h>
#include <string.h>
static int ToFixed16(float f) { return (int)round(f * (1 << 16)); }
void SharpYuvComputeConversionMatrix(const SharpYuvColorSpace* yuv_color_space,
SharpYuvConversionMatrix* matrix) {
const float kr = yuv_color_space->kr;
const float kb = yuv_color_space->kb;
const float kg = 1.0f - kr - kb;
const float cr = 0.5f / (1.0f - kb);
const float cb = 0.5f / (1.0f - kr);
const int shift = yuv_color_space->bits - 8;
const float denom = (float)((1 << yuv_color_space->bits) - 1);
float scaleY = 1.0f;
float addY = 0.0f;
float scaleU = cr;
float scaleV = cb;
float addUV = (128 << shift);
assert(yuv_color_space->bits >= 8);
if (yuv_color_space->range == kSharpYuvRangeLimited) {
scaleY *= (219 << shift) / denom;
scaleU *= (224 << shift) / denom;
scaleV *= (224 << shift) / denom;
addY = (16 << shift);
}
matrix->rgb_to_y[0] = ToFixed16(kr * scaleY);
matrix->rgb_to_y[1] = ToFixed16(kg * scaleY);
matrix->rgb_to_y[2] = ToFixed16(kb * scaleY);
matrix->rgb_to_y[3] = ToFixed16(addY);
matrix->rgb_to_u[0] = ToFixed16(-kr * scaleU);
matrix->rgb_to_u[1] = ToFixed16(-kg * scaleU);
matrix->rgb_to_u[2] = ToFixed16((1 - kb) * scaleU);
matrix->rgb_to_u[3] = ToFixed16(addUV);
matrix->rgb_to_v[0] = ToFixed16((1 - kr) * scaleV);
matrix->rgb_to_v[1] = ToFixed16(-kg * scaleV);
matrix->rgb_to_v[2] = ToFixed16(-kb * scaleV);
matrix->rgb_to_v[3] = ToFixed16(addUV);
}
// Matrices are in YUV_FIX fixed point precision.
// WebP's matrix, similar but not identical to kRec601LimitedMatrix.
static const SharpYuvConversionMatrix kWebpMatrix = {
{16839, 33059, 6420, 16 << 16},
{-9719, -19081, 28800, 128 << 16},
{28800, -24116, -4684, 128 << 16},
};
// Kr=0.2990f Kb=0.1140f btits=8 range=kLimited
static const SharpYuvConversionMatrix kRec601LimitedMatrix = {
{16829, 33039, 6416, 16 << 16},
{-9714, -19071, 28784, 128 << 16},
{28784, -24103, -4681, 128 << 16},
};
// Kr=0.2990f Kb=0.1140f btits=8 range=kFull
static const SharpYuvConversionMatrix kRec601FullMatrix = {
{19595, 38470, 7471, 0},
{-11058, -21710, 32768, 128 << 16},
{32768, -27439, -5329, 128 << 16},
};
// Kr=0.2126f Kb=0.0722f bits=8 range=kLimited
static const SharpYuvConversionMatrix kRec709LimitedMatrix = {
{11966, 40254, 4064, 16 << 16},
{-6596, -22189, 28784, 128 << 16},
{28784, -26145, -2639, 128 << 16},
};
// Kr=0.2126f Kb=0.0722f bits=8 range=kFull
static const SharpYuvConversionMatrix kRec709FullMatrix = {
{13933, 46871, 4732, 0},
{-7509, -25259, 32768, 128 << 16},
{32768, -29763, -3005, 128 << 16},
};
const SharpYuvConversionMatrix* SharpYuvGetConversionMatrix(
SharpYuvMatrixType matrix_type) {
switch (matrix_type) {
case kSharpYuvMatrixWebp:
return &kWebpMatrix;
case kSharpYuvMarixRec601Limited:
return &kRec601LimitedMatrix;
case kSharpYuvMarixRec601Full:
return &kRec601FullMatrix;
case kSharpYuvMarixRec709Limited:
return &kRec709LimitedMatrix;
case kSharpYuvMarixRec709Full:
return &kRec709FullMatrix;
case kSharpYuvMarixNum:
return NULL;
}
return NULL;
}

59
sharpyuv/sharpyuv_csp.h Normal file
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@ -0,0 +1,59 @@
// Copyright 2022 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Colorspace utilities.
#ifndef WEBP_SHARPYUV_SHARPYUV_CSP_H_
#define WEBP_SHARPYUV_SHARPYUV_CSP_H_
#include "sharpyuv/sharpyuv.h"
#ifdef __cplusplus
extern "C" {
#endif
// Range of YUV values.
typedef enum {
kSharpYuvRangeFull, // YUV values between [0;255] (for 8 bit)
kSharpYuvRangeLimited // Y in [16;235], YUV in [16;240] (for 8 bit)
} SharpYuvRange;
// Constants that define a YUV color space.
typedef struct {
// Kr and Kb are defined such that:
// Y = Kr * r + Kg * g + Kb * b where Kg = 1 - Kr - Kb.
float kr;
float kb;
int bits; // Only 8 bit is supported by SharpYuvConvert.
SharpYuvRange range;
} SharpYuvColorSpace;
// Fills in 'matrix' for the given YUVColorSpace.
void SharpYuvComputeConversionMatrix(const SharpYuvColorSpace* yuv_color_space,
SharpYuvConversionMatrix* matrix);
// Enums for precomputed conversion matrices.
typedef enum {
kSharpYuvMatrixWebp = 0,
kSharpYuvMarixRec601Limited,
kSharpYuvMarixRec601Full,
kSharpYuvMarixRec709Limited,
kSharpYuvMarixRec709Full,
kSharpYuvMarixNum
} SharpYuvMatrixType;
// Returns a pointer to a matrix for one of the predefined colorspaces.
const SharpYuvConversionMatrix* SharpYuvGetConversionMatrix(
SharpYuvMatrixType matrix_type);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // WEBP_SHARPYUV_SHARPYUV_CSP_H_

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@ -9,8 +9,8 @@
// //
// Speed-critical functions for Sharp YUV. // Speed-critical functions for Sharp YUV.
#ifndef WEBP_SHARPYUV_DSP_H_ #ifndef WEBP_SHARPYUV_SHARPYUV_DSP_H_
#define WEBP_SHARPYUV_DSP_H_ #define WEBP_SHARPYUV_SHARPYUV_DSP_H_
#include <stdint.h> #include <stdint.h>
@ -25,4 +25,4 @@ extern void (*SharpYUVFilterRow)(const int16_t* A, const int16_t* B, int len,
void SharpYuvInitDsp(VP8CPUInfo cpu_info_func); void SharpYuvInitDsp(VP8CPUInfo cpu_info_func);
#endif // WEBP_SHARPYUV_DSP_H_ #endif // WEBP_SHARPYUV_SHARPYUV_DSP_H_

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@ -16,6 +16,7 @@
#include <math.h> #include <math.h>
#include "sharpyuv/sharpyuv.h" #include "sharpyuv/sharpyuv.h"
#include "sharpyuv/sharpyuv_csp.h"
#include "src/enc/vp8i_enc.h" #include "src/enc/vp8i_enc.h"
#include "src/utils/random_utils.h" #include "src/utils/random_utils.h"
#include "src/utils/utils.h" #include "src/utils/utils.h"
@ -202,7 +203,8 @@ static int PreprocessARGB(const uint8_t* r_ptr,
const int ok = SharpYuvConvert( const int ok = SharpYuvConvert(
r_ptr, g_ptr, b_ptr, step, rgb_stride, picture->y, picture->y_stride, r_ptr, g_ptr, b_ptr, step, rgb_stride, picture->y, picture->y_stride,
picture->u, picture->uv_stride, picture->v, picture->uv_stride, picture->u, picture->uv_stride, picture->v, picture->uv_stride,
picture->width, picture->height, SharpYuvGetWebpMatrix()); picture->width, picture->height,
SharpYuvGetConversionMatrix(kSharpYuvMatrixWebp));
if (!ok) { if (!ok) {
return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
} }