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Add smart RGB->YUV conversion option -pre 4
New function: WebPPictureSmartARGBToYUVA() This implement smart RGB->YUV conversion. This is rather undocumented for now, and is triggered using '-pre 4' preprocessing option. This is slow-ish and use quite some memory, but should be improvable. This is somehow a usable beta version. Change-Id: Ia50a8c30134e4cab8a7d3eb70aef13ce1f6187a1
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@ -441,13 +441,14 @@ WEBP_EXTERN(int) WebPPictureImportBGRA(
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WEBP_EXTERN(int) WebPPictureImportBGRX(
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WebPPicture* picture, const uint8_t* bgrx, int bgrx_stride);
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// Converts picture->argb data to the YUVA format specified by 'colorspace'.
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// Converts picture->argb data to the YUV420A format. The 'colorspace'
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// parameter is deprecated and should be equal to WEBP_YUV420.
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// Upon return, picture->use_argb is set to false. The presence of real
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// non-opaque transparent values is detected, and 'colorspace' will be
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// adjusted accordingly. Note that this method is lossy.
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// Returns false in case of error.
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WEBP_EXTERN(int) WebPPictureARGBToYUVA(WebPPicture* picture,
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WebPEncCSP colorspace);
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WebPEncCSP /*colorspace = WEBP_YUV420*/);
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// Same as WebPPictureARGBToYUVA(), but the conversion is done using
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// pseudo-random dithering with a strength 'dithering' between
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@ -456,6 +457,13 @@ WEBP_EXTERN(int) WebPPictureARGBToYUVA(WebPPicture* picture,
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WEBP_EXTERN(int) WebPPictureARGBToYUVADithered(
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WebPPicture* picture, WebPEncCSP colorspace, float dithering);
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// Performs 'smart' RGBA->YUVA420 downsampling and colorspace conversion.
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// Downsampling is handled with extra care in case of color clipping. This
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// method is roughly 2x slower than WebPPictureARGBToYUVA() but produces better
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// YUV representation.
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// Returns false in case of error.
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WEBP_EXTERN(int) WebPPictureSmartARGBToYUVA(WebPPicture* picture);
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// Converts picture->yuv to picture->argb and sets picture->use_argb to true.
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// The input format must be YUV_420 or YUV_420A.
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// Note that the use of this method is discouraged if one has access to the
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