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make VP8LSetBitPos() set br->eos_ flag
ReadSymbol() finishes with a VP8LSetBitPos() call only and could miss an eos_ during the decode loop.
Things are faster because of inlining too.
(cherry picked from commit d3242aee16
)
Change-Id: I2d2a275f38834ba005bc767d45c5de72d032103e
This commit is contained in:
committed by
James Zern
parent
2e4312b14f
commit
3ab0a377d2
@ -107,6 +107,9 @@ int32_t VP8GetSignedValue(VP8BitReader* const br, int num_bits);
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// maximum number of bits (inclusive) the bit-reader can handle:
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#define VP8L_MAX_NUM_BIT_READ 24
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#define VP8L_LBITS 64 // Number of bits prefetched.
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#define VP8L_WBITS 32 // Minimum number of bytes ready after VP8LFillBitWindow.
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typedef uint64_t vp8l_val_t; // right now, this bit-reader can only use 64bit.
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typedef struct {
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@ -138,14 +141,26 @@ static WEBP_INLINE uint32_t VP8LPrefetchBits(VP8LBitReader* const br) {
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return (uint32_t)(br->val_ >> br->bit_pos_);
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}
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// Returns true if there was an attempt at reading bit past the end of
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// the buffer. Doesn't set br->eos_ flag.
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static WEBP_INLINE int VP8LIsEndOfStream(const VP8LBitReader* const br) {
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assert(br->pos_ <= br->len_);
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return (br->pos_ == br->len_) && (br->bit_pos_ > VP8L_LBITS);
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}
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// For jumping over a number of bits in the bit stream when accessed with
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// VP8LPrefetchBits and VP8LFillBitWindow.
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static WEBP_INLINE void VP8LSetBitPos(VP8LBitReader* const br, int val) {
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br->bit_pos_ = val;
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br->eos_ = VP8LIsEndOfStream(br);
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}
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// Advances the read buffer by 4 bytes to make room for reading next 32 bits.
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void VP8LFillBitWindow(VP8LBitReader* const br);
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// Speed critical, but infrequent part of the code can be non-inligned.
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extern void VP8LDoFillBitWindow(VP8LBitReader* const br);
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static WEBP_INLINE void VP8LFillBitWindow(VP8LBitReader* const br) {
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if (br->bit_pos_ >= VP8L_WBITS) VP8LDoFillBitWindow(br);
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}
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#ifdef __cplusplus
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} // extern "C"
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