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webp_js/README.md: add some more code formatting (``)
Bug: webp:427525168 Change-Id: I979d0e7406ecc482a5ebb7d94cc50117f8384acc
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@ -13,7 +13,7 @@ Emscripten and CMake.
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- install the Emscripten SDK following the procedure described at:
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- install the Emscripten SDK following the procedure described at:
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https://emscripten.org/docs/getting_started/downloads.html#installation-instructions-using-the-emsdk-recommended
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https://emscripten.org/docs/getting_started/downloads.html#installation-instructions-using-the-emsdk-recommended
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After installation, you should have some global variable positioned to the
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After installation, you should have some global variable positioned to the
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location of the SDK. In particular, $EMSDK should point to the top-level
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location of the SDK. In particular, `$EMSDK` should point to the top-level
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directory containing Emscripten tools.
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directory containing Emscripten tools.
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- configure the project 'WEBP_JS' with CMake using:
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- configure the project 'WEBP_JS' with CMake using:
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@ -23,12 +23,12 @@ Emscripten and CMake.
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emcmake cmake -DWEBP_BUILD_WEBP_JS=ON ../
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emcmake cmake -DWEBP_BUILD_WEBP_JS=ON ../
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```
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```
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- compile webp.js using 'emmake make'.
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- compile webp.js using `emmake make`.
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- that's it! Upon completion, you should have the 'webp.js', 'webp.js.mem',
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- that's it! Upon completion, you should have the 'webp.js', 'webp.js.mem',
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'webp_wasm.js' and 'webp_wasm.wasm' files generated.
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'webp_wasm.js' and 'webp_wasm.wasm' files generated.
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The callable JavaScript function is WebPToSDL(), which decodes a raw WebP
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The callable JavaScript function is `WebPToSDL()`, which decodes a raw WebP
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bitstream into a canvas. See webp_js/index.html for a simple usage sample (see
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bitstream into a canvas. See webp_js/index.html for a simple usage sample (see
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below for instructions).
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below for instructions).
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