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dec_neon: add ConvertU8ToS16
Change-Id: Ifc4fb8e7f862e72154d2f2739811b1022d2b9416
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@ -89,6 +89,11 @@
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"vst2.8 {" #c1"[6], " #c2"[6]}," #p "," #stride " \n" \
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"vst2.8 {" #c1"[7], " #c2"[7]}," #p "," #stride " \n"
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// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t.
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static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) {
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return vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(v)));
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}
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// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result
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// to the corresponding rows of 'dst'.
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static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst,
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@ -342,10 +347,8 @@ static void TransformDC(const int16_t* in, uint8_t* dst) {
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{
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// Convert to 16b.
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int16x8_t dst01_s16 =
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vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(dst01)));
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int16x8_t dst23_s16 =
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vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(dst23)));
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int16x8_t dst01_s16 = ConvertU8ToS16(dst01);
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int16x8_t dst23_s16 = ConvertU8ToS16(dst23);
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// Add the inverse transform.
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dst01_s16 = vaddq_s16(dst01_s16, DC);
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@ -448,10 +451,8 @@ static void TransformAC3(const int16_t* in, uint8_t* dst) {
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{
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// Convert to 16b.
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int16x8_t dst01_s16 =
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vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(dst01)));
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int16x8_t dst23_s16 =
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vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(dst23)));
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int16x8_t dst01_s16 = ConvertU8ToS16(dst01);
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int16x8_t dst23_s16 = ConvertU8ToS16(dst23);
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// Add the inverse transform.
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dst01_s16 = vsraq_n_s16(dst01_s16, m0_m1, 3);
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