dsp/dec_{neon,sse2}: VE4: normalize variable names

use '0' rather than '_' when dealing with variables that result from a
shift

Change-Id: I29280c0dead645ce39dc4bb42c3e19929b302fd4
This commit is contained in:
James Zern
2014-10-23 16:04:13 +02:00
parent f7ada560ce
commit 0db9031c79
2 changed files with 11 additions and 11 deletions

View File

@ -1317,11 +1317,11 @@ static void VE4(uint8_t* dst) { // vertical
const uint64x1_t A0 = vreinterpret_u64_u8(vld1_u8(dst - BPS - 1)); // top row
const uint64x1_t A1 = vshr_n_u64(A0, 8);
const uint64x1_t A2 = vshr_n_u64(A0, 16);
const uint8x8_t ABCDEFG = vreinterpret_u8_u64(A0);
const uint8x8_t BCDEFG_ = vreinterpret_u8_u64(A1);
const uint8x8_t CDEFG__ = vreinterpret_u8_u64(A2);
const uint8x8_t b = vhadd_u8(ABCDEFG, CDEFG__);
const uint8x8_t avg = vrhadd_u8(b, BCDEFG_);
const uint8x8_t ABCDEFGH = vreinterpret_u8_u64(A0);
const uint8x8_t BCDEFGH0 = vreinterpret_u8_u64(A1);
const uint8x8_t CDEFGH00 = vreinterpret_u8_u64(A2);
const uint8x8_t b = vhadd_u8(ABCDEFGH, CDEFGH00);
const uint8x8_t avg = vrhadd_u8(b, BCDEFGH0);
int i;
for (i = 0; i < 4; ++i) {
vst1_lane_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(avg), 0);