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Use deterministic random-dithering during RGB->YUV conversion
-> helps debanding (sky, gradients, etc.) This dithering can only be triggered when using -preset photo or -pre 2 (as a preprocessing). Everything is unchanged otherwise. Note that this change is likely to make the perceived PSNR/SSIM drop since we're altering the input internally. Change-Id: Id8d4326245d9b828141de162c94ba381b1fa5813
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@ -1,5 +1,5 @@
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.\" Hey, EMACS: -*- nroff -*-
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.TH CWEBP 1 "March 28, 2013"
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.TH CWEBP 1 "October 17, 2013"
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.SH NAME
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cwebp \- compress an image file to a WebP file
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.SH SYNOPSIS
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@ -168,8 +168,9 @@ Output additional ASCII-map of encoding information. Possible map values
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range from 1 to 6. This is only meant to help debugging.
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.TP
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.BI \-pre " int
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Specify a pre-processing filter. This option is a placeholder
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and has currently no effect.
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Specify some pre-processing steps. Using a value of '2' will trigger
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quality-dependent pseudo-random dithering during RGBA->YUVA conversion
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(lossy compression only).
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.TP
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.BI \-alpha_filter " string
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Specify the predictive filtering method for the alpha plane. One of 'none',
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