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NEON optimised yuv to rgb conversion
- along the lines of the SSE chroma upsampling. Total speedup is ~30%. 4% speed loss on YuvToRgbXX conversion using tables instead of 14-bit fixed precision. TODO(later): investigate, and compare to x86. see http://code.google.com/p/webp/issues/detail?id=134 Change-Id: Idc2261037cd13b4553ca20ecc4c4007099c37009
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@ -62,6 +62,7 @@ ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
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# instructions to be generated for armv7a code. Instead target the neon code
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# specifically.
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LOCAL_SRC_FILES += src/dsp/dec_neon.c.neon
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LOCAL_SRC_FILES += src/dsp/upsampling_neon.c.neon
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LOCAL_SRC_FILES += src/dsp/enc_neon.c.neon
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endif
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LOCAL_STATIC_LIBRARIES := cpufeatures
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