Loosen the buffer size checks for Y/U/V/A too.

(follow-up to 15ca5014)

Change-Id: Ia122e96f616bd6317c24b69c9534cb7919b8a4a4
This commit is contained in:
Pascal Massimino 2015-09-11 14:58:22 +02:00
parent 15ca5014f1
commit 017f8cccec

View File

@ -33,6 +33,11 @@ static int IsValidColorspace(int webp_csp_mode) {
return (webp_csp_mode >= MODE_RGB && webp_csp_mode < MODE_LAST);
}
// strictly speaking, the very last (or first, if flipped) row
// doesn't require padding.
#define MIN_BUFFER_SIZE(WIDTH, HEIGHT, STRIDE) \
(uint64_t)(STRIDE) * ((HEIGHT) - 1) + (WIDTH)
static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) {
int ok = 1;
const WEBP_CSP_MODE mode = buffer->colorspace;
@ -42,20 +47,22 @@ static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) {
ok = 0;
} else if (!WebPIsRGBMode(mode)) { // YUV checks
const WebPYUVABuffer* const buf = &buffer->u.YUVA;
const int uv_width = (width + 1) / 2;
const int uv_height = (height + 1) / 2;
const int y_stride = abs(buf->y_stride);
const int u_stride = abs(buf->u_stride);
const int v_stride = abs(buf->v_stride);
const int a_stride = abs(buf->a_stride);
const uint64_t y_size = (uint64_t)y_stride * height;
const uint64_t u_size = (uint64_t)u_stride * ((height + 1) / 2);
const uint64_t v_size = (uint64_t)v_stride * ((height + 1) / 2);
const uint64_t a_size = (uint64_t)a_stride * height;
const uint64_t y_size = MIN_BUFFER_SIZE(width, height, y_stride);
const uint64_t u_size = MIN_BUFFER_SIZE(uv_width, uv_height, u_stride);
const uint64_t v_size = MIN_BUFFER_SIZE(uv_width, uv_height, v_stride);
const uint64_t a_size = MIN_BUFFER_SIZE(width, height, a_stride);
ok &= (y_size <= buf->y_size);
ok &= (u_size <= buf->u_size);
ok &= (v_size <= buf->v_size);
ok &= (y_stride >= width);
ok &= (u_stride >= (width + 1) / 2);
ok &= (v_stride >= (width + 1) / 2);
ok &= (u_stride >= uv_width);
ok &= (v_stride >= uv_width);
ok &= (buf->y != NULL);
ok &= (buf->u != NULL);
ok &= (buf->v != NULL);
@ -67,15 +74,14 @@ static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) {
} else { // RGB checks
const WebPRGBABuffer* const buf = &buffer->u.RGBA;
const int stride = abs(buf->stride);
// strictly speaking, the very last (or first, if flipped) row
// doesn't require padding.
const uint64_t size = (uint64_t)stride * (height - 1) + width;
const uint64_t size = MIN_BUFFER_SIZE(width, height, stride);
ok &= (size <= buf->size);
ok &= (stride >= width * kModeBpp[mode]);
ok &= (buf->rgba != NULL);
}
return ok ? VP8_STATUS_OK : VP8_STATUS_INVALID_PARAM;
}
#undef MIN_BUFFER_SIZE
static VP8StatusCode AllocateBuffer(WebPDecBuffer* const buffer) {
const int w = buffer->width;