libwebp/src/dec/alpha.c

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// Copyright 2011 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Alpha-plane decompression.
//
// Author: Skal (pascal.massimino@gmail.com)
#include <stdlib.h>
#include "./alphai.h"
#include "./vp8i.h"
#include "./vp8li.h"
#include "../utils/quant_levels_dec.h"
#include "../utils/utils.h"
#include "../webp/format_constants.h"
//------------------------------------------------------------------------------
// ALPHDecoder object.
ALPHDecoder* ALPHNew(void) {
ALPHDecoder* const dec = (ALPHDecoder*)WebPSafeCalloc(1ULL, sizeof(*dec));
return dec;
}
void ALPHDelete(ALPHDecoder* const dec) {
if (dec != NULL) {
VP8LDelete(dec->vp8l_dec_);
dec->vp8l_dec_ = NULL;
WebPSafeFree(dec);
}
}
//------------------------------------------------------------------------------
// Decoding.
// Initialize alpha decoding by parsing the alpha header and decoding the image
// header for alpha data stored using lossless compression.
// Returns false in case of error in alpha header (data too short, invalid
// compression method or filter, error in lossless header data etc).
static int ALPHInit(ALPHDecoder* const dec, const uint8_t* data,
size_t data_size, int width, int height, uint8_t* output) {
int ok = 0;
const uint8_t* const alpha_data = data + ALPHA_HEADER_LEN;
const size_t alpha_data_size = data_size - ALPHA_HEADER_LEN;
int rsrv;
assert(width > 0 && height > 0);
assert(data != NULL && output != NULL);
dec->width_ = width;
dec->height_ = height;
if (data_size <= ALPHA_HEADER_LEN) {
return 0;
}
dec->method_ = (data[0] >> 0) & 0x03;
dec->filter_ = (data[0] >> 2) & 0x03;
dec->pre_processing_ = (data[0] >> 4) & 0x03;
bitstream update for lossy alpha compression now, we only use 2 bits for the filtering method, and 2 bits for the compression method. There's two additional bits which are INFORMATIVE, to specify whether the source has been pre-processed (level reduction) during compression. This can be used at decompression time for some post-processing (see DequantizeLevels()). New relevant spec excerpt: 0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | ChunkHeader('ALPH') | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |Rsv| P | F | C | Alpha Bitstream... | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Compression method (C): 2 bits : The compression method used: * `0`: No compression. * `1`: Backward reference counts encoded with arithmetic encoder. Filtering method (F): 2 bits : The filtering method used: * `0`: None. * `1`: Horizontal filter. * `2`: Vertical filter. * `3`: Gradient filter. Pre-processing (P): 2 bits : These INFORMATIVE bits are used to signal the pre-processing that has been performed during compression. The decoder can use this information to e.g. dither the values or smooth the gradients prior to display. * `0`: no pre-processing * `1`: level reduction Decoders are not required to use this information in any specified way. Reserved (Rsv): 2 bits : SHOULD be `0`. Alpha bitstream: _Chunk Size_ - `1` bytes : Encoded alpha bitstream. This optional chunk contains encoded alpha data for a single tile. Either **ALL or NONE** of the tiles must contain this chunk. The alpha channel data is losslessly stored as raw data (when compression method is '0') or compressed using the lossless format (when the compression method is '1'). Change-Id: Ied8f5fb922707a953e6a2b601c69c73e552dda6b
2012-05-22 11:36:22 +02:00
rsrv = (data[0] >> 6) & 0x03;
if (dec->method_ < ALPHA_NO_COMPRESSION ||
dec->method_ > ALPHA_LOSSLESS_COMPRESSION ||
dec->filter_ >= WEBP_FILTER_LAST ||
dec->pre_processing_ > ALPHA_PREPROCESSED_LEVELS ||
bitstream update for lossy alpha compression now, we only use 2 bits for the filtering method, and 2 bits for the compression method. There's two additional bits which are INFORMATIVE, to specify whether the source has been pre-processed (level reduction) during compression. This can be used at decompression time for some post-processing (see DequantizeLevels()). New relevant spec excerpt: 0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | ChunkHeader('ALPH') | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |Rsv| P | F | C | Alpha Bitstream... | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Compression method (C): 2 bits : The compression method used: * `0`: No compression. * `1`: Backward reference counts encoded with arithmetic encoder. Filtering method (F): 2 bits : The filtering method used: * `0`: None. * `1`: Horizontal filter. * `2`: Vertical filter. * `3`: Gradient filter. Pre-processing (P): 2 bits : These INFORMATIVE bits are used to signal the pre-processing that has been performed during compression. The decoder can use this information to e.g. dither the values or smooth the gradients prior to display. * `0`: no pre-processing * `1`: level reduction Decoders are not required to use this information in any specified way. Reserved (Rsv): 2 bits : SHOULD be `0`. Alpha bitstream: _Chunk Size_ - `1` bytes : Encoded alpha bitstream. This optional chunk contains encoded alpha data for a single tile. Either **ALL or NONE** of the tiles must contain this chunk. The alpha channel data is losslessly stored as raw data (when compression method is '0') or compressed using the lossless format (when the compression method is '1'). Change-Id: Ied8f5fb922707a953e6a2b601c69c73e552dda6b
2012-05-22 11:36:22 +02:00
rsrv != 0) {
return 0;
}
if (dec->method_ == ALPHA_NO_COMPRESSION) {
const size_t alpha_decoded_size = dec->width_ * dec->height_;
ok = (alpha_data_size >= alpha_decoded_size);
} else {
assert(dec->method_ == ALPHA_LOSSLESS_COMPRESSION);
ok = VP8LDecodeAlphaHeader(dec, alpha_data, alpha_data_size, output);
}
return ok;
}
// Decodes, unfilters and dequantizes *at least* 'num_rows' rows of alpha
// starting from row number 'row'. It assumes that rows up to (row - 1) have
// already been decoded.
// Returns false in case of bitstream error.
static int ALPHDecode(VP8Decoder* const dec, int row, int num_rows) {
ALPHDecoder* const alph_dec = dec->alph_dec_;
const int width = alph_dec->width_;
const int height = alph_dec->height_;
WebPUnfilterFunc unfilter_func = WebPUnfilters[alph_dec->filter_];
uint8_t* const output = dec->alpha_plane_;
if (alph_dec->method_ == ALPHA_NO_COMPRESSION) {
const size_t offset = row * width;
const size_t num_pixels = num_rows * width;
assert(dec->alpha_data_size_ >= ALPHA_HEADER_LEN + offset + num_pixels);
memcpy(dec->alpha_plane_ + offset,
dec->alpha_data_ + ALPHA_HEADER_LEN + offset, num_pixels);
} else { // alph_dec->method_ == ALPHA_LOSSLESS_COMPRESSION
assert(alph_dec->vp8l_dec_ != NULL);
if (!VP8LDecodeAlphaImageStream(alph_dec, row + num_rows)) {
return 0;
}
}
if (unfilter_func != NULL) {
unfilter_func(width, height, width, row, num_rows, output);
}
if (row + num_rows == dec->pic_hdr_.height_) {
dec->is_alpha_decoded_ = 1;
}
return 1;
}
//------------------------------------------------------------------------------
// Main entry point.
const uint8_t* VP8DecompressAlphaRows(VP8Decoder* const dec,
int row, int num_rows) {
const int width = dec->pic_hdr_.width_;
const int height = dec->pic_hdr_.height_;
if (row < 0 || num_rows <= 0 || row + num_rows > height) {
return NULL; // sanity check.
}
if (row == 0) {
// Initialize decoding.
assert(dec->alpha_plane_ != NULL);
dec->alph_dec_ = ALPHNew();
if (dec->alph_dec_ == NULL) return NULL;
if (!ALPHInit(dec->alph_dec_, dec->alpha_data_, dec->alpha_data_size_,
width, height, dec->alpha_plane_)) {
ALPHDelete(dec->alph_dec_);
dec->alph_dec_ = NULL;
return NULL;
}
// if we allowed use of alpha dithering, check whether it's needed at all
if (dec->alph_dec_->pre_processing_ != ALPHA_PREPROCESSED_LEVELS) {
dec->alpha_dithering_ = 0; // disable dithering
} else {
num_rows = height; // decode everything in one pass
}
}
if (!dec->is_alpha_decoded_) {
int ok = 0;
assert(dec->alph_dec_ != NULL);
ok = ALPHDecode(dec, row, num_rows);
if (ok && dec->alpha_dithering_ > 0) {
ok = WebPDequantizeLevels(dec->alpha_plane_, width, height,
dec->alpha_dithering_);
}
if (!ok || dec->is_alpha_decoded_) {
ALPHDelete(dec->alph_dec_);
dec->alph_dec_ = NULL;
}
if (!ok) return NULL; // Error.
}
// Return a pointer to the current decoded row.
return dec->alpha_plane_ + row * width;
}