mirror of
https://github.com/webmproject/libwebp.git
synced 2025-02-23 04:22:47 +01:00
615 lines
18 KiB
C
615 lines
18 KiB
C
|
// Copyright 2011 Google Inc.
|
||
|
//
|
||
|
// This code is licensed under the same terms as WebM:
|
||
|
// Software License Agreement: http://www.webmproject.org/license/software/
|
||
|
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
|
||
|
// -----------------------------------------------------------------------------
|
||
|
//
|
||
|
// speed-critical functions.
|
||
|
//
|
||
|
// Author: Skal (pascal.massimino@gmail.com)
|
||
|
|
||
|
#include <assert.h>
|
||
|
#include "vp8enci.h"
|
||
|
|
||
|
#if defined(__cplusplus) || defined(c_plusplus)
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// run-time tables (~4k)
|
||
|
|
||
|
static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255]
|
||
|
|
||
|
static int tables_ok = 0;
|
||
|
|
||
|
static void InitTables() {
|
||
|
if (!tables_ok) {
|
||
|
int i;
|
||
|
for (i = -255; i <= 255 + 255; ++i) {
|
||
|
clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
|
||
|
}
|
||
|
tables_ok = 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline uint8_t clip_8b(int v) {
|
||
|
return (!(v & ~0xff)) ? v : v < 0 ? 0 : 255;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Transforms (Paragraph 14.4)
|
||
|
|
||
|
#define STORE(x, y, v) \
|
||
|
dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3))
|
||
|
|
||
|
static const int kC1 = 20091 + (1 << 16);
|
||
|
static const int kC2 = 35468;
|
||
|
#define MUL(a, b) (((a) * (b)) >> 16)
|
||
|
|
||
|
static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst) {
|
||
|
int C[4 * 4], *tmp;
|
||
|
int i;
|
||
|
tmp = C;
|
||
|
for (i = 0; i < 4; ++i) { // vertical pass
|
||
|
const int a = in[0] + in[8];
|
||
|
const int b = in[0] - in[8];
|
||
|
const int c = MUL(in[4], kC2) - MUL(in[12], kC1);
|
||
|
const int d = MUL(in[4], kC1) + MUL(in[12], kC2);
|
||
|
tmp[0] = a + d;
|
||
|
tmp[1] = b + c;
|
||
|
tmp[2] = b - c;
|
||
|
tmp[3] = a - d;
|
||
|
tmp += 4;
|
||
|
in++;
|
||
|
}
|
||
|
|
||
|
tmp = C;
|
||
|
for (i = 0; i < 4; ++i) { // horizontal pass
|
||
|
const int dc = tmp[0] + 4;
|
||
|
const int a = dc + tmp[8];
|
||
|
const int b = dc - tmp[8];
|
||
|
const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
|
||
|
const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
|
||
|
STORE(0, i, a + d);
|
||
|
STORE(1, i, b + c);
|
||
|
STORE(2, i, b - c);
|
||
|
STORE(3, i, a - d);
|
||
|
tmp++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
|
||
|
int i;
|
||
|
int tmp[16];
|
||
|
for (i = 0; i < 4; ++i, src += BPS, ref += BPS) {
|
||
|
const int d0 = src[0] - ref[0];
|
||
|
const int d1 = src[1] - ref[1];
|
||
|
const int d2 = src[2] - ref[2];
|
||
|
const int d3 = src[3] - ref[3];
|
||
|
const int a0 = (d0 + d3) << 3;
|
||
|
const int a1 = (d1 + d2) << 3;
|
||
|
const int a2 = (d1 - d2) << 3;
|
||
|
const int a3 = (d0 - d3) << 3;
|
||
|
tmp[0 + i * 4] = (a0 + a1);
|
||
|
tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 14500) >> 12;
|
||
|
tmp[2 + i * 4] = (a0 - a1);
|
||
|
tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 + 7500) >> 12;
|
||
|
}
|
||
|
for (i = 0; i < 4; ++i) {
|
||
|
const int a0 = (tmp[0 + i] + tmp[12 + i]);
|
||
|
const int a1 = (tmp[4 + i] + tmp[ 8 + i]);
|
||
|
const int a2 = (tmp[4 + i] - tmp[ 8 + i]);
|
||
|
const int a3 = (tmp[0 + i] - tmp[12 + i]);
|
||
|
out[0 + i] = (a0 + a1 + 7) >> 4;
|
||
|
out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0);
|
||
|
out[8 + i] = (a0 - a1 + 7) >> 4;
|
||
|
out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void ITransformWHT(const int16_t* in, int16_t* out) {
|
||
|
int tmp[16];
|
||
|
int i;
|
||
|
for (i = 0; i < 4; ++i) {
|
||
|
const int a0 = in[0 + i] + in[12 + i];
|
||
|
const int a1 = in[4 + i] + in[ 8 + i];
|
||
|
const int a2 = in[4 + i] - in[ 8 + i];
|
||
|
const int a3 = in[0 + i] - in[12 + i];
|
||
|
tmp[0 + i] = a0 + a1;
|
||
|
tmp[8 + i] = a0 - a1;
|
||
|
tmp[4 + i] = a3 + a2;
|
||
|
tmp[12 + i] = a3 - a2;
|
||
|
}
|
||
|
for (i = 0; i < 4; ++i) {
|
||
|
const int dc = tmp[0 + i * 4] + 3; // w/ rounder
|
||
|
const int a0 = dc + tmp[3 + i * 4];
|
||
|
const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
|
||
|
const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
|
||
|
const int a3 = dc - tmp[3 + i * 4];
|
||
|
out[ 0] = (a0 + a1) >> 3;
|
||
|
out[16] = (a3 + a2) >> 3;
|
||
|
out[32] = (a0 - a1) >> 3;
|
||
|
out[48] = (a3 - a2) >> 3;
|
||
|
out += 64;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void FTransformWHT(const int16_t* in, int16_t* out) {
|
||
|
int tmp[16];
|
||
|
int i;
|
||
|
for (i = 0; i < 4; ++i, in += 64) {
|
||
|
const int a0 = (in[0 * 16] + in[2 * 16]) << 2;
|
||
|
const int a1 = (in[1 * 16] + in[3 * 16]) << 2;
|
||
|
const int a2 = (in[1 * 16] - in[3 * 16]) << 2;
|
||
|
const int a3 = (in[0 * 16] - in[2 * 16]) << 2;
|
||
|
tmp[0 + i * 4] = (a0 + a1) + (a0 != 0);
|
||
|
tmp[1 + i * 4] = a3 + a2;
|
||
|
tmp[2 + i * 4] = a3 - a2;
|
||
|
tmp[3 + i * 4] = a0 - a1;
|
||
|
}
|
||
|
for (i = 0; i < 4; ++i) {
|
||
|
const int a0 = (tmp[0 + i] + tmp[8 + i]);
|
||
|
const int a1 = (tmp[4 + i] + tmp[12+ i]);
|
||
|
const int a2 = (tmp[4 + i] - tmp[12+ i]);
|
||
|
const int a3 = (tmp[0 + i] - tmp[8 + i]);
|
||
|
const int b0 = a0 + a1;
|
||
|
const int b1 = a3 + a2;
|
||
|
const int b2 = a3 - a2;
|
||
|
const int b3 = a0 - a1;
|
||
|
out[ 0 + i] = (b0 + (b0 > 0) + 3) >> 3;
|
||
|
out[ 4 + i] = (b1 + (b1 > 0) + 3) >> 3;
|
||
|
out[ 8 + i] = (b2 + (b2 > 0) + 3) >> 3;
|
||
|
out[12 + i] = (b3 + (b3 > 0) + 3) >> 3;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// default C implementations:
|
||
|
VP8Idct VP8ITransform = ITransform;
|
||
|
VP8Fdct VP8FTransform = FTransform;
|
||
|
VP8WHT VP8ITransformWHT = ITransformWHT;
|
||
|
VP8WHT VP8FTransformWHT = FTransformWHT;
|
||
|
|
||
|
#undef MUL
|
||
|
#undef STORE
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Intra predictions
|
||
|
|
||
|
#define OUT(x, y) dst[(x) + (y) * BPS]
|
||
|
|
||
|
static inline void Fill(uint8_t* dst, int value, int size) {
|
||
|
int j;
|
||
|
for (j = 0; j < size; ++j) {
|
||
|
memset(dst + j * BPS, value, size);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void VerticalPred(uint8_t* dst, const uint8_t* top, int size) {
|
||
|
int j;
|
||
|
if (top) {
|
||
|
for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size);
|
||
|
} else {
|
||
|
Fill(dst, 127, size);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void HorizontalPred(uint8_t* dst, const uint8_t* left, int size) {
|
||
|
if (left) {
|
||
|
int j;
|
||
|
for (j = 0; j < size; ++j) {
|
||
|
memset(dst + j * BPS, left[j], size);
|
||
|
}
|
||
|
} else {
|
||
|
Fill(dst, 129, size);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void TrueMotion(uint8_t* dst, const uint8_t* left,
|
||
|
const uint8_t* top, int size) {
|
||
|
int y;
|
||
|
if (left) {
|
||
|
if (top) {
|
||
|
const uint8_t* const clip = clip1 + 255 - left[-1];
|
||
|
for (y = 0; y < size; ++y) {
|
||
|
const uint8_t* const clip_table = clip + left[y];
|
||
|
int x;
|
||
|
for (x = 0; x < size; ++x) {
|
||
|
dst[x] = clip_table[top[x]];
|
||
|
}
|
||
|
dst += BPS;
|
||
|
}
|
||
|
} else {
|
||
|
HorizontalPred(dst, left, size);
|
||
|
}
|
||
|
} else {
|
||
|
// true motion without left samples (hence: with default 129 value)
|
||
|
// is equivalent to VE prediction where you just copy the top samples.
|
||
|
// Note that if top samples are not available, the default value is
|
||
|
// then 129, and not 127 as in the VerticalPred case.
|
||
|
if (top) {
|
||
|
VerticalPred(dst, top, size);
|
||
|
} else {
|
||
|
Fill(dst, 129, size);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void DCMode(uint8_t* dst, const uint8_t* left,
|
||
|
const uint8_t* top,
|
||
|
int size, int round, int shift) {
|
||
|
int DC = 0;
|
||
|
int j;
|
||
|
if (top) {
|
||
|
for (j = 0; j < size; ++j) DC += top[j];
|
||
|
if (left) { // top and left present
|
||
|
for (j = 0; j < size; ++j) DC += left[j];
|
||
|
} else { // top, but no left
|
||
|
DC += DC;
|
||
|
}
|
||
|
DC = (DC + round) >> shift;
|
||
|
} else if (left) { // left but no top
|
||
|
for (j = 0; j < size; ++j) DC += left[j];
|
||
|
DC += DC;
|
||
|
DC = (DC + round) >> shift;
|
||
|
} else { // no top, no left, nothing.
|
||
|
DC = 0x80;
|
||
|
}
|
||
|
Fill(dst, DC, size);
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Chroma 8x8 prediction (paragraph 12.2)
|
||
|
|
||
|
static void IntraChromaPreds(uint8_t* dst, const uint8_t* left,
|
||
|
const uint8_t* top) {
|
||
|
// U block
|
||
|
DCMode(C8DC8 + dst, left, top, 8, 8, 4);
|
||
|
VerticalPred(C8VE8 + dst, top, 8);
|
||
|
HorizontalPred(C8HE8 + dst, left, 8);
|
||
|
TrueMotion(C8TM8 + dst, left, top, 8);
|
||
|
// V block
|
||
|
dst += 8;
|
||
|
if (top) top += 8;
|
||
|
if (left) left += 16;
|
||
|
DCMode(C8DC8 + dst, left, top, 8, 8, 4);
|
||
|
VerticalPred(C8VE8 + dst, top, 8);
|
||
|
HorizontalPred(C8HE8 + dst, left, 8);
|
||
|
TrueMotion(C8TM8 + dst, left, top, 8);
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// luma 16x16 prediction (paragraph 12.3)
|
||
|
|
||
|
static void Intra16Preds(uint8_t* dst,
|
||
|
const uint8_t* left, const uint8_t* top) {
|
||
|
DCMode(I16DC16 + dst, left, top, 16, 16, 5);
|
||
|
VerticalPred(I16VE16 + dst, top, 16);
|
||
|
HorizontalPred(I16HE16 + dst, left, 16);
|
||
|
TrueMotion(I16TM16 + dst, left, top, 16);
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// luma 4x4 prediction
|
||
|
|
||
|
#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
|
||
|
#define AVG2(a, b) (((a) + (b) + 1) >> 1)
|
||
|
|
||
|
static void VE4(uint8_t* dst, const uint8_t* top) { // vertical
|
||
|
const uint8_t vals[4] = {
|
||
|
AVG3(top[-1], top[0], top[1]),
|
||
|
AVG3(top[ 0], top[1], top[2]),
|
||
|
AVG3(top[ 1], top[2], top[3]),
|
||
|
AVG3(top[ 2], top[3], top[4])
|
||
|
};
|
||
|
int i;
|
||
|
for (i = 0; i < 4; ++i) {
|
||
|
memcpy(dst + i * BPS, vals, 4);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void HE4(uint8_t* dst, const uint8_t* top) { // horizontal
|
||
|
const int X = top[-1];
|
||
|
const int I = top[-2];
|
||
|
const int J = top[-3];
|
||
|
const int K = top[-4];
|
||
|
const int L = top[-5];
|
||
|
*(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J);
|
||
|
*(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K);
|
||
|
*(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L);
|
||
|
*(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L);
|
||
|
}
|
||
|
|
||
|
static void DC4(uint8_t* dst, const uint8_t* top) {
|
||
|
uint32_t dc = 4;
|
||
|
int i;
|
||
|
for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i];
|
||
|
Fill(dst, dc >> 3, 4);
|
||
|
}
|
||
|
|
||
|
static void RD4(uint8_t* dst, const uint8_t* top) {
|
||
|
const int X = top[-1];
|
||
|
const int I = top[-2];
|
||
|
const int J = top[-3];
|
||
|
const int K = top[-4];
|
||
|
const int L = top[-5];
|
||
|
const int A = top[0];
|
||
|
const int B = top[1];
|
||
|
const int C = top[2];
|
||
|
const int D = top[3];
|
||
|
OUT(0, 3) = AVG3(J, K, L);
|
||
|
OUT(0, 2) = OUT(1, 3) = AVG3(I, J, K);
|
||
|
OUT(0, 1) = OUT(1, 2) = OUT(2, 3) = AVG3(X, I, J);
|
||
|
OUT(0, 0) = OUT(1, 1) = OUT(2, 2) = OUT(3, 3) = AVG3(A, X, I);
|
||
|
OUT(1, 0) = OUT(2, 1) = OUT(3, 2) = AVG3(B, A, X);
|
||
|
OUT(2, 0) = OUT(3, 1) = AVG3(C, B, A);
|
||
|
OUT(3, 0) = AVG3(D, C, B);
|
||
|
}
|
||
|
|
||
|
static void LD4(uint8_t* dst, const uint8_t* top) {
|
||
|
const int A = top[0];
|
||
|
const int B = top[1];
|
||
|
const int C = top[2];
|
||
|
const int D = top[3];
|
||
|
const int E = top[4];
|
||
|
const int F = top[5];
|
||
|
const int G = top[6];
|
||
|
const int H = top[7];
|
||
|
OUT(0, 0) = AVG3(A, B, C);
|
||
|
OUT(1, 0) = OUT(0, 1) = AVG3(B, C, D);
|
||
|
OUT(2, 0) = OUT(1, 1) = OUT(0, 2) = AVG3(C, D, E);
|
||
|
OUT(3, 0) = OUT(2, 1) = OUT(1, 2) = OUT(0, 3) = AVG3(D, E, F);
|
||
|
OUT(3, 1) = OUT(2, 2) = OUT(1, 3) = AVG3(E, F, G);
|
||
|
OUT(3, 2) = OUT(2, 3) = AVG3(F, G, H);
|
||
|
OUT(3, 3) = AVG3(G, H, H);
|
||
|
}
|
||
|
|
||
|
static void VR4(uint8_t* dst, const uint8_t* top) {
|
||
|
const int X = top[-1];
|
||
|
const int I = top[-2];
|
||
|
const int J = top[-3];
|
||
|
const int K = top[-4];
|
||
|
const int A = top[0];
|
||
|
const int B = top[1];
|
||
|
const int C = top[2];
|
||
|
const int D = top[3];
|
||
|
OUT(0, 0) = OUT(1, 2) = AVG2(X, A);
|
||
|
OUT(1, 0) = OUT(2, 2) = AVG2(A, B);
|
||
|
OUT(2, 0) = OUT(3, 2) = AVG2(B, C);
|
||
|
OUT(3, 0) = AVG2(C, D);
|
||
|
|
||
|
OUT(0, 3) = AVG3(K, J, I);
|
||
|
OUT(0, 2) = AVG3(J, I, X);
|
||
|
OUT(0, 1) = OUT(1, 3) = AVG3(I, X, A);
|
||
|
OUT(1, 1) = OUT(2, 3) = AVG3(X, A, B);
|
||
|
OUT(2, 1) = OUT(3, 3) = AVG3(A, B, C);
|
||
|
OUT(3, 1) = AVG3(B, C, D);
|
||
|
}
|
||
|
|
||
|
static void VL4(uint8_t* dst, const uint8_t* top) {
|
||
|
const int A = top[0];
|
||
|
const int B = top[1];
|
||
|
const int C = top[2];
|
||
|
const int D = top[3];
|
||
|
const int E = top[4];
|
||
|
const int F = top[5];
|
||
|
const int G = top[6];
|
||
|
const int H = top[7];
|
||
|
OUT(0, 0) = AVG2(A, B);
|
||
|
OUT(1, 0) = OUT(0, 2) = AVG2(B, C);
|
||
|
OUT(2, 0) = OUT(1, 2) = AVG2(C, D);
|
||
|
OUT(3, 0) = OUT(2, 2) = AVG2(D, E);
|
||
|
|
||
|
OUT(0, 1) = AVG3(A, B, C);
|
||
|
OUT(1, 1) = OUT(0, 3) = AVG3(B, C, D);
|
||
|
OUT(2, 1) = OUT(1, 3) = AVG3(C, D, E);
|
||
|
OUT(3, 1) = OUT(2, 3) = AVG3(D, E, F);
|
||
|
OUT(3, 2) = AVG3(E, F, G);
|
||
|
OUT(3, 3) = AVG3(F, G, H);
|
||
|
}
|
||
|
|
||
|
static void HU4(uint8_t* dst, const uint8_t* top) {
|
||
|
const int I = top[-2];
|
||
|
const int J = top[-3];
|
||
|
const int K = top[-4];
|
||
|
const int L = top[-5];
|
||
|
OUT(0, 0) = AVG2(I, J);
|
||
|
OUT(2, 0) = OUT(0, 1) = AVG2(J, K);
|
||
|
OUT(2, 1) = OUT(0, 2) = AVG2(K, L);
|
||
|
OUT(1, 0) = AVG3(I, J, K);
|
||
|
OUT(3, 0) = OUT(1, 1) = AVG3(J, K, L);
|
||
|
OUT(3, 1) = OUT(1, 2) = AVG3(K, L, L);
|
||
|
OUT(3, 2) = OUT(2, 2) =
|
||
|
OUT(0, 3) = OUT(1, 3) = OUT(2, 3) = OUT(3, 3) = L;
|
||
|
}
|
||
|
|
||
|
static void HD4(uint8_t* dst, const uint8_t* top) {
|
||
|
const int X = top[-1];
|
||
|
const int I = top[-2];
|
||
|
const int J = top[-3];
|
||
|
const int K = top[-4];
|
||
|
const int L = top[-5];
|
||
|
const int A = top[0];
|
||
|
const int B = top[1];
|
||
|
const int C = top[2];
|
||
|
|
||
|
OUT(0, 0) = OUT(2, 1) = AVG2(I, X);
|
||
|
OUT(0, 1) = OUT(2, 2) = AVG2(J, I);
|
||
|
OUT(0, 2) = OUT(2, 3) = AVG2(K, J);
|
||
|
OUT(0, 3) = AVG2(L, K);
|
||
|
|
||
|
OUT(3, 0) = AVG3(A, B, C);
|
||
|
OUT(2, 0) = AVG3(X, A, B);
|
||
|
OUT(1, 0) = OUT(3, 1) = AVG3(I, X, A);
|
||
|
OUT(1, 1) = OUT(3, 2) = AVG3(J, I, X);
|
||
|
OUT(1, 2) = OUT(3, 3) = AVG3(K, J, I);
|
||
|
OUT(1, 3) = AVG3(L, K, J);
|
||
|
}
|
||
|
|
||
|
static void TM4(uint8_t* dst, const uint8_t* top) {
|
||
|
int x, y;
|
||
|
const uint8_t* const clip = clip1 + 255 - top[-1];
|
||
|
for (y = 0; y < 4; ++y) {
|
||
|
const uint8_t* const clip_table = clip + top[-2 - y];
|
||
|
for (x = 0; x < 4; ++x) {
|
||
|
dst[x] = clip_table[top[x]];
|
||
|
}
|
||
|
dst += BPS;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#undef AVG3
|
||
|
#undef AVG2
|
||
|
|
||
|
// Left samples are top[-5 .. -2], top_left is top[-1], top are
|
||
|
// located at top[0..3], and top right is top[4..7]
|
||
|
static void Intra4Preds(uint8_t* dst, const uint8_t* top) {
|
||
|
DC4(I4DC4 + dst, top);
|
||
|
TM4(I4TM4 + dst, top);
|
||
|
VE4(I4VE4 + dst, top);
|
||
|
HE4(I4HE4 + dst, top);
|
||
|
RD4(I4RD4 + dst, top);
|
||
|
VR4(I4VR4 + dst, top);
|
||
|
LD4(I4LD4 + dst, top);
|
||
|
VL4(I4VL4 + dst, top);
|
||
|
HD4(I4HD4 + dst, top);
|
||
|
HU4(I4HU4 + dst, top);
|
||
|
}
|
||
|
|
||
|
// default C implementations
|
||
|
VP8Intra4Preds VP8EncPredLuma4 = Intra4Preds;
|
||
|
VP8IntraPreds VP8EncPredLuma16 = Intra16Preds;
|
||
|
VP8IntraPreds VP8EncPredChroma8 = IntraChromaPreds;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Metric
|
||
|
|
||
|
static inline int GetSSE(const uint8_t* a, const uint8_t* b, int w, int h) {
|
||
|
int count = 0;
|
||
|
int y, x;
|
||
|
for (y = 0; y < h; ++y) {
|
||
|
for (x = 0; x < w; ++x) {
|
||
|
const int diff = (int)a[x] - b[x];
|
||
|
count += diff * diff;
|
||
|
}
|
||
|
a += BPS;
|
||
|
b += BPS;
|
||
|
}
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
static int SSE16x16(const uint8_t* a, const uint8_t* b) {
|
||
|
return GetSSE(a, b, 16, 16);
|
||
|
}
|
||
|
static int SSE16x8(const uint8_t* a, const uint8_t* b) {
|
||
|
return GetSSE(a, b, 16, 8);
|
||
|
}
|
||
|
static int SSE8x8(const uint8_t* a, const uint8_t* b) {
|
||
|
return GetSSE(a, b, 8, 8);
|
||
|
}
|
||
|
static int SSE4x4(const uint8_t* a, const uint8_t* b) {
|
||
|
return GetSSE(a, b, 4, 4);
|
||
|
}
|
||
|
|
||
|
// default C implementations
|
||
|
VP8Metric VP8SSE16x16 = SSE16x16;
|
||
|
VP8Metric VP8SSE8x8 = SSE8x8;
|
||
|
VP8Metric VP8SSE16x8 = SSE16x8;
|
||
|
VP8Metric VP8SSE4x4 = SSE4x4;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Texture distortion
|
||
|
//
|
||
|
// We try to match the spectral content (weighted) between source and
|
||
|
// reconstructed samples.
|
||
|
|
||
|
// Hadamard transform
|
||
|
static void TTransform(const uint8_t* in, int16_t* out) {
|
||
|
int tmp[16];
|
||
|
int i;
|
||
|
for (i = 0; i < 4; ++i, in += BPS) {
|
||
|
const int a0 = (in[0] + in[2]) << 2;
|
||
|
const int a1 = (in[1] + in[3]) << 2;
|
||
|
const int a2 = (in[1] - in[3]) << 2;
|
||
|
const int a3 = (in[0] - in[2]) << 2;
|
||
|
tmp[0 + i * 4] = a0 + a1 + (a0 != 0);
|
||
|
tmp[1 + i * 4] = a3 + a2;
|
||
|
tmp[2 + i * 4] = a3 - a2;
|
||
|
tmp[3 + i * 4] = a0 - a1;
|
||
|
}
|
||
|
for (i = 0; i < 4; ++i) {
|
||
|
const int a0 = (tmp[0 + i] + tmp[8 + i]);
|
||
|
const int a1 = (tmp[4 + i] + tmp[12+ i]);
|
||
|
const int a2 = (tmp[4 + i] - tmp[12+ i]);
|
||
|
const int a3 = (tmp[0 + i] - tmp[8 + i]);
|
||
|
const int b0 = a0 + a1;
|
||
|
const int b1 = a3 + a2;
|
||
|
const int b2 = a3 - a2;
|
||
|
const int b3 = a0 - a1;
|
||
|
out[ 0 + i] = (b0 + (b0 < 0) + 3) >> 3;
|
||
|
out[ 4 + i] = (b1 + (b1 < 0) + 3) >> 3;
|
||
|
out[ 8 + i] = (b2 + (b2 < 0) + 3) >> 3;
|
||
|
out[12 + i] = (b3 + (b3 < 0) + 3) >> 3;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
|
||
|
const uint16_t* const w) {
|
||
|
int16_t tmp1[16], tmp2[16];
|
||
|
int k;
|
||
|
int D;
|
||
|
TTransform(a, tmp1);
|
||
|
TTransform(b, tmp2);
|
||
|
D = 0;
|
||
|
for (k = 0; k < 16; ++k)
|
||
|
D += w[k] * (abs(tmp2[k]) - abs(tmp1[k]));
|
||
|
return (abs(D) + 8) >> 4;
|
||
|
}
|
||
|
|
||
|
static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
|
||
|
const uint16_t* const w) {
|
||
|
int D = 0;
|
||
|
int x, y;
|
||
|
for (y = 0; y < 16 * BPS; y += 4 * BPS) {
|
||
|
for (x = 0; x < 16; x += 4) {
|
||
|
D += Disto4x4(a + x + y, b + x + y, w);
|
||
|
}
|
||
|
}
|
||
|
return D;
|
||
|
}
|
||
|
|
||
|
VP8WMetric VP8TDisto4x4 = Disto4x4;
|
||
|
VP8WMetric VP8TDisto16x16 = Disto16x16;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Block copy
|
||
|
|
||
|
static inline void Copy(const uint8_t* src, uint8_t* dst, int size) {
|
||
|
int y;
|
||
|
for (y = 0; y < size; ++y) {
|
||
|
memcpy(dst, src, size);
|
||
|
src += BPS;
|
||
|
dst += BPS;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); }
|
||
|
static void Copy8x8(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 8); }
|
||
|
static void Copy16x16(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 16); }
|
||
|
|
||
|
// default C implementations
|
||
|
VP8BlockCopy VP8Copy4x4 = Copy4x4;
|
||
|
VP8BlockCopy VP8Copy8x8 = Copy8x8;
|
||
|
VP8BlockCopy VP8Copy16x16 = Copy16x16;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
void VP8EncDspInit() {
|
||
|
InitTables();
|
||
|
// later we'll plug some SSE2 variant here
|
||
|
}
|
||
|
|
||
|
#if defined(__cplusplus) || defined(c_plusplus)
|
||
|
} // extern "C"
|
||
|
#endif
|