mirror of
https://github.com/webmproject/libwebp.git
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319 lines
10 KiB
C
319 lines
10 KiB
C
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// Copyright 2010 Google Inc.
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//
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// This code is licensed under the same terms as WebM:
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// Software License Agreement: http://www.webmproject.org/license/software/
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// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
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// -----------------------------------------------------------------------------
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//
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// VP8 decoder: internal header.
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//
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// Author: Skal (pascal.massimino@gmail.com)
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#ifndef WEBP_DECODE_VP8I_H_
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#define WEBP_DECODE_VP8I_H_
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#include <string.h> // for memcpy()
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#include "bits.h"
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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//-----------------------------------------------------------------------------
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// Various defines and enums
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#define ONLY_KEYFRAME_CODE // to remove any code related to P-Frames
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// intra prediction modes
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enum { B_DC_PRED = 0, // 4x4 modes
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B_TM_PRED,
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B_VE_PRED,
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B_HE_PRED,
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B_LD_PRED,
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B_RD_PRED,
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B_VR_PRED,
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B_VL_PRED,
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B_HD_PRED,
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B_HU_PRED,
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NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED, // = 10
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// Luma16 or UV modes
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DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED,
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H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED,
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B_PRED = NUM_BMODES, // refined I4x4 mode
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// special modes
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B_DC_PRED_NOTOP = 4,
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B_DC_PRED_NOLEFT = 5,
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B_DC_PRED_NOTOPLEFT = 6 };
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#ifndef ONLY_KEYFRAME_CODE
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// inter prediction modes
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enum {
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LEFT4 = 0, ABOVE4 = 1, ZERO4 = 2, NEW4 = 3,
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NEARESTMV, NEARMV, ZEROMV, NEWMV, SPLITMV };
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#endif
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enum { MB_FEATURE_TREE_PROBS = 3,
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NUM_MB_SEGMENTS = 4,
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NUM_REF_LF_DELTAS = 4,
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NUM_MODE_LF_DELTAS = 4, // I4x4, ZERO, *, SPLIT
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MAX_NUM_PARTITIONS = 8,
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// Probabilities
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NUM_TYPES = 4,
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NUM_BANDS = 8,
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NUM_CTX = 3,
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NUM_PROBAS = 11,
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NUM_MV_PROBAS = 19 };
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// YUV-cache parameters.
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// Constraints are: We need to store one 16x16 block of luma samples (y),
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// and two 8x8 chroma blocks (u/v). These are better be 16-bytes aligned,
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// in order to be SIMD-friendly. We also need to store the top, left and
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// top-left samples (from previously decoded blocks), along with four
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// extra top-right samples for luma (intra4x4 prediction only).
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// One possible layout is, using 32 * (17 + 9) bytes:
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//
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// .+------ <- only 1 pixel high
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// .|yyyyt.
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// .|yyyyt.
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// .|yyyyt.
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// .|yyyy..
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// .+--.+-- <- only 1 pixel high
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// .|uu.|vv
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// .|uu.|vv
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//
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// Every character is a 4x4 block, with legend:
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// '.' = unused
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// 'y' = y-samples 'u' = u-samples 'v' = u-samples
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// '|' = left sample, '-' = top sample, '+' = top-left sample
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// 't' = extra top-right sample for 4x4 modes
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// With this layout, BPS (=Bytes Per Scan-line) is one cacheline size.
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#define BPS 32 // this is the common stride used by yuv[]
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#define YUV_SIZE (BPS * 17 + BPS * 9)
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#define Y_SIZE (BPS * 17)
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#define Y_OFF (BPS * 1 + 8)
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#define U_OFF (Y_OFF + BPS * 16 + BPS)
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#define V_OFF (U_OFF + 16)
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//-----------------------------------------------------------------------------
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// Headers
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typedef struct {
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uint8_t key_frame_;
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uint8_t profile_;
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uint8_t show_;
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uint32_t partition_length_;
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} VP8FrameHeader;
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typedef struct {
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uint16_t width_;
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uint16_t height_;
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uint8_t xscale_;
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uint8_t yscale_;
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uint8_t colorspace_; // 0 = YCbCr
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uint8_t clamp_type_;
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} VP8PictureHeader;
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// segment features
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typedef struct {
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int use_segment_;
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int update_map_; // whether to update the segment map or not
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int absolute_delta_; // absolute or delta values for quantizer and filter
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int8_t quantizer_[NUM_MB_SEGMENTS]; // quantization changes
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int8_t filter_strength_[NUM_MB_SEGMENTS]; // filter strength for segments
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} VP8SegmentHeader;
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// Struct collecting all frame-persistent probabilities.
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typedef struct {
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uint8_t segments_[MB_FEATURE_TREE_PROBS];
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// Type: 0:Intra16-AC 1:Intra16-DC 2:Chroma 3:Intra4
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uint8_t coeffs_[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS];
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#ifndef ONLY_KEYFRAME_CODE
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uint8_t ymode_[4], uvmode_[3];
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uint8_t mv_[2][NUM_MV_PROBAS];
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#endif
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} VP8Proba;
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// Filter parameters
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typedef struct {
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int simple_; // 0=complex, 1=simple
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int level_; // [0..63]
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int sharpness_; // [0..7]
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int use_lf_delta_;
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int ref_lf_delta_[NUM_REF_LF_DELTAS];
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int mode_lf_delta_[NUM_MODE_LF_DELTAS];
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} VP8FilterHeader;
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//-----------------------------------------------------------------------------
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// Informations about the macroblocks.
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typedef struct {
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// block type
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uint8_t skip_:1;
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// filter specs
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uint8_t f_level_:6; // filter strength: 0..63
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uint8_t f_ilevel_:6; // inner limit: 1..63
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uint8_t f_inner_:1; // do inner filtering?
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// cbp
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uint8_t nz_; // non-zero AC/DC coeffs
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uint8_t dc_nz_; // non-zero DC coeffs
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} VP8MB;
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// Dequantization matrices
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typedef struct {
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uint16_t y1_mat_[2], y2_mat_[2], uv_mat_[2]; // [DC / AC]
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} VP8QuantMatrix;
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//-----------------------------------------------------------------------------
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// VP8Decoder: the main opaque structure handed over to user
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struct VP8Decoder {
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int status_; // 0 = OK
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int ready_; // true if ready to decode a picture with VP8Decode()
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const char* error_msg_; // set when status_ is not OK.
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// Main data source
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VP8BitReader br_;
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// headers
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VP8FrameHeader frm_hdr_;
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VP8PictureHeader pic_hdr_;
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VP8FilterHeader filter_hdr_;
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VP8SegmentHeader segment_hdr_;
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// dimension, in macroblock units.
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int mb_w_, mb_h_;
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// number of partitions.
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int num_parts_;
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// per-partition boolean decoders.
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VP8BitReader parts_[MAX_NUM_PARTITIONS];
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// buffer refresh flags
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// bit 0: refresh Gold, bit 1: refresh Alt
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// bit 2-3: copy to Gold, bit 4-5: copy to Alt
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// bit 6: Gold sign bias, bit 7: Alt sign bias
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// bit 8: refresh last frame
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uint32_t buffer_flags_;
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// dequantization (one set of DC/AC dequant factor per segment)
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VP8QuantMatrix dqm_[NUM_MB_SEGMENTS];
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// probabilities
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VP8Proba proba_, proba_saved_;
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int update_proba_;
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int use_skip_proba_;
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uint8_t skip_p_, intra_p_, last_p_, golden_p_;
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// Boundary data cache and persistent buffers.
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uint8_t* intra_t_; // top intra modes values: 4 * mb_w_
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uint8_t intra_l_[4]; // left intra modes values
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uint8_t *y_t_; // top luma samples: 16 * mb_w_
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uint8_t *u_t_, *v_t_; // top u/v samples: 8 * mb_w_ each
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VP8MB* mb_info_; // contextual macroblock infos (mb_w_ + 1)
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uint8_t* yuv_b_; // main block for Y/U/V (size = YUV_SIZE)
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int16_t* coeffs_; // 384 coeffs = (16+8+8) * 4*4
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uint8_t* cache_y_; // macroblock row for storing unfiltered samples
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uint8_t* cache_u_;
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uint8_t* cache_v_;
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int cache_y_stride_;
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int cache_uv_stride_;
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// main memory chunk for the above data. Persistent.
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void* mem_;
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int mem_size_;
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// Per macroblock non-persistent infos.
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int mb_x_, mb_y_; // current position, in macroblock units
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uint8_t is_i4x4_; // true if intra4x4
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uint8_t imodes_[16]; // one 16x16 mode (#0) or sixteen 4x4 modes
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uint8_t uvmode_; // chroma prediction mode
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uint8_t segment_; // block's segment
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// bit-wise info about the content of each sub-4x4 blocks: there are 16 bits
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// for luma (bits #0->#15), then 4 bits for chroma-u (#16->#19) and 4 bits for
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// chroma-v (#20->#23), each corresponding to one 4x4 block in decoding order.
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// If the bit is set, the 4x4 block contains some non-zero coefficients.
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uint32_t non_zero_;
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uint32_t non_zero_ac_;
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// Filtering side-info
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int filter_type_; // 0=off, 1=simple, 2=complex
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uint8_t filter_levels_[NUM_MB_SEGMENTS]; // precalculated per-segment
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};
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//-----------------------------------------------------------------------------
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// internal functions. Not public.
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// in vp8.c
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int VP8SetError(VP8Decoder* const dec, int error, const char *msg);
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// in tree.c
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void VP8ResetProba(VP8Proba* const proba);
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void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec);
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void VP8ParseIntraMode(VP8BitReader* const br, VP8Decoder* const dec);
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// in quant.c
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void VP8ParseQuant(VP8Decoder* const dec);
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// in frame.c
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int VP8InitFrame(VP8Decoder* const dec, VP8Io* io);
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// Predict a block and add residual
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void VP8ReconstructBlock(VP8Decoder* const dec);
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// Filtering
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void VP8StoreBlock(VP8Decoder* const dec);
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void VP8FilterRow(VP8Decoder* const dec, VP8Io* io);
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// in dsp.c
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typedef void (*VP8Idct)(const int16_t* coeffs, uint8_t* dst);
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extern VP8Idct VP8Transform;
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extern VP8Idct VP8TransformUV;
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extern VP8Idct VP8TransformDC;
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extern VP8Idct VP8TransformDCUV;
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extern void (*VP8TransformWHT)(const int16_t* in, int16_t* out);
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// *dst is the destination block, with stride BPS. Boundary samples are
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// assumed accessible when needed.
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typedef void (*VP8PredFunc)(uint8_t *dst);
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extern VP8PredFunc VP8PredLuma16[7];
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extern VP8PredFunc VP8PredChroma8[7];
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extern VP8PredFunc VP8PredLuma4[11];
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void VP8DspInit(); // must be called before anything using the above
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void VP8DspInitTables(); // needs to be called no matter what.
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// simple filter (only for luma)
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typedef void (*VP8SimpleFilterFunc)(uint8_t* p, int stride, int thresh);
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extern VP8SimpleFilterFunc VP8SimpleVFilter16;
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extern VP8SimpleFilterFunc VP8SimpleHFilter16;
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extern VP8SimpleFilterFunc VP8SimpleVFilter16i; // filter 3 inner edges
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extern VP8SimpleFilterFunc VP8SimpleHFilter16i;
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// regular filter (on both macroblock edges and inner edges)
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typedef void (*VP8LumaFilterFunc)(uint8_t* luma, int stride,
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int thresh, int ithresh, int hev_t);
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typedef void (*VP8ChromaFilterFunc)(uint8_t* u, uint8_t* v, int stride,
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int thresh, int ithresh, int hev_t);
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// on outter edge
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extern VP8LumaFilterFunc VP8VFilter16;
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extern VP8LumaFilterFunc VP8HFilter16;
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extern VP8ChromaFilterFunc VP8VFilter8;
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extern VP8ChromaFilterFunc VP8HFilter8;
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// on inner edge
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extern VP8LumaFilterFunc VP8VFilter16i; // filtering 3 inner edges altogether
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extern VP8LumaFilterFunc VP8HFilter16i;
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extern VP8ChromaFilterFunc VP8VFilter8i; // filtering u and v altogether
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extern VP8ChromaFilterFunc VP8HFilter8i;
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//-----------------------------------------------------------------------------
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#if defined(__cplusplus) || defined(c_plusplus)
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} // extern "C"
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#endif
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#endif // WEBP_DECODE_VP8I_H_
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