libwebp/examples/gif2webp_util.c

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// Copyright 2013 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Helper structs and methods for gif2webp tool.
//
#include <assert.h>
#include <stdio.h>
#include "utils/utils.h"
#include "webp/encode.h"
#include "./gif2webp_util.h"
#define DELTA_INFINITY 1ULL << 32
#define KEYFRAME_NONE -1
//------------------------------------------------------------------------------
// Helper utilities.
static void ClearRectangle(WebPPicture* const picture,
int left, int top, int width, int height) {
int j;
for (j = top; j < top + height; ++j) {
uint32_t* const dst = picture->argb + j * picture->argb_stride;
int i;
for (i = left; i < left + width; ++i) {
dst[i] = WEBP_UTIL_TRANSPARENT_COLOR;
}
}
}
void WebPUtilClearPic(WebPPicture* const picture,
const WebPFrameRect* const rect) {
if (rect != NULL) {
ClearRectangle(picture, rect->x_offset, rect->y_offset,
rect->width, rect->height);
} else {
ClearRectangle(picture, 0, 0, picture->width, picture->height);
}
}
// TODO: Also used in picture.c. Move to a common location?
// Copy width x height pixels from 'src' to 'dst' honoring the strides.
static void CopyPlane(const uint8_t* src, int src_stride,
uint8_t* dst, int dst_stride, int width, int height) {
while (height-- > 0) {
memcpy(dst, src, width);
src += src_stride;
dst += dst_stride;
}
}
// Copy pixels from 'src' to 'dst' honoring strides. 'src' and 'dst' are assumed
// to be already allocated.
static void CopyPixels(const WebPPicture* const src, WebPPicture* const dst) {
assert(src->width == dst->width && src->height == dst->height);
CopyPlane((uint8_t*)src->argb, 4 * src->argb_stride, (uint8_t*)dst->argb,
4 * dst->argb_stride, 4 * src->width, src->height);
}
// Given 'src' picture and its frame rectangle 'rect', blend it into 'dst'.
static void BlendPixels(const WebPPicture* const src,
const WebPFrameRect* const rect,
WebPPicture* const dst) {
int j;
assert(src->width == dst->width && src->height == dst->height);
for (j = rect->y_offset; j < rect->y_offset + rect->height; ++j) {
int i;
for (i = rect->x_offset; i < rect->x_offset + rect->width; ++i) {
const uint32_t src_pixel = src->argb[j * src->argb_stride + i];
const int src_alpha = src_pixel >> 24;
if (src_alpha != 0) {
dst->argb[j * dst->argb_stride + i] = src_pixel;
}
}
}
}
// Returns true if 'length' number of pixels in 'src' and 'dst' are identical,
// assuming the given step sizes between pixels.
static WEBP_INLINE int ComparePixels(const uint32_t* src, int src_step,
const uint32_t* dst, int dst_step,
int length) {
assert(length > 0);
while (length-- > 0) {
if (*src != *dst) {
return 0;
}
src += src_step;
dst += dst_step;
}
return 1;
}
// Assumes that an initial valid guess of change rectangle 'rect' is passed.
static void MinimizeChangeRectangle(const WebPPicture* const src,
const WebPPicture* const dst,
WebPFrameRect* const rect) {
int i, j;
// Sanity checks.
assert(src->width == dst->width && src->height == dst->height);
assert(rect->x_offset + rect->width <= dst->width);
assert(rect->y_offset + rect->height <= dst->height);
// Left boundary.
for (i = rect->x_offset; i < rect->x_offset + rect->width; ++i) {
const uint32_t* const src_argb =
&src->argb[rect->y_offset * src->argb_stride + i];
const uint32_t* const dst_argb =
&dst->argb[rect->y_offset * dst->argb_stride + i];
if (ComparePixels(src_argb, src->argb_stride, dst_argb, dst->argb_stride,
rect->height)) {
--rect->width; // Redundant column.
++rect->x_offset;
} else {
break;
}
}
if (rect->width == 0) goto End;
// Right boundary.
for (i = rect->x_offset + rect->width - 1; i >= rect->x_offset; --i) {
const uint32_t* const src_argb =
&src->argb[rect->y_offset * src->argb_stride + i];
const uint32_t* const dst_argb =
&dst->argb[rect->y_offset * dst->argb_stride + i];
if (ComparePixels(src_argb, src->argb_stride, dst_argb, dst->argb_stride,
rect->height)) {
--rect->width; // Redundant column.
} else {
break;
}
}
if (rect->width == 0) goto End;
// Top boundary.
for (j = rect->y_offset; j < rect->y_offset + rect->height; ++j) {
const uint32_t* const src_argb =
&src->argb[j * src->argb_stride + rect->x_offset];
const uint32_t* const dst_argb =
&dst->argb[j * dst->argb_stride + rect->x_offset];
if (ComparePixels(src_argb, 1, dst_argb, 1, rect->width)) {
--rect->height; // Redundant row.
++rect->y_offset;
} else {
break;
}
}
if (rect->height == 0) goto End;
// Bottom boundary.
for (j = rect->y_offset + rect->height - 1; j >= rect->y_offset; --j) {
const uint32_t* const src_argb =
&src->argb[j * src->argb_stride + rect->x_offset];
const uint32_t* const dst_argb =
&dst->argb[j * dst->argb_stride + rect->x_offset];
if (ComparePixels(src_argb, 1, dst_argb, 1, rect->width)) {
--rect->height; // Redundant row.
} else {
break;
}
}
if (rect->height == 0) goto End;
if (rect->width == 0 || rect->height == 0) {
End:
// TODO(later): This rare case can happen for a bad GIF. In such a case, the
// frame should not be encoded at all and the duration of prev frame should
// be increased instead. For now, we just create a 1x1 frame at zero offset.
rect->x_offset = 0;
rect->y_offset = 0;
rect->width = 1;
rect->height = 1;
}
}
// For pixels in 'rect', replace those pixels in 'dst' that are same as 'src' by
// transparent pixels.
static void IncreaseTransparency(const WebPPicture* const src,
const WebPFrameRect* const rect,
WebPPicture* const dst) {
int i, j;
assert(src != NULL && dst != NULL && rect != NULL);
assert(src->width == dst->width && src->height == dst->height);
for (j = rect->y_offset; j < rect->y_offset + rect->height; ++j) {
const uint32_t* const psrc = src->argb + j * src->argb_stride;
uint32_t* const pdst = dst->argb + j * dst->argb_stride;
for (i = rect->x_offset; i < rect->x_offset + rect->width; ++i) {
if (psrc[i] == pdst[i]) {
pdst[i] = WEBP_UTIL_TRANSPARENT_COLOR;
}
}
}
}
// Replace similar blocks of pixels by a 'see-through' transparent block
// with uniform average color.
static void FlattenSimilarBlocks(const WebPPicture* const src,
const WebPFrameRect* const rect,
WebPPicture* const dst) {
int i, j;
const int block_size = 8;
const int y_start = (rect->y_offset + block_size) & ~(block_size - 1);
const int y_end = (rect->y_offset + rect->height) & ~(block_size - 1);
const int x_start = (rect->x_offset + block_size) & ~(block_size - 1);
const int x_end = (rect->x_offset + rect->width) & ~(block_size - 1);
assert(src != NULL && dst != NULL && rect != NULL);
assert(src->width == dst->width && src->height == dst->height);
assert((block_size & (block_size - 1)) == 0); // must be a power of 2
// Iterate over each block and count similar pixels.
for (j = y_start; j < y_end; j += block_size) {
for (i = x_start; i < x_end; i += block_size) {
int cnt = 0;
int avg_r = 0, avg_g = 0, avg_b = 0;
int x, y;
const uint32_t* const psrc = src->argb + j * src->argb_stride + i;
uint32_t* const pdst = dst->argb + j * dst->argb_stride + i;
for (y = 0; y < block_size; ++y) {
for (x = 0; x < block_size; ++x) {
const uint32_t src_pixel = psrc[x + y * src->argb_stride];
const int alpha = src_pixel >> 24;
if (alpha == 0xff &&
src_pixel == pdst[x + y * dst->argb_stride]) {
++cnt;
avg_r += (src_pixel >> 16) & 0xff;
avg_g += (src_pixel >> 8) & 0xff;
avg_b += (src_pixel >> 0) & 0xff;
}
}
}
// If we have a fully similar block, we replace it with an
// average transparent block. This compresses better in lossy mode.
if (cnt == block_size * block_size) {
const uint32_t color = (0x00 << 24) |
((avg_r / cnt) << 16) |
((avg_g / cnt) << 8) |
((avg_b / cnt) << 0);
for (y = 0; y < block_size; ++y) {
for (x = 0; x < block_size; ++x) {
pdst[x + y * dst->argb_stride] = color;
}
}
}
}
}
}
//------------------------------------------------------------------------------
// Encoded frame.
// Used to store two candidates of encoded data for an animation frame. One of
// the two will be chosen later.
typedef struct {
WebPMuxFrameInfo sub_frame; // Encoded frame rectangle.
WebPMuxFrameInfo key_frame; // Encoded frame if it was converted to keyframe.
int is_key_frame; // True if 'key_frame' has been chosen.
} EncodedFrame;
// Release the data contained by 'encoded_frame'.
static void FrameRelease(EncodedFrame* const encoded_frame) {
if (encoded_frame != NULL) {
WebPDataClear(&encoded_frame->sub_frame.bitstream);
WebPDataClear(&encoded_frame->key_frame.bitstream);
memset(encoded_frame, 0, sizeof(*encoded_frame));
}
}
//------------------------------------------------------------------------------
// Frame cache.
// Used to store encoded frames that haven't been output yet.
struct WebPFrameCache {
EncodedFrame* encoded_frames; // Array of encoded frames.
size_t size; // Number of allocated data elements.
size_t start; // Start index.
size_t count; // Number of valid data elements.
int flush_count; // If >0, flush_count frames starting from
// 'start' are ready to be added to mux.
int64_t best_delta; // min(canvas size - frame size) over the frames.
// Can be negative in certain cases due to
// transparent pixels in a frame.
int keyframe; // Index of selected keyframe relative to 'start'.
size_t kmin; // Min distance between key frames.
size_t kmax; // Max distance between key frames.
size_t count_since_key_frame; // Frames seen since the last key frame.
int allow_mixed; // If true, each frame can be lossy or lossless.
WebPFrameRect prev_orig_rect; // Previous input (e.g. GIF) frame rectangle.
WebPFrameRect prev_webp_rect; // Previous WebP frame rectangle.
FrameDisposeMethod prev_orig_dispose; // Previous input dispose method.
int prev_candidate_undecided; // True if sub-frame vs keyframe decision
// hasn't been made for the previous frame yet.
WebPPicture curr_canvas; // Current canvas (NOT disposed).
WebPPicture curr_canvas_tmp; // Temporary storage for current canvas.
WebPPicture prev_canvas; // Previous canvas (NOT disposed).
WebPPicture prev_canvas_disposed; // Previous canvas disposed to background.
WebPPicture prev_to_prev_canvas_disposed; // Previous to previous canvas
// (disposed as per its original
// dispose method).
int is_first_frame; // True if no frames have been added to the cache
// since WebPFrameCacheNew().
};
// Reset the counters in the cache struct. Doesn't touch 'cache->encoded_frames'
// and 'cache->size'.
static void CacheReset(WebPFrameCache* const cache) {
cache->start = 0;
cache->count = 0;
cache->flush_count = 0;
cache->best_delta = DELTA_INFINITY;
cache->keyframe = KEYFRAME_NONE;
}
WebPFrameCache* WebPFrameCacheNew(int width, int height,
size_t kmin, size_t kmax, int allow_mixed) {
WebPFrameCache* cache = (WebPFrameCache*)WebPSafeCalloc(1, sizeof(*cache));
if (cache == NULL) return NULL;
CacheReset(cache);
// sanity init, so we can call WebPFrameCacheDelete():
cache->encoded_frames = NULL;
cache->prev_candidate_undecided = 0;
cache->is_first_frame = 1;
// Picture buffers.
if (!WebPPictureInit(&cache->curr_canvas) ||
!WebPPictureInit(&cache->curr_canvas_tmp) ||
!WebPPictureInit(&cache->prev_canvas) ||
!WebPPictureInit(&cache->prev_canvas_disposed) ||
!WebPPictureInit(&cache->prev_to_prev_canvas_disposed)) {
return NULL;
}
cache->curr_canvas.width = width;
cache->curr_canvas.height = height;
cache->curr_canvas.use_argb = 1;
if (!WebPPictureAlloc(&cache->curr_canvas) ||
!WebPPictureCopy(&cache->curr_canvas, &cache->curr_canvas_tmp) ||
!WebPPictureCopy(&cache->curr_canvas, &cache->prev_canvas) ||
!WebPPictureCopy(&cache->curr_canvas, &cache->prev_canvas_disposed) ||
!WebPPictureCopy(&cache->curr_canvas,
&cache->prev_to_prev_canvas_disposed)) {
goto Err;
}
WebPUtilClearPic(&cache->prev_canvas, NULL);
WebPUtilClearPic(&cache->prev_canvas_disposed, NULL);
WebPUtilClearPic(&cache->prev_to_prev_canvas_disposed, NULL);
// Cache data.
cache->allow_mixed = allow_mixed;
cache->kmin = kmin;
cache->kmax = kmax;
cache->count_since_key_frame = 0;
assert(kmax > kmin);
cache->size = kmax - kmin + 1; // One extra storage for previous frame.
cache->encoded_frames = (EncodedFrame*)WebPSafeCalloc(
cache->size, sizeof(*cache->encoded_frames));
if (cache->encoded_frames == NULL) goto Err;
return cache; // All OK.
Err:
WebPFrameCacheDelete(cache);
return NULL;
}
void WebPFrameCacheDelete(WebPFrameCache* const cache) {
if (cache != NULL) {
if (cache->encoded_frames != NULL) {
size_t i;
for (i = 0; i < cache->size; ++i) {
FrameRelease(&cache->encoded_frames[i]);
}
WebPSafeFree(cache->encoded_frames);
}
WebPPictureFree(&cache->curr_canvas);
WebPPictureFree(&cache->curr_canvas_tmp);
WebPPictureFree(&cache->prev_canvas);
WebPPictureFree(&cache->prev_canvas_disposed);
WebPPictureFree(&cache->prev_to_prev_canvas_disposed);
WebPSafeFree(cache);
}
}
static int EncodeFrame(const WebPConfig* const config, WebPPicture* const pic,
WebPMemoryWriter* const memory) {
pic->use_argb = 1;
pic->writer = WebPMemoryWrite;
pic->custom_ptr = memory;
if (!WebPEncode(config, pic)) {
return 0;
}
return 1;
}
static void GetEncodedData(const WebPMemoryWriter* const memory,
WebPData* const encoded_data) {
encoded_data->bytes = memory->mem;
encoded_data->size = memory->size;
}
#define MIN_COLORS_LOSSY 31 // Don't try lossy below this threshold.
#define MAX_COLORS_LOSSLESS 194 // Don't try lossless above this threshold.
#define MAX_COLOR_COUNT 256 // Power of 2 greater than MAX_COLORS_LOSSLESS.
#define HASH_SIZE (MAX_COLOR_COUNT * 4)
#define HASH_RIGHT_SHIFT 22 // 32 - log2(HASH_SIZE).
// TODO(urvang): Also used in enc/vp8l.c. Move to utils.
// If the number of colors in the 'pic' is at least MAX_COLOR_COUNT, return
// MAX_COLOR_COUNT. Otherwise, return the exact number of colors in the 'pic'.
static int GetColorCount(const WebPPicture* const pic) {
int x, y;
int num_colors = 0;
uint8_t in_use[HASH_SIZE] = { 0 };
uint32_t colors[HASH_SIZE];
static const uint32_t kHashMul = 0x1e35a7bd;
const uint32_t* argb = pic->argb;
const int width = pic->width;
const int height = pic->height;
uint32_t last_pix = ~argb[0]; // so we're sure that last_pix != argb[0]
for (y = 0; y < height; ++y) {
for (x = 0; x < width; ++x) {
int key;
if (argb[x] == last_pix) {
continue;
}
last_pix = argb[x];
key = (kHashMul * last_pix) >> HASH_RIGHT_SHIFT;
while (1) {
if (!in_use[key]) {
colors[key] = last_pix;
in_use[key] = 1;
++num_colors;
if (num_colors >= MAX_COLOR_COUNT) {
return MAX_COLOR_COUNT; // Exact count not needed.
}
break;
} else if (colors[key] == last_pix) {
break; // The color is already there.
} else {
// Some other color sits here, so do linear conflict resolution.
++key;
key &= (HASH_SIZE - 1); // Key mask.
}
}
}
argb += pic->argb_stride;
}
return num_colors;
}
#undef MAX_COLOR_COUNT
#undef HASH_SIZE
#undef HASH_RIGHT_SHIFT
static void DisposeFrameRectangle(int dispose_method,
const WebPFrameRect* const rect,
const WebPPicture* const prev_canvas,
WebPPicture* const curr_canvas) {
assert(rect != NULL);
if (dispose_method == FRAME_DISPOSE_BACKGROUND) {
WebPUtilClearPic(curr_canvas, rect);
} else if (dispose_method == FRAME_DISPOSE_RESTORE_PREVIOUS) {
const int src_stride = prev_canvas->argb_stride;
const uint32_t* const src =
prev_canvas->argb + rect->x_offset + rect->y_offset * src_stride;
const int dst_stride = curr_canvas->argb_stride;
uint32_t* const dst =
curr_canvas->argb + rect->x_offset + rect->y_offset * dst_stride;
assert(prev_canvas != NULL);
CopyPlane((uint8_t*)src, 4 * src_stride, (uint8_t*)dst, 4 * dst_stride,
4 * rect->width, rect->height);
}
}
// Snap rectangle to even offsets (and adjust dimensions if needed).
static WEBP_INLINE void SnapToEvenOffsets(WebPFrameRect* const rect) {
rect->width += (rect->x_offset & 1);
rect->height += (rect->y_offset & 1);
rect->x_offset &= ~1;
rect->y_offset &= ~1;
}
// Given previous and current canvas, picks the optimal rectangle for the
// current frame.
// The initial guess for 'rect' will be 'orig_rect' if is non-NULL, otherwise
// the initial guess will be the full canvas.
static int GetSubRect(const WebPPicture* const prev_canvas,
const WebPPicture* const curr_canvas,
const WebPFrameRect* const orig_rect, int is_key_frame,
WebPFrameRect* const rect, WebPPicture* const sub_frame) {
if (orig_rect != NULL) {
*rect = *orig_rect;
} else {
rect->x_offset = 0;
rect->y_offset = 0;
rect->width = curr_canvas->width;
rect->height = curr_canvas->height;
}
if (!is_key_frame) { // Optimize frame rectangle.
MinimizeChangeRectangle(prev_canvas, curr_canvas, rect);
}
SnapToEvenOffsets(rect);
return WebPPictureView(curr_canvas, rect->x_offset, rect->y_offset,
rect->width, rect->height, sub_frame);
}
static int IsBlendingPossible(const WebPPicture* const src,
const WebPPicture* const dst,
const WebPFrameRect* const rect) {
int i, j;
assert(src->width == dst->width && src->height == dst->height);
assert(rect->x_offset + rect->width <= dst->width);
assert(rect->y_offset + rect->height <= dst->height);
for (j = rect->y_offset; j < rect->y_offset + rect->height; ++j) {
for (i = rect->x_offset; i < rect->x_offset + rect->width; ++i) {
const uint32_t src_pixel = src->argb[j * src->argb_stride + i];
const uint32_t dst_pixel = dst->argb[j * dst->argb_stride + i];
const uint32_t dst_alpha = dst_pixel >> 24;
if (dst_alpha != 0xff && src_pixel != dst_pixel) {
// In this case, if we use blending, we can't attain the desired
// 'dst_pixel' value for this pixel. So, blending is not possible.
return 0;
}
}
}
return 1;
}
static int RectArea(const WebPFrameRect* const rect) {
return rect->width * rect->height;
}
// Struct representing a candidate encoded frame including its metadata.
typedef struct {
WebPMemoryWriter mem;
WebPMuxFrameInfo info;
WebPFrameRect rect;
int evaluate; // True if this candidate should be evaluated.
} Candidate;
// Generates a candidate encoded frame given a picture and metadata.
static WebPEncodingError EncodeCandidate(WebPPicture* const sub_frame,
const WebPFrameRect* const rect,
const WebPConfig* const config,
int use_blending, int duration,
Candidate* const candidate) {
WebPEncodingError error_code = VP8_ENC_OK;
assert(candidate != NULL);
memset(candidate, 0, sizeof(*candidate));
// Set frame rect and info.
candidate->rect = *rect;
candidate->info.id = WEBP_CHUNK_ANMF;
candidate->info.x_offset = rect->x_offset;
candidate->info.y_offset = rect->y_offset;
candidate->info.dispose_method = WEBP_MUX_DISPOSE_NONE; // Set later.
candidate->info.blend_method =
use_blending ? WEBP_MUX_BLEND : WEBP_MUX_NO_BLEND;
candidate->info.duration = duration;
// Encode picture.
WebPMemoryWriterInit(&candidate->mem);
if (!EncodeFrame(config, sub_frame, &candidate->mem)) {
error_code = sub_frame->error_code;
goto Err;
}
candidate->evaluate = 1;
return error_code;
Err:
#if WEBP_ENCODER_ABI_VERSION > 0x0203
WebPMemoryWriterClear(&candidate->mem);
#else
free(candidate->mem.mem);
memset(&candidate->mem, 0, sizeof(candidate->mem));
#endif
return error_code;
}
// Returns cached frame at given 'position' index.
static EncodedFrame* CacheGetFrame(const WebPFrameCache* const cache,
size_t position) {
assert(cache->start + position < cache->size);
return &cache->encoded_frames[cache->start + position];
}
// Sets dispose method of the previous frame to be 'dispose_method'.
static void SetPreviousDisposeMethod(WebPFrameCache* const cache,
WebPMuxAnimDispose dispose_method) {
const size_t position = cache->count - 2;
EncodedFrame* const prev_enc_frame = CacheGetFrame(cache, position);
assert(cache->count >= 2); // As current and previous frames are in cache.
if (cache->prev_candidate_undecided) {
assert(dispose_method == WEBP_MUX_DISPOSE_NONE);
prev_enc_frame->sub_frame.dispose_method = dispose_method;
prev_enc_frame->key_frame.dispose_method = dispose_method;
} else {
WebPMuxFrameInfo* const prev_info = prev_enc_frame->is_key_frame
? &prev_enc_frame->key_frame
: &prev_enc_frame->sub_frame;
prev_info->dispose_method = dispose_method;
}
}
enum {
LL_DISP_NONE = 0,
LL_DISP_BG,
LOSSY_DISP_NONE,
LOSSY_DISP_BG,
CANDIDATE_COUNT
};
// Generates candidates for a given dispose method given pre-filled 'rect'
// and 'sub_frame'.
static WebPEncodingError GenerateCandidates(
WebPFrameCache* const cache, Candidate candidates[CANDIDATE_COUNT],
WebPMuxAnimDispose dispose_method, int is_lossless, int is_key_frame,
const WebPFrameRect* const rect, WebPPicture* sub_frame, int duration,
const WebPConfig* const config_ll, const WebPConfig* const config_lossy) {
WebPEncodingError error_code = VP8_ENC_OK;
const int is_dispose_none = (dispose_method == WEBP_MUX_DISPOSE_NONE);
Candidate* const candidate_ll =
is_dispose_none ? &candidates[LL_DISP_NONE] : &candidates[LL_DISP_BG];
Candidate* const candidate_lossy = is_dispose_none
? &candidates[LOSSY_DISP_NONE]
: &candidates[LOSSY_DISP_BG];
WebPPicture* const curr_canvas = &cache->curr_canvas;
WebPPicture* const curr_canvas_tmp = &cache->curr_canvas_tmp;
const WebPPicture* const prev_canvas =
is_dispose_none ? &cache->prev_canvas : &cache->prev_canvas_disposed;
const int use_blending =
!is_key_frame &&
IsBlendingPossible(prev_canvas, curr_canvas, rect);
int curr_canvas_saved = 0; // If 'curr_canvas' is saved in 'curr_canvas_tmp'.
// Pick candidates to be tried.
if (!cache->allow_mixed) {
candidate_ll->evaluate = is_lossless;
candidate_lossy->evaluate = !is_lossless;
} else { // Use a heuristic for trying lossless and/or lossy compression.
const int num_colors = GetColorCount(sub_frame);
candidate_ll->evaluate = (num_colors < MAX_COLORS_LOSSLESS);
candidate_lossy->evaluate = (num_colors >= MIN_COLORS_LOSSY);
}
// Generate candidates.
if (candidate_ll->evaluate) {
if (use_blending) {
CopyPixels(curr_canvas, curr_canvas_tmp); // save
curr_canvas_saved = 1;
IncreaseTransparency(prev_canvas, rect, curr_canvas);
}
error_code = EncodeCandidate(sub_frame, rect, config_ll, use_blending,
duration, candidate_ll);
if (error_code != VP8_ENC_OK) return error_code;
if (use_blending) {
CopyPixels(curr_canvas_tmp, curr_canvas); // restore
}
}
if (candidate_lossy->evaluate) {
if (!is_key_frame) {
// For lossy compression of a frame, it's better to:
// * Replace transparent pixels of 'curr' with actual RGB values,
// whenever possible, and
// * Replace similar blocks of pixels by a transparent block.
if (!curr_canvas_saved) { // save if not already done so.
CopyPixels(curr_canvas, curr_canvas_tmp);
}
FlattenSimilarBlocks(prev_canvas, rect, curr_canvas);
}
error_code = EncodeCandidate(sub_frame, rect, config_lossy, use_blending,
duration, candidate_lossy);
if (error_code != VP8_ENC_OK) return error_code;
if (!is_key_frame) {
CopyPixels(curr_canvas_tmp, curr_canvas); // restore
}
}
return error_code;
}
// Pick the candidate encoded frame with smallest size and release other
// candidates.
// TODO(later): Perhaps a rough SSIM/PSNR produced by the encoder should
// also be a criteria, in addition to sizes.
static void PickBestCandidate(WebPFrameCache* const cache,
Candidate* const candidates, int is_key_frame,
EncodedFrame* const encoded_frame) {
int i;
int best_idx = -1;
size_t best_size = ~0;
for (i = 0; i < CANDIDATE_COUNT; ++i) {
if (candidates[i].evaluate) {
const size_t candidate_size = candidates[i].mem.size;
if (candidate_size < best_size) {
best_idx = i;
best_size = candidate_size;
}
}
}
assert(best_idx != -1);
for (i = 0; i < CANDIDATE_COUNT; ++i) {
if (candidates[i].evaluate) {
if (i == best_idx) {
WebPMuxFrameInfo* const dst = is_key_frame
? &encoded_frame->key_frame
: &encoded_frame->sub_frame;
*dst = candidates[i].info;
GetEncodedData(&candidates[i].mem, &dst->bitstream);
if (!is_key_frame) {
// Note: Previous dispose method only matters for non-keyframes.
// Also, we don't want to modify previous dispose method that was
// selected when a non key-frame was assumed.
const WebPMuxAnimDispose prev_dispose_method =
(best_idx == LL_DISP_NONE || best_idx == LOSSY_DISP_NONE)
? WEBP_MUX_DISPOSE_NONE
: WEBP_MUX_DISPOSE_BACKGROUND;
SetPreviousDisposeMethod(cache, prev_dispose_method);
}
cache->prev_webp_rect = candidates[i].rect; // save for next frame.
} else {
#if WEBP_ENCODER_ABI_VERSION > 0x0203
WebPMemoryWriterClear(&candidates[i].mem);
#else
free(candidates[i].mem.mem);
memset(&candidates[i].mem, 0, sizeof(candidates[i].mem));
#endif
candidates[i].evaluate = 0;
}
}
}
}
// Depending on the configuration, tries different compressions
// (lossy/lossless), dispose methods, blending methods etc to encode the current
// frame and outputs the best one in 'encoded_frame'.
static WebPEncodingError SetFrame(WebPFrameCache* const cache,
const WebPConfig* const config, int duration,
const WebPFrameRect* const orig_rect,
int is_key_frame,
EncodedFrame* const encoded_frame) {
int i;
WebPEncodingError error_code = VP8_ENC_OK;
WebPPicture* const curr_canvas = &cache->curr_canvas;
const WebPPicture* const prev_canvas = &cache->prev_canvas;
WebPPicture* const prev_canvas_disposed = &cache->prev_canvas_disposed;
Candidate candidates[CANDIDATE_COUNT];
const int is_lossless = config->lossless;
int try_dispose_none = 1; // Default.
WebPFrameRect rect_none;
WebPPicture sub_frame_none;
// If current frame is a key-frame, dispose method of previous frame doesn't
// matter, so we don't try dispose to background.
// Also, if keyframe insertion is on, and previous frame could be picked as
// either a sub-frame or a keyframe, then we can't be sure about what frame
// rectangle would be disposed. In that case too, we don't try dispose to
// background.
const int dispose_bg_possible =
!is_key_frame && !cache->prev_candidate_undecided;
int try_dispose_bg = 0; // Default.
WebPFrameRect rect_bg;
WebPPicture sub_frame_bg;
WebPConfig config_ll = *config;
WebPConfig config_lossy = *config;
config_ll.lossless = 1;
config_lossy.lossless = 0;
if (!WebPPictureInit(&sub_frame_none) || !WebPPictureInit(&sub_frame_bg)) {
return VP8_ENC_ERROR_INVALID_CONFIGURATION;
}
for (i = 0; i < CANDIDATE_COUNT; ++i) {
candidates[i].evaluate = 0;
}
// Change-rectangle assuming previous frame was DISPOSE_NONE.
GetSubRect(prev_canvas, curr_canvas, orig_rect, is_key_frame,
&rect_none, &sub_frame_none);
if (dispose_bg_possible) {
// Change-rectangle assuming previous frame was DISPOSE_BACKGROUND.
CopyPixels(prev_canvas, prev_canvas_disposed);
DisposeFrameRectangle(WEBP_MUX_DISPOSE_BACKGROUND, &cache->prev_webp_rect,
NULL, prev_canvas_disposed);
GetSubRect(prev_canvas_disposed, curr_canvas, orig_rect, is_key_frame,
&rect_bg, &sub_frame_bg);
if (RectArea(&rect_bg) < RectArea(&rect_none)) {
try_dispose_bg = 1; // Pick DISPOSE_BACKGROUND.
try_dispose_none = 0;
}
}
if (try_dispose_none) {
error_code = GenerateCandidates(
cache, candidates, WEBP_MUX_DISPOSE_NONE, is_lossless, is_key_frame,
&rect_none, &sub_frame_none, duration, &config_ll, &config_lossy);
if (error_code != VP8_ENC_OK) goto Err;
}
if (try_dispose_bg) {
assert(!cache->is_first_frame);
assert(dispose_bg_possible);
error_code =
GenerateCandidates(cache, candidates, WEBP_MUX_DISPOSE_BACKGROUND,
is_lossless, is_key_frame, &rect_bg, &sub_frame_bg,
duration, &config_ll, &config_lossy);
if (error_code != VP8_ENC_OK) goto Err;
}
PickBestCandidate(cache, candidates, is_key_frame, encoded_frame);
goto End;
Err:
for (i = 0; i < CANDIDATE_COUNT; ++i) {
if (candidates[i].evaluate) {
#if WEBP_ENCODER_ABI_VERSION > 0x0203
WebPMemoryWriterClear(&candidates[i].mem);
#else
free(candidates[i].mem.mem);
memset(&candidates[i].mem, 0, sizeof(candidates[i].mem));
#endif
}
}
End:
WebPPictureFree(&sub_frame_none);
WebPPictureFree(&sub_frame_bg);
return error_code;
}
#undef MIN_COLORS_LOSSY
#undef MAX_COLORS_LOSSLESS
// Calculate the penalty incurred if we encode given frame as a key frame
// instead of a sub-frame.
static int64_t KeyFramePenalty(const EncodedFrame* const encoded_frame) {
return ((int64_t)encoded_frame->key_frame.bitstream.size -
encoded_frame->sub_frame.bitstream.size);
}
int WebPFrameCacheAddFrame(WebPFrameCache* const cache,
const WebPConfig* const config,
const WebPFrameRect* const orig_rect_ptr,
FrameDisposeMethod orig_dispose_method,
int duration, WebPPicture* const frame) {
// Initialize.
int ok = 0;
WebPEncodingError error_code = VP8_ENC_OK;
WebPPicture* const curr_canvas = &cache->curr_canvas;
WebPPicture* const prev_canvas = &cache->prev_canvas;
WebPPicture* const prev_to_prev_canvas_disposed =
&cache->prev_to_prev_canvas_disposed;
WebPPicture* const prev_canvas_disposed = &cache->prev_canvas_disposed;
const size_t position = cache->count;
EncodedFrame* const encoded_frame = CacheGetFrame(cache, position);
WebPFrameRect orig_rect;
assert(position < cache->size);
if (frame == NULL) {
return 0;
}
// As we are encoding (part of) 'curr_canvas', and not 'frame' directly, make
// sure the progress is still reported back.
curr_canvas->progress_hook = frame->progress_hook;
curr_canvas->user_data = frame->user_data;
curr_canvas->stats = frame->stats;
if (orig_rect_ptr == NULL) {
orig_rect.width = frame->width;
orig_rect.height = frame->height;
orig_rect.x_offset = 0;
orig_rect.y_offset = 0;
} else {
orig_rect = *orig_rect_ptr;
}
// Main frame addition.
++cache->count;
if (cache->is_first_frame) {
// 'curr_canvas' is same as 'frame'.
CopyPixels(frame, curr_canvas);
// Add this as a key frame.
// Note: we use original rectangle as-is for the first frame.
error_code =
SetFrame(cache, config, duration, &orig_rect, 1, encoded_frame);
if (error_code != VP8_ENC_OK) {
goto End;
}
assert(position == 0 && cache->count == 1);
encoded_frame->is_key_frame = 1;
cache->flush_count = 0;
cache->count_since_key_frame = 0;
cache->prev_candidate_undecided = 0;
} else {
// Store previous to previous and previous canvases.
CopyPixels(prev_canvas_disposed, prev_to_prev_canvas_disposed);
CopyPixels(curr_canvas, prev_canvas);
// Create curr_canvas:
// * Start with disposed previous canvas.
// * Then blend 'frame' onto it.
DisposeFrameRectangle(cache->prev_orig_dispose, &cache->prev_orig_rect,
prev_to_prev_canvas_disposed, curr_canvas);
CopyPixels(curr_canvas, prev_canvas_disposed);
BlendPixels(frame, &orig_rect, curr_canvas);
++cache->count_since_key_frame;
if (cache->count_since_key_frame <= cache->kmin) {
// Add this as a frame rectangle.
error_code = SetFrame(cache, config, duration, NULL, 0, encoded_frame);
if (error_code != VP8_ENC_OK) {
goto End;
}
encoded_frame->is_key_frame = 0;
cache->flush_count = cache->count - 1;
cache->prev_candidate_undecided = 0;
} else {
int64_t curr_delta;
// Add frame rectangle to cache.
error_code = SetFrame(cache, config, duration, NULL, 0, encoded_frame);
if (error_code != VP8_ENC_OK) {
goto End;
}
// Add key frame to cache, too.
error_code = SetFrame(cache, config, duration, NULL, 1, encoded_frame);
if (error_code != VP8_ENC_OK) goto End;
// Analyze size difference of the two variants.
curr_delta = KeyFramePenalty(encoded_frame);
if (curr_delta <= cache->best_delta) { // Pick this as keyframe.
if (cache->keyframe != KEYFRAME_NONE) {
EncodedFrame* const old_keyframe =
CacheGetFrame(cache, cache->keyframe);
assert(old_keyframe->is_key_frame);
old_keyframe->is_key_frame = 0;
}
encoded_frame->is_key_frame = 1;
cache->keyframe = position;
cache->best_delta = curr_delta;
cache->flush_count = cache->count - 1; // We can flush previous frames.
} else {
encoded_frame->is_key_frame = 0;
}
if (cache->count_since_key_frame == cache->kmax) {
cache->flush_count = cache->count - 1;
cache->count_since_key_frame = 0;
}
cache->prev_candidate_undecided = 1;
}
// Recalculate prev_canvas_disposed (as it might have been modified).
CopyPixels(prev_canvas, prev_canvas_disposed);
DisposeFrameRectangle(cache->prev_orig_dispose, &cache->prev_orig_rect,
prev_to_prev_canvas_disposed, prev_canvas_disposed);
}
// Dispose the 'frame'.
DisposeFrameRectangle(orig_dispose_method, &orig_rect, prev_canvas_disposed,
frame);
cache->is_first_frame = 0;
cache->prev_orig_dispose = orig_dispose_method;
cache->prev_orig_rect = orig_rect;
ok = 1;
End:
if (!ok) {
FrameRelease(encoded_frame);
--cache->count; // We reset the count, as the frame addition failed.
}
frame->error_code = error_code; // report error_code
assert(ok || error_code != VP8_ENC_OK);
return ok;
}
WebPMuxError WebPFrameCacheFlush(WebPFrameCache* const cache, int verbose,
WebPMux* const mux) {
while (cache->flush_count > 0) {
WebPMuxFrameInfo* info;
WebPMuxError err;
EncodedFrame* const curr = CacheGetFrame(cache, 0);
// Pick frame or full canvas.
if (curr->is_key_frame) {
info = &curr->key_frame;
if (cache->keyframe == 0) {
cache->keyframe = KEYFRAME_NONE;
cache->best_delta = DELTA_INFINITY;
}
} else {
info = &curr->sub_frame;
}
// Add to mux.
err = WebPMuxPushFrame(mux, info, 1);
if (err != WEBP_MUX_OK) return err;
if (verbose) {
printf("Added frame. offset:%d,%d duration:%d dispose:%d blend:%d\n",
info->x_offset, info->y_offset, info->duration,
info->dispose_method, info->blend_method);
}
FrameRelease(curr);
++cache->start;
--cache->flush_count;
--cache->count;
if (cache->keyframe != KEYFRAME_NONE) --cache->keyframe;
}
if (cache->count == 1 && cache->start != 0) {
// Move cache->start to index 0.
const int cache_start_tmp = (int)cache->start;
EncodedFrame temp = cache->encoded_frames[0];
cache->encoded_frames[0] = cache->encoded_frames[cache_start_tmp];
cache->encoded_frames[cache_start_tmp] = temp;
FrameRelease(&cache->encoded_frames[cache_start_tmp]);
cache->start = 0;
}
return WEBP_MUX_OK;
}
WebPMuxError WebPFrameCacheFlushAll(WebPFrameCache* const cache, int verbose,
WebPMux* const mux) {
cache->flush_count = cache->count; // Force flushing of all frames.
return WebPFrameCacheFlush(cache, verbose, mux);
}
//------------------------------------------------------------------------------