diyac/seat.c

438 lines
16 KiB
C

#define _POSIX_C_SOURCE 200112L
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_data_device.h>
#include <stdlib.h>
#include <wlr/util/log.h>
#include <assert.h>
#include "seat.h"
#include "view.h"
static void configure_keyboard(struct diyac_seat* seat, struct diyac_input* input, bool force)
{
struct wlr_input_device *device = input->device;
assert(device->type == WLR_INPUT_DEVICE_KEYBOARD);
struct diyac_keyboard *keyboard = (struct diyac_keyboard *)input;
struct wlr_keyboard *kb = wlr_keyboard_from_input_device(device);
if(!keyboard->is_virtual || force)
{
/*
* Set layout based on environment variables XKB_DEFAULT_LAYOUT,
* XKB_DEFAULT_OPTIONS, and friends.
*/
struct xkb_rule_names rules = { 0 };
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,XKB_KEYMAP_COMPILE_NO_FLAGS);
if (keymap) {
if (!wlr_keyboard_keymaps_match(kb->keymap, keymap)) {
wlr_keyboard_set_keymap(kb, keymap);
}
xkb_keymap_unref(keymap);
} else {
wlr_log(WLR_ERROR, "Failed to create xkb keymap");
}
xkb_context_unref(context);
}
wlr_keyboard_set_repeat_info(kb, 25, 600);
}
static void keyboard_handle_modifiers(
struct wl_listener *listener, void *data)
{
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
struct diyac_keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->input.seat->wlr_seat, keyboard->wlr_keyboard);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(keyboard->input.seat->wlr_seat,
&keyboard->wlr_keyboard->modifiers);
}
static bool handle_keybinding(struct diyac_server *server, xkb_keysym_t sym)
{
/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its own
* processing.
*
* This function assumes Alt is held down.
*/
switch (sym)
{
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
case XKB_KEY_F1:
/* Cycle to the next toplevel */
if (wl_list_length(&server->views) < 2)
{
break;
}
struct diyac_view *next_toplevel =
wl_container_of(server->views.prev, next_toplevel, link);
diyac_focus_view(next_toplevel, true);
break;
default:
return false;
}
return true;
}
static void keyboard_handle_key(
struct wl_listener *listener, void *data)
{
/* This event is raised when a key is pressed or released. */
struct diyac_keyboard *keyboard =
wl_container_of(listener, keyboard, key);
struct wlr_keyboard_key_event *event = data;
struct wlr_seat *seat = keyboard->input.seat->wlr_seat;
/* Translate libinput keycode -> xkbcommon */
wlr_log(WLR_INFO, "receive keycode %d", event->keycode);
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->wlr_keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->wlr_keyboard);
if ((modifiers & WLR_MODIFIER_ALT) &&
event->state == WL_KEYBOARD_KEY_STATE_PRESSED)
{
/* If alt is held down and this button was _pressed_, we attempt to
* process it as a compositor keybinding. */
for (int i = 0; i < nsyms; i++)
{
handled = handle_keybinding(keyboard->input.seat->server, syms[i]);
}
}
if (!handled)
{
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->wlr_keyboard);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
static void input_handle_destroy(struct wl_listener *listener, void *data)
{
/* This event is raised by the keyboard base wlr_input_device to signal
* the destruction of the wlr_keyboard. It will no longer receive events
* and should be destroyed.
*/
struct diyac_input *input = wl_container_of(listener, input, destroy);
wl_list_remove(&input->link);
wl_list_remove(&input->destroy.link);
if(input->device->type == WLR_INPUT_DEVICE_KEYBOARD)
{
struct diyac_keyboard* keyboard = (struct diyac_keyboard*) input;
if(keyboard->is_virtual)
{
wlr_log(WLR_INFO, "Virtual keyboard destroyed");
}
wl_list_remove(&keyboard->modifiers.link);
wl_list_remove(&keyboard->key.link);
}
free(input);
}
static struct diyac_input* server_new_keyboard(struct diyac_seat *seat,
struct wlr_input_device *device, bool is_virtual)
{
struct wlr_keyboard *wlr_keyboard = wlr_keyboard_from_input_device(device);
struct diyac_keyboard *keyboard = calloc(1, sizeof(*keyboard));
keyboard->wlr_keyboard = wlr_keyboard;
keyboard->input.device = device;
keyboard->input.seat = seat;
keyboard->is_virtual = is_virtual;
/**
* Force configure default keyboard keymap for all new
* keyboard, including virtual keyboard
*/
configure_keyboard(seat,&keyboard->input, true);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
wl_signal_add(&wlr_keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&wlr_keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(seat->wlr_seat, keyboard->wlr_keyboard);
/* And add the keyboard to our list of keyboards */
//wl_list_insert(&server->seat.keyboards, &keyboard->link);
return (struct diyac_input*) keyboard;
}
static struct diyac_input* server_new_pointer(struct diyac_seat *seat,
struct wlr_input_device *device)
{
struct diyac_input *input = calloc(1, sizeof(*input));
input->device = device;
/* We don't do anything special with pointers. All of our pointer handling
* is proxied through wlr_cursor. On another compositor, you might take this
* opportunity to do libinput configuration on the device to set
* acceleration, etc. */
wlr_cursor_attach_input_device(seat->cursor, device);
return input;
}
static void seat_add_input(struct diyac_seat* seat, struct diyac_input* input)
{
input->seat = seat;
input->destroy.notify = input_handle_destroy;
wl_signal_add(&input->device->events.destroy, &input->destroy);
wl_list_insert(&seat->inputs, &input->link);
// update capability
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. In Diyac we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
uint32_t caps = 0;
wl_list_for_each(input, &seat->inputs, link) {
switch (input->device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
caps |= WL_SEAT_CAPABILITY_TOUCH;
break;
default:
break;
}
}
wlr_seat_set_capabilities(seat->wlr_seat, caps);
}
static void server_new_input(struct wl_listener *listener, void *data)
{
/* This event is raised by the backend when a new input device becomes
* available. */
struct diyac_seat *seat =
wl_container_of(listener, seat, new_input);
struct wlr_input_device *device = data;
struct diyac_input* input = NULL;
switch (device->type)
{
case WLR_INPUT_DEVICE_KEYBOARD:
input = server_new_keyboard(seat, device, false);
break;
case WLR_INPUT_DEVICE_POINTER:
input = server_new_pointer(seat, device);
break;
default:
break;
return;
}
seat_add_input(seat, input);
}
static void seat_request_cursor(struct wl_listener *listener, void *data)
{
struct diyac_seat *seat = wl_container_of(
listener, seat, request_cursor);
/* This event is raised by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_seat_client *focused_client =
seat->wlr_seat->pointer_state.focused_client;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. */
if (focused_client == event->seat_client)
{
/* Once we've vetted the client, we can tell the cursor to use the
* provided surface as the cursor image. It will set the hardware cursor
* on the output that it's currently on and continue to do so as the
* cursor moves between outputs. */
wlr_cursor_set_surface(seat->cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
}
static void seat_request_set_selection(struct wl_listener *listener, void *data)
{
/* This event is raised by the seat when a client wants to set the selection,
* usually when the user copies something. wlroots allows compositors to
* ignore such requests if they so choose, but in diyac we always honor
*/
struct diyac_seat *seat = wl_container_of(
listener, seat, request_set_selection);
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat->wlr_seat, event->source, event->serial);
}
static void request_set_selection_notify(struct wl_listener *listener, void *data)
{
struct diyac_seat *seat = wl_container_of(
listener, seat, request_set_selection);
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat->wlr_seat, event->source,
event->serial);
}
static void request_set_primary_selection_notify(struct wl_listener *listener, void *data)
{
struct diyac_seat *seat = wl_container_of(
listener, seat, request_set_primary_selection);
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat->wlr_seat, event->source,
event->serial);
}
static void new_virtual_keyboard(struct wl_listener *listener, void *data)
{
wlr_log(WLR_INFO, "Create a new virtual keyboard with default layout");
struct diyac_seat *seat = wl_container_of(listener, seat, virtual_keyboard_new);
struct wlr_virtual_keyboard_v1 *virtual_keyboard = data;
struct wlr_input_device *device = &virtual_keyboard->keyboard.base;
struct diyac_input *input = server_new_keyboard(seat, device, true);
device->data = input;
seat_add_input(seat, input);
}
/*
* Configures a seat, which is a single "seat" at which a user sits and
* operates the computer. This conceptually includes up to one keyboard,
* pointer, touch, and drawing tablet device. We also rig up a listener to
* let us know when new input devices are available on the backend.
*/
void diyac_init_seat(struct diyac_server *server)
{
// server->seat = calloc(1, sizeof(struct diyac_seat));
server->seat.server = server;
server->seat.new_input.notify = server_new_input;
wl_signal_add(&server->backend->events.new_input, &server->seat.new_input);
server->seat.wlr_seat = wlr_seat_create(server->wl_display, "seat0");
server->seat.request_cursor.notify = seat_request_cursor;
wl_signal_add(&server->seat.wlr_seat->events.request_set_cursor,
&server->seat.request_cursor);
server->seat.request_set_selection.notify = seat_request_set_selection;
wl_signal_add(&server->seat.wlr_seat->events.request_set_selection,
&server->seat.request_set_selection);
server->seat.request_set_selection.notify = request_set_selection_notify;
wl_signal_add(&server->seat.wlr_seat->events.request_set_selection,
&server->seat.request_set_selection);
server->seat.request_set_primary_selection.notify =
request_set_primary_selection_notify;
wl_signal_add(&server->seat.wlr_seat->events.request_set_primary_selection,
&server->seat.request_set_primary_selection);
// virtual keyboard support
server->seat.virtual_keyboard_manager = wlr_virtual_keyboard_manager_v1_create(server->wl_display);
wl_signal_add(&server->seat.virtual_keyboard_manager->events.new_virtual_keyboard,
&server->seat.virtual_keyboard_new);
server->seat.virtual_keyboard_new.notify = new_virtual_keyboard;
}
static void seat_focus(struct diyac_seat *seat, struct wlr_surface *surface, bool is_lock_surface)
{
/*
* Respect session lock. This check is critical, DO NOT REMOVE.
* It should also come before the !surface condition, or the
* lock screen may lose focus and become impossible to unlock.
*/
struct diyac_server *server = seat->server;
if (server->lock && !is_lock_surface)
{
return;
}
if (!surface)
{
wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat);
return;
}
/* Respect input inhibit (also used by some lock screens) */
/*
if (input_inhibit_blocks_surface(seat, surface->resource)) {
return;
}
*/
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
if (keyboard)
{
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
}
/*
struct wlr_pointer_constraint_v1 *constraint =
wlr_pointer_constraints_v1_constraint_for_surface(server->constraints,
surface, seat->seat);
constrain_cursor(server, constraint);
*/
}
void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surface)
{
/* Respect layer-shell exclusive keyboard-interactivity. */
if (seat->focused_layer && seat->focused_layer->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
{
return;
}
seat_focus(seat, surface, /*is_lock_surface*/ false);
}
void diyac_seat_focus_lock_surface(struct diyac_seat *seat, struct wlr_surface *surface)
{
seat_focus(seat, surface, /*is_lock_surface*/ true);
}
void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer)
{
if (!layer)
{
seat->focused_layer = NULL;
diyac_focus_topmost_view(seat->server, false);
return;
}
seat_focus(seat, layer->surface, /*is_lock_surface*/ false);
if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP)
{
seat->focused_layer = layer;
}
}
void diyac_seat_configure(struct diyac_server* server)
{
struct diyac_seat* seat = &server->seat;
struct diyac_input* input = NULL;
wl_list_for_each(input, &seat->inputs, link)
{
switch (input->device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
configure_keyboard(seat, input, false);
break;
case WLR_INPUT_DEVICE_POINTER:
break;
case WLR_INPUT_DEVICE_TOUCH:
break;
default:
break;
}
}
}