802 lines
28 KiB
C
802 lines
28 KiB
C
#define _POSIX_C_SOURCE 200112L
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#include <time.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include <wlr/backend/wayland.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_xdg_output_v1.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/log.h>
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#include <assert.h>
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#include "output.h"
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#include "layer.h"
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#include "node.h"
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#include "view.h"
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#include "session.h"
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/*
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* While an output layout change is in process, this counter is
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* non-zero and causes change-events from the wlr_output_layout
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* to be ignored (to prevent, for example, moving views in a
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* transitory layout state). Once the counter reaches zero,
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* do_output_layout_change() must be called explicitly.
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*/
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static int g_pending_output_layout_change = 0;
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static void output_state_init(struct diyac_output *output)
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{
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wlr_output_state_init(&output->pending_state);
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/*
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* As there is no direct way to convert an existing output
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* configuration to an output_state we first convert it
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* to a temporary output-management config and then apply
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* it to an empty wlr_output_state.
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*/
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struct wlr_output_configuration_v1 *backup_config =
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wlr_output_configuration_v1_create();
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struct wlr_output_configuration_head_v1 *backup_head =
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wlr_output_configuration_head_v1_create(
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backup_config, output->wlr_output);
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wlr_output_head_v1_state_apply(&backup_head->state, &output->pending_state);
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wlr_output_configuration_v1_destroy(backup_config);
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}
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static bool output_state_commit(struct diyac_output *output)
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{
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bool committed =
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wlr_output_commit_state(output->wlr_output, &output->pending_state);
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if (committed)
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{
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wlr_output_state_finish(&output->pending_state);
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wlr_output_state_init(&output->pending_state);
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}
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else
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{
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wlr_log(WLR_ERROR, "Failed to commit frame");
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}
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return committed;
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}
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static void output_frame(struct wl_listener *listener, void *data)
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{
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(void)data;
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/* This function is called every time an output is ready to display a frame,
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* generally at the output's refresh rate (e.g. 60Hz). */
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struct diyac_output *output = wl_container_of(listener, output, frame);
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struct wlr_scene *scene = output->server->scene;
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struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(
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scene, output->wlr_output);
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/* Render the scene if needed and commit the output */
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wlr_scene_output_commit(scene_output, NULL);
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(scene_output, &now);
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}
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static struct wlr_output_configuration_v1 *create_output_config(struct diyac_server *server)
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{
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struct wlr_output_configuration_v1 *config =
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wlr_output_configuration_v1_create();
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if (!config)
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{
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wlr_log(WLR_ERROR, "wlr_output_configuration_v1_create()");
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return NULL;
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}
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struct diyac_output *output;
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wl_list_for_each(output, &server->outputs, link)
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{
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struct wlr_output_configuration_head_v1 *head =
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wlr_output_configuration_head_v1_create(config,
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output->wlr_output);
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if (!head)
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{
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wlr_log(WLR_ERROR,
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"wlr_output_configuration_head_v1_create()");
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wlr_output_configuration_v1_destroy(config);
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return NULL;
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}
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struct wlr_box box;
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wlr_output_layout_get_box(server->output_layout,
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output->wlr_output, &box);
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if (!wlr_box_empty(&box))
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{
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head->state.x = box.x;
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head->state.y = box.y;
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}
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else
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{
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wlr_log(WLR_ERROR, "failed to get output layout box");
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}
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}
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return config;
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}
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/* returns true if usable area changed */
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static bool update_usable_area(struct diyac_output *output)
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{
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struct wlr_box old = output->usable_area;
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diyac_layers_arrange(output);
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return !wlr_box_equal(&old, &output->usable_area);
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}
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static void do_output_layout_change(struct diyac_server *server)
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{
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if (!g_pending_output_layout_change)
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{
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struct wlr_output_configuration_v1 *config =
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create_output_config(server);
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if (config)
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{
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wlr_output_manager_v1_set_configuration(
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server->output_manager, config);
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}
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else
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{
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wlr_log(WLR_ERROR,
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"wlr_output_manager_v1_set_configuration()");
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}
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struct diyac_output *output;
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wl_list_for_each(output, &server->outputs, link)
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{
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diyac_output_update_usable_area(output);
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}
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wlr_cursor_move(server->seat.cursor, NULL, 0, 0);
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}
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}
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static void output_request_state(struct wl_listener *listener, void *data)
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{
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/* This ensures nested backends can be resized */
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struct diyac_output *output = wl_container_of(listener, output, request_state);
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const struct wlr_output_event_request_state *event = data;
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/*
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* If wlroots ever requests other state changes here we could
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* restore more of ddc9047a67cd53b2948f71fde1bbe9118000dd3f.
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*/
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if (event->state->committed == WLR_OUTPUT_STATE_MODE)
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{
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/* Only the mode has changed */
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switch (event->state->mode_type)
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{
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case WLR_OUTPUT_STATE_MODE_FIXED:
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wlr_output_state_set_mode(&output->pending_state,
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event->state->mode);
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break;
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case WLR_OUTPUT_STATE_MODE_CUSTOM:
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wlr_output_state_set_custom_mode(&output->pending_state,
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event->state->custom_mode.width,
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event->state->custom_mode.height,
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event->state->custom_mode.refresh);
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break;
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}
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wlr_output_schedule_frame(output->wlr_output);
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return;
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}
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/*
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* Fallback path for everything that we didn't handle above.
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* The commit will cause a black frame injection so this
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* path causes flickering during resize of nested outputs.
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*/
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if (!wlr_output_commit_state(output->wlr_output, event->state))
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{
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wlr_log(WLR_ERROR, "Backend requested a new state that could not be applied");
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}
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}
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static void output_destroy(struct wl_listener *listener, void *data)
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{
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(void)data;
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struct diyac_output *output = wl_container_of(listener, output, destroy);
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if (output->lock_handle)
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{
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diyac_session_unlock_output(output);
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}
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wlr_scene_node_destroy(&output->scenes.background->node);
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wlr_scene_node_destroy(&output->scenes.bottom->node);
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wlr_scene_node_destroy(&output->scenes.top->node);
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wlr_scene_node_destroy(&output->scenes.popup->node);
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wlr_scene_node_destroy(&output->scenes.overlay->node);
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wlr_scene_node_destroy(&output->scenes.session->node);
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wl_list_remove(&output->frame.link);
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wl_list_remove(&output->request_state.link);
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wl_list_remove(&output->destroy.link);
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wl_list_remove(&output->link);
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struct diyac_server *server = output->server;
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struct diyac_view *view;
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wl_list_for_each(view, &server->views, link)
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{
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if (view->output == output)
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{
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/**
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* TODO: testing this case
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*/
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view->output = NULL;
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if (&server->outputs != server->outputs.next)
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{
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view->output = wl_container_of(server->outputs.next, view->output, link);
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diyac_view_update_geometry(view, false);
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}
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}
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}
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wlr_output_state_finish(&output->pending_state);
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free(output);
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}
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static bool output_test_auto(struct wlr_output *wlr_output, struct wlr_output_state *state,
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bool is_client_request)
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{
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wlr_log(WLR_DEBUG, "testing modes for %s", wlr_output->name);
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/*
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* When a client requests a specific mode, test only that mode. Here
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* we interpret a custom_mode of all zeroes as "none/any"; this is
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* seen e.g. with kanshi configs containing no "mode" field. In
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* theory, (state->committed & WLR_OUTPUT_STATE_MODE) should be zero
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* in this case, but this is not seen in practice.
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*
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* If the wlr_output_state did not come from a client request, then
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* ignore the mode/custom_mode fields which are not meaningful.
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*/
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if (is_client_request && (state->mode || state->custom_mode.width || state->custom_mode.height || state->custom_mode.refresh))
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{
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if (state->mode)
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{
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wlr_log(WLR_DEBUG, "testing requested mode %dx%d@%d",
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state->mode->width, state->mode->height,
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state->mode->refresh);
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}
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else
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{
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wlr_log(WLR_DEBUG, "testing custom mode %dx%d@%d",
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state->custom_mode.width,
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state->custom_mode.height,
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state->custom_mode.refresh);
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}
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return wlr_output_test_state(wlr_output, state);
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}
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struct wlr_output_mode *preferred_mode =
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wlr_output_preferred_mode(wlr_output);
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if (preferred_mode)
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{
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wlr_log(WLR_DEBUG, "testing preferred mode %dx%d@%d",
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preferred_mode->width, preferred_mode->height,
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preferred_mode->refresh);
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wlr_output_state_set_mode(state, preferred_mode);
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if (wlr_output_test_state(wlr_output, state))
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{
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return true;
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}
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}
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/*
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* Sometimes the preferred mode is not available due to hardware
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* constraints (e.g. GPU or cable bandwidth limitations). In these
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* cases it's better to fallback to lower modes than to end up with
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* a black screen. See sway@4cdc4ac6
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*/
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struct wlr_output_mode *mode;
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wl_list_for_each(mode, &wlr_output->modes, link)
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{
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if (mode == preferred_mode)
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{
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continue;
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}
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wlr_log(WLR_DEBUG, "testing fallback mode %dx%d@%d",
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mode->width, mode->height, mode->refresh);
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wlr_output_state_set_mode(state, mode);
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if (wlr_output_test_state(wlr_output, state))
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{
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return true;
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}
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}
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/* Reset mode if none worked (we may still try to commit) */
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wlr_output_state_set_mode(state, NULL);
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return false;
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}
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static void add_output_to_layout(struct diyac_server *server, struct diyac_output *output)
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{
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output_layout_output *layout_output =
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wlr_output_layout_add_auto(server->output_layout, wlr_output);
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if (!layout_output)
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{
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wlr_log(WLR_ERROR, "unable to add output to layout");
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return;
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}
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if (!output->scene_output)
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{
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output->scene_output =
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wlr_scene_output_create(server->scene, wlr_output);
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if (!output->scene_output)
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{
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wlr_log(WLR_ERROR, "unable to create scene output");
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return;
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}
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/*
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* Note: wlr_scene_output_layout_add_output() is not
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* safe to call twice, so we call it only when initially
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* creating the scene_output.
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*/
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wlr_scene_output_layout_add_output(server->scene_layout,
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layout_output, output->scene_output);
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}
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/* Create lock surface if needed */
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if (server->lock)
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{
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diyac_session_lock_output(output);
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}
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}
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static void diyac_server_new_output(struct wl_listener *listener, void *data)
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{
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/* This event is raised by the backend when a new output (aka a display or
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* monitor) becomes available. */
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struct diyac_server *server =
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wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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/* Configures the output created by the backend to use our allocator
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* and our renderer. Must be done once, before commiting the output */
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wlr_output_init_render(wlr_output, server->allocator, server->renderer);
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/* Allocates and configures our state for this output */
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struct diyac_output *output = calloc(1, sizeof(*output));
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output->wlr_output = wlr_output;
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output->server = server;
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wlr_output->data = output;
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output->usable_area.x = 0;
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output->usable_area.y = 0;
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output->usable_area.width = wlr_output->width;
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output->usable_area.height = wlr_output->height;
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output_state_init(output);
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/* Sets up a listener for the frame event. */
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output->frame.notify = output_frame;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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/* Sets up a listener for the state request event. */
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output->request_state.notify = output_request_state;
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wl_signal_add(&wlr_output->events.request_state, &output->request_state);
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/* Sets up a listener for the destroy event. */
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output->destroy.notify = output_destroy;
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wl_signal_add(&wlr_output->events.destroy, &output->destroy);
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wl_list_insert(&server->outputs, &output->link);
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/*
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* Create layer-trees (background, bottom, top and overlay) and
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* a layer-popup-tree.
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*/
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output->scenes.background = wlr_scene_tree_create(&server->scene->tree);
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output->scenes.bottom = wlr_scene_tree_create(&server->scene->tree);
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output->scenes.top = wlr_scene_tree_create(&server->scene->tree);
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output->scenes.popup = wlr_scene_tree_create(&server->scene->tree);
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output->scenes.overlay = wlr_scene_tree_create(&server->scene->tree);
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output->scenes.session = wlr_scene_tree_create(&server->scene->tree);
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diyac_node_descriptor_create(&output->scenes.background->node, DIYAC_NODE_TREE, NULL);
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diyac_node_descriptor_create(&output->scenes.bottom->node, DIYAC_NODE_TREE, NULL);
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diyac_node_descriptor_create(&output->scenes.top->node, DIYAC_NODE_TREE, NULL);
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diyac_node_descriptor_create(&output->scenes.popup->node, DIYAC_NODE_TREE, NULL);
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diyac_node_descriptor_create(&output->scenes.overlay->node, DIYAC_NODE_TREE, NULL);
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diyac_node_descriptor_create(&output->scenes.session->node, DIYAC_NODE_TREE, NULL);
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND] = output->scenes.background;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM] = output->scenes.bottom;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_TOP] = output->scenes.top;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY] = output->scenes.overlay;
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output->lock_handle = NULL;
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/*
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* Set the z-positions to achieve the following order (from top to
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* bottom):
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* - session lock layer
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* - layer-shell popups
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* - overlay layer
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* - top layer
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* - views
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* - bottom layer
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* - background layer
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*/
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wlr_scene_node_lower_to_bottom(&output->scenes.bottom->node);
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wlr_scene_node_lower_to_bottom(&output->scenes.background->node);
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wlr_scene_node_raise_to_top(&output->scenes.top->node);
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wlr_scene_node_raise_to_top(&output->scenes.overlay->node);
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wlr_scene_node_raise_to_top(&output->scenes.popup->node);
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wlr_scene_node_raise_to_top(&output->scenes.session->node);
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wlr_output_state_set_enabled(&output->pending_state, true);
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if (!output_test_auto(wlr_output, &output->pending_state,
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/* is_client_request */ false))
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{
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wlr_log(WLR_INFO, "mode test failed for output %s",
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wlr_output->name);
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/*
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* Continue anyway. For some reason, the test fails when
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* running nested, yet the following commit succeeds.
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*/
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}
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output_state_commit(output);
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wlr_output_effective_resolution(wlr_output,
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&output->usable_area.width, &output->usable_area.height);
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g_pending_output_layout_change++;
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add_output_to_layout(server, output);
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g_pending_output_layout_change--;
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do_output_layout_change(server);
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}
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void diyac_output_update_usable_area(struct diyac_output *output)
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{
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if (update_usable_area(output))
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{
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// regions_update_geometry(output);
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diyac_arrange_all_views(output->server);
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// desktop_arrange_all_views(output->server);
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}
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}
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struct diyac_output *diyac_output_from_cursor(struct diyac_server *server)
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{
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double closest_x, closest_y;
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wlr_output_layout_closest_point(server->output_layout, NULL, server->seat.cursor->x, server->seat.cursor->y,
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&closest_x, &closest_y);
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struct wlr_output *output = wlr_output_layout_output_at(server->output_layout,
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closest_x, closest_y);
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if (!output)
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return NULL;
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return output->data;
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}
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void diyac_output_usable_area(struct diyac_output *output, struct wlr_box *area)
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{
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if (!area | !output)
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{
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return;
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}
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struct wlr_box box = output->usable_area;
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double ox = 0, oy = 0;
|
|
wlr_output_layout_output_coords(output->server->output_layout,
|
|
output->wlr_output, &ox, &oy);
|
|
box.x -= ox;
|
|
box.y -= oy;
|
|
memcpy(area, &box, sizeof(box));
|
|
}
|
|
|
|
void diyac_output_full_area(struct diyac_output *output, struct wlr_box *area)
|
|
{
|
|
if (!area | !output)
|
|
{
|
|
return;
|
|
}
|
|
struct wlr_box box = {0};
|
|
wlr_output_effective_resolution(output->wlr_output,
|
|
&box.width, &box.height);
|
|
double ox = 0, oy = 0;
|
|
wlr_output_layout_output_coords(output->server->output_layout,
|
|
output->wlr_output, &ox, &oy);
|
|
box.x -= ox;
|
|
box.y -= oy;
|
|
memcpy(area, &box, sizeof(box));
|
|
}
|
|
|
|
static void diyac_output_power_manager_set_mode(struct wl_listener *listener, void *data)
|
|
{
|
|
struct diyac_server *server = wl_container_of(listener, server,
|
|
output_power_manager_set_mode);
|
|
struct wlr_output_power_v1_set_mode_event *event = data;
|
|
struct diyac_output *output = event->output->data;
|
|
assert(output);
|
|
|
|
switch (event->mode)
|
|
{
|
|
case ZWLR_OUTPUT_POWER_V1_MODE_OFF:
|
|
if (!event->output->enabled)
|
|
{
|
|
return;
|
|
}
|
|
wlr_output_state_set_enabled(&output->pending_state, false);
|
|
output_state_commit(output);
|
|
break;
|
|
case ZWLR_OUTPUT_POWER_V1_MODE_ON:
|
|
if (event->output->enabled)
|
|
{
|
|
return;
|
|
}
|
|
wlr_output_state_set_enabled(&output->pending_state, true);
|
|
output_state_commit(output);
|
|
/*
|
|
* Re-set the cursor image so that the cursor
|
|
* isn't invisible on the newly enabled output.
|
|
*/
|
|
// cursor_update_image(&server->seat);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void handle_output_layout_change(struct wl_listener *listener, void *data)
|
|
{
|
|
(void)data;
|
|
struct diyac_server *server =
|
|
wl_container_of(listener, server, output_layout_change);
|
|
do_output_layout_change(server);
|
|
}
|
|
|
|
static bool verify_output_config_v1(const struct wlr_output_configuration_v1 *config)
|
|
{
|
|
const char *err_msg = NULL;
|
|
struct wlr_output_configuration_head_v1 *head;
|
|
wl_list_for_each(head, &config->heads, link)
|
|
{
|
|
if (!head->state.enabled)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
/* Handle custom modes */
|
|
if (!head->state.mode)
|
|
{
|
|
int32_t refresh = head->state.custom_mode.refresh;
|
|
if (wlr_output_is_wl(head->state.output) && refresh != 0)
|
|
{
|
|
/* Wayland backend does not support refresh rates */
|
|
err_msg = "Wayland backend refresh rates unsupported";
|
|
goto custom_mode_failed;
|
|
}
|
|
}
|
|
|
|
if (wlr_output_is_wl(head->state.output) && !head->state.adaptive_sync_enabled)
|
|
{
|
|
err_msg = "Wayland backend requires adaptive sync";
|
|
goto custom_mode_failed;
|
|
}
|
|
|
|
/*
|
|
* Ensure the new output state can be applied on
|
|
* its own and inform the client when it can not.
|
|
*
|
|
* Applying the changes may still fail later when
|
|
* getting mixed with wlr_output->pending which
|
|
* may contain further unrelated changes.
|
|
*/
|
|
struct wlr_output_state output_state;
|
|
wlr_output_state_init(&output_state);
|
|
wlr_output_head_v1_state_apply(&head->state, &output_state);
|
|
|
|
if (!output_test_auto(head->state.output, &output_state,
|
|
/* is_client_request */ true))
|
|
{
|
|
wlr_output_state_finish(&output_state);
|
|
return false;
|
|
}
|
|
wlr_output_state_finish(&output_state);
|
|
}
|
|
|
|
return true;
|
|
|
|
custom_mode_failed:
|
|
assert(err_msg);
|
|
wlr_log(WLR_INFO, "%s (%s: %dx%d@%d)",
|
|
err_msg,
|
|
head->state.output->name,
|
|
head->state.custom_mode.width,
|
|
head->state.custom_mode.height,
|
|
head->state.custom_mode.refresh);
|
|
return false;
|
|
}
|
|
|
|
void diyac_output_enable_adaptive_sync(struct diyac_output *output, bool enabled)
|
|
{
|
|
wlr_output_state_set_adaptive_sync_enabled(&output->pending_state, enabled);
|
|
if (!wlr_output_test_state(output->wlr_output, &output->pending_state))
|
|
{
|
|
wlr_output_state_set_adaptive_sync_enabled(&output->pending_state, false);
|
|
wlr_log(WLR_DEBUG,
|
|
"failed to enable adaptive sync for output %s",
|
|
output->wlr_output->name);
|
|
}
|
|
else
|
|
{
|
|
wlr_log(WLR_INFO, "adaptive sync %sabled for output %s",
|
|
enabled ? "en" : "dis", output->wlr_output->name);
|
|
}
|
|
}
|
|
|
|
static bool output_config_apply(struct diyac_server *server, struct wlr_output_configuration_v1 *config)
|
|
{
|
|
bool success = true;
|
|
g_pending_output_layout_change++;
|
|
struct wlr_output_configuration_head_v1 *head;
|
|
wl_list_for_each(head, &config->heads, link)
|
|
{
|
|
struct wlr_output *o = head->state.output;
|
|
struct diyac_output *output = o->data;
|
|
struct wlr_output_state *os = &output->pending_state;
|
|
bool output_enabled = head->state.enabled;
|
|
|
|
wlr_output_state_set_enabled(os, output_enabled);
|
|
if (output_enabled)
|
|
{
|
|
/* Output specific actions only */
|
|
if (head->state.mode)
|
|
{
|
|
wlr_output_state_set_mode(os, head->state.mode);
|
|
}
|
|
else
|
|
{
|
|
wlr_output_state_set_custom_mode(os,
|
|
head->state.custom_mode.width,
|
|
head->state.custom_mode.height,
|
|
head->state.custom_mode.refresh);
|
|
}
|
|
/*
|
|
* Try to ensure a valid mode. Ignore failures
|
|
* here and just check the commit below.
|
|
*/
|
|
(void)output_test_auto(o, os,
|
|
/* is_client_request */ true);
|
|
wlr_output_state_set_scale(os, head->state.scale);
|
|
wlr_output_state_set_transform(os, head->state.transform);
|
|
diyac_output_enable_adaptive_sync(output,
|
|
head->state.adaptive_sync_enabled);
|
|
}
|
|
if (!output_state_commit(output))
|
|
{
|
|
/*
|
|
* FIXME: This is only part of the story, we should revert
|
|
* all previously committed outputs as well here.
|
|
*
|
|
* See https://github.com/labwc/labwc/pull/1528
|
|
*/
|
|
wlr_log(WLR_INFO, "Output config commit failed: %s", o->name);
|
|
success = false;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* Add or remove output from layout only if the commit went
|
|
* through. Note that at startup, the output may have already
|
|
* been enabled but not yet been added to the layout.
|
|
*/
|
|
bool was_in_layout =
|
|
!!wlr_output_layout_get(server->output_layout, o);
|
|
|
|
if (output_enabled)
|
|
{
|
|
if (!was_in_layout)
|
|
{
|
|
add_output_to_layout(server, output);
|
|
}
|
|
|
|
struct wlr_box pos = {0};
|
|
wlr_output_layout_get_box(server->output_layout, o, &pos);
|
|
if (pos.x != head->state.x || pos.y != head->state.y)
|
|
{
|
|
/*
|
|
* This overrides the automatic layout
|
|
*
|
|
* wlr_output_layout_add() in fact means _move()
|
|
*/
|
|
wlr_output_layout_add(server->output_layout, o,
|
|
head->state.x, head->state.y);
|
|
}
|
|
}
|
|
else if (was_in_layout)
|
|
{
|
|
/*
|
|
* At time of writing, wlr_output_layout_remove()
|
|
* indirectly destroys the wlr_scene_output, but
|
|
* this behavior may change in future. To remove
|
|
* doubt and avoid either a leak or double-free,
|
|
* explicitly destroy the wlr_scene_output before
|
|
* calling wlr_output_layout_remove().
|
|
*/
|
|
wlr_scene_output_destroy(output->scene_output);
|
|
wlr_output_layout_remove(server->output_layout, o);
|
|
output->scene_output = NULL;
|
|
}
|
|
}
|
|
g_pending_output_layout_change--;
|
|
do_output_layout_change(server);
|
|
return success;
|
|
}
|
|
|
|
static void handle_output_manager_apply(struct wl_listener *listener, void *data)
|
|
{
|
|
struct diyac_server *server =
|
|
wl_container_of(listener, server, output_manager_apply);
|
|
struct wlr_output_configuration_v1 *config = data;
|
|
|
|
bool config_is_good = verify_output_config_v1(config);
|
|
|
|
if (config_is_good && output_config_apply(server, config))
|
|
{
|
|
wlr_output_configuration_v1_send_succeeded(config);
|
|
}
|
|
else
|
|
{
|
|
wlr_output_configuration_v1_send_failed(config);
|
|
}
|
|
wlr_output_configuration_v1_destroy(config);
|
|
/*
|
|
struct output *output;
|
|
wl_list_for_each(output, &server->outputs, link)
|
|
{
|
|
wlr_xcursor_manager_load(server->seat.xcursor_manager,
|
|
output->wlr_output->scale);
|
|
}
|
|
cursor_update_focus(server);
|
|
cursor_update_image(&server->seat);
|
|
*/
|
|
}
|
|
|
|
static void handle_output_manager_test(struct wl_listener *listener, void *data)
|
|
{
|
|
(void) listener;
|
|
struct wlr_output_configuration_v1 *config = data;
|
|
|
|
if (verify_output_config_v1(config))
|
|
{
|
|
wlr_output_configuration_v1_send_succeeded(config);
|
|
}
|
|
else
|
|
{
|
|
wlr_output_configuration_v1_send_failed(config);
|
|
}
|
|
wlr_output_configuration_v1_destroy(config);
|
|
}
|
|
|
|
void diyac_output_init(struct diyac_server *server)
|
|
{
|
|
/* Creates an output layout, which a wlroots utility for working with an
|
|
* arrangement of screens in a physical layout. */
|
|
server->output_layout = wlr_output_layout_create(server->wl_display);
|
|
|
|
/* Configure a listener to be notified when new outputs are available on the
|
|
* backend. */
|
|
wl_list_init(&server->outputs);
|
|
server->new_output.notify = diyac_server_new_output;
|
|
wl_signal_add(&server->backend->events.new_output, &server->new_output);
|
|
|
|
server->scene_layout = wlr_scene_attach_output_layout(server->scene, server->output_layout);
|
|
wlr_xdg_output_manager_v1_create(server->wl_display, server->output_layout);
|
|
|
|
server->output_layout_change.notify = handle_output_layout_change;
|
|
wl_signal_add(&server->output_layout->events.change,
|
|
&server->output_layout_change);
|
|
|
|
server->output_manager = wlr_output_manager_v1_create(server->wl_display);
|
|
server->output_manager_apply.notify = handle_output_manager_apply;
|
|
wl_signal_add(&server->output_manager->events.apply,
|
|
&server->output_manager_apply);
|
|
|
|
server->output_manager_test.notify = handle_output_manager_test;
|
|
wl_signal_add(&server->output_manager->events.test,
|
|
&server->output_manager_test);
|
|
|
|
server->output_power_manager =
|
|
wlr_output_power_manager_v1_create(server->wl_display);
|
|
server->output_power_manager_set_mode.notify =
|
|
diyac_output_power_manager_set_mode;
|
|
wl_signal_add(&server->output_power_manager->events.set_mode,
|
|
&server->output_power_manager_set_mode);
|
|
} |