#include #include #include #include "session.h" #include "view.h" #include "seat.h" static struct wl_listener g_lock_new; static struct wl_listener g_lock_manager_destroy; static struct wlr_session_lock_manager_v1 *g_session_lock_manager; static struct diyac_server *g_server; static void focus_output(struct diyac_output *output) { g_server->lock->focused = NULL; if (output) { g_server->lock->focused = output->lock_handle->surface->surface; } diyac_seat_focus_lock_surface(&g_server->seat, g_server->lock->focused); } static void session_lock_update_geometry(struct diyac_output *output, bool align) { struct wlr_box box; wlr_output_layout_get_box(g_server->output_layout, output->wlr_output, &box); if (align) { wlr_scene_node_set_position(&output->scenes.session->node, box.x, box.y); wlr_log(WLR_INFO, "session_lock_update_geometry: Align lock screen on %d, %d", box.x, box.y); } wlr_scene_rect_set_size(output->lock_handle->background, box.width, box.height); if (output->lock_handle->surface) { wlr_log(WLR_INFO, "session_lock_update_geometry: configure lock screen %d, %d", box.width, box.height); wlr_session_lock_surface_v1_configure(output->lock_handle->surface, box.width, box.height); } } static void handle_surface_map(struct wl_listener *listener, void *data) { struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, surface_map); if (!g_server->lock->focused) { focus_output(handle->output); } wlr_log(WLR_INFO, "handle_surface_map: surface is mapped"); } static void handle_surface_destroy(struct wl_listener *listener, void *data) { struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, surface_destroy); if (g_server->lock->focused == handle->surface->surface) { struct diyac_output *output; wl_list_for_each(output, &g_server->outputs, link) { if (output == handle->output || !output->lock_handle || !output->lock_handle->surface || !output->lock_handle->surface->surface) { continue; } if (output->lock_handle->surface->surface->mapped) { // focus surface focus_output(output); break; } } focus_output(NULL); } wlr_log(WLR_INFO, "handle_surface_destroy: Lock surface destroyed"); assert(handle->surface); handle->surface = NULL; wl_list_remove(&handle->surface_destroy.link); wl_list_remove(&handle->surface_map.link); } static void handle_new_surface(struct wl_listener *listener, void *data) { struct diyac_session_lock *lock = wl_container_of(listener, lock, new_surface); struct wlr_session_lock_surface_v1 *lock_surface = data; struct diyac_output *output = lock_surface->output->data; wlr_log(WLR_INFO, "handle_new_surface: New lock surface requested"); assert(output->lock_handle); output->lock_handle->surface = lock_surface; wlr_scene_subsurface_tree_create(output->lock_handle->tree, lock_surface->surface); output->lock_handle->surface_destroy.notify = handle_surface_destroy; wl_signal_add(&lock_surface->events.destroy, &output->lock_handle->surface_destroy); output->lock_handle->surface_map.notify = handle_surface_map; wl_signal_add(&lock_surface->surface->events.map, &output->lock_handle->surface_map); session_lock_update_geometry(output, false); } static void session_lock_destroy(struct diyac_session_lock *lock) { struct diyac_output *output; wl_list_for_each(output, &g_server->outputs, link) { diyac_session_unlock_output(output); } if (g_server->lock == lock) { g_server->lock = NULL; } if (!lock->abandoned) { wl_list_remove(&lock->destroy.link); wl_list_remove(&lock->unlock.link); wl_list_remove(&lock->new_surface.link); } wlr_log(WLR_INFO, "session_lock_destroy"); free(lock); } static void handle_unlock(struct wl_listener *listener, void *data) { struct diyac_session_lock *lock = wl_container_of(listener, lock, unlock); wlr_log(WLR_INFO, "handle_unlock: Lock session is unlocked"); session_lock_destroy(lock); diyac_focus_topmost_view(g_server, true); } static void handle_session_lock_destroy(struct wl_listener *listener, void *data) { struct diyac_session_lock *lock = wl_container_of(listener, lock, destroy); lock->abandoned = true; wlr_log(WLR_INFO, "handle_session_lock_destroy: Lock session is destroyed without unlocking, session abandoned"); wl_list_remove(&lock->destroy.link); wl_list_remove(&lock->unlock.link); wl_list_remove(&lock->new_surface.link); } static void handle_new_session_lock(struct wl_listener *listener, void *data) { struct wlr_session_lock_v1 *lock = data; if (g_server->lock) { if (g_server->lock->abandoned) { session_lock_destroy(g_server->lock); } else { wlr_log(WLR_ERROR, "handle_new_session_lock: session already locked"); return; } } struct diyac_session_lock *session = malloc(sizeof(struct diyac_session_lock)); if (!session) { wlr_log(WLR_ERROR, "handle_new_session_lock: out of memory"); wlr_session_lock_v1_destroy(lock); return; } session->abandoned = false; session->wlr_session_lock = lock; session->focused = NULL; g_server->lock = session; struct diyac_output *output; wl_list_for_each(output, &g_server->outputs, link) { diyac_session_lock_output(output); } session->new_surface.notify = handle_new_surface; wl_signal_add(&lock->events.new_surface, &session->new_surface); session->unlock.notify = handle_unlock; wl_signal_add(&lock->events.unlock, &session->unlock); session->destroy.notify = handle_session_lock_destroy; wl_signal_add(&lock->events.destroy, &session->destroy); // session->new_output.notify = handle_new_output; // wl_signal_add(&server.backend->events.new_output, &session->new_output); wlr_session_lock_v1_send_locked(lock); } static void handle_commit(struct wl_listener *listener, void *data) { struct wlr_output_event_commit *event = data; struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, commit); uint32_t require_reconfigure = WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_SCALE | WLR_OUTPUT_STATE_TRANSFORM; if (event->state->committed & require_reconfigure) { session_lock_update_geometry(handle->output, false); } } static void handle_lock_manager_destroy(struct wl_listener *listener, void *data) { if (g_server->lock) { session_lock_destroy(g_server->lock); g_server->lock = NULL; } wl_list_remove(&g_lock_new.link); wl_list_remove(&g_lock_manager_destroy.link); g_session_lock_manager = NULL; } void diyac_init_session_lock(struct diyac_server *server) { g_session_lock_manager = wlr_session_lock_manager_v1_create(server->wl_display); g_lock_new.notify = handle_new_session_lock; wl_signal_add(&g_session_lock_manager->events.new_lock, &g_lock_new); g_lock_manager_destroy.notify = handle_lock_manager_destroy; wl_signal_add(&g_session_lock_manager->events.destroy, &g_lock_manager_destroy); g_server = server; } void diyac_session_lock_output(struct diyac_output *output) { if (output->lock_handle) { diyac_session_unlock_output(output); } struct diyac_output_lock_handle *handle = malloc(sizeof(struct diyac_output_lock_handle)); if (!handle) { wlr_log(WLR_ERROR, "diyac_session_lock_output: out of memory"); exit(EXIT_FAILURE); } handle->tree = wlr_scene_tree_create(output->scenes.session); if (!handle->tree) { free(handle); wlr_log(WLR_ERROR, "diyac_session_lock_output:Unable to create lock tree"); exit(EXIT_FAILURE); } float *black = (float[4]){0.f, 0.f, 0.f, 1.f}; handle->background = wlr_scene_rect_create(handle->tree, 0, 0, black); if (!handle->background) { free(handle); wlr_log(WLR_ERROR, "diyac_session_lock_output:Unable to create lock background"); wlr_scene_node_destroy(&handle->tree->node); exit(EXIT_FAILURE); } handle->surface = NULL; handle->output = output; handle->commit.notify = handle_commit; wl_signal_add(&output->wlr_output->events.commit, &handle->commit); output->lock_handle = handle; session_lock_update_geometry(output, true); } void diyac_session_unlock_output(struct diyac_output *output) { if (output->lock_handle) { wlr_scene_node_destroy(&output->lock_handle->tree->node); if (output->lock_handle->surface) { wl_list_remove(&output->lock_handle->surface_destroy.link); wl_list_remove(&output->lock_handle->surface_map.link); } wl_list_remove(&output->lock_handle->commit.link); free(output->lock_handle); output->lock_handle = NULL; } }