refactor code to multiple modules
This commit is contained in:
parent
48543efbbd
commit
c1960f0438
2
.gitignore
vendored
2
.gitignore
vendored
@ -141,3 +141,5 @@ m4/lt~obsolete.m4
|
||||
# Makefile
|
||||
xdg-shell-protocol.*
|
||||
diyac
|
||||
.vscode
|
||||
wlr-layer-shell-unstable-v1-protocol*
|
17
Makefile
17
Makefile
@ -5,6 +5,14 @@ LIBS=\
|
||||
$(shell pkg-config --cflags --libs wayland-server) \
|
||||
$(shell pkg-config --cflags --libs xkbcommon)
|
||||
|
||||
OBJS=\
|
||||
diyac.c \
|
||||
cursor.c \
|
||||
output.c \
|
||||
seat.c \
|
||||
xdg.c \
|
||||
xdg-shell-protocol.c
|
||||
|
||||
# wayland-scanner is a tool which generates C headers and rigging for Wayland
|
||||
# protocols, which are specified in XML. wlroots requires you to rig these up
|
||||
# to your build system yourself and provide them in the include path.
|
||||
@ -16,11 +24,16 @@ xdg-shell-protocol.c: xdg-shell-protocol.h
|
||||
$(WAYLAND_SCANNER) private-code \
|
||||
$(WAYLAND_PROTOCOLS)/stable/xdg-shell/xdg-shell.xml $@
|
||||
|
||||
diyac: diyac.c xdg-shell-protocol.h xdg-shell-protocol.c
|
||||
wlr-layer-shell-unstable-v1-protocol.h:
|
||||
$(WAYLAND_SCANNER) server-header \
|
||||
protocol/wlr-layer-shell-unstable-v1.xml $@
|
||||
|
||||
diyac: $(OBJS)
|
||||
echo "Object is $(OBJS)"
|
||||
$(CC) $(CFLAGS) \
|
||||
-g -Werror -I. \
|
||||
-DWLR_USE_UNSTABLE \
|
||||
-o $@ $< \
|
||||
-o $@ $(OBJS) \
|
||||
$(LIBS)
|
||||
|
||||
clean:
|
||||
|
259
cursor.c
Normal file
259
cursor.c
Normal file
@ -0,0 +1,259 @@
|
||||
#define _POSIX_C_SOURCE 200112L
|
||||
#include <wlr/types/wlr_cursor.h>
|
||||
#include <wlr/types/wlr_xcursor_manager.h>
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include "cursor.h"
|
||||
|
||||
void diyac_reset_cursor_mode(struct diyac_server *server)
|
||||
{
|
||||
/* Reset the cursor mode to passthrough. */
|
||||
server->seat.cursor_mode = DIYAC_CURSOR_PASSTHROUGH;
|
||||
server->grabbed_toplevel = NULL;
|
||||
}
|
||||
|
||||
static void process_cursor_move(struct diyac_server *server, uint32_t time)
|
||||
{
|
||||
/* Move the grabbed toplevel to the new position. */
|
||||
struct diyac_toplevel *toplevel = server->grabbed_toplevel;
|
||||
wlr_scene_node_set_position(&toplevel->scene_tree->node,
|
||||
server->seat.cursor->x - server->grab_x,
|
||||
server->seat.cursor->y - server->grab_y);
|
||||
}
|
||||
|
||||
static void process_cursor_resize(struct diyac_server *server, uint32_t time)
|
||||
{
|
||||
/*
|
||||
* Resizing the grabbed toplevel can be a little bit complicated, because we
|
||||
* could be resizing from any corner or edge. This not only resizes the
|
||||
* toplevel on one or two axes, but can also move the toplevel if you resize
|
||||
* from the top or left edges (or top-left corner).
|
||||
*
|
||||
* Note that some shortcuts are taken here. In a more fleshed-out
|
||||
* compositor, you'd wait for the client to prepare a buffer at the new
|
||||
* size, then commit any movement that was prepared.
|
||||
*/
|
||||
struct diyac_toplevel *toplevel = server->grabbed_toplevel;
|
||||
double border_x = server->seat.cursor->x - server->grab_x;
|
||||
double border_y = server->seat.cursor->y - server->grab_y;
|
||||
int new_left = server->grab_geobox.x;
|
||||
int new_right = server->grab_geobox.x + server->grab_geobox.width;
|
||||
int new_top = server->grab_geobox.y;
|
||||
int new_bottom = server->grab_geobox.y + server->grab_geobox.height;
|
||||
|
||||
if (server->resize_edges & WLR_EDGE_TOP)
|
||||
{
|
||||
new_top = border_y;
|
||||
if (new_top >= new_bottom)
|
||||
{
|
||||
new_top = new_bottom - 1;
|
||||
}
|
||||
}
|
||||
else if (server->resize_edges & WLR_EDGE_BOTTOM)
|
||||
{
|
||||
new_bottom = border_y;
|
||||
if (new_bottom <= new_top)
|
||||
{
|
||||
new_bottom = new_top + 1;
|
||||
}
|
||||
}
|
||||
if (server->resize_edges & WLR_EDGE_LEFT)
|
||||
{
|
||||
new_left = border_x;
|
||||
if (new_left >= new_right)
|
||||
{
|
||||
new_left = new_right - 1;
|
||||
}
|
||||
}
|
||||
else if (server->resize_edges & WLR_EDGE_RIGHT)
|
||||
{
|
||||
new_right = border_x;
|
||||
if (new_right <= new_left)
|
||||
{
|
||||
new_right = new_left + 1;
|
||||
}
|
||||
}
|
||||
|
||||
struct wlr_box geo_box;
|
||||
wlr_xdg_surface_get_geometry(toplevel->xdg_toplevel->base, &geo_box);
|
||||
wlr_scene_node_set_position(&toplevel->scene_tree->node,
|
||||
new_left - geo_box.x, new_top - geo_box.y);
|
||||
|
||||
int new_width = new_right - new_left;
|
||||
int new_height = new_bottom - new_top;
|
||||
wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, new_width, new_height);
|
||||
}
|
||||
|
||||
static void process_cursor_motion(struct diyac_server *server, uint32_t time)
|
||||
{
|
||||
/* If the mode is non-passthrough, delegate to those functions. */
|
||||
if (server->seat.cursor_mode == DIYAC_CURSOR_MOVE)
|
||||
{
|
||||
process_cursor_move(server, time);
|
||||
return;
|
||||
}
|
||||
else if (server->seat.cursor_mode == DIYAC_CURSOR_RESIZE)
|
||||
{
|
||||
process_cursor_resize(server, time);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Otherwise, find the toplevel under the pointer and send the event along. */
|
||||
double sx, sy;
|
||||
struct wlr_seat *seat = server->seat.wlr_seat;
|
||||
struct wlr_surface *surface = NULL;
|
||||
struct diyac_toplevel *toplevel = diyac_toplevel_at(server,
|
||||
server->seat.cursor->x, server->seat.cursor->y, &surface, &sx, &sy);
|
||||
if (!toplevel)
|
||||
{
|
||||
/* If there's no toplevel under the cursor, set the cursor image to a
|
||||
* default. This is what makes the cursor image appear when you move it
|
||||
* around the screen, not over any toplevels. */
|
||||
wlr_cursor_set_xcursor(server->seat.cursor, server->seat.cursor_mgr, "default");
|
||||
}
|
||||
if (surface)
|
||||
{
|
||||
/*
|
||||
* Send pointer enter and motion events.
|
||||
*
|
||||
* The enter event gives the surface "pointer focus", which is distinct
|
||||
* from keyboard focus. You get pointer focus by moving the pointer over
|
||||
* a window.
|
||||
*
|
||||
* Note that wlroots will avoid sending duplicate enter/motion events if
|
||||
* the surface has already has pointer focus or if the client is already
|
||||
* aware of the coordinates passed.
|
||||
*/
|
||||
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
|
||||
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Clear pointer focus so future button events and such are not sent to
|
||||
* the last client to have the cursor over it. */
|
||||
wlr_seat_pointer_clear_focus(seat);
|
||||
}
|
||||
}
|
||||
|
||||
static void server_cursor_motion(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is forwarded by the cursor when a pointer emits a _relative_
|
||||
* pointer motion event (i.e. a delta) */
|
||||
struct diyac_seat *seat =
|
||||
wl_container_of(listener, seat, cursor_motion);
|
||||
struct wlr_pointer_motion_event *event = data;
|
||||
/* The cursor doesn't move unless we tell it to. The cursor automatically
|
||||
* handles constraining the motion to the output layout, as well as any
|
||||
* special configuration applied for the specific input device which
|
||||
* generated the event. You can pass NULL for the device if you want to move
|
||||
* the cursor around without any input. */
|
||||
wlr_cursor_move(seat->cursor, &event->pointer->base,
|
||||
event->delta_x, event->delta_y);
|
||||
process_cursor_motion(seat->server, event->time_msec);
|
||||
}
|
||||
|
||||
static void server_cursor_motion_absolute(
|
||||
struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is forwarded by the cursor when a pointer emits an _absolute_
|
||||
* motion event, from 0..1 on each axis. This happens, for example, when
|
||||
* wlroots is running under a Wayland window rather than KMS+DRM, and you
|
||||
* move the mouse over the window. You could enter the window from any edge,
|
||||
* so we have to warp the mouse there. There is also some hardware which
|
||||
* emits these events. */
|
||||
struct diyac_seat *seat =
|
||||
wl_container_of(listener, seat, cursor_motion_absolute);
|
||||
struct wlr_pointer_motion_absolute_event *event = data;
|
||||
wlr_cursor_warp_absolute(seat->cursor, &event->pointer->base, event->x,
|
||||
event->y);
|
||||
process_cursor_motion(seat->server, event->time_msec);
|
||||
}
|
||||
|
||||
static void server_cursor_button(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is forwarded by the cursor when a pointer emits a button
|
||||
* event. */
|
||||
struct diyac_seat *seat =
|
||||
wl_container_of(listener, seat, cursor_button);
|
||||
struct wlr_pointer_button_event *event = data;
|
||||
/* Notify the client with pointer focus that a button press has occurred */
|
||||
wlr_seat_pointer_notify_button(seat->wlr_seat,
|
||||
event->time_msec, event->button, event->state);
|
||||
double sx, sy;
|
||||
struct wlr_surface *surface = NULL;
|
||||
struct diyac_toplevel *toplevel = diyac_toplevel_at(seat->server,
|
||||
seat->cursor->x, seat->cursor->y, &surface, &sx, &sy);
|
||||
if (event->state == WLR_BUTTON_RELEASED)
|
||||
{
|
||||
/* If you released any buttons, we exit interactive move/resize mode. */
|
||||
diyac_reset_cursor_mode(seat->server);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Focus that client if the button was _pressed_ */
|
||||
diyac_focus_toplevel(toplevel, surface);
|
||||
}
|
||||
}
|
||||
|
||||
static void server_cursor_axis(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is forwarded by the cursor when a pointer emits an axis event,
|
||||
* for example when you move the scroll wheel. */
|
||||
struct diyac_seat *seat =
|
||||
wl_container_of(listener, seat, cursor_axis);
|
||||
struct wlr_pointer_axis_event *event = data;
|
||||
/* Notify the client with pointer focus of the axis event. */
|
||||
wlr_seat_pointer_notify_axis(seat->wlr_seat,
|
||||
event->time_msec, event->orientation, event->delta,
|
||||
event->delta_discrete, event->source);
|
||||
}
|
||||
|
||||
static void server_cursor_frame(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is forwarded by the cursor when a pointer emits an frame
|
||||
* event. Frame events are sent after regular pointer events to group
|
||||
* multiple events together. For instance, two axis events may happen at the
|
||||
* same time, in which case a frame event won't be sent in between. */
|
||||
struct diyac_seat *seat =
|
||||
wl_container_of(listener, seat, cursor_frame);
|
||||
/* Notify the client with pointer focus of the frame event. */
|
||||
wlr_seat_pointer_notify_frame(seat->wlr_seat);
|
||||
}
|
||||
|
||||
void diyac_init_cursor_manager(struct diyac_server *server)
|
||||
{
|
||||
/*
|
||||
* Creates a cursor, which is a wlroots utility for tracking the cursor
|
||||
* image shown on screen.
|
||||
*/
|
||||
server->seat.cursor = wlr_cursor_create();
|
||||
wlr_cursor_attach_output_layout(server->seat.cursor, server->output_layout);
|
||||
|
||||
/* Creates an xcursor manager, another wlroots utility which loads up
|
||||
* Xcursor themes to source cursor images from and makes sure that cursor
|
||||
* images are available at all scale factors on the screen (necessary for
|
||||
* HiDPI support). */
|
||||
server->seat.cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
|
||||
|
||||
/*
|
||||
* wlr_cursor *only* displays an image on screen. It does not move around
|
||||
* when the pointer moves. However, we can attach input devices to it, and
|
||||
* it will generate aggregate events for all of them. In these events, we
|
||||
* can choose how we want to process them, forwarding them to clients and
|
||||
* moving the cursor around. More detail on this process is described in
|
||||
* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html.
|
||||
*
|
||||
* And more comments are sprinkled throughout the notify functions above.
|
||||
*/
|
||||
server->seat.cursor_mode = DIYAC_CURSOR_PASSTHROUGH;
|
||||
server->seat.cursor_motion.notify = server_cursor_motion;
|
||||
wl_signal_add(&server->seat.cursor->events.motion, &server->seat.cursor_motion);
|
||||
server->seat.cursor_motion_absolute.notify = server_cursor_motion_absolute;
|
||||
wl_signal_add(&server->seat.cursor->events.motion_absolute,
|
||||
&server->seat.cursor_motion_absolute);
|
||||
server->seat.cursor_button.notify = server_cursor_button;
|
||||
wl_signal_add(&server->seat.cursor->events.button, &server->seat.cursor_button);
|
||||
server->seat.cursor_axis.notify = server_cursor_axis;
|
||||
wl_signal_add(&server->seat.cursor->events.axis, &server->seat.cursor_axis);
|
||||
server->seat.cursor_frame.notify = server_cursor_frame;
|
||||
wl_signal_add(&server->seat.cursor->events.frame, &server->seat.cursor_frame);
|
||||
}
|
8
cursor.h
Normal file
8
cursor.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef DIYAC_CURSOR_H
|
||||
#define DIYAC_CURSOR_H
|
||||
|
||||
#include "diyac.h"
|
||||
|
||||
void diyac_init_cursor_manager(struct diyac_server * server);
|
||||
void diyac_reset_cursor_mode(struct diyac_server *server);
|
||||
#endif
|
119
diyac.h
Normal file
119
diyac.h
Normal file
@ -0,0 +1,119 @@
|
||||
#ifndef DIYAC_H
|
||||
#define DIYAC_H
|
||||
#include <wayland-server-core.h>
|
||||
#include <wlr/backend.h>
|
||||
#include <wlr/types/wlr_xdg_shell.h>
|
||||
#include <wlr/types/wlr_layer_shell_v1.h>
|
||||
/* For brevity's sake, struct members are annotated where they are used. */
|
||||
enum diyac_cursor_mode
|
||||
{
|
||||
DIYAC_CURSOR_PASSTHROUGH,
|
||||
DIYAC_CURSOR_MOVE,
|
||||
DIYAC_CURSOR_RESIZE,
|
||||
};
|
||||
|
||||
struct diyac_seat {
|
||||
struct wlr_seat* wlr_seat;
|
||||
struct diyac_server *server;
|
||||
|
||||
struct wlr_cursor *cursor;
|
||||
enum diyac_cursor_mode cursor_mode;
|
||||
struct wlr_xcursor_manager *cursor_mgr;
|
||||
struct wl_listener cursor_motion;
|
||||
struct wl_listener cursor_motion_absolute;
|
||||
struct wl_listener cursor_button;
|
||||
struct wl_listener cursor_axis;
|
||||
struct wl_listener cursor_frame;
|
||||
|
||||
struct wl_listener new_input;
|
||||
struct wl_listener request_cursor;
|
||||
struct wl_listener request_set_selection;
|
||||
struct wl_list keyboards;
|
||||
};
|
||||
|
||||
struct diyac_server
|
||||
{
|
||||
struct wl_display *wl_display;
|
||||
struct wlr_backend *backend;
|
||||
struct wlr_renderer *renderer;
|
||||
struct wlr_allocator *allocator;
|
||||
struct wlr_scene *scene;
|
||||
struct wlr_scene_output_layout *scene_layout;
|
||||
|
||||
struct wlr_xdg_shell *xdg_shell;
|
||||
struct wlr_layer_shell_v1 *layer_shell;
|
||||
struct wl_listener new_xdg_surface;
|
||||
struct wl_listener new_layer_surface;
|
||||
struct wl_list toplevels;
|
||||
|
||||
struct diyac_seat seat;
|
||||
|
||||
struct diyac_toplevel *grabbed_toplevel;
|
||||
double grab_x, grab_y;
|
||||
struct wlr_box grab_geobox;
|
||||
uint32_t resize_edges;
|
||||
|
||||
struct wlr_output_layout *output_layout;
|
||||
struct wl_list outputs;
|
||||
struct wl_listener new_output;
|
||||
};
|
||||
|
||||
struct diyac_layer_surface
|
||||
{
|
||||
struct wlr_scene_layer_surface_v1 *scene_layer_surface;
|
||||
struct diyac_server *server;
|
||||
bool mapped;
|
||||
struct wl_listener map;
|
||||
struct wl_listener unmap;
|
||||
struct wl_listener surface_commit;
|
||||
struct wl_listener output_destroy;
|
||||
struct wl_listener node_destroy;
|
||||
struct wl_listener new_popup;
|
||||
};
|
||||
|
||||
struct diyac_output
|
||||
{
|
||||
struct wl_list link;
|
||||
struct diyac_server *server;
|
||||
struct wlr_output *wlr_output;
|
||||
struct wl_listener frame;
|
||||
struct wl_listener request_state;
|
||||
struct wl_listener destroy;
|
||||
|
||||
// layer output
|
||||
struct wlr_scene_tree *layer_tree[4];
|
||||
};
|
||||
|
||||
struct diyac_toplevel
|
||||
{
|
||||
struct wl_list link;
|
||||
struct diyac_server *server;
|
||||
struct wlr_xdg_toplevel *xdg_toplevel;
|
||||
struct wlr_scene_tree *scene_tree;
|
||||
struct wlr_output *output;
|
||||
struct wl_listener map;
|
||||
struct wl_listener unmap;
|
||||
struct wl_listener destroy;
|
||||
struct wl_listener request_move;
|
||||
struct wl_listener request_resize;
|
||||
struct wl_listener request_maximize;
|
||||
struct wl_listener request_fullscreen;
|
||||
};
|
||||
|
||||
struct diyac_keyboard
|
||||
{
|
||||
struct wl_list link;
|
||||
struct diyac_server *server;
|
||||
struct wlr_keyboard *wlr_keyboard;
|
||||
|
||||
struct wl_listener modifiers;
|
||||
struct wl_listener key;
|
||||
struct wl_listener destroy;
|
||||
};
|
||||
|
||||
void diyac_focus_toplevel(struct diyac_toplevel *toplevel, struct wlr_surface *surface);
|
||||
struct diyac_toplevel *diyac_toplevel_at(
|
||||
struct diyac_server *server, double lx, double ly,
|
||||
struct wlr_surface **surface, double *sx, double *sy);
|
||||
|
||||
#endif
|
177
layer.c
Normal file
177
layer.c
Normal file
@ -0,0 +1,177 @@
|
||||
static void layer_surface_commit(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_layer_surface *layer =
|
||||
wl_container_of(listener, layer, surface_commit);
|
||||
struct wlr_layer_surface_v1 *layer_surface =
|
||||
layer->scene_layer_surface->layer_surface;
|
||||
struct wlr_output *wlr_output =
|
||||
layer->scene_layer_surface->layer_surface->output;
|
||||
|
||||
if (!wlr_output) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t committed = layer_surface->current.committed;
|
||||
struct diyac_output *output = (struct diyac_output *)wlr_output->data;
|
||||
|
||||
/* Process layer change */
|
||||
if (committed & WLR_LAYER_SURFACE_V1_STATE_LAYER) {
|
||||
wlr_scene_node_reparent(&layer->scene_layer_surface->tree->node,
|
||||
output->layer_tree[layer_surface->current.layer]);
|
||||
}
|
||||
/* Process keyboard-interactivity change */
|
||||
if (committed & WLR_LAYER_SURFACE_V1_STATE_KEYBOARD_INTERACTIVITY) {
|
||||
//process_keyboard_interactivity(layer);
|
||||
}
|
||||
|
||||
if (committed || layer->mapped != layer_surface->surface->mapped) {
|
||||
layer->mapped = layer_surface->surface->mapped;
|
||||
//output_update_usable_area(output);
|
||||
/*
|
||||
* Update cursor focus here to ensure we
|
||||
* enter a new/moved/resized layer surface.
|
||||
*/
|
||||
//cursor_update_focus(layer->server);
|
||||
}
|
||||
}
|
||||
static void
|
||||
layer_surface_unmap(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_layer_surface *layer = wl_container_of(listener, layer, unmap);
|
||||
struct wlr_layer_surface_v1 *layer_surface =
|
||||
layer->scene_layer_surface->layer_surface;
|
||||
if (layer_surface->output) {
|
||||
//output_update_usable_area(layer_surface->output->data);
|
||||
}
|
||||
struct wlr_seat *seat = layer->server->seat;
|
||||
//if (seat->focused_layer == layer_surface) {
|
||||
//seat_set_focus_layer(seat, NULL);
|
||||
//}
|
||||
}
|
||||
|
||||
static void layer_surface_map(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_layer_surface *layer = wl_container_of(listener, layer, map);
|
||||
struct wlr_output *wlr_output =
|
||||
layer->scene_layer_surface->layer_surface->output;
|
||||
if (wlr_output) {
|
||||
//output_update_usable_area(wlr_output->data);
|
||||
}
|
||||
/*
|
||||
* Since moving to the wlroots scene-graph API, there is no need to
|
||||
* call wlr_surface_send_enter() from here since that will be done
|
||||
* automatically based on the position of the surface and outputs in
|
||||
* the scene. See wlr_scene_surface_create() documentation.
|
||||
*/
|
||||
|
||||
//process_keyboard_interactivity(layer);
|
||||
}
|
||||
static void
|
||||
layer_surface_node_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_layer_surface *layer =
|
||||
wl_container_of(listener, layer, node_destroy);
|
||||
|
||||
/*
|
||||
* TODO: Determine if this layer is being used by an exclusive client.
|
||||
* If it is, try and find another layer owned by this client to pass
|
||||
* focus to.
|
||||
*/
|
||||
|
||||
wl_list_remove(&layer->map.link);
|
||||
wl_list_remove(&layer->unmap.link);
|
||||
wl_list_remove(&layer->surface_commit.link);
|
||||
wl_list_remove(&layer->new_popup.link);
|
||||
wl_list_remove(&layer->output_destroy.link);
|
||||
wl_list_remove(&layer->node_destroy.link);
|
||||
free(layer);
|
||||
}
|
||||
static void
|
||||
layer_surface_output_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_layer_surface *layer =
|
||||
wl_container_of(listener, layer, output_destroy);
|
||||
layer->scene_layer_surface->layer_surface->output = NULL;
|
||||
wlr_layer_surface_v1_destroy(layer->scene_layer_surface->layer_surface);
|
||||
}
|
||||
/* This popup's parent is a layer popup */
|
||||
static void
|
||||
layer_surface_new_popup(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/*struct lab_layer_popup *lab_layer_popup =
|
||||
wl_container_of(listener, lab_layer_popup, new_popup);
|
||||
struct wlr_xdg_popup *wlr_popup = data;
|
||||
struct lab_layer_popup *new_popup = create_popup(wlr_popup,
|
||||
lab_layer_popup->scene_tree);
|
||||
new_popup->output_toplevel_sx_box =
|
||||
lab_layer_popup->output_toplevel_sx_box;*/
|
||||
}
|
||||
static void server_new_layer_surface(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_server *server = wl_container_of(listener, server, new_layer_surface);
|
||||
struct wlr_layer_surface_v1 *layer_surface = data;
|
||||
|
||||
if (!layer_surface->output) {
|
||||
struct wlr_output *output = wlr_output_layout_output_at(
|
||||
server->output_layout, server->seat.cursor->x,
|
||||
server->seat.cursor->y);
|
||||
if (!output) {
|
||||
wlr_log(WLR_INFO,
|
||||
"No output available to assign layer surface");
|
||||
wlr_layer_surface_v1_destroy(layer_surface);
|
||||
return;
|
||||
}
|
||||
layer_surface->output = output;
|
||||
}
|
||||
|
||||
struct diyac_layer_surface *surface = calloc(1, sizeof(*surface));
|
||||
|
||||
struct diyac_output *output = layer_surface->output->data;
|
||||
|
||||
struct wlr_scene_tree *selected_layer =
|
||||
output->layer_tree[layer_surface->current.layer];
|
||||
|
||||
surface->scene_layer_surface = wlr_scene_layer_surface_v1_create(
|
||||
selected_layer, layer_surface);
|
||||
if (!surface->scene_layer_surface) {
|
||||
wlr_layer_surface_v1_destroy(layer_surface);
|
||||
wlr_log(WLR_ERROR, "could not create layer surface");
|
||||
return;
|
||||
}
|
||||
|
||||
//node_descriptor_create(&surface->scene_layer_surface->tree->node,
|
||||
// LAB_NODE_DESC_LAYER_SURFACE, surface);
|
||||
|
||||
surface->server = server;
|
||||
surface->scene_layer_surface->layer_surface = layer_surface;
|
||||
|
||||
surface->surface_commit.notify = layer_surface_commit;
|
||||
wl_signal_add(&layer_surface->surface->events.commit,
|
||||
&surface->surface_commit);
|
||||
|
||||
surface->map.notify = layer_surface_map;
|
||||
wl_signal_add(&layer_surface->surface->events.map, &surface->map);
|
||||
|
||||
surface->unmap.notify = layer_surface_unmap;
|
||||
wl_signal_add(&layer_surface->surface->events.unmap, &surface->unmap);
|
||||
|
||||
surface->new_popup.notify = layer_surface_new_popup;
|
||||
wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
|
||||
|
||||
surface->output_destroy.notify = layer_surface_output_destroy;
|
||||
wl_signal_add(&layer_surface->output->events.destroy,
|
||||
&surface->output_destroy);
|
||||
|
||||
surface->node_destroy.notify = layer_surface_node_destroy;
|
||||
wl_signal_add(&surface->scene_layer_surface->tree->node.events.destroy,
|
||||
&surface->node_destroy);
|
||||
|
||||
/*
|
||||
* Temporarily set the layer's current state to pending so that
|
||||
* it can easily be arranged.
|
||||
*/
|
||||
//struct wlr_layer_surface_v1_state old_state = layer_surface->current;
|
||||
//layer_surface->current = layer_surface->pending;
|
||||
//output_update_usable_area(output);
|
||||
//layer_surface->current = old_state;
|
||||
}
|
106
output.c
Normal file
106
output.c
Normal file
@ -0,0 +1,106 @@
|
||||
#define _POSIX_C_SOURCE 200112L
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include "output.h"
|
||||
|
||||
static void output_frame(struct wl_listener *listener, void *data) {
|
||||
/* This function is called every time an output is ready to display a frame,
|
||||
* generally at the output's refresh rate (e.g. 60Hz). */
|
||||
struct diyac_output *output = wl_container_of(listener, output, frame);
|
||||
struct wlr_scene *scene = output->server->scene;
|
||||
|
||||
struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(
|
||||
scene, output->wlr_output);
|
||||
|
||||
/* Render the scene if needed and commit the output */
|
||||
wlr_scene_output_commit(scene_output, NULL);
|
||||
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
wlr_scene_output_send_frame_done(scene_output, &now);
|
||||
}
|
||||
|
||||
static void output_request_state(struct wl_listener *listener, void *data) {
|
||||
/* This function is called when the backend requests a new state for
|
||||
* the output. For example, Wayland and X11 backends request a new mode
|
||||
* when the output window is resized. */
|
||||
struct diyac_output *output = wl_container_of(listener, output, request_state);
|
||||
const struct wlr_output_event_request_state *event = data;
|
||||
wlr_output_commit_state(output->wlr_output, event->state);
|
||||
}
|
||||
|
||||
static void output_destroy(struct wl_listener *listener, void *data) {
|
||||
struct diyac_output *output = wl_container_of(listener, output, destroy);
|
||||
|
||||
wl_list_remove(&output->frame.link);
|
||||
wl_list_remove(&output->request_state.link);
|
||||
wl_list_remove(&output->destroy.link);
|
||||
wl_list_remove(&output->link);
|
||||
free(output);
|
||||
}
|
||||
|
||||
void diyac_server_new_output(struct wl_listener *listener, void *data) {
|
||||
/* This event is raised by the backend when a new output (aka a display or
|
||||
* monitor) becomes available. */
|
||||
struct diyac_server *server =
|
||||
wl_container_of(listener, server, new_output);
|
||||
struct wlr_output *wlr_output = data;
|
||||
|
||||
/* Configures the output created by the backend to use our allocator
|
||||
* and our renderer. Must be done once, before commiting the output */
|
||||
wlr_output_init_render(wlr_output, server->allocator, server->renderer);
|
||||
|
||||
/* The output may be disabled, switch it on. */
|
||||
struct wlr_output_state state;
|
||||
wlr_output_state_init(&state);
|
||||
wlr_output_state_set_enabled(&state, true);
|
||||
|
||||
/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
|
||||
* before we can use the output. The mode is a tuple of (width, height,
|
||||
* refresh rate), and each monitor supports only a specific set of modes. We
|
||||
* just pick the monitor's preferred mode, a more sophisticated compositor
|
||||
* would let the user configure it. */
|
||||
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
|
||||
if (mode != NULL) {
|
||||
wlr_output_state_set_mode(&state, mode);
|
||||
}
|
||||
|
||||
/* Atomically applies the new output state. */
|
||||
wlr_output_commit_state(wlr_output, &state);
|
||||
wlr_output_state_finish(&state);
|
||||
|
||||
/* Allocates and configures our state for this output */
|
||||
struct diyac_output *output = calloc(1, sizeof(*output));
|
||||
output->wlr_output = wlr_output;
|
||||
output->server = server;
|
||||
|
||||
/* Sets up a listener for the frame event. */
|
||||
output->frame.notify = output_frame;
|
||||
wl_signal_add(&wlr_output->events.frame, &output->frame);
|
||||
|
||||
/* Sets up a listener for the state request event. */
|
||||
output->request_state.notify = output_request_state;
|
||||
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
|
||||
|
||||
/* Sets up a listener for the destroy event. */
|
||||
output->destroy.notify = output_destroy;
|
||||
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
||||
|
||||
wl_list_insert(&server->outputs, &output->link);
|
||||
|
||||
/* Adds this to the output layout. The add_auto function arranges outputs
|
||||
* from left-to-right in the order they appear. A more sophisticated
|
||||
* compositor would let the user configure the arrangement of outputs in the
|
||||
* layout.
|
||||
*
|
||||
* The output layout utility automatically adds a wl_output global to the
|
||||
* display, which Wayland clients can see to find out information about the
|
||||
* output (such as DPI, scale factor, manufacturer, etc).
|
||||
*/
|
||||
struct wlr_output_layout_output *l_output = wlr_output_layout_add_auto(server->output_layout,
|
||||
wlr_output);
|
||||
struct wlr_scene_output *scene_output = wlr_scene_output_create(server->scene, wlr_output);
|
||||
wlr_scene_output_layout_add_output(server->scene_layout, l_output, scene_output);
|
||||
}
|
7
output.h
Normal file
7
output.h
Normal file
@ -0,0 +1,7 @@
|
||||
#ifndef DIYAC_OUTPUT_H
|
||||
#define DIYAC_OUTPUT_H
|
||||
#include "diyac.h"
|
||||
|
||||
void diyac_server_new_output(struct wl_listener *listener, void *data);
|
||||
|
||||
#endif
|
94
protocol/server-decoration.xml
Normal file
94
protocol/server-decoration.xml
Normal file
@ -0,0 +1,94 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="server_decoration">
|
||||
<copyright><![CDATA[
|
||||
Copyright (C) 2015 Martin Gräßlin
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation, either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
]]></copyright>
|
||||
<interface name="org_kde_kwin_server_decoration_manager" version="1">
|
||||
<description summary="Server side window decoration manager">
|
||||
This interface allows to coordinate whether the server should create
|
||||
a server-side window decoration around a wl_surface representing a
|
||||
shell surface (wl_shell_surface or similar). By announcing support
|
||||
for this interface the server indicates that it supports server
|
||||
side decorations.
|
||||
</description>
|
||||
<request name="create">
|
||||
<description summary="Create a server-side decoration object for a given surface">
|
||||
When a client creates a server-side decoration object it indicates
|
||||
that it supports the protocol. The client is supposed to tell the
|
||||
server whether it wants server-side decorations or will provide
|
||||
client-side decorations.
|
||||
|
||||
If the client does not create a server-side decoration object for
|
||||
a surface the server interprets this as lack of support for this
|
||||
protocol and considers it as client-side decorated. Nevertheless a
|
||||
client-side decorated surface should use this protocol to indicate
|
||||
to the server that it does not want a server-side deco.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="org_kde_kwin_server_decoration"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
</request>
|
||||
<enum name="mode">
|
||||
<description summary="Possible values to use in request_mode and the event mode."/>
|
||||
<entry name="None" value="0" summary="Undecorated: The surface is not decorated at all, neither server nor client-side. An example is a popup surface which should not be decorated."/>
|
||||
<entry name="Client" value="1" summary="Client-side decoration: The decoration is part of the surface and the client."/>
|
||||
<entry name="Server" value="2" summary="Server-side decoration: The server embeds the surface into a decoration frame."/>
|
||||
</enum>
|
||||
<event name="default_mode">
|
||||
<description summary="The default mode used on the server">
|
||||
This event is emitted directly after binding the interface. It contains
|
||||
the default mode for the decoration. When a new server decoration object
|
||||
is created this new object will be in the default mode until the first
|
||||
request_mode is requested.
|
||||
|
||||
The server may change the default mode at any time.
|
||||
</description>
|
||||
<arg name="mode" type="uint" summary="The default decoration mode applied to newly created server decorations."/>
|
||||
</event>
|
||||
</interface>
|
||||
<interface name="org_kde_kwin_server_decoration" version="1">
|
||||
<request name="release" type="destructor">
|
||||
<description summary="release the server decoration object"/>
|
||||
</request>
|
||||
<enum name="mode">
|
||||
<description summary="Possible values to use in request_mode and the event mode."/>
|
||||
<entry name="None" value="0" summary="Undecorated: The surface is not decorated at all, neither server nor client-side. An example is a popup surface which should not be decorated."/>
|
||||
<entry name="Client" value="1" summary="Client-side decoration: The decoration is part of the surface and the client."/>
|
||||
<entry name="Server" value="2" summary="Server-side decoration: The server embeds the surface into a decoration frame."/>
|
||||
</enum>
|
||||
<request name="request_mode">
|
||||
<description summary="The decoration mode the surface wants to use."/>
|
||||
<arg name="mode" type="uint" summary="The mode this surface wants to use."/>
|
||||
</request>
|
||||
<event name="mode">
|
||||
<description summary="The new decoration mode applied by the server">
|
||||
This event is emitted directly after the decoration is created and
|
||||
represents the base decoration policy by the server. E.g. a server
|
||||
which wants all surfaces to be client-side decorated will send Client,
|
||||
a server which wants server-side decoration will send Server.
|
||||
|
||||
The client can request a different mode through the decoration request.
|
||||
The server will acknowledge this by another event with the same mode. So
|
||||
even if a server prefers server-side decoration it's possible to force a
|
||||
client-side decoration.
|
||||
|
||||
The server may emit this event at any time. In this case the client can
|
||||
again request a different mode. It's the responsibility of the server to
|
||||
prevent a feedback loop.
|
||||
</description>
|
||||
<arg name="mode" type="uint" summary="The decoration mode applied to the surface by the server."/>
|
||||
</event>
|
||||
</interface>
|
||||
</protocol>
|
113
protocol/virtual-keyboard-unstable-v1.xml
Normal file
113
protocol/virtual-keyboard-unstable-v1.xml
Normal file
@ -0,0 +1,113 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="virtual_keyboard_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2008-2011 Kristian Høgsberg
|
||||
Copyright © 2010-2013 Intel Corporation
|
||||
Copyright © 2012-2013 Collabora, Ltd.
|
||||
Copyright © 2018 Purism SPC
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice (including the next
|
||||
paragraph) shall be included in all copies or substantial portions of the
|
||||
Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwp_virtual_keyboard_v1" version="1">
|
||||
<description summary="virtual keyboard">
|
||||
The virtual keyboard provides an application with requests which emulate
|
||||
the behaviour of a physical keyboard.
|
||||
|
||||
This interface can be used by clients on its own to provide raw input
|
||||
events, or it can accompany the input method protocol.
|
||||
</description>
|
||||
|
||||
<request name="keymap">
|
||||
<description summary="keyboard mapping">
|
||||
Provide a file descriptor to the compositor which can be
|
||||
memory-mapped to provide a keyboard mapping description.
|
||||
|
||||
Format carries a value from the keymap_format enumeration.
|
||||
</description>
|
||||
<arg name="format" type="uint" summary="keymap format"/>
|
||||
<arg name="fd" type="fd" summary="keymap file descriptor"/>
|
||||
<arg name="size" type="uint" summary="keymap size, in bytes"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="no_keymap" value="0" summary="No keymap was set"/>
|
||||
</enum>
|
||||
|
||||
<request name="key">
|
||||
<description summary="key event">
|
||||
A key was pressed or released.
|
||||
The time argument is a timestamp with millisecond granularity, with an
|
||||
undefined base. All requests regarding a single object must share the
|
||||
same clock.
|
||||
|
||||
Keymap must be set before issuing this request.
|
||||
|
||||
State carries a value from the key_state enumeration.
|
||||
</description>
|
||||
<arg name="time" type="uint" summary="timestamp with millisecond granularity"/>
|
||||
<arg name="key" type="uint" summary="key that produced the event"/>
|
||||
<arg name="state" type="uint" summary="physical state of the key"/>
|
||||
</request>
|
||||
|
||||
<request name="modifiers">
|
||||
<description summary="modifier and group state">
|
||||
Notifies the compositor that the modifier and/or group state has
|
||||
changed, and it should update state.
|
||||
|
||||
The client should use wl_keyboard.modifiers event to synchronize its
|
||||
internal state with seat state.
|
||||
|
||||
Keymap must be set before issuing this request.
|
||||
</description>
|
||||
<arg name="mods_depressed" type="uint" summary="depressed modifiers"/>
|
||||
<arg name="mods_latched" type="uint" summary="latched modifiers"/>
|
||||
<arg name="mods_locked" type="uint" summary="locked modifiers"/>
|
||||
<arg name="group" type="uint" summary="keyboard layout"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor" since="1">
|
||||
<description summary="destroy the virtual keyboard keyboard object"/>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwp_virtual_keyboard_manager_v1" version="1">
|
||||
<description summary="virtual keyboard manager">
|
||||
A virtual keyboard manager allows an application to provide keyboard
|
||||
input events as if they came from a physical keyboard.
|
||||
</description>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="unauthorized" value="0" summary="client not authorized to use the interface"/>
|
||||
</enum>
|
||||
|
||||
<request name="create_virtual_keyboard">
|
||||
<description summary="Create a new virtual keyboard">
|
||||
Creates a new virtual keyboard associated to a seat.
|
||||
|
||||
If the compositor enables a keyboard to perform arbitrary actions, it
|
||||
should present an error when an untrusted client requests a new
|
||||
keyboard.
|
||||
</description>
|
||||
<arg name="seat" type="object" interface="wl_seat"/>
|
||||
<arg name="id" type="new_id" interface="zwp_virtual_keyboard_v1"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
67
protocol/wlr-input-inhibitor-unstable-v1.xml
Normal file
67
protocol/wlr-input-inhibitor-unstable-v1.xml
Normal file
@ -0,0 +1,67 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_input_inhibit_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2018 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_input_inhibit_manager_v1" version="1">
|
||||
<description summary="inhibits input events to other clients">
|
||||
Clients can use this interface to prevent input events from being sent to
|
||||
any surfaces but its own, which is useful for example in lock screen
|
||||
software. It is assumed that access to this interface will be locked down
|
||||
to whitelisted clients by the compositor.
|
||||
</description>
|
||||
|
||||
<request name="get_inhibitor">
|
||||
<description summary="inhibit input to other clients">
|
||||
Activates the input inhibitor. As long as the inhibitor is active, the
|
||||
compositor will not send input events to other clients.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_input_inhibitor_v1"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="already_inhibited" value="0" summary="an input inhibitor is already in use on the compositor"/>
|
||||
</enum>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_input_inhibitor_v1" version="1">
|
||||
<description summary="inhibits input to other clients">
|
||||
While this resource exists, input to clients other than the owner of the
|
||||
inhibitor resource will not receive input events. The client that owns
|
||||
this resource will receive all input events normally. The compositor will
|
||||
also disable all of its own input processing (such as keyboard shortcuts)
|
||||
while the inhibitor is active.
|
||||
|
||||
The compositor may continue to send input events to selected clients,
|
||||
such as an on-screen keyboard (via the input-method protocol).
|
||||
</description>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the input inhibitor object">
|
||||
Destroy the inhibitor and allow other clients to receive input.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
390
protocol/wlr-layer-shell-unstable-v1.xml
Normal file
390
protocol/wlr-layer-shell-unstable-v1.xml
Normal file
@ -0,0 +1,390 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_layer_shell_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
||||
Clients can use this interface to assign the surface_layer role to
|
||||
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
||||
many desktop shell components, and a broad number of other applications
|
||||
that interact with the desktop.
|
||||
</description>
|
||||
|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
||||
Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
||||
|
||||
Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
||||
The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
||||
|
||||
You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
||||
|
||||
<entry name="background" value="0"/>
|
||||
<entry name="bottom" value="1"/>
|
||||
<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
||||
This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
236
seat.c
Normal file
236
seat.c
Normal file
@ -0,0 +1,236 @@
|
||||
#define _POSIX_C_SOURCE 200112L
|
||||
#include <wlr/types/wlr_input_device.h>
|
||||
#include <wlr/types/wlr_data_device.h>
|
||||
#include <wlr/types/wlr_cursor.h>
|
||||
#include <stdlib.h>
|
||||
#include "seat.h"
|
||||
|
||||
static void keyboard_handle_modifiers(
|
||||
struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised when a modifier key, such as shift or alt, is
|
||||
* pressed. We simply communicate this to the client. */
|
||||
struct diyac_keyboard *keyboard =
|
||||
wl_container_of(listener, keyboard, modifiers);
|
||||
/*
|
||||
* A seat can only have one keyboard, but this is a limitation of the
|
||||
* Wayland protocol - not wlroots. We assign all connected keyboards to the
|
||||
* same seat. You can swap out the underlying wlr_keyboard like this and
|
||||
* wlr_seat handles this transparently.
|
||||
*/
|
||||
wlr_seat_set_keyboard(keyboard->server->seat.wlr_seat, keyboard->wlr_keyboard);
|
||||
/* Send modifiers to the client. */
|
||||
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat.wlr_seat,
|
||||
&keyboard->wlr_keyboard->modifiers);
|
||||
}
|
||||
|
||||
static bool handle_keybinding(struct diyac_server *server, xkb_keysym_t sym)
|
||||
{
|
||||
/*
|
||||
* Here we handle compositor keybindings. This is when the compositor is
|
||||
* processing keys, rather than passing them on to the client for its own
|
||||
* processing.
|
||||
*
|
||||
* This function assumes Alt is held down.
|
||||
*/
|
||||
switch (sym)
|
||||
{
|
||||
case XKB_KEY_Escape:
|
||||
wl_display_terminate(server->wl_display);
|
||||
break;
|
||||
case XKB_KEY_F1:
|
||||
/* Cycle to the next toplevel */
|
||||
if (wl_list_length(&server->toplevels) < 2)
|
||||
{
|
||||
break;
|
||||
}
|
||||
struct diyac_toplevel *next_toplevel =
|
||||
wl_container_of(server->toplevels.prev, next_toplevel, link);
|
||||
diyac_focus_toplevel(next_toplevel, next_toplevel->xdg_toplevel->base->surface);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void keyboard_handle_key(
|
||||
struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised when a key is pressed or released. */
|
||||
struct diyac_keyboard *keyboard =
|
||||
wl_container_of(listener, keyboard, key);
|
||||
struct diyac_server *server = keyboard->server;
|
||||
struct wlr_keyboard_key_event *event = data;
|
||||
struct wlr_seat *seat = server->seat.wlr_seat;
|
||||
|
||||
/* Translate libinput keycode -> xkbcommon */
|
||||
uint32_t keycode = event->keycode + 8;
|
||||
/* Get a list of keysyms based on the keymap for this keyboard */
|
||||
const xkb_keysym_t *syms;
|
||||
int nsyms = xkb_state_key_get_syms(
|
||||
keyboard->wlr_keyboard->xkb_state, keycode, &syms);
|
||||
|
||||
bool handled = false;
|
||||
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->wlr_keyboard);
|
||||
if ((modifiers & WLR_MODIFIER_ALT) &&
|
||||
event->state == WL_KEYBOARD_KEY_STATE_PRESSED)
|
||||
{
|
||||
/* If alt is held down and this button was _pressed_, we attempt to
|
||||
* process it as a compositor keybinding. */
|
||||
for (int i = 0; i < nsyms; i++)
|
||||
{
|
||||
handled = handle_keybinding(server, syms[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if (!handled)
|
||||
{
|
||||
/* Otherwise, we pass it along to the client. */
|
||||
wlr_seat_set_keyboard(seat, keyboard->wlr_keyboard);
|
||||
wlr_seat_keyboard_notify_key(seat, event->time_msec,
|
||||
event->keycode, event->state);
|
||||
}
|
||||
}
|
||||
|
||||
static void keyboard_handle_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised by the keyboard base wlr_input_device to signal
|
||||
* the destruction of the wlr_keyboard. It will no longer receive events
|
||||
* and should be destroyed.
|
||||
*/
|
||||
struct diyac_keyboard *keyboard =
|
||||
wl_container_of(listener, keyboard, destroy);
|
||||
wl_list_remove(&keyboard->modifiers.link);
|
||||
wl_list_remove(&keyboard->key.link);
|
||||
wl_list_remove(&keyboard->destroy.link);
|
||||
wl_list_remove(&keyboard->link);
|
||||
free(keyboard);
|
||||
}
|
||||
|
||||
static void server_new_keyboard(struct diyac_server *server,
|
||||
struct wlr_input_device *device)
|
||||
{
|
||||
struct wlr_keyboard *wlr_keyboard = wlr_keyboard_from_input_device(device);
|
||||
|
||||
struct diyac_keyboard *keyboard = calloc(1, sizeof(*keyboard));
|
||||
keyboard->server = server;
|
||||
keyboard->wlr_keyboard = wlr_keyboard;
|
||||
|
||||
/* We need to prepare an XKB keymap and assign it to the keyboard. This
|
||||
* assumes the defaults (e.g. layout = "us"). */
|
||||
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL,
|
||||
XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||
|
||||
wlr_keyboard_set_keymap(wlr_keyboard, keymap);
|
||||
xkb_keymap_unref(keymap);
|
||||
xkb_context_unref(context);
|
||||
wlr_keyboard_set_repeat_info(wlr_keyboard, 25, 600);
|
||||
|
||||
/* Here we set up listeners for keyboard events. */
|
||||
keyboard->modifiers.notify = keyboard_handle_modifiers;
|
||||
wl_signal_add(&wlr_keyboard->events.modifiers, &keyboard->modifiers);
|
||||
keyboard->key.notify = keyboard_handle_key;
|
||||
wl_signal_add(&wlr_keyboard->events.key, &keyboard->key);
|
||||
keyboard->destroy.notify = keyboard_handle_destroy;
|
||||
wl_signal_add(&device->events.destroy, &keyboard->destroy);
|
||||
|
||||
wlr_seat_set_keyboard(server->seat.wlr_seat, keyboard->wlr_keyboard);
|
||||
|
||||
/* And add the keyboard to our list of keyboards */
|
||||
wl_list_insert(&server->seat.keyboards, &keyboard->link);
|
||||
}
|
||||
|
||||
static void server_new_pointer(struct diyac_server *server,
|
||||
struct wlr_input_device *device)
|
||||
{
|
||||
/* We don't do anything special with pointers. All of our pointer handling
|
||||
* is proxied through wlr_cursor. On another compositor, you might take this
|
||||
* opportunity to do libinput configuration on the device to set
|
||||
* acceleration, etc. */
|
||||
wlr_cursor_attach_input_device(server->seat.cursor, device);
|
||||
}
|
||||
|
||||
static void server_new_input(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised by the backend when a new input device becomes
|
||||
* available. */
|
||||
struct diyac_seat* seat =
|
||||
wl_container_of(listener, seat, new_input);
|
||||
struct wlr_input_device *device = data;
|
||||
switch (device->type)
|
||||
{
|
||||
case WLR_INPUT_DEVICE_KEYBOARD:
|
||||
server_new_keyboard(seat->server, device);
|
||||
break;
|
||||
case WLR_INPUT_DEVICE_POINTER:
|
||||
server_new_pointer(seat->server, device);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
/* We need to let the wlr_seat know what our capabilities are, which is
|
||||
* communiciated to the client. In Diyac we always have a cursor, even if
|
||||
* there are no pointer devices, so we always include that capability. */
|
||||
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
|
||||
if (!wl_list_empty(&seat->keyboards))
|
||||
{
|
||||
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
|
||||
}
|
||||
wlr_seat_set_capabilities(seat->wlr_seat, caps);
|
||||
}
|
||||
|
||||
static void seat_request_cursor(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_seat *seat = wl_container_of(
|
||||
listener, seat, request_cursor);
|
||||
/* This event is raised by the seat when a client provides a cursor image */
|
||||
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
||||
struct wlr_seat_client *focused_client =
|
||||
seat->wlr_seat->pointer_state.focused_client;
|
||||
/* This can be sent by any client, so we check to make sure this one is
|
||||
* actually has pointer focus first. */
|
||||
if (focused_client == event->seat_client)
|
||||
{
|
||||
/* Once we've vetted the client, we can tell the cursor to use the
|
||||
* provided surface as the cursor image. It will set the hardware cursor
|
||||
* on the output that it's currently on and continue to do so as the
|
||||
* cursor moves between outputs. */
|
||||
wlr_cursor_set_surface(seat->cursor, event->surface,
|
||||
event->hotspot_x, event->hotspot_y);
|
||||
}
|
||||
}
|
||||
|
||||
static void seat_request_set_selection(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised by the seat when a client wants to set the selection,
|
||||
* usually when the user copies something. wlroots allows compositors to
|
||||
* ignore such requests if they so choose, but in diyac we always honor
|
||||
*/
|
||||
struct diyac_seat *seat = wl_container_of(
|
||||
listener, seat, request_set_selection);
|
||||
struct wlr_seat_request_set_selection_event *event = data;
|
||||
wlr_seat_set_selection(seat->wlr_seat, event->source, event->serial);
|
||||
}
|
||||
|
||||
/*
|
||||
* Configures a seat, which is a single "seat" at which a user sits and
|
||||
* operates the computer. This conceptually includes up to one keyboard,
|
||||
* pointer, touch, and drawing tablet device. We also rig up a listener to
|
||||
* let us know when new input devices are available on the backend.
|
||||
*/
|
||||
void diyac_init_seat(struct diyac_server *server)
|
||||
{
|
||||
//server->seat = calloc(1, sizeof(struct diyac_seat));
|
||||
server->seat.server = server;
|
||||
server->seat.new_input.notify = server_new_input;
|
||||
wl_signal_add(&server->backend->events.new_input, &server->seat.new_input);
|
||||
server->seat.wlr_seat = wlr_seat_create(server->wl_display, "seat0");
|
||||
server->seat.request_cursor.notify = seat_request_cursor;
|
||||
wl_signal_add(&server->seat.wlr_seat->events.request_set_cursor,
|
||||
&server->seat.request_cursor);
|
||||
server->seat.request_set_selection.notify = seat_request_set_selection;
|
||||
wl_signal_add(&server->seat.wlr_seat->events.request_set_selection,
|
||||
&server->seat.request_set_selection);
|
||||
}
|
6
seat.h
Normal file
6
seat.h
Normal file
@ -0,0 +1,6 @@
|
||||
#ifndef DIYAC_SEAT_H
|
||||
#define DIYAC_SEAT_H
|
||||
#include "diyac.h"
|
||||
|
||||
void diyac_init_seat(struct diyac_server* server);
|
||||
#endif
|
213
xdg.c
Normal file
213
xdg.c
Normal file
@ -0,0 +1,213 @@
|
||||
#define _POSIX_C_SOURCE 200112L
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/types/wlr_cursor.h>
|
||||
#include <wlr/types/wlr_xcursor_manager.h>
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include "xdg.h"
|
||||
#include "cursor.h"
|
||||
|
||||
static void begin_interactive(struct diyac_toplevel *toplevel,
|
||||
enum diyac_cursor_mode mode, uint32_t edges)
|
||||
{
|
||||
/* This function sets up an interactive move or resize operation, where the
|
||||
* compositor stops propegating pointer events to clients and instead
|
||||
* consumes them itself, to move or resize windows. */
|
||||
struct diyac_server *server = toplevel->server;
|
||||
struct wlr_surface *focused_surface =
|
||||
server->seat.wlr_seat->pointer_state.focused_surface;
|
||||
if (toplevel->xdg_toplevel->base->surface !=
|
||||
wlr_surface_get_root_surface(focused_surface))
|
||||
{
|
||||
/* Deny move/resize requests from unfocused clients. */
|
||||
return;
|
||||
}
|
||||
server->grabbed_toplevel = toplevel;
|
||||
server->seat.cursor_mode = mode;
|
||||
|
||||
if (mode == DIYAC_CURSOR_MOVE)
|
||||
{
|
||||
server->grab_x = server->seat.cursor->x - toplevel->scene_tree->node.x;
|
||||
server->grab_y = server->seat.cursor->y - toplevel->scene_tree->node.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
struct wlr_box geo_box;
|
||||
wlr_xdg_surface_get_geometry(toplevel->xdg_toplevel->base, &geo_box);
|
||||
|
||||
double border_x = (toplevel->scene_tree->node.x + geo_box.x) +
|
||||
((edges & WLR_EDGE_RIGHT) ? geo_box.width : 0);
|
||||
double border_y = (toplevel->scene_tree->node.y + geo_box.y) +
|
||||
((edges & WLR_EDGE_BOTTOM) ? geo_box.height : 0);
|
||||
server->grab_x = server->seat.cursor->x - border_x;
|
||||
server->grab_y = server->seat.cursor->y - border_y;
|
||||
|
||||
server->grab_geobox = geo_box;
|
||||
server->grab_geobox.x += toplevel->scene_tree->node.x;
|
||||
server->grab_geobox.y += toplevel->scene_tree->node.y;
|
||||
|
||||
server->resize_edges = edges;
|
||||
}
|
||||
}
|
||||
|
||||
static void xdg_toplevel_map(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* Called when the surface is mapped, or ready to display on-screen. */
|
||||
struct diyac_toplevel *toplevel = wl_container_of(listener, toplevel, map);
|
||||
|
||||
wl_list_insert(&toplevel->server->toplevels, &toplevel->link);
|
||||
|
||||
diyac_focus_toplevel(toplevel, toplevel->xdg_toplevel->base->surface);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_unmap(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* Called when the surface is unmapped, and should no longer be shown. */
|
||||
struct diyac_toplevel *toplevel = wl_container_of(listener, toplevel, unmap);
|
||||
|
||||
/* Reset the cursor mode if the grabbed toplevel was unmapped. */
|
||||
if (toplevel == toplevel->server->grabbed_toplevel)
|
||||
{
|
||||
diyac_reset_cursor_mode(toplevel->server);
|
||||
}
|
||||
|
||||
wl_list_remove(&toplevel->link);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_request_move(
|
||||
struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised when a client would like to begin an interactive
|
||||
* move, typically because the user clicked on their client-side
|
||||
* decorations. Note that a more sophisticated compositor should check the
|
||||
* provided serial against a list of button press serials sent to this
|
||||
* client, to prevent the client from requesting this whenever they want. */
|
||||
struct diyac_toplevel *toplevel = wl_container_of(listener, toplevel, request_move);
|
||||
begin_interactive(toplevel, DIYAC_CURSOR_MOVE, 0);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_request_resize(
|
||||
struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised when a client would like to begin an interactive
|
||||
* resize, typically because the user clicked on their client-side
|
||||
* decorations. Note that a more sophisticated compositor should check the
|
||||
* provided serial against a list of button press serials sent to this
|
||||
* client, to prevent the client from requesting this whenever they want. */
|
||||
struct wlr_xdg_toplevel_resize_event *event = data;
|
||||
struct diyac_toplevel *toplevel = wl_container_of(listener, toplevel, request_resize);
|
||||
begin_interactive(toplevel, DIYAC_CURSOR_RESIZE, event->edges);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_request_maximize(
|
||||
struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised when a client would like to maximize itself,
|
||||
* typically because the user clicked on the maximize button on
|
||||
* client-side decorations. diyac doesn't support maximization, but
|
||||
* to conform to xdg-shell protocol we still must send a configure.
|
||||
* wlr_xdg_surface_schedule_configure() is used to send an empty reply. */
|
||||
|
||||
struct diyac_toplevel *toplevel =
|
||||
wl_container_of(listener, toplevel, request_maximize);
|
||||
// wlr_wl_output* output = get_wl_output_from_surface(struct wlr_wl_backend *wl,
|
||||
// struct wl_surface *surface);
|
||||
wlr_log(WLR_ERROR, "request maximize %dx%d", toplevel->output->width, toplevel->output->height);
|
||||
wlr_scene_node_set_position(&toplevel->scene_tree->node,0,0);
|
||||
wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, toplevel->output->width, toplevel->output->height);
|
||||
//wlr_xdg_surface_schedule_configure(toplevel->xdg_toplevel->base);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_request_fullscreen(
|
||||
struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* Just as with request_maximize, we must send a configure here. */
|
||||
struct diyac_toplevel *toplevel =
|
||||
wl_container_of(listener, toplevel, request_fullscreen);
|
||||
wlr_xdg_surface_schedule_configure(toplevel->xdg_toplevel->base);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* Called when the xdg_toplevel is destroyed. */
|
||||
struct diyac_toplevel *toplevel = wl_container_of(listener, toplevel, destroy);
|
||||
|
||||
wl_list_remove(&toplevel->map.link);
|
||||
wl_list_remove(&toplevel->unmap.link);
|
||||
wl_list_remove(&toplevel->destroy.link);
|
||||
wl_list_remove(&toplevel->request_move.link);
|
||||
wl_list_remove(&toplevel->request_resize.link);
|
||||
wl_list_remove(&toplevel->request_maximize.link);
|
||||
wl_list_remove(&toplevel->request_fullscreen.link);
|
||||
|
||||
free(toplevel);
|
||||
}
|
||||
|
||||
void diyac_new_xdg_surface(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
|
||||
* client, either a toplevel (application window) or popup. */
|
||||
struct diyac_server *server =
|
||||
wl_container_of(listener, server, new_xdg_surface);
|
||||
struct wlr_xdg_surface *xdg_surface = data;
|
||||
|
||||
/* We must add xdg popups to the scene graph so they get rendered. The
|
||||
* wlroots scene graph provides a helper for this, but to use it we must
|
||||
* provide the proper parent scene node of the xdg popup. To enable this,
|
||||
* we always set the user data field of xdg_surfaces to the corresponding
|
||||
* scene node. */
|
||||
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP)
|
||||
{
|
||||
struct wlr_xdg_surface *parent =
|
||||
wlr_xdg_surface_try_from_wlr_surface(xdg_surface->popup->parent);
|
||||
assert(parent != NULL);
|
||||
struct wlr_scene_tree *parent_tree = parent->data;
|
||||
xdg_surface->data = wlr_scene_xdg_surface_create(
|
||||
parent_tree, xdg_surface);
|
||||
return;
|
||||
}
|
||||
assert(xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
|
||||
|
||||
|
||||
|
||||
/* Allocate a diyac_toplevel for this surface */
|
||||
struct diyac_toplevel *toplevel = calloc(1, sizeof(*toplevel));
|
||||
toplevel->server = server;
|
||||
toplevel->xdg_toplevel = xdg_surface->toplevel;
|
||||
toplevel->scene_tree = wlr_scene_xdg_surface_create(
|
||||
&toplevel->server->scene->tree, toplevel->xdg_toplevel->base);
|
||||
toplevel->scene_tree->node.data = toplevel;
|
||||
xdg_surface->data = toplevel->scene_tree;
|
||||
|
||||
struct wlr_output *output = wlr_output_layout_output_at(
|
||||
server->output_layout, server->seat.cursor->x,
|
||||
server->seat.cursor->y);
|
||||
toplevel->output = output;
|
||||
if (!output)
|
||||
{
|
||||
wlr_log(WLR_ERROR,
|
||||
"No output available to assign layer surface");
|
||||
|
||||
}
|
||||
/* Listen to the various events it can emit */
|
||||
toplevel->map.notify = xdg_toplevel_map;
|
||||
wl_signal_add(&xdg_surface->surface->events.map, &toplevel->map);
|
||||
toplevel->unmap.notify = xdg_toplevel_unmap;
|
||||
wl_signal_add(&xdg_surface->surface->events.unmap, &toplevel->unmap);
|
||||
toplevel->destroy.notify = xdg_toplevel_destroy;
|
||||
wl_signal_add(&xdg_surface->events.destroy, &toplevel->destroy);
|
||||
|
||||
/* cotd */
|
||||
struct wlr_xdg_toplevel *xdg_toplevel = xdg_surface->toplevel;
|
||||
toplevel->request_move.notify = xdg_toplevel_request_move;
|
||||
wl_signal_add(&xdg_toplevel->events.request_move, &toplevel->request_move);
|
||||
toplevel->request_resize.notify = xdg_toplevel_request_resize;
|
||||
wl_signal_add(&xdg_toplevel->events.request_resize, &toplevel->request_resize);
|
||||
toplevel->request_maximize.notify = xdg_toplevel_request_maximize;
|
||||
wl_signal_add(&xdg_toplevel->events.request_maximize,
|
||||
&toplevel->request_maximize);
|
||||
toplevel->request_fullscreen.notify = xdg_toplevel_request_fullscreen;
|
||||
wl_signal_add(&xdg_toplevel->events.request_fullscreen,
|
||||
&toplevel->request_fullscreen);
|
||||
}
|
Loading…
Reference in New Issue
Block a user