fix: layer shell + view bugs

- fix bug that causes layer shell seat focus incorrect on layer windows
- focus on a regular view now raises all views of the related applications on top of the output
This commit is contained in:
DL 2025-06-13 17:51:38 +02:00
parent 4c289d28da
commit 8d84d04d9c
5 changed files with 98 additions and 23 deletions

13
layer.c
View File

@ -89,11 +89,10 @@ static void layer_surface_commit(struct wl_listener *listener, void *data)
* enter a new/moved/resized layer surface.
*/
// cursor_update_focus(layer->server);
diyac_cursor_focus(layer->server);
//diyac_cursor_focus(layer->server);
}
}
static void
layer_surface_unmap(struct wl_listener *listener, void *data)
static void layer_surface_unmap(struct wl_listener *listener, void *data)
{
struct diyac_layer_surface *layer = wl_container_of(listener, layer, unmap);
struct wlr_layer_surface_v1 *layer_surface =
@ -104,7 +103,7 @@ layer_surface_unmap(struct wl_listener *listener, void *data)
}
struct diyac_seat *seat = &layer->server->seat;
if (seat->focused_layer == layer_surface) {
diyac_seat_focus_layer(seat, NULL);
diyac_seat_focus_layer(seat, NULL);
}
}
@ -131,11 +130,7 @@ static void layer_surface_node_destroy(struct wl_listener *listener, void *data)
struct diyac_layer_surface *layer =
wl_container_of(listener, layer, node_destroy);
/*
* TODO: Determine if this layer is being used by an exclusive client.
* If it is, try and find another layer owned by this client to pass
* focus to.
*/
diyac_seat_focus_layer(&layer->server->seat, NULL);
wl_list_remove(&layer->map.link);
wl_list_remove(&layer->unmap.link);

49
seat.c
View File

@ -6,6 +6,7 @@
#include <assert.h>
#include "seat.h"
#include "view.h"
#include "output.h"
static void configure_keyboard(struct diyac_seat* seat, struct diyac_input* input, bool force)
{
@ -406,14 +407,33 @@ void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1
if (!layer)
{
seat->focused_layer = NULL;
diyac_seat_focus_topmost(seat, diyac_output_from_cursor(seat->server));
return;
/*
diyac_focus_topmost_view(seat->server, false);
return;
*/
}
if(seat->focused_layer == layer)
{
return;
}
if(seat->focused_layer)
wlr_log(WLR_INFO,"Layer focus changed %s -> %s", seat->focused_layer->namespace, layer->namespace);
// unfocus currently focus view
if (seat->server->active_view)
{
diya_view_unfocus(seat->server->active_view);
}
seat_focus(seat, layer->surface, /*is_lock_surface*/ false);
seat->focused_layer = layer;
/*
if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP)
{
seat->focused_layer = layer;
}
*/
}
void diyac_seat_configure(struct diyac_server* server)
@ -436,3 +456,32 @@ void diyac_seat_configure(struct diyac_server* server)
}
}
}
void diyac_seat_focus_topmost(struct diyac_seat* seat, struct diyac_output* output)
{
for(int i = ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i >= ZWLR_LAYER_SHELL_V1_LAYER_TOP; i--)
{
struct wlr_scene_tree *scene = output->layer_tree[i];
struct wl_list *node_list = & scene->children;
struct wlr_scene_node *node;
wl_list_for_each_reverse(node,node_list, link)
{
struct diyac_node_descriptor *node_descriptor = node->data;
if (!node->enabled || !node_descriptor || node_descriptor->type != DIYAC_NODE_LAYER_SURFACE)
{
continue;
}
struct diyac_layer_surface* surface = (struct diyac_layer_surface *)node_descriptor->data;
struct wlr_layer_surface_v1* layer_surface = surface->scene_layer_surface->layer_surface;
if(!surface->mapped || layer_surface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE)
{
continue;
}
wlr_log(WLR_INFO," Update focus on layer: %s", layer_surface->namespace);
diyac_seat_focus_layer(seat, layer_surface);
return;
}
}
seat->focused_layer = NULL;
diyac_focus_topmost_view(seat->server, true);
}

1
seat.h
View File

@ -6,6 +6,7 @@ void diyac_init_seat(struct diyac_server* server);
void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surface);
void diyac_seat_focus_lock_surface(struct diyac_seat *seat, struct wlr_surface *surface);
void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer);
void diyac_seat_focus_topmost(struct diyac_seat* seat, struct diyac_output* output);
void diyac_seat_configure(struct diyac_server* server);
#endif

55
view.c
View File

@ -63,6 +63,30 @@ static void raise_to_front(struct diyac_view *view)
/* Activate the new surface */
}
static void raise_all_views(struct diyac_view* view)
{
struct diyac_view* root = diyac_get_root_view(view);
if (root)
{
raise_to_front(root);
struct diyac_view **subview = NULL;
struct wl_array subviews;
wl_array_init(&subviews);
diyac_get_children_views(root, &subviews);
wl_array_for_each(subview, &subviews)
{
raise_to_front(*subview);
}
wl_array_release(&subviews);
}
else
{
raise_to_front(view);
}
}
void diyac_focus_view(struct diyac_view *toplevel, bool raise)
{
/* Note: this function only deals with keyboard focus. */
@ -86,18 +110,13 @@ void diyac_focus_view(struct diyac_view *toplevel, bool raise)
{
diyac_view_set_activated(toplevel->server->active_view, false);
}
raise_to_front(toplevel);
if (raise)
{
struct diyac_view **subview = NULL;
struct wl_array subviews;
wl_array_init(&subviews);
diyac_get_children_views(toplevel, &subviews);
wl_array_for_each(subview, &subviews)
{
raise_to_front(*subview);
}
wl_array_release(&subviews);
raise_all_views(toplevel);
}
else
{
raise_to_front(toplevel);
}
diyac_view_set_activated(toplevel, true);
// diyac_seat_focus_surface(&server->seat, toplevel->xdg_toplevel->base->surface);
@ -256,7 +275,12 @@ bool diyac_view_update_geometry(struct diyac_view *view, bool grabbed)
view->pending_size = view->original;
}
}
view->state = view->requested;
if((view->state.maximized || view->state.fullscreen) && !wlr_box_equal(&usable, &view->original))
{
diyac_view_configure(view, usable);
return true;
}
// if (wlr_output_layout_intersects(view->server->output_layout,
// view->output->wlr_output, &view->current))
//{
@ -301,7 +325,6 @@ bool diyac_view_update_geometry(struct diyac_view *view, bool grabbed)
geometry.y = usable.y + usable.height - server->grab_y;
}
}
view->state = view->requested;
if (!wlr_box_equal(&geometry, &view->original) || !view->requested.maximized)
{
wlr_log(WLR_DEBUG, "diyac_view_update_geometry: updating geometry: %d %d %d %d", geometry.x, geometry.y, geometry.width, geometry.height);
@ -323,7 +346,7 @@ void diyac_get_children_views(struct diyac_view *view, struct wl_array *children
{
continue;
}
if (!child->mapped /*&& !view->minimized*/)
if (!child->mapped || view->state.minimized)
{
continue;
}
@ -488,3 +511,9 @@ void diyac_view_sync_geo(struct diyac_view *view)
wlr_scene_node_set_position(&view->scene_tree->node, next_x, next_y);
}
}
void diya_view_unfocus(struct diyac_view* view)
{
diyac_view_set_activated(view, false);
}

1
view.h
View File

@ -21,4 +21,5 @@ void diyac_view_set_mimimize(struct diyac_view * view, bool activated);
void diyac_view_update_title(struct diyac_view * view);
void diyac_view_update_app_id(struct diyac_view * view);
void diyac_view_sync_geo(struct diyac_view *view);
void diya_view_unfocus(struct diyac_view* view);
#endif