fix: layer shell + view bugs
- fix bug that causes layer shell seat focus incorrect on layer windows - focus on a regular view now raises all views of the related applications on top of the output
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3
seat.h
3
seat.h
@ -6,6 +6,7 @@ void diyac_init_seat(struct diyac_server* server);
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void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surface);
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void diyac_seat_focus_lock_surface(struct diyac_seat *seat, struct wlr_surface *surface);
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void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer);
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void diyac_seat_focus_topmost(struct diyac_seat* seat, struct diyac_output* output);
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void diyac_seat_configure(struct diyac_server* server);
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#endif
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#endif
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