feat: add lock session protocol support (WIP)
This commit is contained in:
parent
fdb2843561
commit
5b29514b09
1
Makefile
1
Makefile
@ -16,6 +16,7 @@ OBJS=\
|
||||
xdg.c \
|
||||
xdg-shell-protocol.c \
|
||||
layer.c \
|
||||
session.c \
|
||||
wlr-layer-shell-unstable-v1-protocol.c
|
||||
|
||||
# wayland-scanner is a tool which generates C headers and rigging for Wayland
|
||||
|
5
diyac.c
5
diyac.c
@ -9,6 +9,7 @@
|
||||
#include "cursor.h"
|
||||
#include "seat.h"
|
||||
#include "layer.h"
|
||||
#include "session.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
@ -121,6 +122,9 @@ int main(int argc, char *argv[])
|
||||
* https://drewdevault.com/2018/07/29/Wayland-shells.html.
|
||||
*/
|
||||
wl_list_init(&server.views);
|
||||
/**
|
||||
* TODO: free these tree when finish
|
||||
*/
|
||||
server.view_tree = wlr_scene_tree_create(&server.scene->tree);
|
||||
server.xdg_popup_tree = wlr_scene_tree_create(&server.scene->tree);
|
||||
|
||||
@ -134,6 +138,7 @@ int main(int argc, char *argv[])
|
||||
wl_signal_add(&server.layer_shell->events.new_surface,
|
||||
&server.new_layer_surface);
|
||||
|
||||
diyac_init_session_lock(&server);
|
||||
diyac_init_cursor_manager(&server);
|
||||
|
||||
/*
|
||||
|
31
diyac.h
31
diyac.h
@ -16,6 +16,7 @@
|
||||
#include <wlr/types/wlr_primary_selection.h>
|
||||
#include <wlr/types/wlr_fractional_scale_v1.h>
|
||||
#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
|
||||
#include <wlr/types/wlr_session_lock_v1.h>
|
||||
|
||||
#define LAYER_TREE_SZ 4
|
||||
|
||||
@ -100,6 +101,18 @@ struct diyac_node_descriptor
|
||||
struct wl_listener destroy;
|
||||
};
|
||||
|
||||
struct diyac_session_lock
|
||||
{
|
||||
bool abandoned;
|
||||
struct wlr_surface * focused;
|
||||
|
||||
struct wlr_session_lock_v1* wlr_session_lock;
|
||||
struct wl_listener new_surface;
|
||||
struct wl_listener unlock;
|
||||
struct wl_listener destroy;
|
||||
//struct wl_listener new_output;
|
||||
};
|
||||
|
||||
struct diyac_server
|
||||
{
|
||||
struct wl_display *wl_display;
|
||||
@ -117,7 +130,6 @@ struct diyac_server
|
||||
struct wl_list views;
|
||||
struct diyac_view * active_view;
|
||||
struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
|
||||
|
||||
/*
|
||||
* Popups need to be rendered above always-on-top views, so we reparent
|
||||
* them to this dedicated tree
|
||||
@ -135,6 +147,8 @@ struct diyac_server
|
||||
struct wlr_output_layout *output_layout;
|
||||
struct wl_list outputs;
|
||||
struct wl_listener new_output;
|
||||
|
||||
struct diyac_session_lock * lock;
|
||||
};
|
||||
|
||||
struct diyac_layer_surface
|
||||
@ -150,6 +164,19 @@ struct diyac_layer_surface
|
||||
struct wl_listener new_popup;
|
||||
};
|
||||
|
||||
struct diyac_output_lock_handle
|
||||
{
|
||||
struct wlr_scene_tree *tree;
|
||||
struct wlr_scene_rect *background;
|
||||
|
||||
struct wlr_session_lock_surface_v1 *surface;
|
||||
struct diyac_output * output;
|
||||
struct wl_listener surface_destroy;
|
||||
struct wl_listener surface_map;
|
||||
|
||||
struct wl_listener commit;
|
||||
};
|
||||
|
||||
struct diyac_output
|
||||
{
|
||||
struct wl_list link;
|
||||
@ -164,6 +191,8 @@ struct diyac_output
|
||||
struct diyac_output_scenes scenes;
|
||||
// alias to diyac_output_scenes elements
|
||||
struct wlr_scene_tree *layer_tree[LAYER_TREE_SZ];
|
||||
// lock handle
|
||||
struct diyac_output_lock_handle * lock_handle;
|
||||
};
|
||||
|
||||
struct foreign_toplevel
|
||||
|
13
output.c
13
output.c
@ -7,6 +7,8 @@
|
||||
#include "layer.h"
|
||||
#include "node.h"
|
||||
#include "view.h"
|
||||
#include "session.h"
|
||||
|
||||
static void output_frame(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This function is called every time an output is ready to display a frame,
|
||||
@ -38,7 +40,10 @@ static void output_request_state(struct wl_listener *listener, void *data)
|
||||
static void output_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_output *output = wl_container_of(listener, output, destroy);
|
||||
|
||||
if(output->lock_handle)
|
||||
{
|
||||
diyac_session_unlock_output(output);
|
||||
}
|
||||
wlr_scene_node_destroy(&output->scenes.background->node);
|
||||
wlr_scene_node_destroy(&output->scenes.bottom->node);
|
||||
wlr_scene_node_destroy(&output->scenes.top->node);
|
||||
@ -147,6 +152,12 @@ void diyac_server_new_output(struct wl_listener *listener, void *data)
|
||||
output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM] = output->scenes.bottom;
|
||||
output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_TOP] = output->scenes.top;
|
||||
output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY] = output->scenes.overlay;
|
||||
|
||||
output->lock_handle = NULL;
|
||||
if(server->lock)
|
||||
{
|
||||
diyac_session_lock_output(output);
|
||||
}
|
||||
/*
|
||||
* Set the z-positions to achieve the following order (from top to
|
||||
* bottom):
|
||||
|
9
seat.c
9
seat.c
@ -271,10 +271,10 @@ static void seat_focus(struct diyac_seat *seat, struct wlr_surface *surface, boo
|
||||
* lock screen may lose focus and become impossible to unlock.
|
||||
*/
|
||||
struct diyac_server *server = seat->server;
|
||||
/*if (server->session_lock && !is_lock_surface)
|
||||
if (server->lock && !is_lock_surface)
|
||||
{
|
||||
return;
|
||||
}*/
|
||||
}
|
||||
|
||||
if (!surface)
|
||||
{
|
||||
@ -314,6 +314,11 @@ void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surfa
|
||||
seat_focus(seat, surface, /*is_lock_surface*/ false);
|
||||
}
|
||||
|
||||
void diyac_seat_focus_lock_surface(struct diyac_seat *seat, struct wlr_surface *surface)
|
||||
{
|
||||
seat_focus(seat, surface, /*is_lock_surface*/ true);
|
||||
}
|
||||
|
||||
void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer)
|
||||
{
|
||||
if (!layer)
|
||||
|
1
seat.h
1
seat.h
@ -4,5 +4,6 @@
|
||||
|
||||
void diyac_init_seat(struct diyac_server* server);
|
||||
void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surface);
|
||||
void diyac_seat_focus_lock_surface(struct diyac_seat *seat, struct wlr_surface *surface);
|
||||
void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer);
|
||||
#endif
|
273
session.c
Normal file
273
session.c
Normal file
@ -0,0 +1,273 @@
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include "session.h"
|
||||
#include "view.h"
|
||||
#include "seat.h"
|
||||
|
||||
static struct wl_listener g_lock_new;
|
||||
static struct wl_listener g_lock_manager_destroy;
|
||||
static struct wlr_session_lock_manager_v1 *g_session_lock_manager;
|
||||
static struct diyac_server * g_server;
|
||||
|
||||
static void focus_output(struct diyac_output * output)
|
||||
{
|
||||
g_server->lock->focused = NULL;
|
||||
if(output)
|
||||
{
|
||||
g_server->lock->focused = output->lock_handle->surface->surface;
|
||||
}
|
||||
diyac_seat_focus_lock_surface(&g_server->seat, g_server->lock->focused);
|
||||
}
|
||||
|
||||
static void session_lock_update_geometry(struct diyac_output* output, bool align)
|
||||
{
|
||||
struct wlr_box box;
|
||||
if(align)
|
||||
{
|
||||
wlr_output_layout_get_box(g_server->output_layout, output->wlr_output, &box);
|
||||
wlr_scene_node_set_position(&output->scenes.session->node, box.x, box.y);
|
||||
}
|
||||
wlr_scene_rect_set_size(output->lock_handle->background, box.width, box.height);
|
||||
if (output->lock_handle->surface) {
|
||||
wlr_session_lock_surface_v1_configure(output->lock_handle->surface, box.width, box.height);
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_surface_map(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, surface_map);
|
||||
if (!g_server->lock->focused)
|
||||
{
|
||||
focus_output(handle->output);
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_surface_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, surface_destroy);
|
||||
|
||||
if(g_server->lock->focused == handle->surface->surface)
|
||||
{
|
||||
struct diyac_output *output;
|
||||
wl_list_for_each(output, &g_server->outputs, link)
|
||||
{
|
||||
if(output == handle->output ||
|
||||
!output->lock_handle ||
|
||||
!output->lock_handle->surface ||
|
||||
!output->lock_handle->surface->surface)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if(output->lock_handle->surface->surface->mapped)
|
||||
{
|
||||
// focus surface
|
||||
focus_output(output);
|
||||
break;
|
||||
}
|
||||
}
|
||||
focus_output(NULL);
|
||||
}
|
||||
|
||||
assert(handle->surface);
|
||||
handle->surface = NULL;
|
||||
wl_list_remove(&handle->surface_destroy.link);
|
||||
wl_list_remove(&handle->surface_map.link);
|
||||
}
|
||||
|
||||
static void handle_new_surface(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_session_lock *lock = wl_container_of(listener, lock, new_surface);
|
||||
struct wlr_session_lock_surface_v1 *lock_surface = data;
|
||||
struct diyac_output *output = lock_surface->output->data;
|
||||
|
||||
assert(output->lock_handle);
|
||||
|
||||
output->lock_handle->surface = lock_surface;
|
||||
|
||||
wlr_scene_subsurface_tree_create(output->lock_handle->tree, lock_surface->surface);
|
||||
|
||||
output->lock_handle->surface_destroy.notify = handle_surface_destroy;
|
||||
wl_signal_add(&lock_surface->events.destroy, &output->lock_handle->surface_destroy);
|
||||
|
||||
output->lock_handle->surface_map.notify = handle_surface_map;
|
||||
wl_signal_add(&lock_surface->surface->events.map, &output->lock_handle->surface_map);
|
||||
|
||||
session_lock_update_geometry(output, false);
|
||||
}
|
||||
|
||||
static void session_lock_destroy(struct diyac_session_lock *lock)
|
||||
{
|
||||
struct diyac_output *output;
|
||||
wl_list_for_each(output, &g_server->outputs, link)
|
||||
{
|
||||
diyac_session_unlock_output(output);
|
||||
}
|
||||
if (g_server->lock == lock)
|
||||
{
|
||||
g_server->lock = NULL;
|
||||
}
|
||||
if (!lock->abandoned)
|
||||
{
|
||||
wl_list_remove(&lock->destroy.link);
|
||||
wl_list_remove(&lock->unlock.link);
|
||||
wl_list_remove(&lock->new_surface.link);
|
||||
}
|
||||
free(lock);
|
||||
}
|
||||
|
||||
static void handle_unlock(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_session_lock *lock = wl_container_of(listener, lock, unlock);
|
||||
session_lock_destroy(lock);
|
||||
diyac_focus_topmost_view(g_server, true);
|
||||
}
|
||||
|
||||
static void handle_session_lock_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct diyac_session_lock *lock = wl_container_of(listener, lock, destroy);
|
||||
lock->abandoned = true;
|
||||
wl_list_remove(&lock->destroy.link);
|
||||
wl_list_remove(&lock->unlock.link);
|
||||
wl_list_remove(&lock->new_surface.link);
|
||||
}
|
||||
|
||||
static void handle_new_session_lock(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct wlr_session_lock_v1 *lock = data;
|
||||
if(g_server->lock)
|
||||
{
|
||||
if(g_server->lock->abandoned)
|
||||
{
|
||||
session_lock_destroy(g_server->lock);
|
||||
}
|
||||
else
|
||||
{
|
||||
wlr_log(WLR_ERROR, "session already locked");
|
||||
return;
|
||||
}
|
||||
}
|
||||
struct diyac_session_lock *session = malloc(sizeof(struct diyac_session_lock));
|
||||
if (!session) {
|
||||
wlr_log(WLR_ERROR, "session-lock: out of memory");
|
||||
wlr_session_lock_v1_destroy(lock);
|
||||
return;
|
||||
}
|
||||
session->abandoned = false;
|
||||
session->wlr_session_lock = lock;
|
||||
session->focused = NULL;
|
||||
g_server->lock = session;
|
||||
|
||||
struct diyac_output *output;
|
||||
wl_list_for_each(output, &g_server->outputs, link)
|
||||
{
|
||||
diyac_session_lock_output(output);
|
||||
}
|
||||
|
||||
session->new_surface.notify = handle_new_surface;
|
||||
wl_signal_add(&lock->events.new_surface, &session->new_surface);
|
||||
|
||||
session->unlock.notify = handle_unlock;
|
||||
wl_signal_add(&lock->events.unlock, &session->unlock);
|
||||
|
||||
session->destroy.notify = handle_session_lock_destroy;
|
||||
wl_signal_add(&lock->events.destroy, &session->destroy);
|
||||
|
||||
//session->new_output.notify = handle_new_output;
|
||||
//wl_signal_add(&server.backend->events.new_output, &session->new_output);
|
||||
|
||||
wlr_session_lock_v1_send_locked(lock);
|
||||
}
|
||||
|
||||
static void handle_commit(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct wlr_output_event_commit *event = data;
|
||||
struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, commit);
|
||||
uint32_t require_reconfigure = WLR_OUTPUT_STATE_MODE
|
||||
| WLR_OUTPUT_STATE_SCALE | WLR_OUTPUT_STATE_TRANSFORM;
|
||||
if (event->state->committed & require_reconfigure)
|
||||
{
|
||||
session_lock_update_geometry(handle->output, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void handle_lock_manager_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
if (g_server->lock)
|
||||
{
|
||||
session_lock_destroy(g_server->lock);
|
||||
g_server->lock = NULL;
|
||||
}
|
||||
wl_list_remove(&g_lock_new.link);
|
||||
wl_list_remove(&g_lock_manager_destroy.link);
|
||||
g_session_lock_manager = NULL;
|
||||
}
|
||||
void diyac_init_session_lock(struct diyac_server * server)
|
||||
{
|
||||
g_session_lock_manager = wlr_session_lock_manager_v1_create(server->wl_display);
|
||||
|
||||
g_lock_new.notify = handle_new_session_lock;
|
||||
wl_signal_add(&g_session_lock_manager->events.new_lock, &g_lock_new);
|
||||
|
||||
g_lock_manager_destroy.notify = handle_lock_manager_destroy;
|
||||
wl_signal_add(&g_session_lock_manager->events.destroy, &g_lock_manager_destroy);
|
||||
|
||||
g_server = server;
|
||||
}
|
||||
|
||||
void diyac_session_lock_output(struct diyac_output * output)
|
||||
{
|
||||
if(output->lock_handle)
|
||||
{
|
||||
diyac_session_unlock_output(output);
|
||||
}
|
||||
struct diyac_output_lock_handle * handle = malloc(sizeof(struct diyac_output_lock_handle));
|
||||
if(!handle)
|
||||
{
|
||||
wlr_log(WLR_ERROR, "diyac_session_lock_output: out of memory");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
handle->tree = wlr_scene_tree_create(output->scenes.session);
|
||||
if(!handle->tree)
|
||||
{
|
||||
free(handle);
|
||||
wlr_log(WLR_ERROR, "diyac_session_lock_output:Unable to create lock tree");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
float *black = (float[4]) { 0.f, 0.f, 0.f, 1.f };
|
||||
handle->background = wlr_scene_rect_create(handle->tree, 0, 0, black);
|
||||
if(!handle->background)
|
||||
{
|
||||
free(handle);
|
||||
wlr_log(WLR_ERROR, "diyac_session_lock_output:Unable to create lock background");
|
||||
wlr_scene_node_destroy(&handle->tree->node);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
handle->surface = NULL;
|
||||
handle->output = output;
|
||||
|
||||
handle->commit.notify = handle_commit;
|
||||
wl_signal_add(&output->wlr_output->events.commit, &handle->commit);
|
||||
|
||||
output->lock_handle = handle;
|
||||
|
||||
session_lock_update_geometry(output, true);
|
||||
|
||||
}
|
||||
|
||||
void diyac_session_unlock_output(struct diyac_output * output)
|
||||
{
|
||||
if(output->lock_handle)
|
||||
{
|
||||
wlr_scene_node_destroy(&output->lock_handle->tree->node);
|
||||
if(output->lock_handle->surface)
|
||||
{
|
||||
wl_list_remove(&output->lock_handle->surface_destroy.link);
|
||||
wl_list_remove(&output->lock_handle->surface_map.link);
|
||||
}
|
||||
wl_list_remove(&output->lock_handle->commit.link);
|
||||
free(output->lock_handle);
|
||||
output->lock_handle = NULL;
|
||||
}
|
||||
}
|
10
session.h
Normal file
10
session.h
Normal file
@ -0,0 +1,10 @@
|
||||
#ifndef DIYAC_SESSION_H
|
||||
#define DIYAC_SESSION_H
|
||||
|
||||
#include "diyac.h"
|
||||
|
||||
|
||||
void diyac_init_session_lock(struct diyac_server * server);
|
||||
void diyac_session_lock_output(struct diyac_output * output);
|
||||
void diyac_session_unlock_output(struct diyac_output* output);
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user