feat: add lock session protocol support (WIP)
This commit is contained in:
parent
fdb2843561
commit
5b29514b09
1
Makefile
1
Makefile
@ -16,6 +16,7 @@ OBJS=\
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xdg.c \
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xdg.c \
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xdg-shell-protocol.c \
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xdg-shell-protocol.c \
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layer.c \
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layer.c \
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session.c \
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wlr-layer-shell-unstable-v1-protocol.c
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wlr-layer-shell-unstable-v1-protocol.c
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# wayland-scanner is a tool which generates C headers and rigging for Wayland
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# wayland-scanner is a tool which generates C headers and rigging for Wayland
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5
diyac.c
5
diyac.c
@ -9,6 +9,7 @@
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#include "cursor.h"
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#include "cursor.h"
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#include "seat.h"
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#include "seat.h"
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#include "layer.h"
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#include "layer.h"
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#include "session.h"
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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@ -121,6 +122,9 @@ int main(int argc, char *argv[])
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* https://drewdevault.com/2018/07/29/Wayland-shells.html.
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* https://drewdevault.com/2018/07/29/Wayland-shells.html.
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*/
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*/
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wl_list_init(&server.views);
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wl_list_init(&server.views);
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/**
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* TODO: free these tree when finish
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*/
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server.view_tree = wlr_scene_tree_create(&server.scene->tree);
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server.view_tree = wlr_scene_tree_create(&server.scene->tree);
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server.xdg_popup_tree = wlr_scene_tree_create(&server.scene->tree);
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server.xdg_popup_tree = wlr_scene_tree_create(&server.scene->tree);
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@ -134,6 +138,7 @@ int main(int argc, char *argv[])
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wl_signal_add(&server.layer_shell->events.new_surface,
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wl_signal_add(&server.layer_shell->events.new_surface,
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&server.new_layer_surface);
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&server.new_layer_surface);
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diyac_init_session_lock(&server);
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diyac_init_cursor_manager(&server);
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diyac_init_cursor_manager(&server);
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/*
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/*
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31
diyac.h
31
diyac.h
@ -16,6 +16,7 @@
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
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#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
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#include <wlr/types/wlr_session_lock_v1.h>
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#define LAYER_TREE_SZ 4
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#define LAYER_TREE_SZ 4
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@ -100,6 +101,18 @@ struct diyac_node_descriptor
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struct wl_listener destroy;
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struct wl_listener destroy;
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};
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};
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struct diyac_session_lock
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{
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bool abandoned;
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struct wlr_surface * focused;
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struct wlr_session_lock_v1* wlr_session_lock;
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struct wl_listener new_surface;
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struct wl_listener unlock;
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struct wl_listener destroy;
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//struct wl_listener new_output;
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};
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struct diyac_server
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struct diyac_server
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{
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{
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struct wl_display *wl_display;
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struct wl_display *wl_display;
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@ -117,7 +130,6 @@ struct diyac_server
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struct wl_list views;
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struct wl_list views;
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struct diyac_view * active_view;
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struct diyac_view * active_view;
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struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
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struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
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/*
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/*
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* Popups need to be rendered above always-on-top views, so we reparent
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* Popups need to be rendered above always-on-top views, so we reparent
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* them to this dedicated tree
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* them to this dedicated tree
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@ -135,6 +147,8 @@ struct diyac_server
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struct wlr_output_layout *output_layout;
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struct wlr_output_layout *output_layout;
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struct wl_list outputs;
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struct wl_list outputs;
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struct wl_listener new_output;
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struct wl_listener new_output;
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struct diyac_session_lock * lock;
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};
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};
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struct diyac_layer_surface
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struct diyac_layer_surface
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@ -150,6 +164,19 @@ struct diyac_layer_surface
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struct wl_listener new_popup;
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struct wl_listener new_popup;
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};
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};
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struct diyac_output_lock_handle
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{
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struct wlr_scene_tree *tree;
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struct wlr_scene_rect *background;
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struct wlr_session_lock_surface_v1 *surface;
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struct diyac_output * output;
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struct wl_listener surface_destroy;
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struct wl_listener surface_map;
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struct wl_listener commit;
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};
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struct diyac_output
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struct diyac_output
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{
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{
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struct wl_list link;
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struct wl_list link;
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@ -164,6 +191,8 @@ struct diyac_output
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struct diyac_output_scenes scenes;
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struct diyac_output_scenes scenes;
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// alias to diyac_output_scenes elements
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// alias to diyac_output_scenes elements
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struct wlr_scene_tree *layer_tree[LAYER_TREE_SZ];
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struct wlr_scene_tree *layer_tree[LAYER_TREE_SZ];
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// lock handle
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struct diyac_output_lock_handle * lock_handle;
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};
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};
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struct foreign_toplevel
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struct foreign_toplevel
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13
output.c
13
output.c
@ -7,6 +7,8 @@
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#include "layer.h"
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#include "layer.h"
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#include "node.h"
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#include "node.h"
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#include "view.h"
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#include "view.h"
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#include "session.h"
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static void output_frame(struct wl_listener *listener, void *data)
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static void output_frame(struct wl_listener *listener, void *data)
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{
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{
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/* This function is called every time an output is ready to display a frame,
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/* This function is called every time an output is ready to display a frame,
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@ -38,7 +40,10 @@ static void output_request_state(struct wl_listener *listener, void *data)
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static void output_destroy(struct wl_listener *listener, void *data)
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static void output_destroy(struct wl_listener *listener, void *data)
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{
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{
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struct diyac_output *output = wl_container_of(listener, output, destroy);
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struct diyac_output *output = wl_container_of(listener, output, destroy);
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if(output->lock_handle)
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{
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diyac_session_unlock_output(output);
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}
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wlr_scene_node_destroy(&output->scenes.background->node);
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wlr_scene_node_destroy(&output->scenes.background->node);
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wlr_scene_node_destroy(&output->scenes.bottom->node);
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wlr_scene_node_destroy(&output->scenes.bottom->node);
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wlr_scene_node_destroy(&output->scenes.top->node);
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wlr_scene_node_destroy(&output->scenes.top->node);
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@ -147,6 +152,12 @@ void diyac_server_new_output(struct wl_listener *listener, void *data)
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM] = output->scenes.bottom;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM] = output->scenes.bottom;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_TOP] = output->scenes.top;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_TOP] = output->scenes.top;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY] = output->scenes.overlay;
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output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY] = output->scenes.overlay;
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output->lock_handle = NULL;
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if(server->lock)
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{
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diyac_session_lock_output(output);
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}
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/*
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/*
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* Set the z-positions to achieve the following order (from top to
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* Set the z-positions to achieve the following order (from top to
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* bottom):
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* bottom):
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9
seat.c
9
seat.c
@ -271,10 +271,10 @@ static void seat_focus(struct diyac_seat *seat, struct wlr_surface *surface, boo
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* lock screen may lose focus and become impossible to unlock.
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* lock screen may lose focus and become impossible to unlock.
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*/
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*/
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struct diyac_server *server = seat->server;
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struct diyac_server *server = seat->server;
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/*if (server->session_lock && !is_lock_surface)
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if (server->lock && !is_lock_surface)
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{
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{
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return;
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return;
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}*/
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}
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if (!surface)
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if (!surface)
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{
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{
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@ -314,6 +314,11 @@ void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surfa
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seat_focus(seat, surface, /*is_lock_surface*/ false);
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seat_focus(seat, surface, /*is_lock_surface*/ false);
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}
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}
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void diyac_seat_focus_lock_surface(struct diyac_seat *seat, struct wlr_surface *surface)
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{
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seat_focus(seat, surface, /*is_lock_surface*/ true);
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}
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void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer)
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void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer)
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{
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{
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if (!layer)
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if (!layer)
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1
seat.h
1
seat.h
@ -4,5 +4,6 @@
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void diyac_init_seat(struct diyac_server* server);
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void diyac_init_seat(struct diyac_server* server);
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void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surface);
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void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surface);
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void diyac_seat_focus_lock_surface(struct diyac_seat *seat, struct wlr_surface *surface);
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void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer);
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void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer);
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#endif
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#endif
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273
session.c
Normal file
273
session.c
Normal file
@ -0,0 +1,273 @@
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#include <assert.h>
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#include <stdlib.h>
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#include <wlr/util/log.h>
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#include "session.h"
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#include "view.h"
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#include "seat.h"
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static struct wl_listener g_lock_new;
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static struct wl_listener g_lock_manager_destroy;
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static struct wlr_session_lock_manager_v1 *g_session_lock_manager;
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static struct diyac_server * g_server;
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static void focus_output(struct diyac_output * output)
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{
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g_server->lock->focused = NULL;
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if(output)
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{
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g_server->lock->focused = output->lock_handle->surface->surface;
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}
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diyac_seat_focus_lock_surface(&g_server->seat, g_server->lock->focused);
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}
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static void session_lock_update_geometry(struct diyac_output* output, bool align)
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{
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struct wlr_box box;
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if(align)
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{
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wlr_output_layout_get_box(g_server->output_layout, output->wlr_output, &box);
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wlr_scene_node_set_position(&output->scenes.session->node, box.x, box.y);
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}
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wlr_scene_rect_set_size(output->lock_handle->background, box.width, box.height);
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if (output->lock_handle->surface) {
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wlr_session_lock_surface_v1_configure(output->lock_handle->surface, box.width, box.height);
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}
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}
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static void handle_surface_map(struct wl_listener *listener, void *data)
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{
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struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, surface_map);
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if (!g_server->lock->focused)
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{
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focus_output(handle->output);
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}
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}
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static void handle_surface_destroy(struct wl_listener *listener, void *data)
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{
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struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, surface_destroy);
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if(g_server->lock->focused == handle->surface->surface)
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{
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struct diyac_output *output;
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wl_list_for_each(output, &g_server->outputs, link)
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{
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if(output == handle->output ||
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!output->lock_handle ||
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!output->lock_handle->surface ||
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!output->lock_handle->surface->surface)
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{
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continue;
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}
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if(output->lock_handle->surface->surface->mapped)
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{
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// focus surface
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focus_output(output);
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break;
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}
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}
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focus_output(NULL);
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}
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assert(handle->surface);
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handle->surface = NULL;
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wl_list_remove(&handle->surface_destroy.link);
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wl_list_remove(&handle->surface_map.link);
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}
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static void handle_new_surface(struct wl_listener *listener, void *data)
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{
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struct diyac_session_lock *lock = wl_container_of(listener, lock, new_surface);
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struct wlr_session_lock_surface_v1 *lock_surface = data;
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struct diyac_output *output = lock_surface->output->data;
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assert(output->lock_handle);
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output->lock_handle->surface = lock_surface;
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wlr_scene_subsurface_tree_create(output->lock_handle->tree, lock_surface->surface);
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output->lock_handle->surface_destroy.notify = handle_surface_destroy;
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wl_signal_add(&lock_surface->events.destroy, &output->lock_handle->surface_destroy);
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output->lock_handle->surface_map.notify = handle_surface_map;
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wl_signal_add(&lock_surface->surface->events.map, &output->lock_handle->surface_map);
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session_lock_update_geometry(output, false);
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}
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static void session_lock_destroy(struct diyac_session_lock *lock)
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{
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struct diyac_output *output;
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wl_list_for_each(output, &g_server->outputs, link)
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{
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diyac_session_unlock_output(output);
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}
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if (g_server->lock == lock)
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{
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g_server->lock = NULL;
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}
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if (!lock->abandoned)
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{
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wl_list_remove(&lock->destroy.link);
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wl_list_remove(&lock->unlock.link);
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wl_list_remove(&lock->new_surface.link);
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}
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free(lock);
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}
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static void handle_unlock(struct wl_listener *listener, void *data)
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{
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struct diyac_session_lock *lock = wl_container_of(listener, lock, unlock);
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session_lock_destroy(lock);
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diyac_focus_topmost_view(g_server, true);
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}
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static void handle_session_lock_destroy(struct wl_listener *listener, void *data)
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{
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struct diyac_session_lock *lock = wl_container_of(listener, lock, destroy);
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lock->abandoned = true;
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wl_list_remove(&lock->destroy.link);
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wl_list_remove(&lock->unlock.link);
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wl_list_remove(&lock->new_surface.link);
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}
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static void handle_new_session_lock(struct wl_listener *listener, void *data)
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{
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struct wlr_session_lock_v1 *lock = data;
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if(g_server->lock)
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{
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if(g_server->lock->abandoned)
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{
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session_lock_destroy(g_server->lock);
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}
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else
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{
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wlr_log(WLR_ERROR, "session already locked");
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return;
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}
|
||||||
|
}
|
||||||
|
struct diyac_session_lock *session = malloc(sizeof(struct diyac_session_lock));
|
||||||
|
if (!session) {
|
||||||
|
wlr_log(WLR_ERROR, "session-lock: out of memory");
|
||||||
|
wlr_session_lock_v1_destroy(lock);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
session->abandoned = false;
|
||||||
|
session->wlr_session_lock = lock;
|
||||||
|
session->focused = NULL;
|
||||||
|
g_server->lock = session;
|
||||||
|
|
||||||
|
struct diyac_output *output;
|
||||||
|
wl_list_for_each(output, &g_server->outputs, link)
|
||||||
|
{
|
||||||
|
diyac_session_lock_output(output);
|
||||||
|
}
|
||||||
|
|
||||||
|
session->new_surface.notify = handle_new_surface;
|
||||||
|
wl_signal_add(&lock->events.new_surface, &session->new_surface);
|
||||||
|
|
||||||
|
session->unlock.notify = handle_unlock;
|
||||||
|
wl_signal_add(&lock->events.unlock, &session->unlock);
|
||||||
|
|
||||||
|
session->destroy.notify = handle_session_lock_destroy;
|
||||||
|
wl_signal_add(&lock->events.destroy, &session->destroy);
|
||||||
|
|
||||||
|
//session->new_output.notify = handle_new_output;
|
||||||
|
//wl_signal_add(&server.backend->events.new_output, &session->new_output);
|
||||||
|
|
||||||
|
wlr_session_lock_v1_send_locked(lock);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void handle_commit(struct wl_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
struct wlr_output_event_commit *event = data;
|
||||||
|
struct diyac_output_lock_handle *handle = wl_container_of(listener, handle, commit);
|
||||||
|
uint32_t require_reconfigure = WLR_OUTPUT_STATE_MODE
|
||||||
|
| WLR_OUTPUT_STATE_SCALE | WLR_OUTPUT_STATE_TRANSFORM;
|
||||||
|
if (event->state->committed & require_reconfigure)
|
||||||
|
{
|
||||||
|
session_lock_update_geometry(handle->output, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static void handle_lock_manager_destroy(struct wl_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
if (g_server->lock)
|
||||||
|
{
|
||||||
|
session_lock_destroy(g_server->lock);
|
||||||
|
g_server->lock = NULL;
|
||||||
|
}
|
||||||
|
wl_list_remove(&g_lock_new.link);
|
||||||
|
wl_list_remove(&g_lock_manager_destroy.link);
|
||||||
|
g_session_lock_manager = NULL;
|
||||||
|
}
|
||||||
|
void diyac_init_session_lock(struct diyac_server * server)
|
||||||
|
{
|
||||||
|
g_session_lock_manager = wlr_session_lock_manager_v1_create(server->wl_display);
|
||||||
|
|
||||||
|
g_lock_new.notify = handle_new_session_lock;
|
||||||
|
wl_signal_add(&g_session_lock_manager->events.new_lock, &g_lock_new);
|
||||||
|
|
||||||
|
g_lock_manager_destroy.notify = handle_lock_manager_destroy;
|
||||||
|
wl_signal_add(&g_session_lock_manager->events.destroy, &g_lock_manager_destroy);
|
||||||
|
|
||||||
|
g_server = server;
|
||||||
|
}
|
||||||
|
|
||||||
|
void diyac_session_lock_output(struct diyac_output * output)
|
||||||
|
{
|
||||||
|
if(output->lock_handle)
|
||||||
|
{
|
||||||
|
diyac_session_unlock_output(output);
|
||||||
|
}
|
||||||
|
struct diyac_output_lock_handle * handle = malloc(sizeof(struct diyac_output_lock_handle));
|
||||||
|
if(!handle)
|
||||||
|
{
|
||||||
|
wlr_log(WLR_ERROR, "diyac_session_lock_output: out of memory");
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
handle->tree = wlr_scene_tree_create(output->scenes.session);
|
||||||
|
if(!handle->tree)
|
||||||
|
{
|
||||||
|
free(handle);
|
||||||
|
wlr_log(WLR_ERROR, "diyac_session_lock_output:Unable to create lock tree");
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
float *black = (float[4]) { 0.f, 0.f, 0.f, 1.f };
|
||||||
|
handle->background = wlr_scene_rect_create(handle->tree, 0, 0, black);
|
||||||
|
if(!handle->background)
|
||||||
|
{
|
||||||
|
free(handle);
|
||||||
|
wlr_log(WLR_ERROR, "diyac_session_lock_output:Unable to create lock background");
|
||||||
|
wlr_scene_node_destroy(&handle->tree->node);
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
handle->surface = NULL;
|
||||||
|
handle->output = output;
|
||||||
|
|
||||||
|
handle->commit.notify = handle_commit;
|
||||||
|
wl_signal_add(&output->wlr_output->events.commit, &handle->commit);
|
||||||
|
|
||||||
|
output->lock_handle = handle;
|
||||||
|
|
||||||
|
session_lock_update_geometry(output, true);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void diyac_session_unlock_output(struct diyac_output * output)
|
||||||
|
{
|
||||||
|
if(output->lock_handle)
|
||||||
|
{
|
||||||
|
wlr_scene_node_destroy(&output->lock_handle->tree->node);
|
||||||
|
if(output->lock_handle->surface)
|
||||||
|
{
|
||||||
|
wl_list_remove(&output->lock_handle->surface_destroy.link);
|
||||||
|
wl_list_remove(&output->lock_handle->surface_map.link);
|
||||||
|
}
|
||||||
|
wl_list_remove(&output->lock_handle->commit.link);
|
||||||
|
free(output->lock_handle);
|
||||||
|
output->lock_handle = NULL;
|
||||||
|
}
|
||||||
|
}
|
10
session.h
Normal file
10
session.h
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
#ifndef DIYAC_SESSION_H
|
||||||
|
#define DIYAC_SESSION_H
|
||||||
|
|
||||||
|
#include "diyac.h"
|
||||||
|
|
||||||
|
|
||||||
|
void diyac_init_session_lock(struct diyac_server * server);
|
||||||
|
void diyac_session_lock_output(struct diyac_output * output);
|
||||||
|
void diyac_session_unlock_output(struct diyac_output* output);
|
||||||
|
#endif
|
Loading…
Reference in New Issue
Block a user