2024-03-30 00:18:51 +01:00
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#define _POSIX_C_SOURCE 200112L
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_data_device.h>
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#include <stdlib.h>
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2024-03-31 16:09:01 +02:00
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#include <wlr/util/log.h>
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2024-03-30 00:18:51 +01:00
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#include "seat.h"
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2024-04-01 15:38:57 +02:00
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#include "view.h"
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2024-03-31 16:09:01 +02:00
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2024-03-30 00:18:51 +01:00
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static void keyboard_handle_modifiers(
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struct wl_listener *listener, void *data)
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{
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/* This event is raised when a modifier key, such as shift or alt, is
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* pressed. We simply communicate this to the client. */
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struct diyac_keyboard *keyboard =
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wl_container_of(listener, keyboard, modifiers);
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/*
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* A seat can only have one keyboard, but this is a limitation of the
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* Wayland protocol - not wlroots. We assign all connected keyboards to the
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* same seat. You can swap out the underlying wlr_keyboard like this and
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* wlr_seat handles this transparently.
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*/
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wlr_seat_set_keyboard(keyboard->server->seat.wlr_seat, keyboard->wlr_keyboard);
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/* Send modifiers to the client. */
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wlr_seat_keyboard_notify_modifiers(keyboard->server->seat.wlr_seat,
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&keyboard->wlr_keyboard->modifiers);
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}
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static bool handle_keybinding(struct diyac_server *server, xkb_keysym_t sym)
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{
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/*
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* Here we handle compositor keybindings. This is when the compositor is
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* processing keys, rather than passing them on to the client for its own
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* processing.
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*
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* This function assumes Alt is held down.
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*/
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switch (sym)
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{
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case XKB_KEY_Escape:
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wl_display_terminate(server->wl_display);
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break;
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case XKB_KEY_F1:
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/* Cycle to the next toplevel */
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2024-03-31 16:09:01 +02:00
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if (wl_list_length(&server->views) < 2)
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2024-03-30 00:18:51 +01:00
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{
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break;
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}
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2024-03-31 16:09:01 +02:00
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struct diyac_view *next_toplevel =
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wl_container_of(server->views.prev, next_toplevel, link);
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2024-04-01 15:38:57 +02:00
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diyac_focus_view(next_toplevel, true);
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2024-03-30 00:18:51 +01:00
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break;
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default:
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return false;
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}
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return true;
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}
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static void keyboard_handle_key(
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struct wl_listener *listener, void *data)
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{
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/* This event is raised when a key is pressed or released. */
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struct diyac_keyboard *keyboard =
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wl_container_of(listener, keyboard, key);
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struct diyac_server *server = keyboard->server;
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struct wlr_keyboard_key_event *event = data;
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struct wlr_seat *seat = server->seat.wlr_seat;
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/* Translate libinput keycode -> xkbcommon */
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uint32_t keycode = event->keycode + 8;
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/* Get a list of keysyms based on the keymap for this keyboard */
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(
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keyboard->wlr_keyboard->xkb_state, keycode, &syms);
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bool handled = false;
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uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->wlr_keyboard);
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if ((modifiers & WLR_MODIFIER_ALT) &&
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event->state == WL_KEYBOARD_KEY_STATE_PRESSED)
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{
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/* If alt is held down and this button was _pressed_, we attempt to
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* process it as a compositor keybinding. */
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for (int i = 0; i < nsyms; i++)
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{
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handled = handle_keybinding(server, syms[i]);
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}
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}
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if (!handled)
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{
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/* Otherwise, we pass it along to the client. */
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wlr_seat_set_keyboard(seat, keyboard->wlr_keyboard);
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wlr_seat_keyboard_notify_key(seat, event->time_msec,
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event->keycode, event->state);
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}
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}
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static void keyboard_handle_destroy(struct wl_listener *listener, void *data)
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{
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/* This event is raised by the keyboard base wlr_input_device to signal
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* the destruction of the wlr_keyboard. It will no longer receive events
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* and should be destroyed.
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*/
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struct diyac_keyboard *keyboard =
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wl_container_of(listener, keyboard, destroy);
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wl_list_remove(&keyboard->modifiers.link);
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wl_list_remove(&keyboard->key.link);
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wl_list_remove(&keyboard->destroy.link);
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wl_list_remove(&keyboard->link);
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free(keyboard);
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}
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static void server_new_keyboard(struct diyac_server *server,
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struct wlr_input_device *device)
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{
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struct wlr_keyboard *wlr_keyboard = wlr_keyboard_from_input_device(device);
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struct diyac_keyboard *keyboard = calloc(1, sizeof(*keyboard));
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keyboard->server = server;
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keyboard->wlr_keyboard = wlr_keyboard;
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/* We need to prepare an XKB keymap and assign it to the keyboard. This
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* assumes the defaults (e.g. layout = "us"). */
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL,
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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wlr_keyboard_set_keymap(wlr_keyboard, keymap);
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xkb_keymap_unref(keymap);
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xkb_context_unref(context);
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wlr_keyboard_set_repeat_info(wlr_keyboard, 25, 600);
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/* Here we set up listeners for keyboard events. */
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keyboard->modifiers.notify = keyboard_handle_modifiers;
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wl_signal_add(&wlr_keyboard->events.modifiers, &keyboard->modifiers);
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keyboard->key.notify = keyboard_handle_key;
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wl_signal_add(&wlr_keyboard->events.key, &keyboard->key);
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keyboard->destroy.notify = keyboard_handle_destroy;
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wl_signal_add(&device->events.destroy, &keyboard->destroy);
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wlr_seat_set_keyboard(server->seat.wlr_seat, keyboard->wlr_keyboard);
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/* And add the keyboard to our list of keyboards */
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wl_list_insert(&server->seat.keyboards, &keyboard->link);
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}
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static void server_new_pointer(struct diyac_server *server,
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struct wlr_input_device *device)
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{
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/* We don't do anything special with pointers. All of our pointer handling
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* is proxied through wlr_cursor. On another compositor, you might take this
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* opportunity to do libinput configuration on the device to set
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* acceleration, etc. */
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wlr_cursor_attach_input_device(server->seat.cursor, device);
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}
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static void server_new_input(struct wl_listener *listener, void *data)
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{
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/* This event is raised by the backend when a new input device becomes
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* available. */
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2024-03-31 16:09:01 +02:00
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struct diyac_seat *seat =
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2024-03-30 00:18:51 +01:00
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wl_container_of(listener, seat, new_input);
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struct wlr_input_device *device = data;
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switch (device->type)
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{
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case WLR_INPUT_DEVICE_KEYBOARD:
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server_new_keyboard(seat->server, device);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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server_new_pointer(seat->server, device);
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break;
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default:
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break;
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}
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/* We need to let the wlr_seat know what our capabilities are, which is
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* communiciated to the client. In Diyac we always have a cursor, even if
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* there are no pointer devices, so we always include that capability. */
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uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
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if (!wl_list_empty(&seat->keyboards))
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{
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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}
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wlr_seat_set_capabilities(seat->wlr_seat, caps);
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}
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static void seat_request_cursor(struct wl_listener *listener, void *data)
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{
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struct diyac_seat *seat = wl_container_of(
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listener, seat, request_cursor);
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/* This event is raised by the seat when a client provides a cursor image */
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struct wlr_seat_pointer_request_set_cursor_event *event = data;
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struct wlr_seat_client *focused_client =
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seat->wlr_seat->pointer_state.focused_client;
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/* This can be sent by any client, so we check to make sure this one is
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* actually has pointer focus first. */
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if (focused_client == event->seat_client)
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{
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/* Once we've vetted the client, we can tell the cursor to use the
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* provided surface as the cursor image. It will set the hardware cursor
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* on the output that it's currently on and continue to do so as the
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* cursor moves between outputs. */
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wlr_cursor_set_surface(seat->cursor, event->surface,
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event->hotspot_x, event->hotspot_y);
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}
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}
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static void seat_request_set_selection(struct wl_listener *listener, void *data)
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{
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/* This event is raised by the seat when a client wants to set the selection,
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* usually when the user copies something. wlroots allows compositors to
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* ignore such requests if they so choose, but in diyac we always honor
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*/
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struct diyac_seat *seat = wl_container_of(
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listener, seat, request_set_selection);
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struct wlr_seat_request_set_selection_event *event = data;
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wlr_seat_set_selection(seat->wlr_seat, event->source, event->serial);
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}
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/*
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* Configures a seat, which is a single "seat" at which a user sits and
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* operates the computer. This conceptually includes up to one keyboard,
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* pointer, touch, and drawing tablet device. We also rig up a listener to
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* let us know when new input devices are available on the backend.
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*/
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void diyac_init_seat(struct diyac_server *server)
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{
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// server->seat = calloc(1, sizeof(struct diyac_seat));
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2024-03-30 00:18:51 +01:00
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server->seat.server = server;
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server->seat.new_input.notify = server_new_input;
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wl_signal_add(&server->backend->events.new_input, &server->seat.new_input);
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server->seat.wlr_seat = wlr_seat_create(server->wl_display, "seat0");
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server->seat.request_cursor.notify = seat_request_cursor;
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wl_signal_add(&server->seat.wlr_seat->events.request_set_cursor,
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&server->seat.request_cursor);
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server->seat.request_set_selection.notify = seat_request_set_selection;
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wl_signal_add(&server->seat.wlr_seat->events.request_set_selection,
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&server->seat.request_set_selection);
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2024-03-31 16:09:01 +02:00
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}
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static void seat_focus(struct diyac_seat *seat, struct wlr_surface *surface, bool is_lock_surface)
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{
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wlr_log(WLR_INFO, "seat_focus");
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/*
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* Respect session lock. This check is critical, DO NOT REMOVE.
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* It should also come before the !surface condition, or the
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* lock screen may lose focus and become impossible to unlock.
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*/
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struct diyac_server *server = seat->server;
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/*if (server->session_lock && !is_lock_surface)
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{
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return;
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}*/
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if (!surface)
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{
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wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat);
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return;
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}
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/* Respect input inhibit (also used by some lock screens) */
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/*
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if (input_inhibit_blocks_surface(seat, surface->resource)) {
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return;
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}
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*/
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
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if (keyboard)
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{
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wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface,
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keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
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}
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/*
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struct wlr_pointer_constraint_v1 *constraint =
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wlr_pointer_constraints_v1_constraint_for_surface(server->constraints,
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surface, seat->seat);
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constrain_cursor(server, constraint);
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*/
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}
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void diyac_seat_focus_surface(struct diyac_seat *seat, struct wlr_surface *surface)
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{
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wlr_log(WLR_INFO, "diyac_seat_focus_surface");
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/* Respect layer-shell exclusive keyboard-interactivity. */
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if (seat->focused_layer && seat->focused_layer->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
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{
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return;
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}
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seat_focus(seat, surface, /*is_lock_surface*/ false);
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}
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void diyac_seat_focus_layer(struct diyac_seat *seat, struct wlr_layer_surface_v1 *layer)
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{ wlr_log(WLR_INFO, "diyac_seat_focus_layer");
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if (!layer)
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{
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seat->focused_layer = NULL;
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diyac_focus_topmost_view(seat->server);
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return;
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}
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seat_focus(seat, layer->surface, /*is_lock_surface*/ false);
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if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP)
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{
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seat->focused_layer = layer;
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}
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2024-03-30 00:18:51 +01:00
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}
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