Files
clapper/lib/gst/plugin/importers/gstclapperglbaseimporter.c
Rafał Dzięgiel f9e84ac99b plugin: Improve GL context realization code
We only want GLES on EGL display, so check for it one by one instead of always trying to realize GLES with everything that is not a macOS
2022-05-24 16:36:32 +02:00

644 lines
20 KiB
C
Vendored

/*
* Copyright (C) 2022 Rafał Dzięgiel <rafostar.github@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstclapperglbaseimporter.h"
#include "gst/plugin/gstgdkformats.h"
#include "gst/plugin/gstgtkutils.h"
#include <gst/gl/gstglfuncs.h>
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WAYLAND
#include <gdk/wayland/gdkwayland.h>
#include <gst/gl/wayland/gstgldisplay_wayland.h>
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11
#include <gdk/x11/gdkx.h>
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11_GLX
#include <gst/gl/x11/gstgldisplay_x11.h>
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11_EGL || GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32_EGL
#include <gst/gl/egl/gstgldisplay_egl.h>
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32
#include <gdk/win32/gdkwin32.h>
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_MACOS
#include <gdk/macos/gdkmacos.h>
#endif
#define GST_CAT_DEFAULT gst_clapper_gl_base_importer_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#define parent_class gst_clapper_gl_base_importer_parent_class
G_DEFINE_TYPE (GstClapperGLBaseImporter, gst_clapper_gl_base_importer, GST_TYPE_CLAPPER_IMPORTER);
static GstGLContext *
wrap_current_gl (GstGLDisplay *display, GdkGLAPI gdk_gl_api, GstGLPlatform platform)
{
GstGLAPI gst_gl_api = GST_GL_API_NONE;
switch (gdk_gl_api) {
case GDK_GL_API_GL:
gst_gl_api = GST_GL_API_OPENGL | GST_GL_API_OPENGL3;
break;
case GDK_GL_API_GLES:
gst_gl_api = GST_GL_API_GLES2;
break;
default:
g_assert_not_reached ();
break;
}
if (gst_gl_api != GST_GL_API_NONE) {
guintptr gl_handle;
gst_gl_display_filter_gl_api (display, gst_gl_api);
if ((gl_handle = gst_gl_context_get_current_gl_context (platform)))
return gst_gl_context_new_wrapped (display, gl_handle, platform, gst_gl_api);
}
return NULL;
}
static gboolean
retrieve_gl_context_on_main (GstClapperGLBaseImporter *self)
{
GstClapperGLBaseImporterClass *gl_bi_class = GST_CLAPPER_GL_BASE_IMPORTER_GET_CLASS (self);
GdkDisplay *gdk_display;
GdkGLContext *gdk_context;
GError *error = NULL;
GdkGLAPI gdk_gl_api;
GstGLPlatform platform = GST_GL_PLATFORM_NONE;
gint gl_major = 0, gl_minor = 0;
if (!gtk_init_check ()) {
GST_ERROR_OBJECT (self, "Could not ensure GTK initialization");
return FALSE;
}
/* Make sure we are clean here, otherwise data sharing
* between GL-based importers may lead to leaks */
gst_clear_object (&self->wrapped_context);
g_clear_object (&self->gdk_context);
gst_clear_object (&self->gst_display);
gdk_display = gdk_display_get_default ();
if (!(gdk_context = gdk_display_create_gl_context (gdk_display, &error))) {
GST_ERROR_OBJECT (self, "Error creating Gdk GL context: %s",
error ? error->message : "No error set by Gdk");
g_clear_error (&error);
return FALSE;
}
if (!gl_bi_class->gdk_context_realize (self, gdk_context)) {
GST_ERROR_OBJECT (self, "Could not realize Gdk context: %" GST_PTR_FORMAT,
gdk_context);
g_object_unref (gdk_context);
return FALSE;
}
gdk_gl_api = gdk_gl_context_get_api (gdk_context);
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
self->gdk_context = gdk_context;
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WAYLAND
if (GDK_IS_WAYLAND_DISPLAY (gdk_display)) {
struct wl_display *wayland_display =
gdk_wayland_display_get_wl_display (gdk_display);
self->gst_display = (GstGLDisplay *)
gst_gl_display_wayland_new_with_display (wayland_display);
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11
if (GDK_IS_X11_DISPLAY (gdk_display)) {
gpointer display_ptr;
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11_EGL
display_ptr = gdk_x11_display_get_egl_display (gdk_display);
if (display_ptr) {
self->gst_display = (GstGLDisplay *)
gst_gl_display_egl_new_with_egl_display (display_ptr);
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11_GLX
if (!self->gst_display) {
display_ptr = gdk_x11_display_get_xdisplay (gdk_display);
self->gst_display = (GstGLDisplay *)
gst_gl_display_x11_new_with_display (display_ptr);
}
}
#endif
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32
if (GDK_IS_WIN32_DISPLAY (gdk_display)) {
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32_EGL
gpointer display_ptr = gdk_win32_display_get_egl_display (gdk_display);
if (display_ptr) {
self->gst_display = (GstGLDisplay *)
gst_gl_display_egl_new_with_egl_display (display_ptr);
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32_WGL
if (!self->gst_display) {
self->gst_display =
gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_WIN32);
}
}
#endif
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_MACOS
if (GDK_IS_MACOS_DISPLAY (gdk_display)) {
self->gst_display =
gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_COCOA);
}
#endif
/* Fallback to generic display */
if (G_UNLIKELY (!self->gst_display)) {
GST_WARNING_OBJECT (self, "Unknown Gdk display!");
self->gst_display = gst_gl_display_new ();
}
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WAYLAND
if (GST_IS_GL_DISPLAY_WAYLAND (self->gst_display)) {
platform = GST_GL_PLATFORM_EGL;
GST_INFO_OBJECT (self, "Using EGL on Wayland");
goto have_display;
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11_EGL
if (GST_IS_GL_DISPLAY_EGL (self->gst_display)
&& GDK_IS_X11_DISPLAY (gdk_display)) {
platform = GST_GL_PLATFORM_EGL;
GST_INFO_OBJECT (self, "Using EGL on x11");
goto have_display;
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11_GLX
if (GST_IS_GL_DISPLAY_X11 (self->gst_display)) {
platform = GST_GL_PLATFORM_GLX;
GST_INFO_OBJECT (self, "Using GLX on x11");
goto have_display;
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32_EGL
if (GST_IS_GL_DISPLAY_EGL (self->gst_display)
&& GDK_IS_WIN32_DISPLAY (gdk_display)) {
platform = GST_GL_PLATFORM_EGL;
GST_INFO_OBJECT (self, "Using EGL on Win32");
goto have_display;
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32_WGL
if (gst_gl_display_get_handle_type (self->gst_display) == GST_GL_DISPLAY_TYPE_WIN32) {
platform = GST_GL_PLATFORM_WGL;
GST_INFO_OBJECT (self, "Using WGL on Win32");
goto have_display;
}
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_MACOS
if (gst_gl_display_get_handle_type (self->gst_display) == GST_GL_DISPLAY_TYPE_COCOA) {
platform = GST_GL_PLATFORM_CGL;
GST_INFO_OBJECT (self, "Using CGL on macOS");
goto have_display;
}
#endif
g_clear_object (&self->gdk_context);
gst_clear_object (&self->gst_display);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
GST_ERROR_OBJECT (self, "Unsupported GL platform");
return FALSE;
have_display:
gdk_gl_context_make_current (self->gdk_context);
self->wrapped_context = wrap_current_gl (self->gst_display, gdk_gl_api, platform);
if (!self->wrapped_context) {
GST_ERROR ("Could not retrieve Gdk OpenGL context");
gdk_gl_context_clear_current ();
g_clear_object (&self->gdk_context);
gst_clear_object (&self->gst_display);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
return FALSE;
}
GST_INFO ("Retrieved Gdk OpenGL context %" GST_PTR_FORMAT, self->wrapped_context);
gst_gl_context_activate (self->wrapped_context, TRUE);
if (!gst_gl_context_fill_info (self->wrapped_context, &error)) {
GST_ERROR ("Failed to fill Gdk context info: %s", error->message);
g_clear_error (&error);
gst_gl_context_activate (self->wrapped_context, FALSE);
gst_clear_object (&self->wrapped_context);
g_clear_object (&self->gdk_context);
gst_clear_object (&self->gst_display);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
return FALSE;
}
gst_gl_context_get_gl_version (self->wrapped_context, &gl_major, &gl_minor);
GST_INFO ("Using OpenGL%s %i.%i", (gdk_gl_api == GDK_GL_API_GLES) ? " ES" : "",
gl_major, gl_minor);
/* Deactivate in both places */
gst_gl_context_activate (self->wrapped_context, FALSE);
gdk_gl_context_clear_current ();
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
return TRUE;
}
static gboolean
retrieve_gst_context (GstClapperGLBaseImporter *self)
{
GstGLDisplay *gst_display = NULL;
GstGLContext *gst_context = NULL;
GError *error = NULL;
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
gst_display = gst_object_ref (self->gst_display);
/* GstGLDisplay operations require display object lock to be held */
GST_OBJECT_LOCK (gst_display);
if (!self->gst_context) {
GST_TRACE_OBJECT (self, "Creating new GstGLContext");
if (!gst_gl_display_create_context (gst_display, self->wrapped_context,
&self->gst_context, &error)) {
GST_WARNING ("Could not create OpenGL context: %s",
error ? error->message : "Unknown");
g_clear_error (&error);
GST_OBJECT_UNLOCK (gst_display);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
return FALSE;
}
}
gst_context = gst_object_ref (self->gst_context);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
gst_gl_display_add_context (gst_display, gst_context);
GST_OBJECT_UNLOCK (gst_display);
gst_object_unref (gst_display);
gst_object_unref (gst_context);
return TRUE;
}
static gboolean
gst_clapper_gl_base_importer_prepare (GstClapperImporter *importer)
{
GstClapperGLBaseImporter *self = GST_CLAPPER_GL_BASE_IMPORTER_CAST (importer);
gboolean need_invoke;
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
need_invoke = (!self->gdk_context || !self->gst_display || !self->wrapped_context);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
if (need_invoke) {
if (!(! !gst_gtk_invoke_on_main ((GThreadFunc) (GCallback)
retrieve_gl_context_on_main, self)))
return FALSE;
}
if (!retrieve_gst_context (self))
return FALSE;
if (!GST_CLAPPER_IMPORTER_CLASS (parent_class)->prepare)
return TRUE;
return GST_CLAPPER_IMPORTER_CLASS (parent_class)->prepare (importer);
}
static void
gst_clapper_gl_base_importer_share_data (GstClapperImporter *importer, GstClapperImporter *dest_importer)
{
GstClapperGLBaseImporter *self = GST_CLAPPER_GL_BASE_IMPORTER (importer);
if (GST_IS_CLAPPER_GL_BASE_IMPORTER (dest_importer)) {
GstClapperGLBaseImporter *dest = GST_CLAPPER_GL_BASE_IMPORTER (dest_importer);
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (dest);
/* Successfully prepared GL importer should have all three */
if (self->gdk_context && self->gst_display && self->wrapped_context) {
g_clear_object (&dest->gdk_context);
dest->gdk_context = g_object_ref (self->gdk_context);
gst_clear_object (&dest->gst_display);
dest->gst_display = gst_object_ref (self->gst_display);
gst_clear_object (&dest->wrapped_context);
dest->wrapped_context = gst_object_ref (self->wrapped_context);
}
/* This context is not required, we can create it ourselves
* using gst_display and wrapped_context */
if (self->gst_context) {
gst_clear_object (&dest->gst_context);
dest->gst_context = gst_object_ref (self->gst_context);
}
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (dest);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
}
if (GST_CLAPPER_IMPORTER_CLASS (parent_class)->share_data)
GST_CLAPPER_IMPORTER_CLASS (parent_class)->share_data (importer, dest_importer);
}
static gboolean
gst_clapper_gl_base_importer_handle_context_query (GstClapperImporter *importer,
GstBaseSink *bsink, GstQuery *query)
{
GstClapperGLBaseImporter *self = GST_CLAPPER_GL_BASE_IMPORTER_CAST (importer);
gboolean res;
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
res = gst_gl_handle_context_query (GST_ELEMENT_CAST (bsink), query,
self->gst_display, self->gst_context, self->wrapped_context);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
return res;
}
static GstBufferPool *
gst_clapper_gl_base_importer_create_pool (GstClapperImporter *importer, GstStructure **config)
{
GstClapperGLBaseImporter *self = GST_CLAPPER_GL_BASE_IMPORTER_CAST (importer);
GstBufferPool *pool;
GST_DEBUG_OBJECT (self, "Creating new GL buffer pool");
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
pool = gst_gl_buffer_pool_new (self->gst_context);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
*config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (*config, GST_BUFFER_POOL_OPTION_VIDEO_META);
gst_buffer_pool_config_add_option (*config, GST_BUFFER_POOL_OPTION_GL_SYNC_META);
return pool;
}
static void
gst_clapper_gl_base_importer_add_allocation_metas (GstClapperImporter *importer, GstQuery *query)
{
GstClapperGLBaseImporter *self = GST_CLAPPER_GL_BASE_IMPORTER_CAST (importer);
gst_query_add_allocation_meta (query, GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, NULL);
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
if (self->gst_context->gl_vtable->FenceSync)
gst_query_add_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL);
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
}
static gboolean
_realize_gdk_context_with_api (GdkGLContext *gdk_context, GdkGLAPI api)
{
GError *error = NULL;
gboolean success;
gdk_gl_context_set_allowed_apis (gdk_context, api);
if (!(success = gdk_gl_context_realize (gdk_context, &error))) {
GST_WARNING ("Could not realize Gdk context with %s: %s",
(api & GDK_GL_API_GL) ? "GL" : "GLES", error->message);
g_clear_error (&error);
}
return success;
}
static gboolean
gst_clapper_gl_base_importer_gdk_context_realize (GstClapperGLBaseImporter *self, GdkGLContext *gdk_context)
{
GdkGLAPI preferred_api = GDK_GL_API_GL;
GdkDisplay *gdk_display;
const gchar *gl_env;
gboolean success;
GST_DEBUG_OBJECT (self, "Realizing GdkGLContext with default implementation");
/* Use single "GST_GL_API" env to also influence Gdk GL selection */
if ((gl_env = g_getenv ("GST_GL_API"))) {
preferred_api = (g_str_has_prefix (gl_env, "gles"))
? GDK_GL_API_GLES
: g_str_has_prefix (gl_env, "opengl")
? GDK_GL_API_GL
: GDK_GL_API_GL | GDK_GL_API_GLES;
/* With requested by user API, we either use it or give up */
return _realize_gdk_context_with_api (gdk_context, preferred_api);
}
gdk_display = gdk_gl_context_get_display (gdk_context);
GST_DEBUG_OBJECT (self, "Auto selecting GL API for display: %s",
gdk_display_get_name (gdk_display));
/* Apple decoder uses rectangle texture-target, which GLES does not support.
* For Linux we prefer EGL + GLES in order to get direct HW colorspace conversion.
* Windows will try EGL + GLES setup first and auto fallback to WGL. */
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WAYLAND
if (GDK_IS_WAYLAND_DISPLAY (gdk_display))
preferred_api = GDK_GL_API_GLES;
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_X11_EGL
if (GDK_IS_X11_DISPLAY (gdk_display) && gdk_x11_display_get_egl_display (gdk_display))
preferred_api = GDK_GL_API_GLES;
#endif
#if GST_CLAPPER_GL_BASE_IMPORTER_HAVE_WIN32_EGL
if (GDK_IS_WIN32_DISPLAY (gdk_display) && gdk_win32_display_get_egl_display (gdk_display))
preferred_api = GDK_GL_API_GLES;
#endif
if (!(success = _realize_gdk_context_with_api (gdk_context, preferred_api))) {
GdkGLAPI fallback_api;
fallback_api = (GDK_GL_API_GL | GDK_GL_API_GLES);
fallback_api &= ~preferred_api;
success = _realize_gdk_context_with_api (gdk_context, fallback_api);
}
return success;
}
static void
gst_clapper_gl_base_importer_init (GstClapperGLBaseImporter *self)
{
g_mutex_init (&self->lock);
}
static void
gst_clapper_gl_base_importer_finalize (GObject *object)
{
GstClapperGLBaseImporter *self = GST_CLAPPER_GL_BASE_IMPORTER_CAST (object);
g_clear_object (&self->gdk_context);
gst_clear_object (&self->gst_display);
gst_clear_object (&self->wrapped_context);
gst_clear_object (&self->gst_context);
g_mutex_clear (&self->lock);
GST_CALL_PARENT (G_OBJECT_CLASS, finalize, (object));
}
static void
gst_clapper_gl_base_importer_class_init (GstClapperGLBaseImporterClass *klass)
{
GObjectClass *gobject_class = (GObjectClass *) klass;
GstClapperImporterClass *importer_class = (GstClapperImporterClass *) klass;
GstClapperGLBaseImporterClass *gl_bi_class = (GstClapperGLBaseImporterClass *) klass;
GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "clapperglbaseimporter", 0,
"Clapper GL Base Importer");
gobject_class->finalize = gst_clapper_gl_base_importer_finalize;
importer_class->prepare = gst_clapper_gl_base_importer_prepare;
importer_class->share_data = gst_clapper_gl_base_importer_share_data;
importer_class->handle_context_query = gst_clapper_gl_base_importer_handle_context_query;
importer_class->create_pool = gst_clapper_gl_base_importer_create_pool;
importer_class->add_allocation_metas = gst_clapper_gl_base_importer_add_allocation_metas;
gl_bi_class->gdk_context_realize = gst_clapper_gl_base_importer_gdk_context_realize;
}
GstCaps *
gst_clapper_gl_base_importer_make_supported_gdk_gl_caps (void)
{
GstCaps *caps, *tmp;
tmp = gst_caps_from_string (
GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
"{ " GST_GDK_GL_TEXTURE_FORMATS " }") ", "
"texture-target = (string) { " GST_GL_TEXTURE_TARGET_2D_STR " }");
caps = gst_caps_copy (tmp);
gst_caps_set_features_simple (caps, gst_caps_features_new (
GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, NULL));
gst_caps_append (caps, tmp);
return caps;
}
GStrv
gst_clapper_gl_base_importer_make_gl_context_types (void)
{
GStrv context_types;
GStrvBuilder *builder = g_strv_builder_new ();
g_strv_builder_add (builder, GST_GL_DISPLAY_CONTEXT_TYPE);
g_strv_builder_add (builder, "gst.gl.app_context");
g_strv_builder_add (builder, "gst.gl.local_context");
context_types = g_strv_builder_end (builder);
g_strv_builder_unref (builder);
return context_types;
}
GdkTexture *
gst_clapper_gl_base_importer_make_gl_texture (GstClapperGLBaseImporter *self,
GstBuffer *buffer, GstVideoInfo *v_info)
{
GdkTexture *texture;
GstGLSyncMeta *sync_meta;
GstVideoFrame frame;
if (G_UNLIKELY (!gst_video_frame_map (&frame, v_info, buffer, GST_MAP_READ | GST_MAP_GL))) {
GST_ERROR_OBJECT (self, "Could not map input buffer for reading");
return NULL;
}
GST_CLAPPER_GL_BASE_IMPORTER_LOCK (self);
/* Must have context active here for both sync meta
* and Gdk texture format auto-detection to work */
gdk_gl_context_make_current (self->gdk_context);
gst_gl_context_activate (self->wrapped_context, TRUE);
sync_meta = gst_buffer_get_gl_sync_meta (buffer);
/* Wait for all previous OpenGL commands to complete,
* before we start using the input texture */
if (sync_meta) {
gst_gl_sync_meta_set_sync_point (sync_meta, self->gst_context);
gst_gl_sync_meta_wait (sync_meta, self->wrapped_context);
}
texture = gdk_gl_texture_new (
self->gdk_context,
*(guint *) GST_VIDEO_FRAME_PLANE_DATA (&frame, 0),
GST_VIDEO_FRAME_WIDTH (&frame),
GST_VIDEO_FRAME_HEIGHT (&frame),
(GDestroyNotify) gst_buffer_unref,
gst_buffer_ref (buffer));
gst_gl_context_activate (self->wrapped_context, FALSE);
gdk_gl_context_clear_current ();
GST_CLAPPER_GL_BASE_IMPORTER_UNLOCK (self);
gst_video_frame_unmap (&frame);
return texture;
}