mirror of
https://github.com/Rafostar/clapper.git
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Create a GL context handler subclass of recently added context handler base class and rework code to use it. This simplifies a lot of things, like: switching of importers at runtime, handling context queries, sharing data between importers, etc.
584 lines
18 KiB
C
584 lines
18 KiB
C
/*
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* Copyright (C) 2022 Rafał Dzięgiel <rafostar.github@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstclapperglcontexthandler.h"
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#include "gst/plugin/gstgdkformats.h"
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#include "gst/plugin/gstgtkutils.h"
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WAYLAND
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#include <gdk/wayland/gdkwayland.h>
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#include <gst/gl/wayland/gstgldisplay_wayland.h>
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11
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#include <gdk/x11/gdkx.h>
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_GLX
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#include <gst/gl/x11/gstgldisplay_x11.h>
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_EGL || GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_EGL
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#include <gst/gl/egl/gstgldisplay_egl.h>
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32
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#include <gdk/win32/gdkwin32.h>
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_MACOS
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#include <gdk/macos/gdkmacos.h>
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#endif
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#define GST_CAT_DEFAULT gst_clapper_gl_context_handler_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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#define parent_class gst_clapper_gl_context_handler_parent_class
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G_DEFINE_TYPE (GstClapperGLContextHandler, gst_clapper_gl_context_handler, GST_TYPE_OBJECT);
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static GstGLContext *
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_wrap_current_gl (GstGLDisplay *display, GdkGLAPI gdk_gl_api, GstGLPlatform platform)
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{
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GstGLAPI gst_gl_api = GST_GL_API_NONE;
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switch (gdk_gl_api) {
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case GDK_GL_API_GL:
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gst_gl_api = GST_GL_API_OPENGL | GST_GL_API_OPENGL3;
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break;
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case GDK_GL_API_GLES:
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gst_gl_api = GST_GL_API_GLES2;
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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if (gst_gl_api != GST_GL_API_NONE) {
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guintptr gl_handle;
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gst_gl_display_filter_gl_api (display, gst_gl_api);
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if ((gl_handle = gst_gl_context_get_current_gl_context (platform)))
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return gst_gl_context_new_wrapped (display, gl_handle, platform, gst_gl_api);
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}
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return NULL;
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}
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static gboolean
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_realize_gdk_context_with_api (GdkGLContext *gdk_context, GdkGLAPI api, gint maj, gint min)
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{
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GError *error = NULL;
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gboolean success;
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gdk_gl_context_set_allowed_apis (gdk_context, api);
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gdk_gl_context_set_required_version (gdk_context, maj, min);
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GST_DEBUG ("Trying to realize %s context, min ver: %i.%i",
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(api & GDK_GL_API_GL) ? "GL" : "GLES", maj, min);
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if (!(success = gdk_gl_context_realize (gdk_context, &error))) {
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GST_DEBUG ("Could not realize Gdk context with %s: %s",
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(api & GDK_GL_API_GL) ? "GL" : "GLES", error->message);
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g_clear_error (&error);
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}
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return success;
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}
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static gboolean
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_gl_context_handler_context_realize (GstClapperGLContextHandler *self, GdkGLContext *gdk_context)
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{
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GdkGLAPI preferred_api = GDK_GL_API_GL;
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GdkDisplay *gdk_display;
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const gchar *gl_env;
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gboolean success;
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GST_DEBUG_OBJECT (self, "Realizing GdkGLContext with default implementation");
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/* Use single "GST_GL_API" env to also influence Gdk GL selection */
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if ((gl_env = g_getenv ("GST_GL_API"))) {
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preferred_api = (g_str_has_prefix (gl_env, "gles"))
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? GDK_GL_API_GLES
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: g_str_has_prefix (gl_env, "opengl")
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? GDK_GL_API_GL
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: GDK_GL_API_GL | GDK_GL_API_GLES;
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/* With requested by user API, we either use it or give up */
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return _realize_gdk_context_with_api (gdk_context, preferred_api, 0, 0);
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}
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gdk_display = gdk_gl_context_get_display (gdk_context);
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GST_DEBUG_OBJECT (self, "Auto selecting GL API for display: %s",
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gdk_display_get_name (gdk_display));
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/* Apple decoder uses rectangle texture-target, which GLES does not support.
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* For Linux we prefer EGL + GLES in order to get direct HW colorspace conversion.
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* Windows will try EGL + GLES setup first and auto fallback to WGL. */
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WAYLAND
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if (GDK_IS_WAYLAND_DISPLAY (gdk_display))
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preferred_api = GDK_GL_API_GLES;
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_EGL
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if (GDK_IS_X11_DISPLAY (gdk_display) && gdk_x11_display_get_egl_display (gdk_display))
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preferred_api = GDK_GL_API_GLES;
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_EGL
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if (GDK_IS_WIN32_DISPLAY (gdk_display) && gdk_win32_display_get_egl_display (gdk_display))
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preferred_api = GDK_GL_API_GLES;
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#endif
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/* FIXME: Remove once GStreamer can handle DRM modifiers. This tries to avoid
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* "scrambled" image on Linux with Intel GPUs that are mostly used together with
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* x86 CPUs at the expense of using slightly slower non-direct DMABuf import.
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* See: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1236 */
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WAYLAND || GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_EGL
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#if !defined(HAVE_GST_PATCHES) && (defined(__i386__) || defined(_M_IX86) || defined(__x86_64__) || defined(_M_X64))
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preferred_api = GDK_GL_API_GL;
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#endif
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#endif
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/* Continue with GLES only if it should have "GL_EXT_texture_norm16"
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* extension, as we need it to handle P010_10LE, etc. */
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if ((preferred_api == GDK_GL_API_GLES)
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&& _realize_gdk_context_with_api (gdk_context, GDK_GL_API_GLES, 3, 1))
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return TRUE;
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/* If not using GLES 3.1, try with core GL 3.2 that GTK4 defaults to */
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if (_realize_gdk_context_with_api (gdk_context, GDK_GL_API_GL, 3, 2))
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return TRUE;
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/* Try with what we normally prefer first, otherwise use fallback */
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if (!(success = _realize_gdk_context_with_api (gdk_context, preferred_api, 0, 0))) {
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GdkGLAPI fallback_api;
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fallback_api = (GDK_GL_API_GL | GDK_GL_API_GLES);
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fallback_api &= ~preferred_api;
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success = _realize_gdk_context_with_api (gdk_context, fallback_api, 0, 0);
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}
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return success;
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}
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static gboolean
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_retrieve_gl_context_on_main (GstClapperGLContextHandler *self)
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{
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GdkDisplay *gdk_display;
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GdkGLContext *gdk_context;
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GError *error = NULL;
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GdkGLAPI gdk_gl_api;
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GstGLPlatform platform = GST_GL_PLATFORM_NONE;
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gint gl_major = 0, gl_minor = 0;
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if (!gtk_init_check ()) {
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GST_ERROR_OBJECT (self, "Could not ensure GTK initialization");
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return FALSE;
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}
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gdk_display = gdk_display_get_default ();
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if (G_UNLIKELY (!gdk_display)) {
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GST_ERROR_OBJECT (self, "Could not retrieve Gdk display");
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return FALSE;
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}
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if (!(gdk_context = gdk_display_create_gl_context (gdk_display, &error))) {
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GST_ERROR_OBJECT (self, "Error creating Gdk GL context: %s",
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error ? error->message : "No error set by Gdk");
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g_clear_error (&error);
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return FALSE;
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}
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if (!_gl_context_handler_context_realize (self, gdk_context)) {
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GST_ERROR_OBJECT (self, "Could not realize Gdk context: %" GST_PTR_FORMAT,
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gdk_context);
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g_object_unref (gdk_context);
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return FALSE;
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}
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gdk_gl_api = gdk_gl_context_get_api (gdk_context);
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GST_OBJECT_LOCK (self);
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self->gdk_context = gdk_context;
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WAYLAND
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if (GDK_IS_WAYLAND_DISPLAY (gdk_display)) {
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struct wl_display *wayland_display =
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gdk_wayland_display_get_wl_display (gdk_display);
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self->gst_display = (GstGLDisplay *)
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gst_gl_display_wayland_new_with_display (wayland_display);
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11
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if (GDK_IS_X11_DISPLAY (gdk_display)) {
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gpointer display_ptr;
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_EGL
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display_ptr = gdk_x11_display_get_egl_display (gdk_display);
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if (display_ptr) {
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self->gst_display = (GstGLDisplay *)
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gst_gl_display_egl_new_with_egl_display (display_ptr);
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_GLX
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if (!self->gst_display) {
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display_ptr = gdk_x11_display_get_xdisplay (gdk_display);
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self->gst_display = (GstGLDisplay *)
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gst_gl_display_x11_new_with_display (display_ptr);
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}
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}
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#endif
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32
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if (GDK_IS_WIN32_DISPLAY (gdk_display)) {
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_EGL
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gpointer display_ptr = gdk_win32_display_get_egl_display (gdk_display);
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if (display_ptr) {
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self->gst_display = (GstGLDisplay *)
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gst_gl_display_egl_new_with_egl_display (display_ptr);
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_WGL
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if (!self->gst_display) {
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self->gst_display =
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gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_WIN32);
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}
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}
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#endif
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_MACOS
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if (GDK_IS_MACOS_DISPLAY (gdk_display)) {
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self->gst_display =
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gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_COCOA);
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}
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#endif
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/* Fallback to generic display */
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if (G_UNLIKELY (!self->gst_display)) {
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GST_WARNING_OBJECT (self, "Unknown Gdk display!");
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self->gst_display = gst_gl_display_new ();
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}
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WAYLAND
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if (GST_IS_GL_DISPLAY_WAYLAND (self->gst_display)) {
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platform = GST_GL_PLATFORM_EGL;
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GST_INFO_OBJECT (self, "Using EGL on Wayland");
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goto have_display;
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_EGL
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if (GST_IS_GL_DISPLAY_EGL (self->gst_display)
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&& GDK_IS_X11_DISPLAY (gdk_display)) {
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platform = GST_GL_PLATFORM_EGL;
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GST_INFO_OBJECT (self, "Using EGL on x11");
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goto have_display;
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_GLX
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if (GST_IS_GL_DISPLAY_X11 (self->gst_display)) {
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platform = GST_GL_PLATFORM_GLX;
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GST_INFO_OBJECT (self, "Using GLX on x11");
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goto have_display;
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_EGL
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if (GST_IS_GL_DISPLAY_EGL (self->gst_display)
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&& GDK_IS_WIN32_DISPLAY (gdk_display)) {
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platform = GST_GL_PLATFORM_EGL;
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GST_INFO_OBJECT (self, "Using EGL on Win32");
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goto have_display;
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_WGL
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if (gst_gl_display_get_handle_type (self->gst_display) == GST_GL_DISPLAY_TYPE_WIN32) {
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platform = GST_GL_PLATFORM_WGL;
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GST_INFO_OBJECT (self, "Using WGL on Win32");
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goto have_display;
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}
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#endif
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#if GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_MACOS
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if (gst_gl_display_get_handle_type (self->gst_display) == GST_GL_DISPLAY_TYPE_COCOA) {
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platform = GST_GL_PLATFORM_CGL;
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GST_INFO_OBJECT (self, "Using CGL on macOS");
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goto have_display;
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}
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#endif
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g_clear_object (&self->gdk_context);
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gst_clear_object (&self->gst_display);
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GST_OBJECT_UNLOCK (self);
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GST_ERROR_OBJECT (self, "Unsupported GL platform");
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return FALSE;
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have_display:
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gdk_gl_context_make_current (self->gdk_context);
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self->wrapped_context = _wrap_current_gl (self->gst_display, gdk_gl_api, platform);
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if (!self->wrapped_context) {
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GST_ERROR ("Could not retrieve Gdk OpenGL context");
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gdk_gl_context_clear_current ();
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g_clear_object (&self->gdk_context);
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gst_clear_object (&self->gst_display);
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GST_OBJECT_UNLOCK (self);
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return FALSE;
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}
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GST_INFO ("Retrieved Gdk OpenGL context %" GST_PTR_FORMAT, self->wrapped_context);
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gst_gl_context_activate (self->wrapped_context, TRUE);
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if (!gst_gl_context_fill_info (self->wrapped_context, &error)) {
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GST_ERROR ("Failed to fill Gdk context info: %s", error->message);
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g_clear_error (&error);
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gst_gl_context_activate (self->wrapped_context, FALSE);
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gst_clear_object (&self->wrapped_context);
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g_clear_object (&self->gdk_context);
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gst_clear_object (&self->gst_display);
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GST_OBJECT_UNLOCK (self);
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return FALSE;
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}
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gst_gl_context_get_gl_version (self->wrapped_context, &gl_major, &gl_minor);
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GST_INFO ("Using OpenGL%s %i.%i", (gdk_gl_api == GDK_GL_API_GLES) ? " ES" : "",
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gl_major, gl_minor);
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/* Deactivate in both places */
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gst_gl_context_activate (self->wrapped_context, FALSE);
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gdk_gl_context_clear_current ();
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GST_OBJECT_UNLOCK (self);
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return TRUE;
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}
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static gboolean
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_retrieve_gst_context (GstClapperGLContextHandler *self)
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{
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GstGLDisplay *gst_display = NULL;
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GstGLContext *gst_context = NULL;
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GError *error = NULL;
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GST_OBJECT_LOCK (self);
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gst_display = gst_object_ref (self->gst_display);
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GST_TRACE_OBJECT (self, "Creating new GstGLContext");
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/* GstGLDisplay operations require display object lock to be held */
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GST_OBJECT_LOCK (gst_display);
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if (!gst_gl_display_create_context (gst_display, self->wrapped_context,
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&self->gst_context, &error)) {
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GST_WARNING ("Could not create OpenGL context: %s",
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error ? error->message : "Unknown");
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g_clear_error (&error);
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GST_OBJECT_UNLOCK (gst_display);
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GST_OBJECT_UNLOCK (self);
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return FALSE;
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}
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gst_context = gst_object_ref (self->gst_context);
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GST_OBJECT_UNLOCK (self);
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gst_gl_display_add_context (gst_display, gst_context);
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GST_OBJECT_UNLOCK (gst_display);
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gst_object_unref (gst_display);
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gst_object_unref (gst_context);
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return TRUE;
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}
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static gboolean
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gst_clapper_gl_context_handler_handle_context_query (GstClapperContextHandler *handler,
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GstBaseSink *bsink, GstQuery *query)
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{
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GstClapperGLContextHandler *self = GST_CLAPPER_GL_CONTEXT_HANDLER_CAST (handler);
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gboolean res;
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GST_OBJECT_LOCK (self);
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res = gst_gl_handle_context_query (GST_ELEMENT_CAST (bsink), query,
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self->gst_display, self->gst_context, self->wrapped_context);
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GST_OBJECT_UNLOCK (self);
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return res;
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}
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static void
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gst_clapper_gl_context_handler_init (GstClapperGLContextHandler *self)
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{
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}
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static void
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gst_clapper_gl_context_handler_constructed (GObject *object)
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{
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GstClapperGLContextHandler *self = GST_CLAPPER_GL_CONTEXT_HANDLER_CAST (object);
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if (! !gst_gtk_invoke_on_main ((GThreadFunc) (GCallback)
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_retrieve_gl_context_on_main, self)) {
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_retrieve_gst_context (self);
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}
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GST_CALL_PARENT (G_OBJECT_CLASS, constructed, (object));
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}
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static void
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gst_clapper_gl_context_handler_finalize (GObject *object)
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{
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GstClapperGLContextHandler *self = GST_CLAPPER_GL_CONTEXT_HANDLER_CAST (object);
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GST_TRACE ("Finalize");
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g_clear_object (&self->gdk_context);
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gst_clear_object (&self->gst_display);
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gst_clear_object (&self->wrapped_context);
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gst_clear_object (&self->gst_context);
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GST_CALL_PARENT (G_OBJECT_CLASS, finalize, (object));
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}
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static void
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gst_clapper_gl_context_handler_class_init (GstClapperGLContextHandlerClass *klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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GstClapperContextHandlerClass *handler_class = (GstClapperContextHandlerClass *) klass;
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GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "clapperglcontexthandler", 0,
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"Clapper GL Context Handler");
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gobject_class->constructed = gst_clapper_gl_context_handler_constructed;
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gobject_class->finalize = gst_clapper_gl_context_handler_finalize;
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handler_class->handle_context_query = gst_clapper_gl_context_handler_handle_context_query;
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}
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void
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gst_clapper_gl_context_handler_add_handler (GPtrArray *context_handlers)
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{
|
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guint i;
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gboolean found = FALSE;
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for (i = 0; i < context_handlers->len; i++) {
|
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GstClapperContextHandler *handler = g_ptr_array_index (context_handlers, i);
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if ((found = GST_IS_CLAPPER_GL_CONTEXT_HANDLER (handler)))
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break;
|
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}
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if (!found) {
|
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GstClapperGLContextHandler *handler = g_object_new (
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GST_TYPE_CLAPPER_GL_CONTEXT_HANDLER, NULL);
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g_ptr_array_add (context_handlers, handler);
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GST_DEBUG ("Added GL context handler to handlers array");
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}
|
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}
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|
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GstCaps *
|
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gst_clapper_gl_context_handler_make_gdk_gl_caps (const gchar *features, gboolean only_2d)
|
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{
|
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GstCaps *caps, *tmp;
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|
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if (only_2d) {
|
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tmp = gst_caps_from_string (GST_VIDEO_CAPS_MAKE (
|
|
"{ " GST_GDK_GL_TEXTURE_FORMATS " }") ", "
|
|
"texture-target = (string) { " GST_GL_TEXTURE_TARGET_2D_STR " }");
|
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} else {
|
|
tmp = gst_caps_from_string (GST_VIDEO_CAPS_MAKE (
|
|
"{ " GST_GDK_GL_TEXTURE_FORMATS " }"));
|
|
}
|
|
|
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caps = gst_caps_copy (tmp);
|
|
|
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gst_caps_set_features_simple (tmp, gst_caps_features_new (
|
|
features, NULL));
|
|
gst_caps_set_features_simple (caps, gst_caps_features_new (
|
|
features, GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, NULL));
|
|
|
|
gst_caps_append (caps, tmp);
|
|
|
|
return caps;
|
|
}
|
|
|
|
GdkTexture *
|
|
gst_clapper_gl_context_handler_make_gl_texture (GstClapperGLContextHandler *self,
|
|
GstBuffer *buffer, GstVideoInfo *v_info)
|
|
{
|
|
GdkTexture *texture;
|
|
GstGLSyncMeta *sync_meta;
|
|
GstVideoFrame frame;
|
|
|
|
if (G_UNLIKELY (!gst_video_frame_map (&frame, v_info, buffer, GST_MAP_READ | GST_MAP_GL))) {
|
|
GST_ERROR_OBJECT (self, "Could not map input buffer for reading");
|
|
return NULL;
|
|
}
|
|
|
|
GST_OBJECT_LOCK (self);
|
|
|
|
/* Must have context active here for both sync meta
|
|
* and Gdk texture format auto-detection to work */
|
|
gdk_gl_context_make_current (self->gdk_context);
|
|
gst_gl_context_activate (self->wrapped_context, TRUE);
|
|
|
|
sync_meta = gst_buffer_get_gl_sync_meta (buffer);
|
|
|
|
/* Wait for all previous OpenGL commands to complete,
|
|
* before we start using the input texture */
|
|
if (sync_meta) {
|
|
gst_gl_sync_meta_set_sync_point (sync_meta, self->gst_context);
|
|
gst_gl_sync_meta_wait (sync_meta, self->wrapped_context);
|
|
}
|
|
|
|
texture = gdk_gl_texture_new (
|
|
self->gdk_context,
|
|
*(guint *) GST_VIDEO_FRAME_PLANE_DATA (&frame, 0),
|
|
GST_VIDEO_FRAME_WIDTH (&frame),
|
|
GST_VIDEO_FRAME_HEIGHT (&frame),
|
|
(GDestroyNotify) gst_buffer_unref,
|
|
gst_buffer_ref (buffer));
|
|
|
|
gst_gl_context_activate (self->wrapped_context, FALSE);
|
|
gdk_gl_context_clear_current ();
|
|
|
|
GST_OBJECT_UNLOCK (self);
|
|
|
|
gst_video_frame_unmap (&frame);
|
|
|
|
return texture;
|
|
}
|