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Create a GL context handler subclass of recently added context handler base class and rework code to use it. This simplifies a lot of things, like: switching of importers at runtime, handling context queries, sharing data between importers, etc.
65 lines
2.8 KiB
C
Vendored
65 lines
2.8 KiB
C
Vendored
/*
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* Copyright (C) 2022 Rafał Dzięgiel <rafostar.github@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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#include <gtk/gtk.h>
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#include "gst/plugin/gstclappercontexthandler.h"
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G_BEGIN_DECLS
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#define GST_TYPE_CLAPPER_GL_CONTEXT_HANDLER (gst_clapper_gl_context_handler_get_type())
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G_DECLARE_FINAL_TYPE (GstClapperGLContextHandler, gst_clapper_gl_context_handler, GST, CLAPPER_GL_CONTEXT_HANDLER, GstClapperContextHandler)
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_CAST(obj) ((GstClapperGLContextHandler *)(obj))
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WAYLAND (GST_GL_HAVE_WINDOW_WAYLAND && defined (GDK_WINDOWING_WAYLAND))
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11 (GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11))
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_GLX (GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11 && GST_GL_HAVE_PLATFORM_GLX)
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11_EGL (GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_X11 && GST_GL_HAVE_PLATFORM_EGL)
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32 (GST_GL_HAVE_WINDOW_WIN32 && defined (GDK_WINDOWING_WIN32))
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_WGL (GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32 && GST_GL_HAVE_PLATFORM_WGL)
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32_EGL (GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_WIN32 && GST_GL_HAVE_PLATFORM_EGL)
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#define GST_CLAPPER_GL_CONTEXT_HANDLER_HAVE_MACOS (GST_GL_HAVE_WINDOW_COCOA && defined (GDK_WINDOWING_MACOS) && GST_GL_HAVE_PLATFORM_CGL)
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struct _GstClapperGLContextHandler
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{
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GstClapperContextHandler parent;
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GdkGLContext *gdk_context;
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GstGLDisplay *gst_display;
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GstGLContext *wrapped_context;
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GstGLContext *gst_context;
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};
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void gst_clapper_gl_context_handler_add_handler (GPtrArray *context_handlers);
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GstCaps * gst_clapper_gl_context_handler_make_gdk_gl_caps (const gchar *features, gboolean only_2d);
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GdkTexture * gst_clapper_gl_context_handler_make_gl_texture (GstClapperGLContextHandler *handler, GstBuffer *buffer, GstVideoInfo *v_info);
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G_END_DECLS
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