const { Gio, GObject } = imports.gi; const { AppBase } = imports.clapper_src.appBase; const { HeaderBar } = imports.clapper_src.headerbar; const { Widget } = imports.clapper_src.widget; const Debug = imports.clapper_src.debug; const { debug } = Debug; var App = GObject.registerClass( class ClapperApp extends AppBase { _init() { super._init(); this.set_flags( this.get_flags() | Gio.ApplicationFlags.HANDLES_OPEN ); } vfunc_startup() { super.vfunc_startup(); this.active_window.isClapperApp = true; this.active_window.add_css_class('nobackground'); const clapperWidget = new Widget(); this.active_window.set_child(clapperWidget); const headerBar = new HeaderBar(this.active_window); this.active_window.set_titlebar(headerBar); const size = clapperWidget.windowSize; this.active_window.set_default_size(size[0], size[1]); debug(`restored window size: ${size[0]}x${size[1]}`); } vfunc_open(files, hint) { super.vfunc_open(files, hint); const { player } = this.active_window.get_child(); if(!this.doneFirstActivate) player._preparePlaylist(files); else player.set_playlist(files); this.activate(); } _onWindowShow(window) { super._onWindowShow(window); const { player } = this.active_window.get_child(); const success = player.playlistWidget.nextTrack(); if(!success) debug('playlist is empty'); player.widget.grab_focus(); } });