/* * Copyright (C) 2022 Rafał Dzięgiel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include #if G_BYTE_ORDER == G_LITTLE_ENDIAN #define GST_GDK_MEMORY_ENDIAN_FORMATS "RGBA64_LE" #define GST_GDK_GL_TEXTURE_ENDIAN_FORMATS "RGBA64_LE" #elif G_BYTE_ORDER == G_BIG_ENDIAN #define GST_GDK_MEMORY_ENDIAN_FORMATS "RGBA64_BE" #define GST_GDK_GL_TEXTURE_ENDIAN_FORMATS "RGBA64_BE" #endif #define GST_GDK_MEMORY_FORMATS \ GST_GDK_MEMORY_ENDIAN_FORMATS ", " \ "ABGR, BGRA, ARGB, RGBA, BGRx, RGBx, BGR, RGB" /* Formats that `GdkGLTexture` supports */ #define GST_GDK_GL_TEXTURE_FORMATS \ GST_GDK_GL_TEXTURE_ENDIAN_FORMATS ", " \ "RGBA, RGBx, RGB"