Name our classes

In order to not end up with random names prefixed with Gjs_, give each class a proper name, so its easier to inspect and allows usage with UI files
This commit is contained in:
Rafał Dzięgiel
2021-09-02 20:12:39 +02:00
parent 914292612b
commit dc25ec976a
20 changed files with 94 additions and 32 deletions

View File

@@ -8,7 +8,9 @@ var ClapperState = {
PLAYING: 3,
};
var PlayerRemote = GObject.registerClass(
var PlayerRemote = GObject.registerClass({
GTypeName: 'ClapperPlayerRemote',
},
class ClapperPlayerRemote extends GObject.Object
{
_init()