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Name our classes
In order to not end up with random names prefixed with Gjs_, give each class a proper name, so its easier to inspect and allows usage with UI files
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@@ -11,7 +11,9 @@ const { settings } = Misc;
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let WebServer;
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var Player = GObject.registerClass(
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var Player = GObject.registerClass({
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GTypeName: 'ClapperPlayer',
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},
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class ClapperPlayer extends GstClapper.Clapper
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{
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_init()
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