Add player motion and key controllers

This commit is contained in:
Rafostar
2020-10-12 16:25:54 +02:00
parent e2d6cc440d
commit d3e4f3bb0f
5 changed files with 46 additions and 35 deletions

View File

@@ -39,6 +39,9 @@ var App = GObject.registerClass({
this.interface = null;
this.player = null;
this.dragStartReady = false;
this.posX = 0;
this.posY = 0;
}
vfunc_startup()
@@ -46,18 +49,15 @@ var App = GObject.registerClass({
super.vfunc_startup();
this.window = new Window(this, APP_NAME);
this.window.connect('close-request', this._onWindowCloseRequest.bind(this));
this.window.connect('unmap', () => this.quit());
this.windowRealizeSignal = this.window.connect(
'realize', this._onWindowRealize.bind(this)
);
this.window.keyController.connect(
'key-pressed', this._onWindowKeyPressEvent.bind(this)
);
this.window.connect(
'fullscreen-changed', this._onWindowFullscreenChanged.bind(this)
);
this.window.connect(
'close-request', this._onWindowCloseRequest.bind(this)
);
this.interface = new Interface();
@@ -104,8 +104,8 @@ var App = GObject.registerClass({
this.hideCursorTimeout = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, 1, () => {
this.hideCursorTimeout = null;
if(this.isCursorInPlayer)
this.playerWindow.set_cursor(this.blankCursor);
if(this.player.motionController.is_pointer)
this.player.widget.set_cursor(this.blankCursor);
return GLib.SOURCE_REMOVE;
});
@@ -182,10 +182,14 @@ var App = GObject.registerClass({
this.player.connectWidget(
'leave-notify-event', this._onPlayerLeaveNotifyEvent.bind(this)
);
this.player.connectWidget(
'motion-notify-event', this._onPlayerMotionNotifyEvent.bind(this)
);
*/
this.player.keyController.connect(
'key-pressed', this._onPlayerKeyPress.bind(this)
);
this.player.motionController.connect(
'motion', this._onPlayerMotion.bind(this)
);
/* Widget signals that are disconnected after first run */
this._playerRealizeSignal = this.player.widget.connect(
'realize', this._onPlayerRealize.bind(this)
@@ -208,7 +212,7 @@ var App = GObject.registerClass({
this.interface.setFullscreenMode(isFullscreen);
}
_onWindowKeyPressEvent(self, keyval, keycode, state)
_onPlayerKeyPress(self, keyval, keycode, state)
{
let bool = false;
@@ -237,7 +241,7 @@ var App = GObject.registerClass({
break;
case Gdk.KEY_q:
case Gdk.KEY_Q:
this.window.destroy();
this._onWindowCloseRequest();
break;
default:
break;
@@ -257,17 +261,9 @@ var App = GObject.registerClass({
this.player.widget.disconnect(this._playerRealizeSignal);
this.player.renderer.expose();
let display = this.player.widget.get_display();
/*
this.defaultCursor = Gdk.Cursor.new_from_name(
display, 'default'
);
this.blankCursor = Gdk.Cursor.new_for_display(
display, Gdk.CursorType.BLANK_CURSOR
);
this.defaultCursor = Gdk.Cursor.new_from_name('default', null);
this.blankCursor = Gdk.Cursor.new_from_name('none', null);
this.playerWindow = this.player.widget.get_window();
*/
this.setHideCursorTimeout();
}
@@ -374,9 +370,16 @@ var App = GObject.registerClass({
this.clearTimeout('hideControls');
}
_onPlayerMotionNotifyEvent(self, event)
_onPlayerMotion(self, posX, posY)
{
this.playerWindow.set_cursor(this.defaultCursor);
/* GTK4 sometimes generates motions with same coords */
if(this.posX === posX && this.posY === posY)
return;
this.posX = posX;
this.posY = posY;
this.player.widget.set_cursor(this.defaultCursor);
this.setHideCursorTimeout();
if(this.window.isFullscreen) {
@@ -393,11 +396,8 @@ var App = GObject.registerClass({
if(!this.dragStartReady || this.window.isFullscreen)
return;
let [res, x, y] = event.get_root_coords();
if(!res) return;
let startDrag = this.player.widget.drag_check_threshold(
this.dragStartX, this.dragStartY, x, y
this.dragStartX, this.dragStartY, posX, posY
);
if(!startDrag) return;
@@ -417,5 +417,7 @@ var App = GObject.registerClass({
this.window.destroy();
this.player.widget.emit('destroy');
this.interface.emit('destroy');
this.quit();
}
});