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Update position slider right after seek is done
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@@ -408,6 +408,8 @@ class ClapperPlayer extends PlayerBase
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this.seek_done = true;
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this.seek_done = true;
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debug('seeking finished');
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debug('seeking finished');
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clapperWidget._onPlayerPositionUpdated(this, this.position);
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}
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}
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clapperWidget._onPlayerStateChanged(player, state);
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clapperWidget._onPlayerStateChanged(player, state);
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