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Remember and restore last window dimensions on launch
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@@ -56,9 +56,6 @@ var Widget = GObject.registerClass({
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this.mapSignal = this.connect('map', this._onMap.bind(this));
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this.player = new Player();
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this.player.widget.width_request = 960;
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this.player.widget.height_request = 540;
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this.player.selfConnect('position-updated', this._onPlayerPositionUpdated.bind(this));
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this.player.selfConnect('duration-changed', this._onPlayerDurationChanged.bind(this));
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this.player.selfConnect('volume-changed', this._onPlayerVolumeChanged.bind(this));
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