Tweak overlay revealers show/hide logic

This commit is contained in:
Rafał Dzięgiel
2021-02-18 17:13:38 +01:00
parent 12591e106f
commit 834a690903
5 changed files with 125 additions and 134 deletions

View File

@@ -30,14 +30,17 @@ class ClapperWidget extends Gtk.Grid
this.isSeekable = false;
this.isMobileMonitor = false;
this.dragAllowed = false;
this.cursorInPlayer = false;
this.isWidgetDragging = false;
this.isDragAllowed = false;
this.isSwipePerformed = false;
this.isCursorInPlayer = false;
this.isPopoverOpen = false;
this._hideControlsTimeout = null;
this._updateTimeTimeout = null;
this.needsTracksUpdate = true;
this.needsCursorRestore = false;
this.overlay = new Gtk.Overlay();
this.revealerTop = new Revealers.RevealerTop();
@@ -86,6 +89,11 @@ class ClapperWidget extends Gtk.Grid
const dragGestureTop = this._getDragGesture();
this.revealerTop.add_controller(dragGestureTop);
const swipeGesture = this._getSwipeGesture();
playerWidget.add_controller(swipeGesture);
const swipeGestureTop = this._getSwipeGesture();
this.revealerTop.add_controller(swipeGestureTop);
const scrollController = this._getScrollController();
playerWidget.add_controller(scrollController);
const scrollControllerTop = this._getScrollController();
@@ -102,16 +110,15 @@ class ClapperWidget extends Gtk.Grid
this.revealerTop.add_controller(dropTargetTop);
}
revealControls(isReveal)
revealControls(isAllowInput)
{
for(let pos of ['Top', 'Bottom'])
this[`revealer${pos}`].revealChild(isReveal);
}
this.revealerTop.revealChild(true);
this.revealerBottom.revealChild(true);
showControls(isShow)
{
for(let pos of ['Top', 'Bottom'])
this[`revealer${pos}`].showChild(isShow);
if(isAllowInput)
this.setControlsCanFocus(true);
this._setHideControlsTimeout();
}
toggleFullscreen()
@@ -138,15 +145,16 @@ class ClapperWidget extends Gtk.Grid
if(!this.isMobileMonitor)
root[action + '_css_class']('tvmode');
this._changeControlsPlacement(isFullscreen);
if(!isFullscreen)
this._clearTimeout('updateTime');
this._changeControlsPlacement(isFullscreen);
this.controls.setFullscreenMode(isFullscreen);
this.showControls(isFullscreen);
this.revealerTop.headerBar.visible = !isFullscreen;
this.revealerTop.revealerGrid.visible = (isFullscreen && !this.isMobileMonitor);
this.player.widget.grab_focus();
this.setControlsCanFocus(false);
if(this.player.playOnFullscreen && isFullscreen) {
this.player.playOnFullscreen = false;
@@ -156,6 +164,18 @@ class ClapperWidget extends Gtk.Grid
debug(`interface in fullscreen mode: ${isFullscreen}`);
}
setControlsCanFocus(isControlsFocus)
{
this.revealerBottom.can_focus = isControlsFocus;
this.player.widget.can_focus = !isControlsFocus;
const focusWidget = (isControlsFocus)
? this.controls.togglePlayButton
: this.player.widget;
focusWidget.grab_focus();
}
_changeControlsPlacement(isOnTop)
{
if(isOnTop) {
@@ -299,7 +319,7 @@ class ClapperWidget extends Gtk.Grid
}
this.root.title = title;
this.revealerTop.setMediaTitle(title);
this.revealerTop.title = title;
}
updateTime()
@@ -586,20 +606,23 @@ class ClapperWidget extends Gtk.Grid
_setHideControlsTimeout()
{
this._clearTimeout('hideControls');
this._hideControlsTimeout = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, 2, () => {
this._hideControlsTimeout = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 2500, () => {
this._hideControlsTimeout = null;
if(this.cursorInPlayer) {
if(this.isCursorInPlayer) {
const blankCursor = Gdk.Cursor.new_from_name('none', null);
this.player.widget.set_cursor(blankCursor);
this.revealerTop.set_cursor(blankCursor);
if(this.isFullscreenMode)
this._clearTimeout('updateTime');
this.revealControls(false);
this.needsCursorRestore = true;
}
if(!this.isPopoverOpen) {
this._clearTimeout('updateTime');
this.revealerTop.revealChild(false);
this.revealerBottom.revealChild(false);
}
this.setControlsCanFocus(false);
return GLib.SOURCE_REMOVE;
});
@@ -629,6 +652,7 @@ class ClapperWidget extends Gtk.Grid
const clickGesture = new Gtk.GestureClick();
clickGesture.set_button(0);
clickGesture.connect('pressed', this._onPressed.bind(this));
clickGesture.connect('released', this._onReleased.bind(this));
return clickGesture;
}
@@ -699,7 +723,8 @@ class ClapperWidget extends Gtk.Grid
{
const button = gesture.get_current_button();
const isDouble = (nPress % 2 == 0);
this.dragAllowed = !isDouble;
this.isDragAllowed = !isDouble;
this.isSwipePerformed = false;
switch(button) {
case Gdk.BUTTON_PRIMARY:
@@ -714,9 +739,16 @@ class ClapperWidget extends Gtk.Grid
}
}
_onReleased(gesture, nPress, x, y)
{
/* Reveal if touch was not a swipe or was already revealed */
if(!this.isSwipePerformed || this.revealerBottom.child_revealed)
this.revealControls();
}
_onDragUpdate(gesture, offsetX, offsetY)
{
if(!this.dragAllowed || this.isFullscreenMode)
if(!this.isDragAllowed || this.isFullscreenMode)
return;
const { gtk_double_click_distance } = this.get_settings();
@@ -742,7 +774,6 @@ class ClapperWidget extends Gtk.Grid
winX += nativeX;
winY += nativeY;
this.isWidgetDragging = true;
native.get_surface().begin_move(
gesture.get_device(),
gesture.get_current_button(),
@@ -761,6 +792,7 @@ class ClapperWidget extends Gtk.Grid
return;
this._onScroll(gesture, -velocityX, 0);
this.isSwipePerformed = true;
}
_onSwipeUpdate(gesture, sequence)
@@ -774,6 +806,7 @@ class ClapperWidget extends Gtk.Grid
const isIncrease = velocityY < 0;
this.player.adjust_volume(isIncrease, 0.01);
this.isSwipePerformed = true;
}
_onScroll(controller, dx, dy)
@@ -794,29 +827,20 @@ class ClapperWidget extends Gtk.Grid
_onEnter(controller, x, y)
{
this.cursorInPlayer = true;
this.isWidgetDragging = false;
this._setHideControlsTimeout();
this.isCursorInPlayer = true;
}
_onLeave(controller)
{
this.cursorInPlayer = false;
this._setHideControlsTimeout(250);
if(
this.isFullscreenMode
|| this.isWidgetDragging
)
if(this.isFullscreenMode)
return;
//this.revealerBottom.revealChild(false);
this.isCursorInPlayer = false;
}
_onMotion(controller, posX, posY)
{
this.cursorInPlayer = true;
this.isCursorInPlayer = true;
/* GTK4 sometimes generates motions with same coords */
if(this.posX === posX && this.posY === posY)
@@ -827,24 +851,21 @@ class ClapperWidget extends Gtk.Grid
Math.abs(this.posX - posX) >= 0.5
|| Math.abs(this.posY - posY) >= 0.5
) {
const defaultCursor = Gdk.Cursor.new_from_name('default', null);
if(this.needsCursorRestore) {
const defaultCursor = Gdk.Cursor.new_from_name('default', null);
this.player.widget.set_cursor(defaultCursor);
this.revealerTop.set_cursor(defaultCursor);
this._setHideControlsTimeout();
if(this.isFullscreenMode) {
if(!this._updateTimeTimeout)
this._setUpdateTimeInterval();
this.player.widget.set_cursor(defaultCursor);
this.revealerTop.set_cursor(defaultCursor);
this.needsCursorRestore = false;
}
else if(this._updateTimeTimeout)
this._clearTimeout('updateTime');
this.revealControls();
if(!this.revealerTop.get_reveal_child()) {
/* Do not grab controls key focus on mouse movement */
this.revealerBottom.set_can_focus(false);
this.revealControls(true);
if(
this.isFullscreenMode
&& !this.isMobileMonitor
&& !this._updateTimeTimeout
) {
this._setUpdateTimeInterval();
}
}